Infinite Potential Well: Recent Activity
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
Recent updates to Infinite Potential Well: (Generated at 2026-03-21 13:48:25)
I do like them, in a silly Johnny/Melvin way. They're obviously not printable, but they're amusing.
You'll do more with Ageless Entity, Well of Lost Dreams and Cradle of Vitality. And people will get very confused. It's much cleaner to say "each other player".
Also, on a 6-mana gold legend, being able to ping each opponent for 1 doesn't need to cost 4!
Technically, there's no difference, unless there is some effect that interacts when you lose life.
They're supposed to be silly.
why not each -other- player?
this is just silly, and so is the Undeath creature. i don't like them
plus or minus, huh? that's pretty cool. i could see this giving +/- 2 instead of 1
memento is a cool mechanic
that's solid
If you had the mana, this would be fun with Army of the Damned.
I was actually trying to come up with a cheap "extra turn" spell and make a pun of Time Walk.
Very sensible. Nice job finding the simplest possible version. Could easily be common: this is Lace with Moonglove minus the cantrip.
Hmm. Pretty similar to Penumbra Wurm. Slightly smaller and cheaper.
Planets are a strange idea I had. They're like world enchantments in that they have a global effect and when one enters the battlefield, the others go away. However, a planet replaces playing a land, and when a new one appears the previous one goes on the bottom of your library. The number in the corner is the gravity of the planet. Gravity normally ranges from 1 to 6, though some effects can cause it to go higher or lower. Cards' abilities are effected by gravity, but I'm not sure what the general effect is.
Reminds me of Savor the Moment. I think this effect will normally be at least as good as that one, so this should probably cost at least as much as that... Unless this is a deliberate effort to upgrade that to a more playable card, of course.
That feels like a very steep additional cost to staple Early Harvest onto Vitalize.