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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
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1 | Britannian Occupiers | White | Common | ![]() ![]() |
Creature – Human Soldier | 2 | 4 |
Reign (As you cast this, you may put a -1/-1 counter on a creature you control. If you do, gain 2 life.)
As long as you control a creature with a -1/-1 counter on it, Britannian Occupiers has vigilance. |
3 | on 10 Nov 2014 by Alex |
2 | Canny Major | White | Uncommon | ![]() ![]() |
Creature – Human Soldier | 2 | 2 |
When Canny Major enters the battlefield, predict. (Choose a colour and a number.)
Whenever an opponent casts a spell with the predicted colour and converted mana cost, target creature you control gains protection from the predicted colour until end of turn. |
3 | on 18 Sep 2014 by Alex |
3 | Cocky Knight | White | Common | ![]() |
Creature – Human Soldier | 1 | 1 |
First strike
Entitlement 1 (When Cocky Knight enters the battlefield, you may exile a permanent you control until Cocky Knight leaves the battlefield. If you do, put a +1/+1 counter on Cocky Knight.) |
4 | on 24 Oct 2014 by Alex |
4 | Debt of Loyalty | White | Uncommon | ![]() ![]() ![]() |
Instant | Regenerate target creature. You gain control of that creature if it regenerates this way. | 3 | on 19 Oct 2014 by Alex | ||
5 | Detainment Officer | White | Common | ![]() |
Creature – Human Soldier | 1 | 1 |
Subjugate (You may pair this creature with another unpaired creature an opponent controls when either enters the battlefield. They remain paired for as long as both are on the battlefield.)
![]() |
1 | on 19 Nov 2014 by Alex |
6 | Devoted Soldiers | White | Common | ![]() |
Creature – Human Soldier | 1 | 1 | Loyalty (Whenever another creature you control would die, you may sacrifice this creature instead.) | 1 | on 10 Nov 2014 by Alex |
7 | Enforcer of the Peace | White | Uncommon | ![]() ![]() |
Creature – Human Soldier | 2 | 2 |
Subjugate (You may pair this creature with another unpaired creature an opponent controls when either enters the battlefield. They remain paired for as long as both are on the battlefield.)
Subjugated creature loses first strike, trample and deathtouch. |
1 | on 19 Nov 2014 by Alex |
8 | Imperial Recruiter | White | Uncommon | ![]() ![]() |
Creature – Human Soldier | 1 | 2 | Conquer — Whenever a permanent an opponent controls leaves the battlefield, put a 1/1 white Soldier creature token onto the battlefield. | 3 | on 23 Oct 2014 by Alex |
9 | Incursion Force | White | Common | ![]() ![]() |
Creature – Human Soldier | 2 | 4 |
Subjugate (You may pair this creature with another unpaired creature an opponent controls when either enters the battlefield. They remain paired for as long as both are on the battlefield.)
Whenever a creature paired with Incursion Force deals combat damage, you gain that much life. |
5 | on 10 Nov 2014 by Alex |
10 | Material Gambit | White | Uncommon | ![]() ![]() |
Sorcery |
Target opponent chooses one —
• You sacrifice a creature and put three 1/1 white Fighter creature tokens with flying onto the battlefield. • You put three 1/1 white Soldier creature tokens onto the battlefield. |
5 | on 04 Sep 2014 by Alex | ||
11 | Prison Warden | White | Rare | ![]() ![]() |
Creature – Human Soldier | 2 | 1 |
Subjugate (You may pair this creature with another unpaired creature an opponent controls when either enters the battlefield. They remain paired for as long as both are on the battlefield.)
Whenever subjugated creature attacks or blocks, put two 1/1 white Soldier creature tokens onto the battlefield. |
1 | on 19 Nov 2014 by Alex |
12 | Regiment Initiate | White | Common | ![]() ![]() |
Creature – Human Soldier | 1 | 3 | Retribution 1 (This creature enters the battlefield with a +1/+1 counter on it if you were dealt damage since your last end step.) | 2 | on 10 Nov 2014 by Alex |
13 | Sky Marshal | White | Uncommon | ![]() ![]() ![]() |
Creature – Human Soldier | 3 | 3 |
Promotion (When this creature enters the battlefield, return a creature you control to its owner's hand or pay ![]() Flying When Sky Marshal enters the battlefield, gain 3 life. |
8 | on 24 Nov 2014 by Alex |
14 | Battlefield Tactician | Blue | Uncommon | ![]() ![]() |
Creature – Human Soldier | 1 | 2 | Whenever this creature attacks, bluff for instants. (Defending player chooses one: this creature gets +1/+1 until end of turn; or the next time you cast an instant spell this turn, this creature gets +2/+2 until end of turn.) | 2 | on 20 Aug 2014 by Alex |
15 | Disruptive Task Force | Blue | Common | ![]() |
Creature – Human Advisor | 1 | 1 |
When Disruptive Task Force enters the battlefield, predict. (Choose a colour and a number.)
![]() |
1 | on 18 Sep 2014 by Alex |
16 | Gefjun Disturber | Blue | Common | ![]() ![]() |
Enchantment – Aura |
Flash
Enchant nonland permanent When Gefjun Disturber enters the battlefield, tap enchanted permanent and remove it from combat. Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. |
7 | on 26 Sep 2014 by Alex | ||
17 | Informational Gambit | Blue | Uncommon | ![]() ![]() |
Sorcery |
Target opponent chooses one —
• You sacrifice a creature and draw three cards. • You draw two cards. |
3 | on 04 Sep 2014 by Alex | ||
18 | Bloodthirsty Skyknight | Black | Common | ![]() ![]() ![]() |
Creature – Human Soldier | 2 | 2 |
Flying
Entitlement 2 (When Bloodthirsty Skyknight enters the battlefield, you may exile a permanent you control until Bloodthirsty Skyknight leaves the battlefield. If you do, put two +1/+1 counters on Bloodthirsty Skyknight.) |
1 | on 24 Oct 2014 by Alex |
19 | Britannian Beachstormers | Black | None | ![]() ![]() ![]() |
3 | 2 |
When Britannian Beachstormers enters the battlefield, put a sabotage counter on target land you don't control.
Undermine – Whenever a sabotaged permanent you don't control untaps, its controller loses 1 life. |
1 | on 10 Nov 2014 by Alex | |
20 | Brutal Coercers | Black | Common | ![]() ![]() ![]() |
Creature – Human Soldier | 2 | 3 |
Subjugate (You may pair this creature with another unpaired creature an opponent controls when either enters the battlefield. They remain paired for as long as both are on the battlefield.)
Whenever an opponent loses 4 or more life in a single combat phase, subjugated creature gets -2/-2 until end of turn. |
3 | on 19 Nov 2014 by Alex |
21 | Brutal Oppressor | Black | Common | ![]() ![]() |
Creature – Human Soldier | 1 | 2 | Overwhelm (If you control more creatures than an opponent, this creature gets +1/+1.) | 1 | on 07 Nov 2014 by Alex |
22 | Cruel Viceroy | Black | Uncommon | ![]() ![]() |
Creature – Human Noble | 2 | 2 |
Subjugate (You may pair this creature with another unpaired creature an opponent controls when either enters the battlefield. They remain paired for as long as both are on the battlefield.)
Subjugated creature gets -1/-1. |
1 | on 19 Nov 2014 by Alex |
23 | Exploitative Industrialist | Black | Uncommon | ![]() ![]() |
Creature – Human Advisor | 2 | 3 |
Subjugate (You may pair this creature with another unpaired creature an opponent controls when either enters the battlefield. They remain paired for as long as both are on the battlefield.)
Subjugated creature can't block. At the beginning of your upkeep, subjugated creature's controller loses 2 life. |
1 | on 19 Nov 2014 by Alex |
24 | Glasgow RP-11 | Black | Common | ![]() ![]() |
Artifact – Equipment |
Squad (When you cast this, you may search your library for any number of cards named Glasgow RP-11 and put them into your hand. Then shuffle your library.)
Equip nonequipped creature ![]() Equipped creature gets +1/+1. Eject (If equipped creature would be destroyed, instead remove all damage from it and destroy this Equipment.) |
3 | on 31 Oct 2014 by Alex | ||
25 | Harsh Taskmaster | Black | Common | ![]() ![]() |
Creature – Human Soldier | 2 | 2 | Leadership (When this creature enters the battlefield, each creature you control gets +1/+1 until end of turn.) | 3 | on 10 Nov 2014 by Alex |
26 | Kewell Soresi | Black | Common | ![]() ![]() |
Legendary Creature – Human Soldier | 3 | 2 | Oppression (This creature can't be blocked by creatures with toughness 1. Whenever this creature attacks, put a 1/1 red Rebel creature token onto the battlefield under defending player's control.) | 1 | on 02 Sep 2014 by Alex |
27 | Occupation Grunts | Black | Common | ![]() |
Creature – Human Soldier | 1 | 1 |
Subjugate (You may pair this creature with another unpaired creature an opponent controls when either enters the battlefield. They remain paired for as long as both are on the battlefield.)
Subjugated creature gets -2/-0. |
1 | on 19 Nov 2014 by Alex |
28 | Spiteful Warden | Black | Common | ![]() ![]() |
Creature – Human Soldier | 2 | 1 |
Subjugate (You may pair this creature with another unpaired creature an opponent controls when either enters the battlefield. They remain paired for as long as both are on the battlefield.)
Subjugated creature can't block. |
1 | on 19 Nov 2014 by Alex |
29 | Subversive Infiltrator | Black | Common | ![]() ![]() |
Creature – Human Rebel | 1 | 1 |
Subversive Infiltrator can't be blocked by creatures with greater power.
Overthrow — At the beginning of your postcombat main phase, if an opponent was dealt 4 or more combat damage this turn, each player puts the top five cards of his or her library into his or her graveyard. |
1 | on 24 Nov 2016 by Alex |
30 | Supply Thieves | Black | Common | ![]() ![]() |
Creature – Human Citizen | 2 | 4 | Overthrow — At the beginning of your postcombat main phase, if an opponent was dealt 4 or more combat damage this turn, gain 4 life. | 1 | on 24 Nov 2016 by Alex |
31 | Vicious Imperialist | Black | Common | ![]() ![]() |
Creature – Human Soldier | 2 | 1 | Conquer — Whenever a permanent an opponent controls leaves the battlefield, that player loses 1 life. | 2 | on 23 Oct 2014 by Alex |
32 | Aggressive Gambit | Red | Uncommon | ![]() ![]() |
Sorcery |
Target opponent chooses one —
• You sacrifice a creature. Aggressive Gambit deals 4 damage divided as you choose among one or two target creatures of your choice. • Aggressive Gambit deals 3 damage to target creature of your choice. |
3 | on 04 Sep 2014 by Alex | ||
33 | Black Knight Informant | Red | Common | ![]() ![]() |
Creature – Human Rebel | 3 | 2 |
Sabotage creatures — Whenever a creature enters the battlefield under your opponent's control, you may reveal Black Knight Informant from your hand and pay ![]() ![]() |
2 | on 22 Sep 2014 by Alex |
34 | Blade of the People | Red | Common | ![]() ![]() |
Creature – Human Rebel | 3 | 1 |
First strike
Overthrow_A (This costs ![]() |
2 | on 22 Sep 2014 by Alex |
35 | Firebrand Revolutionary | Red | Common | ![]() ![]() |
Creature – Human Rebel | 2 | 2 |
Overthrow — At the beginning of your postcombat main phase, if an opponent was dealt 4 or more combat damage this turn, add ![]() ![]() |
1 | on 20 Nov 2016 by Alex |
36 | Freedom Fighter (Respected Soldier) | Red | Common | ![]() ![]() |
Creature – Human Rebel ‑‑‑‑ Creature – Human Soldier |
2 ‑‑‑‑ 2 |
1 ‑‑‑‑ 3 |
Revolution (![]() ‑‑‑‑ When this creature transforms into Respected Soldier, target creature can't block this turn. |
2 | on 23 Sep 2014 by Alex |
37 | Incensed Underdog | Red | Common | ![]() ![]() |
Creature – Human Rebel | 3 | 1 | Overthrow — At the beginning of your postcombat main phase, if an opponent was dealt 4 or more combat damage this turn, Incensed Underdog deals 2 damage to each opponent. | 1 | on 20 Nov 2016 by Alex |
38 | Insurgent Pathfinder | Red | Common | ![]() ![]() |
Creature – Human Rebel | 2 | 2 | Revolution — Whenever another Rebel enters the battlefield under your control, target creature can't block this turn. | 1 | on 17 Oct 2014 by Alex |
39 | Master Manipulator | Red | Uncommon | ![]() ![]() ![]() |
Creature – Human Soldier | 2 | 2 | Whenever you cast a Geass spell that targets a creature an opponent controls, gain control of that creature until end of turn, untap it, and it gains haste until end of turn. | 3 | on 25 Nov 2016 by Alex |
40 | Mob of Elevens | Red | Common | ![]() ![]() |
Creature – Human Citizen | 3 | 3 |
Menace
Overthrow — At the beginning of your postcombat main phase, if an opponent was dealt 4 or more combat damage this turn, untap Mob of Elevens. |
14 | on 22 Nov 2016 by Alex |
41 | Partisan Saboteur | Red | Common | ![]() ![]() |
Creature – Human Rebel | 4 | 2 | Underdog — When Partisan Saboteur enters the battlefield, if you control fewer creatures than defending player, it deals 2 damage to target creature. | 2 | on 22 Sep 2014 by Alex |
42 | Raid Coordinator | Red | Uncommon | ![]() ![]() |
Creature – Human Soldier | 2 | 1 |
Abet 2 (![]() |
4 | on 22 Sep 2014 by Alex |
43 | Rebel Recruiter | Red | Uncommon | ![]() ![]() |
Creature – Human Rebel | 3 | 1 | Overthrow — At the beginning of your postcombat main phase, if an opponent was dealt 4 or more combat damage this turn, create a 1/1 red Rebel creature token. | 3 | on 22 Sep 2014 by Alex |
44 | Rebel Strategist | Red | Rare | ![]() ![]() ![]() |
Creature – Human Rebel | 4 | 4 | Overthrow — At the beginning of your postcombat main phase, if an opponent was dealt 4 or more combat damage this turn and you've only had one combat phase this turn, untap all creatures you control. After this phase, there is an additional combat phase. | 1 | on 22 Sep 2014 by Alex |
45 | Inspired Protectors | Green | Common | ![]() ![]() |
Creature – Human Warrior | 1 | 3 | Led by Example – Whenever Inspired Protectors attacks or blocks along with a creature with greater power, regenerate target creature. | 3 | on 22 Sep 2014 by Alex |
46 | Positional Gambit | Green | Uncommon | ![]() ![]() |
Sorcery |
Target opponent chooses one —
• You sacrifice a creature and search your library for up to three basic land cards, put one onto the battlefield and the rest into your hand, then shuffle your library. • You search your library for a basic land card and put it onto the battlefield, then shuffle your library. |
7 | on 04 Sep 2014 by Alex | ||
47 | Vicious Terrorist | Multicolour | Uncommon | ![]() ![]() ![]() |
Creature – Human Rebel | 3 | 2 |
Haste
Overthrow — At the beginning of your postcombat main phase, if an opponent was dealt 4 or more combat damage this turn, that player discards a card. |
1 | on 27 Nov 2016 by Alex |
48 | Elite Squadman | Multicolour | None | ![]() ![]() |
Creature – Human Soldier | 3 | 1 | Purity — Whenever Elite Squadman attacks, if no non-Soldier creatures are attacking, Elite Squadman gains lifelink until end of turn. | 2 | on 10 Nov 2014 by Alex |
49 | Silvertongued Prince | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Human Noble | 2 | 3 |
Subjugate (You may pair this creature with another unpaired creature an opponent controls when either enters the battlefield. They remain paired for as long as both are on the battlefield.)
When subjugated creature dies, return it to the battlefield under your control. |
2 | on 19 Nov 2014 by Alex |
50 | Plan for Survival | Hybrid | None | ![]() ![]() |
Instant |
Set in Motion (![]() If you control a Swamp or a Forest, regenerate target creature you control and draw a card. |
2 | on 22 Sep 2014 by Alex | ||
51 | Plan for Readiness | Hybrid | Common | ![]() ![]() |
Instant |
Set in Motion (![]() If you control a Forest or an Island, untap target creature and it gets +1/+1 until end of turn. |
5 | on 01 Sep 2014 by Alex | ||
52 | Plan for Infiltration | Hybrid | None | ![]() ![]() |
Instant |
Set in Motion (![]() When target attacking creature deals combat damage to a player this turn, draw three cards then discard a card. |
2 | on 22 Sep 2014 by Alex | ||
53 | Plan for Ambush | Hybrid | Common | ![]() ![]() |
Instant |
Set in Motion (![]() If you control a Mountain or a Plains, target creature gets +1/+0 and gains first strike until end of turn. |
2 | on 18 Sep 2014 by Alex | ||
54 | Land Mine | Artifact | Common | ![]() |
Artifact |
![]() ![]() ![]() ![]() ![]() |
6 | on 25 Jan 2021 by Alex |
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