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Mechanics | Skeleton | Common Breakdown Ref | All commons for playtesting

Recent updates to Community Set: (Generated at 2025-12-19 09:20:43)

  • 2012-02-24 10:09:09: Vitenka commented on Square the Circle

    Circling the square is something pigeons do, though :)

    And yes - blacks approach to impossible mathematical problems: a) Invent new mathematics. b) See Cthulhu. Invite him to come to tea. c) Go insaner. d) Kill the circle! e) And now it fits neatly into this square. If you cut its edges off. Procrustus would have made a great mathematician. f) Realise that the corners of the square allow the circle to escape through time itself!

  • 2012-02-24 09:29:41: jmgariepy commented on Square the Circle

    I also thought about changing "Chain" to "Transcend" to make fun of the fact that pi is transcendental... the whole reason why you can't square the circle. But, the point of chain is flavor, and it isn't worth it for one goofy joke.

  • 2012-02-24 09:24:05: jmgariepy commented on Square the Circle

    Flipped odd and even and changed the name to Square the Cirlce, which is an overdue change. Further proof that black will do anything to win... even recreate new mathematics to better fit its vision. ;)

  • 2012-02-24 09:21:51: jmgariepy edited Square the Circle
  • 2012-02-24 09:02:23: Jack V commented on Square the Circle

    But you can't circle the square either, if by "circling the square" you mean constructing a circle with the same area as a given square using only a compass and a straight edge :)

    For that matter, I can believe black would sit around trying to square the circle, but it doesn't strike me as a colour that, when it discovers it's impossible with a compass and straight edge, wouldn't, well, redfine the problem a bit so it could cosntruct it :)

  • 2012-02-24 06:40:10: jmgariepy edited Middle-Management sans Benefits:

    Too many 4cc creatures. Didn't want to make black's early game too defensive, so I made this a 2/1. Doesn't make me happy... but it can hang out in this slot for now.

  • 2012-02-24 06:36:10: jmgariepy edited Chained Harpy:

    Changed from Squire to 1/1 for {b}. We need a 1cc creature. Don't know why that bugs me so much, though.

  • 2012-02-24 06:34:49: dude1818 commented on Square the Circle

    But... But... But...! You can't square the circle!

  • 2012-02-24 06:34:20: jmgariepy commented on Pressed Centaur Clan

    Switched cc with Dread Gorgon because of manacycling, mentioned there.

  • 2012-02-24 06:33:48: jmgariepy edited Pressed Centaur Clan
  • 2012-02-24 06:33:13: jmgariepy commented on Dread Gorgon

    Oh, hey, I forgot about manacycling. This card seemed a little simpler than Pressed Centaur Clan, so I made it the CCC and added manacycling. Jack's complaints on Cutwork Knight still rings true to me (putting manacycling on the CCCs), but I guess we should stick with it. I like manacycling, and want one in each color, but I'm not a fan of it clogging up any card with text. It really belongs on something where you don't have to process the first line of text. We'll have to look into this later. I feel that black is going to be jumbling around quite a bit.

  • 2012-02-24 06:28:36: jmgariepy edited Dread Gorgon
  • 2012-02-24 05:52:37: jmgariepy commented on Gorgon Soulblade

    Well, that's part of the problem, Jack. Right now we don't have the space for two separate cards. 13 slots isn't a lot to work with.

    That being said, the instant speed fortification attacher now sacrifices creatures en-masse and that may be good enough. Still, I think I'd like to play this 'extreme' version before cutting back. It may go back to normal if we like sacrifice however... the more cards that care about sacrificing in black, the less they all have to go all nutso to get the job across.

  • 2012-02-23 12:18:13: Jack V commented on Gorgon Soulblade

    It's possible that at common this should be too separate cards: one fairly strong card with sacrifice in the cost, and another that gains a temporary effect from sacrifice, just for the complexity aspect.

    In terms of strength, I tend to agree with both. It looks horrible at first glance: too strong for common, but with too big a drawback. But we should definitely try it, because several colours get giant commons sometimes, and "giant common that requires you to sac" is very black, and if it plays well, we've gone a long way to fleshing out our theme.

  • 2012-02-23 12:14:14: Jack V commented on Dread Gorgon

    I think it could easily be pseudo-shroud or pseudo-hexproof. If wizards are sticking with "hexproof" as a standard, I'm not sure if non-keyword effects should match it or not.

    Development-wise, I think it could easily be either: I think hexproof is easier to grok because it does what you'd hope, but I think a 4/1 semi-targetable is plenty strong enough for black common already.

    OTOH, I think Rotting Fensnake and similar usually ended up trading with a chump blocker, rather than hit with a spell, so from that POV it wouldn't matter.

  • 2012-02-23 12:05:30: Alex commented on Dread Gorgon

    Magic's got room for more than one of those. Retromancer did it, anything with shroud effectively does it, and there are things like Goblin Brawler that come out and explicitly say "No".

    See other cardsets