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CardName: Oblivion Gust Cost: WW Type: Enchantment Pow/Tgh: / Rules Text: Flash When Oblivion Gust enters the battlefield, exile target attacking creature. When Oblivion Gust leaves the battlefield, return the exiled creature to its controller's hand. Flavour Text: Set/Rarity: Community Set Common |
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A combat trick version of Journey to Nowhere, but a bit stronger. Is it too strong for common? It could easily be a straight-up flash version of Journey. Having this at common would mean Energize should also have a spot over Combat Trick Enchantment, so that we don't have too many cards doing basically the same thing.