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Mechanics | Skeleton | Common Breakdown Ref | All commons for playtesting |
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Were we going for class only creature type, or was it class or race? Because I really liked the alien feel of "Enchantment Creature - Rogue", since it isn't supposed to happen in Magic land. But Magic 2012 recently had "Creature - Horse"... that makes it not as alien in feel.
The name is funny :)
Oh, yes, I forgot to mention that, but I do like the name and the flavor, despite my question. :)
I think we said at most one subtype, as there isn't room for more; I think we've still to decide which we like. It makes sense to think of "enchantment creature" as a psuedo-race, and add a class, but either way we'd have to stick to cases where it doesn't seem weird there's not a race (or class) where it looks like there should be.
I pondered over this too, but I really wanted a horse... so that won over. I think in this case, it could lose the horse subtype, and just have the artist portray it as a horse.
I get that. I think I like the Horse art, but no horse idea... or possibly a class that infers Horseness, but I have no idea what that would be. Knight seems... odd without a rider. Either way, I'm cool with this having a Horse subtype up until someone draws horsey artwork.