Melody

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Showing 38 of 38 Blue cards

Go to section: White (38) Blue (38) Black (38) Red (38) Green (38) Multicolour (38) Artifact (39) Land (13)

Show rarities: C U R M

{3}{u}
 
 U 
Creature – Elemental
Hexproof
Whenever you cast a spell, Adama is unblockable until end of turn.
2/3
 C 
Instant
Counter target spell unless its controller pays {2} for each spell they've cast this turn.
Melody — If you’ve cast another spell this turn, draw a card.
"Nice tune; let me see what I can do with it."
 R 
Creature – Bird Wizard
Flying
Whenever you cast a spell with converted mana cost 6 or greater, gets +6/+6 until end of turn.
“You must strengthen the mind before you can expect to strengthen the body.”
1/1
 C 
Creature – Bird Scout
Flash
Flying
When Aven Retriever enters the battlefield, you may return a creature you control to its owner's hand.
3/2
 C 
Creature – Human Spellshaper
{u}, {t}, Discard a card: Target creature is unblockable this turn.
2/1
 R 
Sorcery
Choose one — Tap all creatures target player controls; or tap all lands target player controls.
Melody — If you've cast another spell this turn, that player skips his or her next untap step.
 C 
Sorcery
Draw two cards.
Melody — If you've cast another spell this turn, draw three cards instead.
 R 
Creature – Shapeshifter
You may have Displaced Doppelgänger enter the battlefield as a copy of any face-up exiled creature card.
0/0
 C 
Creature – Bird
Flying
{t}: Target land becomes the basic land type of your choice until end of turn.
1/1
 U 
Creature – Bird
Flying, Rhythm (Whenever you cast a spell, you may untap this creature.)
Drowsy Heron doesn't untap during your untap step.
3/3
 R 
Instant
Creatures you control gain Rhythm until end of turn.
{u}{u}
 
 U 
Instant
Counter target spell an opponent controls. You can't cast spells during that player's next turn.
"You can do better than that, can't you?"
 M 
Legendary Creature – Human Wizard
Rhythm (Whenever you cast a spell, you may untap this creature.)
{4}{u}, {t}: Choose a permanent target player controls, then choose a permanent of the same type that another target player controls. Those players exchange control of those permanents.
2/3
 R 
Creature – Spirit
Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
When Keeper of the Sacred Mind enters the battlefield, draw a card for each exiled card you own.
3/3
 C 
Sorcery
Look at target opponent's hand, then look at the top five cards of your library and put them back in any order.
 U 
Creature – Human Rogue
{t}: Until end of turn, whenever target Bird creature you control deals damage to a player, draw a card.
As age crept upon him, the thief turned to his favorite pet to steal in his stead.
1/1
 R 
Instant
Target spell resolves.
 C 
Creature – Merfolk Scout
When Merchant's Urchin enters the battlefield, draw a card then discard a card.
0/2
 C 
Instant
Untap up to three target attacking creatures and remove them from combat.
 U 
Creature – Vedalken Advisor
At the beginning of your upkeep, each player returns a creature he or she controls to its owner's hand unless he or she pays {1}.
1/2
 R 
Creature – Vedalken Wizard
Rhythm (Whenever you cast a spell, you may untap this creature.)
{t}, tap two untapped creatures you control: Return target nonland permanent to its owner's hand.
1/3
 C 
Instant
Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
Return target permanent to its owner's hand.
 R 
Enchantment
Players can't cast spells that don't share a color with the spell they've most recently cast this turn.
 U 
Instant
Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
Draw three cards, then discard two cards. If you paid six or more mana to cast Sacred Sifting, you may repeat this process one more time.
 U 
Creature – Merfolk Wizard
Islandwalk, Rhythm (Whenever you cast a spell, you may untap this creature.)
Whenever Sea Merchant becomes untapped, draw a card, then discard a card.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has rhythm. (Whenever you cast a spell, you may untap this creature.)
Enchanted creature doesn't untap during its controller's untap step.
 U 
Sorcery
Return target instant or sorcery card from your graveyard to your hand.
Melody — If you've cast another spell this turn, put this card into your hand as it resolves.
 C 
Creature – Bird
Flying
Sacrifice Spiketail Hawk: Counter target spell unless its controller pays {1}.
2/2
 C 
Creature – Merfolk Wizard
Islandwalk
When Spiralseer enters the battlefield, shuffle your graveyard into your library, then draw a card.
3/3
 C 
Instant
Choose one — Counter target noncreature spell; or return target creature an opponent controls to its owner's hand.
"I care not what you think you've done, but rather what you think you're planning."
— Humair Jeet, Themestrian Inspector
 M 
Instant
Sway of Opinion costs {7} less to cast if you control at least three more creatures than each opponent.
Gain control of target permanent. (This effect lasts indefinitely.)
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has "{u}, {t}: Draw a card."
 C 
Sorcery
Each player puts the top ten cards of his or her library into his or her graveyard.
 C 
Instant
Choose one — Draw a card, then discard a card; or switch target creature's power and toughness until end of turn; or target player puts the top five cards of his or her library on the bottom of their library.
 C 
Creature – Elemental Beast
Rhythm (Whenever you cast a spell, you may untap this creature.)
Whenever Tremulous Aquamoeba becomes untapped, you may switch its power and toughness until end of turn.
1/4
 C 
Creature – Vedalken Soldier
2/5
 R 
Creature – Bird Spirit
Flying
Whenenever Wandering Merna enters the battlefield or attacks, creatures you control gain flying until end of turn.
5/5
 C 
Creature – Merfolk Scout
Rhythm (Whenever you cast a spell, you may untap this creature.)
1/1

Go to section: White (38) Blue (38) Black (38) Red (38) Green (38) Multicolour (38) Artifact (39) Land (13)

Show rarities: C U R M


Melody: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | White Commons | Blue Commons | Black Commons | Red Commons | Green Commons | Multicolor Commons | Artifact Commons