CardName: Rule of Harmony Cost: 2U Type: Enchantment Pow/Tgh: / Rules Text: Players can't cast spells that don't share a color with the spell they've most recently cast this turn. Flavour Text: Set/Rarity: Melody Rare |
Code: RU08 Active?: true History: [-] Add your comments: |
Riff on Mana Maze that ties into one of the potential keywords for the second set.
Thinking about this a little more, I'm pretty sure this is hideously broken. I realized that blue can basically shut down the opposition by casting some piddly instant during their opponent's upkeep, thus making so any nonblue deck can't cast a spell. Ever again.
Hmmmmmm...
Simple addition of "they've", thus circumventing the initial problem.
So... this shuts down 2+ colour decks which aren't playing hybrid/gold cards?
Right. Monocolor decks have no problems, same with pseudo-monocolor decks that only play hybrid cards.
Multicolor decks aren't completely shutdown, but it makes things cumbersome. You can play a green spell, then a black-green spell, and then a black spell. But you can't play a green spell and then a black spell.
But again, the difference between this and Mana Maze (that I just implemented), is that this only takes into account the spells you're casting. Whereas Mana Maze asks you to account for what your opponent just played.