Melody: White Commons
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Lifelink
1/1
Flying
When Singing Falcon enters the battlefield, you may gain 2 life for each Bird creature you control.
When Singing Falcon enters the battlefield, you may gain 2 life for each Bird creature you control.
1/1
, , Discard a card: Target creature gets +0/+4 until end of turn.
1/1
2/3
Sacrifice Ivory Porthound: Prevent the next 2 damage that would be dealt to target creature or player.
2/2
Flying, protection from multicolored
2/1
Defender
Whenever Vastal Riotguard blocks a creature, that creature doesn't untap during its controller's next untap step.
Whenever Vastal Riotguard blocks a creature, that creature doesn't untap during its controller's next untap step.
0/3
Swampwalk, islandwalk
3/2
Flying
When Aven Ruindiver enters the battlefield, you may return target artifact card from your graveyard to your hand.
When Aven Ruindiver enters the battlefield, you may return target artifact card from your graveyard to your hand.
2/2
Vigilance
Warehouse Watchmen can block an additional creature.
Warehouse Watchmen can block an additional creature.
2/4
Defender, trample
As long as you control a Soldier or Knight creature, Vastal Destrier loses defender.
As long as you control a Soldier or Knight creature, Vastal Destrier loses defender.
4/4
Choose one — Destroy target Aura; or destroy target Equipment; or prevent all combat damage that would be dealt to target creature this turn.
Enchant creature
When enchanted creature's controller is dealt damage by a creature, exile enchanted creature.
When enchanted creature's controller is dealt damage by a creature, exile enchanted creature.
Untap all creatures you control.
Melody — If you've cast another spell this turn, creatures you control gain first strike until end of turn.
Melody — If you've cast another spell this turn, creatures you control gain first strike until end of turn.
Return target artifact and/or target enchantment card from your graveyard to your hand.
Enchant permanent
Whenever enchanted permanent becomes untapped, you may gain 2 life.
Whenever enchanted permanent becomes untapped, you may gain 2 life.
Prevent all combat damage that would be dealt by nonwhite creatures this turn.
Up to two target creatures get +2/+2 and are indestructible this turn.