Melody

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Showing 38 of 38 Green cards

Go to section: White (38) Blue (38) Black (38) Red (38) Green (38) Multicolour (38) Artifact (39) Land (13)

Show rarities: C U R M

 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack and its activated abilities can't be activated.
3 comments
last 2011-07-19 15:35:55 by Alex
 C 
Creature – Wurm
6/4
 C 
Sorcery
Target creature gets +3/+3 until end of turn.
Melody — If you've cast another spell this turn, you may have that creature assign combat damage as if it weren't blocked this turn.
 U 
Creature – Lizard
{g}, Discard a card: Berserk Rootwalla gains trample and gets +X/+0 until end of turn, where X is its power. Activate this ability only once each turn.
2/1
2 comments
last 2011-07-20 15:19:13 by M_Houlding
 U 
Creature – Centaur Warrior
Whenever you cast a spell with converted mana cost 6 or greater, draw a card.
4/3
3 comments
last 2012-06-13 02:53:51 by M_Houlding
 R 
Creature – Elf Shaman
Rhythm (Whenever you cast a spell, you may untap this creature.)
{t}: Add one mana of any color to your mana pool.
0/1
1 comment
2011-07-20 11:53:08 by Alex
 R 
Creature – Beast
Trample, Rhythm (Whenever you cast a spell, you may untap this creature.)
Whenever Circadian Behemoth becomes untapped, it gets +3/+3 until end of turn.
5/5
2 comments
last 2011-07-23 04:43:06 by M_Houlding
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks, add {g} to your mana pool.
Whenever enchanted creature becomes untapped, it gets +2/+2 until end of turn.
 U 
Creature – Elf Warrior
Rhythm (Whenever you cast a spell, you may untap this creature.)
Whenever Circadian Protector becomes untapped, it gets +1/+1 until end of turn.
2/2
 C 
Sorcery
Destroy target artifact. Add {g}{g}{g} to your mana pool.
1 comment
2011-07-19 11:21:39 by Alex
 C 
Creature – Spider
{1}{g}, Sacrifice Dune Recluse: Destroy target creature with flying.
What it lacks in reach it makes up for with a vicious bite.
1/3
 R 
Creature – Lhurgoyf
Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
Goyfgoyf's power and toughness are each equal to the number of exiled cards.
*/*
 R 
Creature – Elf Druid
When Greenhouse Caretaker enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield for each creature card in your graveyard.
Saproling creatures you control get +1/+1.
1/1
6 comments
last 2012-09-06 03:45:17 by jmgariepy
 C 
Creature – Giant Druid
Enchanted creatures you control have trample.
4/4
 C 
Instant
Choose one — Return target land card from your graveyard to your hand; or add one mana of any color to your mana pool; or put a land from your hand onto the battlefield.
 R 
Creature – Centaur Shaman
Whenever you cast a spell, if it's the second spell you've cast this turn, you may search your library for a land card and put it onto the battlefield. Then shuffle your library.
3/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3 and has trample.
Enchanted creature must be blocked if able.
 R 
Sorcery
As an additional cost to cast Molecular Reconstruction, sacrifice a creature.
Choose one — Add {g} to your mana pool equal to the sacrificed creature’s power plus its toughness; or search your library for a creature with the same total power and toughness and put it onto the battlefield. Then shuffle your library.
 C 
Creature – Saproling Mutant
When Nourishing Mozgul is put into your graveyard from anywhere, you may add one mana of any color to your mana pool.
2/2
1 comment
2011-07-19 12:24:03 by Alex
 C 
Creature – Elf Druid
Sacrifice Ohgun Naturalist: Put two 1/1 green Saproling creature tokens onto the battlefield.
1/1
2 comments
last 2012-02-15 14:44:38 by M_Houlding
{1}{g}
 
 C 
Creature – Elf Monk
"Deep within the forest of Ohgun, beside a bubbling, burbling stream, lay a monk of the Ostuman order, wrapped in a curious dream..."
— Traditional opening of an Ohgun folk tale
2/2
 C 
Enchantment – Aura
Enchant land
When Pelora's Blessing enters the battlefield, choose a color.
Whenever enchanted land is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.
1 comment
2011-07-19 12:22:20 by Alex
 M 
Sorcery
For each permanent type you control, you may put a card of the same type from your hand onto the battlefield.
Melody — If you’ve cast another spell this turn, you may repeat this process two more times.
3 comments
last 2012-03-26 13:52:59 by M_Houlding
 R 
Instant
Until end of turn, if a spell or ability an opponent controls causes you to discard a creature card, put that card onto the battlefield instead of putting it into your graveyard.
2 comments
last 2011-07-23 18:01:36 by M_Houlding
 M 
Legendary Creature – Giant Druid
Whenever a nontoken creature you control dies, you may put a token onto the battlefield that is a copy of that creature.
4/4
1 comment
2011-07-27 06:06:48 by M_Houlding
 C 
Instant
Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
Creatures your opponents control lose flying until end of turn.
 R 
Instant
Until end of turn, creatures you control get +1/+1 for each color among permanents you control.
Melody — If you've cast another spell this turn, creatures you control are every color until end of turn.
3 comments
last 2012-05-01 13:59:46 by M_Houlding
 R 
Enchantment
Tap an untapped creature you control: Target Forest becomes a 3/3 green Ape creature with trample until end of turn.
 U 
Instant
Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
Target creature gets +2/+2 and gains trample until end of turn. If you paid six or more mana to cast Release Tension, that creature gets an additional +2/+2 until end of turn for each creature blocking it.
 C 
Creature – Elf Druid
When Rootsetter enters the battlefield, you may search your library for a Forest card, reveal it, then put it into your hand. If you do, shuffle your library.
1/1
 U 
Creature – Spider
Reach, Rhythm (Whenever you cast a spell, you may untap this creature.)
2/5
 U 
Sorcery
Choose one — Target creature gets +1/+1 until end of turn for each Forest you control; or Forests you control become 1/1 green Dryad creatures until end of turn.
 C 
Creature – Boar
Trample
Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
4/2
 U 
Creature – Giant Warrior
Vigilance
Whenever you cast a spell, all creatures able to block Ward of the Wilds do so this turn.
5/5
1 comment
2011-07-20 11:53:45 by Alex
 U 
Sorcery
Destroy target noncreature permanent.
Melody — If you’ve cast another spell this turn, draw two cards.
4 comments
last 2011-07-20 17:28:49 by M_Houlding
 C 
Creature – Centaur Druid
When Wasteland Soothsayer enters the battlefield, reveal the top three cards of your library. You may put a creature or land card revealed this way into your hand and the rest into your graveyard.
3/2
 C 
Instant
Put two 2/2 green Wolf creature tokens onto the battlefield.
Melody — If you've cast another spell this turn, put two 3/3 green Elephant creature tokens onto the battlefield instead.
5 comments
last 2011-08-13 14:20:56 by M_Houlding
 C 
Creature – Centaur Druid
Whenever a creature you control becomes untapped, you may gain 1 life.
3/3

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Show rarities: C U R M


Melody: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | White Commons | Blue Commons | Black Commons | Red Commons | Green Commons | Multicolor Commons | Artifact Commons