Melody: Virtual Booster
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| Mechanics | Skeleton | White Commons | Blue Commons | Black Commons | Red Commons | Green Commons | Multicolor Commons | Artifact Commons |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Cavernous Pool enters the battlefield tapped unless you control a Forest.
( : Add or to your mana pool.) |
Flying, Rhythm (Whenever you cast a spell, you may untap this creature.)
Drowsy Heron doesn't untap during your untap step. 3/3
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Enchant creature
Enchanted creature has " , : Draw a card." |
Double strike
Whenever Flameborn Marauder deals combat damage, it gets +X/+0 until end of turn, where X is equal to the damage dealt. 1/1
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Sacrifice Ivory Porthound: Prevent the next 2 damage that would be dealt to target creature or player.
2/2
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Wasteland Jackal can't attack or block unless you've cast an instant or sorcery spell this turn.
3/3
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A harsh whirring of golden gears produces a bark that’s most definitely worse than its owner’s bite.
3/2
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Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs
less to cast for each card exiled this way.)
Creatures your opponents control lose flying until end of turn. |
Defender
Whenever Vastal Riotguard blocks a creature, that creature doesn't untap during its controller's next untap step. 0/3
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Attach target equipment to target creature you control.
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Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs
less to cast for each card exiled this way.)
Return target permanent to its owner's hand. |
2/1
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When Wasteland Soothsayer enters the battlefield, reveal the top three cards of your library. You may put a creature or land card revealed this way into your hand and the rest into your graveyard.
3/2
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Choose one — Exile target card from a graveyard; or target creature gets -1/-1 until end of turn; or put target creature card in your graveyard on top of your library.
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Root-Wracked Mire
(rare)
Drowsy Heron
(uncommon)
Symbol of the Sacred Mind
(uncommon)
Flameborn Marauder
(uncommon)
Ivory Porthound
(common)
Wasteland Jackal
(common)
Mechanized Hound
(common)
Pinning Gale
(common)
Vastal Riotguard
(common)
Bloodiron Bond
(common)
Revoke Visa
(common)
Disposable Guards
(common)
Wasteland Soothsayer
(common)
Noxious Charm
(common)
Mountain
(basic)
: Add
or
to your mana pool.)


