Melody: Virtual Booster
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| Mechanics | Skeleton | White Commons | Blue Commons | Black Commons | Red Commons | Green Commons | Multicolor Commons | Artifact Commons |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Rhythm (Whenever you cast a spell, you may untap this creature.)
![]() , : Choose a permanent target player controls, then choose a permanent of the same type that another target player controls. Those players exchange control of those permanents.2/3
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Flying, Rhythm (Whenever you cast a spell, you may untap this creature.)
Drowsy Heron doesn't untap during your untap step. 3/3
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: Agent of Ahriman gains flying until end of turn.
Sacrifice a creature: Agent of Ahriman gets +2/+2 until end of turn. 1/1
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Flying
Whenever you cast a spell with converted mana cost 6 or greater, target player discards a card at random. 3/2
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Choose one — Exile target card from a graveyard; or target creature gets -1/-1 until end of turn; or put target creature card in your graveyard on top of your library.
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When Caravan Intimidator enters the battlefield, return target creature you don't control to its owner's hand.
5/4
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As long as you control no untapped lands, equipped creature gets +2/+0.
Equip ![]() |
2/1
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Choose one — Target creature gets -3/-3 until end of turn; or Miasmal Blast deals 3 damage to target player.
Indiscriminate and absolute pain.
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Rhythm (Whenever you cast a spell, you may untap this creature.)
Whenever Tremulous Aquamoeba becomes untapped, you may switch its power and toughness until end of turn. 1/4
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Counter target spell unless its controller pays
for each spell they've cast this turn.
Melody — If you’ve cast another spell this turn, draw a card. "Nice tune; let me see what I can do with it."
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Flying
When Singing Falcon enters the battlefield, you may gain 2 life for each Bird creature you control. 1/1
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Enchant creature
Enchanted creature can't attack and its activated abilities can't be activated. |
![]() , Sacrifice Dune Recluse: Destroy target creature with flying.What it lacks in reach it makes up for with a vicious bite.
1/3
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Karos, Regent of Themestria
(mythic)
Drowsy Heron
(uncommon)
Agent of Ahriman
(uncommon)
Hymnal Horror
(uncommon)
Noxious Charm
(common)
Caravan Intimidator
(common)
Raider's Gear
(common)
Disposable Guards
(common)
Miasmal Blast
(common)
Tremulous Aquamoeba
(common)
Appropriate
(common)
Singing Falcon
(common)
Ascetic Influence
(common)
Dune Recluse
(common)
Plains
(basic)



: Choose a permanent target player controls, then choose a permanent of the same type that another target player controls. Those players exchange control of those permanents.
