Melody: Virtual Booster

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Mechanics | Skeleton | White Commons | Blue Commons | Black Commons | Red Commons | Green Commons | Multicolor Commons | Artifact Commons
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Players can't cast spells that don't share a color with the spell they've most recently cast this turn.
 U 
Sorcery
Put an artifact or creature card with converted mana cost 3 or less from your graveyard onto the battlefield.
 U 
Creature – Zombie Mercenary
Deathtouch
Whenever you cast a spell, Diseased Skulldigger gains first strike until end of turn.
3/3
 U 
Creature – Bird
Flying
{3}{r}: Creatures without flying can't block this turn.
4/4
 C 
Instant
Put two 2/2 green Wolf creature tokens onto the battlefield.
Melody — If you've cast another spell this turn, put two 3/3 green Elephant creature tokens onto the battlefield instead.
 C 
Instant
Attach target equipment to target creature you control.
 C 
Creature – Human Soldier
First strike, vigilance
3/3
 C 
Creature – Merfolk Wizard
Islandwalk
When Spiralseer enters the battlefield, shuffle your graveyard into your library, then draw a card.
3/3
 C 
Creature – Zombie Beast
Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.
"In the tongue of Ohgun, 'Jun'gewek', or 'Waiting to Die'"
— Talbot Merryweather, Highland zoologist
3/3
 C 
Artifact Creature – Construct
As long as you control a Knight, Programmable Automaton gets +1/+1 and is a Soldier in addition to any other type.
2/2
 C 
Creature – Human Spellshaper
{u}, {t}, Discard a card: Target creature is unblockable this turn.
2/1
 C 
Creature – Hound
Swampwalk, islandwalk
3/2
 C 
Sorcery
Destroy target land. Add one mana of any color that land could produce to your mana pool.
 C 
Creature – Elf Druid
When Rootsetter enters the battlefield, you may search your library for a Forest card, reveal it, then put it into your hand. If you do, shuffle your library.
1/1
Forest
 
 B 
Basic Land – Forest

Rule of Harmony (rare)
Excavate (uncommon)
Diseased Skulldigger (uncommon)
Tremorwing Rukh (uncommon)
Wolfpack or Pachyderms (common)
Bloodiron Bond (common)
Dawnblade Fencer (common)
Spiralseer (common)
Blind Creeper (common)
Programmable Automaton (common)
Bard of Silent Passage (common)
Behrunese Boghunter (common)
Mana Combustion (common)
Rootsetter (common)
Forest (basic)