Multiverse Design Challenge
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Showing 50 of 566 Multicolour cards
Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)
Show rarities: N U R M
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever a noncreature, nonland card is put into exile from your graveyard, target creature gets -1/-1 until end of turn.
Whenever a noncreature, nonland card is put into exile from your graveyard, target creature gets -1/-1 until end of turn.
2/2
Vohd, Living Shadow can be your commander. If it is, up to two other cards with Morph can be additional commanders, and you play with cards in your command zone face-down.
Morph
Face-down creatures you control get +1/+1.
Morph
Face-down creatures you control get +1/+1.
Blightning Kiss deals 2 damage to target player and you gain 2 life. That player discards two cards and you draw two cards.
Whenever three or more creatures you control deal combat damage to an opponent, put a Devotion Counter on Boros Spy Network.
Remove two Devotion Counters from Boros Spy Network: Deal 5 damage to all creatures, then draw 5 cards.
Remove two Devotion Counters from Boros Spy Network: Deal 5 damage to all creatures, then draw 5 cards.
Target creature
Flip a coin: If you called right that creature gets +2/+1 and becomes unblockable until end of turn. If you called wrong that creature gets -3/-0 until end of turn and deals 2 damage to itself instead.
Flip a coin: If you called right that creature gains vigilance and infect until end of turn. If you called wrong that creature taps and gets a -1/-1 counter instead.
Flip a coin: If you called right that creature gets +2/+1 and becomes unblockable until end of turn. If you called wrong that creature gets -3/-0 until end of turn and deals 2 damage to itself instead.
Flip a coin: If you called right that creature gains vigilance and infect until end of turn. If you called wrong that creature taps and gets a -1/-1 counter instead.
"The brains a wonderful thing when I cut out the useless bits."- Fysax- Phyrexian Bioengineer.
Return all attacking creatures target player controls to their owner's hand, then that player discards that many cards at random.
Soul Slash deals 2 damage to target creature. Tap that creature.
Whenever Unquenchable Flamekin deals combat damage, choose one: you gain that much life; or draw a card.
Whenever Unquenchable Flamekin dies in combat, choose one: return it to the battlefield; or it deals damage to each opponent equal to its power.
Whenever Unquenchable Flamekin dies in combat, choose one: return it to the battlefield; or it deals damage to each opponent equal to its power.
5/3
Destroy target permanent or counter target permanent spell. Wrench out of Time deals damage to its controller equal to its converted mana cost.
Choose one – Gain 7 life; or target player draws two cards; or target player discards two cards; or destroy target land.
: Gains intimidate and deathtouch until end of turn.
: Draw a card for each artifact destroyed this turn.
: Put a copy of Orderless Entity onto the battlefield. Use this ability only if you control no colored permanents other than Orderless Entity.
: Draw a card for each artifact destroyed this turn.
: Put a copy of Orderless Entity onto the battlefield. Use this ability only if you control no colored permanents other than Orderless Entity.
2/2
Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
Whenever an opponent taps a land for mana, return that land to its owner's hand.
Whenever an opponent taps a land for mana, return that land to its owner's hand.
Trample
It crawls through tunnels and caves, never seeing the light of day.
7/7
Defender
, , Sacrifice a Human you control: Return target Insect from a graveyard to the battlefield tapped and under your control.
, : Transform Theoretical Entomologist.
, , Sacrifice a Human you control: Return target Insect from a graveyard to the battlefield tapped and under your control.
, : Transform Theoretical Entomologist.
By day, she writes endlessly about the fusing of man and bug.
1/2
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Giant Ichneumonoid gets +1/+1 for each other Insect you control.
, : Giant Ichneumonoid fights target creature.
, : Transform Giant Ichneumonoid.
Giant Ichneumonoid gets +1/+1 for each other Insect you control.
, : Giant Ichneumonoid fights target creature.
, : Transform Giant Ichneumonoid.
By night, she lives it.
5/5
Vigilance
, : Adept Vanguard deals damage equal to its power to target creature blocking it.
, : Adept Vanguard deals damage equal to its power to target creature blocking it.
2/2
Trample
Whenever Craw Lich deals combat damage to a player, you may return target creature card from your graveyard to the battlefield.
Whenever Craw Lich deals combat damage to a player, you may return target creature card from your graveyard to the battlefield.
6/4
Return all creature cards from all graveyards to the battlefield under your control. Those creatures gain haste and trample. Exile them at end of turn.
First strike, Deathtouch.
Also known as the gold scorpion.
1/1
Choose one — Until end of turn, target creature gets +3/+3 and trample; or gets -3/-3 and attacks this turn if able; or is indestructible.
Enchant permanent
If Eternal Reincarnation or enchanted permanent would leave the battlefield, instead return both to their owner's hands.
If Eternal Reincarnation or enchanted permanent would leave the battlefield, instead return both to their owner's hands.
Four-bolt deals 7 damage to target attacking, nonblack or flying creature.
Cascade
Draw a card. If you cast a blue spell off the cascade, draw an additional card.
Draw a card. If you cast a blue spell off the cascade, draw an additional card.
Battle cry, Infect
2/1
You may play permanent cards from your graveyard.
Destroy target nonartifact permanent, target nonenchantment permanent, target noncreature permanent and target nonland permanent.
Choose two—
• Each player sacrifices two creatures
• Each player discards two cards, then draws two cards
• Return up to two permanent cards from your graveyard to your hand
• Put up to one creature card and up to one noncreature permanent card from your hand onto the battlefield
• Each player sacrifices two creatures
• Each player discards two cards, then draws two cards
• Return up to two permanent cards from your graveyard to your hand
• Put up to one creature card and up to one noncreature permanent card from your hand onto the battlefield
Destroy target permanent. Violent Recantation deals damage to that permanent's controller equal to the permanent's converted mana cost.
Protection from Black
: The next time you discard a card, draw a card.
: The next time a creature you control dies, return target sorcery or instant spell from your graveyard to your hand.
: The next time you discard a card, draw a card.
: The next time a creature you control dies, return target sorcery or instant spell from your graveyard to your hand.
4/4
, : Add to your mana pool.
You may pay and return two lands to your hand instead of paying this's mana cost.
You may pay and return two lands to your hand instead of paying this's mana cost.
Return target creature that has been dealt damage this turn to its owners hand.
Return a creature from your graveyard to your hand.
Return a creature from your graveyard to your hand.
He ranks the spirits of the dead on the basis of their worthiness.
Put three 2/2 Cat Knight creature tokens with flying, trample, and haste onto the battlefield.
At the beginning of your upkeep, put a token onto the battlefield that's a copy of target nonlegendary creature you control.
Whenever you cast an Aura spell targeting a creature you control, put a token onto the battlefield of that Aura for each creature that shares a name with that creature. Each of those tokens enchants a different one of those creatures.
Whenever you cast an Aura spell targeting a creature you control, put a token onto the battlefield of that Aura for each creature that shares a name with that creature. Each of those tokens enchants a different one of those creatures.
2/2
As Sahalan Ideal enters the battlefield, it gains your choice of two of the following abilities—
• You have no maximum hand size.
• At the beginning of your end step, each player draws a card.
• Whenever a player draws a card, that player gains 1 life.
• If a spell or ability would cause a player to discard a card, Sahalan Ideal deals 2 damage to that player instead.
• You have no maximum hand size.
• At the beginning of your end step, each player draws a card.
• Whenever a player draws a card, that player gains 1 life.
• If a spell or ability would cause a player to discard a card, Sahalan Ideal deals 2 damage to that player instead.
Exalted
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
4/4
Creatures you control have flying.
Whenever you cast a creature spell, draw a card and gain 1 life.
Whenever you cast a creature spell, draw a card and gain 1 life.
Draw four cards.
Protection from Red
Creatures with power greater than their toughness cannot attack.
Creatures with power greater than their toughness cannot attack.
5/5
Choose one: Destroy target artifact, or target player discards a card.
You may cast Lifespinner from your graveyard.
When Lifespinner enters the battlefield, return target creature card with power 2 or less from your graveyard to the battlefield.
When Lifespinner dies, put the top two cards of your library into your graveyard.
When Lifespinner enters the battlefield, return target creature card with power 2 or less from your graveyard to the battlefield.
When Lifespinner dies, put the top two cards of your library into your graveyard.
3/3
Return up to one target creature card from your graveyard to the battlefield.
Put up to one target permanent from the battlefield on top of its owner's library.
Put up to one target permanent from the battlefield on top of its owner's library.
Lifelink
When Selkie Soulbreather enters the battlefield, draw a card.
When Selkie Soulbreather enters the battlefield, draw a card.
2/2
: Sneaky Bear is unblockable this turn.
2/2
Choose two—
• Put a +1/+1 counter on each of any number of target creatures.
• Exile target creature with power 4 or less.
• Gain control of target creature with power 4 or greater.
• Draw a card for each creature you control with power greater than an opponent's creature.
• Put a +1/+1 counter on each of any number of target creatures.
• Exile target creature with power 4 or less.
• Gain control of target creature with power 4 or greater.
• Draw a card for each creature you control with power greater than an opponent's creature.
When Beyond Immanence enters the battlefield, skip your next three turns.
At the beginning of your upkeep, win the game.
At the beginning of your upkeep, win the game.
Enchanted creature and permanents that share a name with that creature are legendary.
"Point-blank, my name to be etched in stone, my destiny preordained . . ."
Make a common or uncommon Alara mini cycle for Bant or Grixis.
Trample
When you spend mana, it's not removed from your mana pool.
When you spend mana, it's not removed from your mana pool.
5/5
Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)
Show rarities: N U R M
Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text) |
+2: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
+3: Draw two cards, then discard three cards.
-15: Return any number of nonland cards from your graveyard to your hand with a total converted mana cost of 15 or less.
2020-10-01 01:28:36 by jmgariepy