CardName: Velorn Command Cost: 1brgw Type: Sorcery Pow/Tgh: / Rules Text: Choose two— • Each player sacrifices two creatures • Each player discards two cards, then draws two cards • Return up to two permanent cards from your graveyard to your hand • Put up to one creature card and up to one noncreature permanent card from your hand onto the battlefield Flavour Text: Set/Rarity: Multiverse Design Challenge Rare |
History: [-] Add your comments: |
See Challenge # 112.
I'll try to be done after this one.
No reason for that! Throw in your ideas and they might stimulate more ideas from the rest of us :)
FWIW I don't think it's a good idea for a set overall to have factions that are four-coloured. But as a way of stimulating ideas it's okay.
So we have Velorn as non-blue and Teruga as non-red. I can see Rohn as non-green, and Sahala as non-black. Does that leave Roamers as non-white? I didn't imagine them that way, but now I can see it: not forming large communities, but still exploring, passionate and individualistic. Although I agree, I love that the civilisations can be parsed like that, but in real magic making four-colour civilisations is not normally plausible.
It would be difficult to differentiate them and cram them all into a set, that's for sure. Making 4-color cards at common to convey the factions would be quite difficult, too. But hey, someday a set has to produce 4-color legends for EDH.
Worried about power level, so I made it a sorcery.