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Showing 35 of 85 Artifact cards
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Defender
Tap two other untapped creatures you control: Patrol Vehicle gets +2/+2 and loses defender until end of turn. Activate this ability only once each turn.
Tap two other untapped creatures you control: Patrol Vehicle gets +2/+2 and loses defender until end of turn. Activate this ability only once each turn.
3/2
Whenever Possibility Titan enters the battlefield or attacks, choose one:
•Destroy target nonland permanent.
•Draw two cards.
•Create three 1/1 colorless Thopter artifact creature tokens with flying.
•Destroy target nonland permanent.
•Draw two cards.
•Create three 1/1 colorless Thopter artifact creature tokens with flying.
6/6
Equipped creature gets +4/+4 and has trample.
Equip
Equip
Equipped creature gets +1/+4.
Equip
Improvise (: Put this card from your hand onto the battlefield attached to a creature of your choice. Sacrifice it at end of turn.)
Equip
Improvise (: Put this card from your hand onto the battlefield attached to a creature of your choice. Sacrifice it at end of turn.)
Tap two other untapped creatures you control: Pressgang Airship gets +4/+0 and gains flying until end of turn. Activate this ability only once each turn.
0/4
Reactor Construct enters the battlefield with a +1/+1 counter on it for each mana not produced by a land spent to cast it.
3/3
Flying
0/2
Flying
Whenever an artifact creature you control deals combat damage to a player, scry 1.
Whenever an artifact creature you control deals combat damage to a player, scry 1.
2/2
At the beginning of your upkeep, put a +1/+1 counter on equipped creature.
Equip
Equip
Defender, first strike
"The guards were instated to protect the factories, not the workers. Now that the factories are all gears, what do the robots need to protect from the robots?"
-Siv Katari
-Siv Katari
3/2
When Research Notes enters the battlefield, draw a card.
, Sacrifice Research Notes: Draw a card.
, Sacrifice Research Notes: Draw a card.
"This man was onto something... his death may not have been an accident after all! What's on the next pa-"
Whenever Selefar War-Relic attacks, you may exile target permanent. If you do Selefar War-Relic doesn’t untap during your next untap step.
A marvel of the new age, its power defying all known magic and technology.
6/6
At the beginning of your end step, put a +1/+1 counter on Self-Perfecting Construct.
, Remove three +1/+1 counters from Self-Perfecting Construct: Create a token that is a copy of it.
, Remove three +1/+1 counters from Self-Perfecting Construct: Create a token that is a copy of it.
1/1
“They can stay in position for days. They do not blink, sleep, eat. And more importantly, they do not change sides.
2/1
Tap two other untapped creatures you control: Siege Tank gets +5/+5 and gains indestructible and trample until end of turn. Activate this ability only once each turn.
5/5
When Siv's Matrix enters the battlefield, Recharge (Create a colorless Canister artifact token with “, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”).
, : Add one mana of any color to your mana pool.
, : Add one mana of any color to your mana pool.
Flying
When Spy Thopter enters the battlefield, look at target opponent's hand.
When Spy Thopter enters the battlefield, look at target opponent's hand.
2/1
Stealth Drone can't be blocked.
1/1
Flying
At the beginning of each upkeep, put a +1/+1 counter on SuperCarrier.
Remove two +1/+1 counters from SuperCarrier: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
Remove four +1/+1 counters from SuperCarrier: Exile target permanent.
At the beginning of each upkeep, put a +1/+1 counter on SuperCarrier.
Remove two +1/+1 counters from SuperCarrier: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
Remove four +1/+1 counters from SuperCarrier: Exile target permanent.
4/4
Equipped creature gets +1/+0 and has trample.
Equip
Equip
When taking down a mage, special provisions are often necessary.
Flying
When Surveillance Airship enters the battlefield, look at target player’s hand.
When Surveillance Airship enters the battlefield, look at target player’s hand.
3/2
Flying
Whenever Surveillance Thopter deals combat damage to a player, you may look at the top card of that player's library.
Whenever Surveillance Thopter deals combat damage to a player, you may look at the top card of that player's library.
1/2
You may play an additional land on each of your turns.
Whenever you play your first land each turn, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Whenever you play your first land each turn, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
You may pay rather than pay the mana cost for artifact spells you cast.
Thopter Defence Swarm enters the battlefield with X +1/+1 counters on it.
Flying
Thopter Defence Swarm can block an additional creature for each +1/+1 counter on it.
Flying
Thopter Defence Swarm can block an additional creature for each +1/+1 counter on it.
1/1
Flying
When Thopter Dispatch enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
When Thopter Dispatch enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
2/2
Equipped creature has ": Put a +1/+1 counter on this creature. Activate this ability only any time you could cast a sorcery."
Equip
Equip
The Khali-at are the Consul's elite force, trained from birth to crush and demoralize any resistance.
Flying
When Transport Thopter enters the battlefield, Recharge (Create a colorless Canister artifact token with “, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”).
When Transport Thopter enters the battlefield, Recharge (Create a colorless Canister artifact token with “, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”).
As long as the Aether keeps following, the gears that sustain Kaladesh can keep turning.
1/1
, : Tap target creature.
When Vend-o-tron 3600 enters the battlefield, recharge three times. (Put three colorless Canister artifact tokens onto the battlefield. They have “, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.)
4/4
Whenever Volatile Waste or another permanent enters the battlefield, Volatile Waste deals 1 damage to you.
Sacrifice a permanent not named Volatile Waste: Target opponent gains control of Volatile Waste.
Sacrifice a permanent not named Volatile Waste: Target opponent gains control of Volatile Waste.
When Weapons Stockpile enters the battlefield, search your library for three Equipment cards and exile them. Then search your library.
, : Put an Equipment card exiled by Weapons Stockpile onto the battlefield attached to target creature you control. Exile that Equipment at the beginning of the next end step.
, : Put an Equipment card exiled by Weapons Stockpile onto the battlefield attached to target creature you control. Exile that Equipment at the beginning of the next end step.
Flying
Zeppelin Battlecruiser enters the battlefield with four charge counters on it.
Remove a charge counter from Zeppelin Battlecruiser: Choose one —
• Zeppelin Battlecruiser deals 1 damage to target creature without flying.
• Create a colorless 1/1 Thopter artifact creature token with flying.
Zeppelin Battlecruiser enters the battlefield with four charge counters on it.
Remove a charge counter from Zeppelin Battlecruiser: Choose one —
• Zeppelin Battlecruiser deals 1 damage to target creature without flying.
• Create a colorless 1/1 Thopter artifact creature token with flying.
4/4
T: Add 2 to your mana pool.
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Show rarities: N C U R M
Tesla Project: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types |
It's against the law for an opponent to attack with exactly one creature.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, Patrol Thopter gets +1/+1 until end of turn.
last 2016-07-09 14:47:11 by Doombringer