Tesla Project: Recent Activity
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Recent updates to Tesla Project: (Generated at 2025-05-14 13:02:41)
I like this design space a lot.
Fixed some issues
The justice trigger is at the wrong step. Otherwise, seems neat
interesting design space
These where removed due to the keyword, not the content.
I believe the plan was to remake them in the vein of startled-awake
enchant creature
It's against the law for enchanted creature to attack or block
Justice- justice clause, exile enchanted creature
this should maybe be 1W since in a jsutice deck its likely to exile the card whether or not it activates
At the time, it was a cycle of off color activations. Does anyone still care about trying to make that cycle work? I'm guessing not because no one spoke up when some of the others were completely removed. In that case we can probably remove the off color from all of the develops that are left.
We definitely want something really expensive at common that we can blow our canisters on. Even a 7/7 for 7G would be solid.
This cycle is so sweet.
Cleaner and safer without first strike.
See Magnetic Dampening.
Myr Superion says this is fine.
I'd be more concerned about things that wash mana one for one. Thankfully, Magic doesn't print too many Manaforge Cinders, and if you don't add one, then I don't see a real problem.
That said, Terrarion is in Standard right now. And it's not hard to imagine popping two of them to get your 7/7 with no loss of card parity.
FOUR MANA 7/7.
...in all likelihood, this seems unlikely to actually get bigger, so it feels really weird... there aren't that many nonland mana generators
Not yet, no.
Seems like a solid way to get a 7/7 with a Seething Song (or a 6/6 with a Pyretic Ritual.) I presume there are no rituals in set?
The idea is that if you have a single Manalith or Mana Dork or whatever, you can repeatedly tap and untap it with Canisters. So it's a lot more likely you can make this thing big.
Maybe make the token at the beginning of combat, so the player can have it right away if they dont want to hold mana for tricks
Cool Rare.
I'd lump the damage
Interesting. Is there much nonland ramp? I thought most of it was in canisters
Shamelessly stolen from shadowcentaur's "Soot Belcher Golem".