Tesla Project: Recent Activity
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Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types |
Recent updates to Tesla Project: (Generated at 2025-05-16 10:49:51)
Well, it's finally 'done'! I've filled in the set skeleton as best I can. Even the 'empty' slots have suggestions, but they're not able to be slotted in because they use new mechanics.
All my suggestions are not final, and are completely up to debate and open for feedback - many of them won't be perfect, or even good, but at least they're a start! I just figured making attempts at every card might encourage some more feedback and give Tesla some new life.
For the purposes of my proposal, I chose Raid as the aggressive mechanic, as it has room for noncreature spells as well as creatures. The other options - Jury-Rig, Dash, and Bolster - are still possibilities!
One big suggestion I've made is a new attempt at the research mechanic. See Initial Hypothesis for an example of what it looks like.
Lastly, I do plan on putting up an article tomorrow on the main site discussing the process of filling in the skeleton, highlighting some of the big changes and suggestions.
Ramp target for any Canister deck. Compare to Ruin Processor, and it seems relatively fine.
Possibility for CA09
Possibility for CA10
Possibility for CA14
Possibility for CA07. Currently sidelined for curve reasons.
Possibility for CA01.