Archester Revival: Recent Activity
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Mechanics | Skeleton |
Recent updates to Archester Revival: (Generated at 2025-07-03 00:53:43)
Archester Revival: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Archester Revival: (Generated at 2025-07-03 00:53:43)
Just thought of this. Could we make this a bit bigger so that it covers different creatures that Lost in the Desert? Maybe have it at 5-6 mana with a -3/-3 that goes to -5/-5
We could, but it starts to get confusing, as there would then be 3 different types of card affected differently : buff your non-artifact creatures, untap the non-creature artifacts, and both buff and untap artifact creatures.
Personally I think the flavor works fine, given Archester does have a strong religious component. Plus, its my personal preference to use suitable reprints wherever possible. I actually enjoy seeing re-purposed cards more than new slight tweaks.
Submitted at common, raised to uncommon.
Needs a new name; white feels neither underhanded nor the brawling type.
This needs a better name/concept. I do love how the second part can mess with steam powered abilities.
Submitted as white, corrected to green.
This effect might not be white anymore. We haven't seen untap pumps without green for a while.
Unrelated, could we make this untap artifacts period?
It should be noted for the latest change to the Design Skeleton, that non-creature Token producers, such as the one listed for [CW11], are traditionally counted as a creature in the design skeleton.
The token producing slot should be moved upwards, either replacing another Twobrid slot in [CW02] or [CW03] or switched to a non-twobrid creature slot.
I was thinking something like this...
Commons:
:Meshblade (changed to Vigilance+Thopter)
:Laserbeam Engineer (Firebreathing+Thopter)
:Seller of Song Thopters (Changed to a colorless Artifact Creature+1 thopter or +2 Thopters w/ steampowered.)
Uncommons:
:(Lifelink+Thopter)
:(Artifact Creatures you control get +1/+1+Thopter)
:(First Strike+Thopter)
Rare:
:???
:???
My gut says "
,
:
" is probably fine. It allows for more interactions with mana rocks and for interesting combinations with the various archetypes.
Feels too limiting, but I'd wait for development.
As an aside, the card doesn't need to grant the thopters the ability. It could just read:
"
: Target Thopter gets +1/+0 until end of turn."
Don't get me wrong, I think that card is great as it is. I'm just throwing it out as a possibility.
Here is a case where I think the card is better off a little more committed to red than not. There are not many cards in the set that push away from colorless-ness, and this is one of the more natural ones. It gives players options during a draft, as if they cannot build a proper steam mana base, they can fall back on this. And a two mana activation plays so differently than a one mana one that the card may need to be reevaluated at that point.
Rather than the traditional
Firebreathing, what do you guys think about
instead? It'd increase interaction between the
and
archetypes and would take the focus of the card off
and put it on colorless instead.
@Raptor: Good idea. Like 3 commons, one each

, then two uncommon and rares for 
, and maybe or maybe not an extra slot to round things up.
I've also noticed that the Thopter subtheme in Origins amounted to just a double vertical cycle in
&
with a land at uncommon and a Single bomb rare in the form of Hangarback Walker.
Perhaps we could follow a similar path, with a partial horizontal cycle (

) combined with a vertical cycle of "Splicer" who grant abilities and pump out thopters.
Besides, Seller of Song Thopters wouldn't been it's final name after development and all, so any reference to Seller of Songbird would be lost eventually anyway.
Having just discovered Meshblade, I think this might be better a Colorless Artifact Creature and the Meshblade being
's creature contribution to the
archetype (with Midnight Thopting being the cross-archetype card from
,) while this becomes its colorless counterpart.
Fine. But see it like this: If we make it not Steampowered and keep it at this cost, we have, first of all, to push it back at 1/2 so we don't powercreep Seller of Songbirds. But it still does, since both her and the 'bird' are artifacts.
By keeping it this way, you play
for a 2/3 or
for a 2/3 and a 1/1.
I guess my point is that by remove Steampowered, we break everything that allows us to make this card in a way that reference Seller of songbirds.
How have I missed this for the last week and a half? This is great for the
thopter archetype in draft. ^Thumbs up^
I've been looking through older sets and I'm not sure flash at common for Artifact Creatures. Even
hasn't had a common creature with flash since Village Bell-Ringer and that was 4 years ago. (God, I can't believe that Innistrad was 4 years ago.)
Looking back at the old file, the original Steamstress had
,
: Add
Do we want her to filter only blue mana, or any kind of mana?
It's true that both
and
have access to colorless mana as one of their major themes in this set, but look at it again.
's Colorless mana comes in large, quick bursts such as in Burst of Steam, Generator Servant,and Overheat. All of these are trading card disadvantage for a massive burst in steampowered potential.
's Colorless mana, on the other hand, comes in a small, long-term increases in your colorless mana, as seen in Industry Guy, Mana Purification, Steam Factory, and Streamstress. All of these provide slower, but more consistant colorless mana production instead of the quick spikes that come with
's versions.
That's why I said the Steampowered clause on this pushes more towards
rather than
, yes you could use the quick bursts of mana from
's bursty cards but that'd be inefficent for such little gain, since you'd be using 2 cards to get 2 creatures and you might not always have the bursty
mana cards exactly when you want to use them.
's more consistant colorless mana is far more efficent for something like this, as they are repeatable and you're more likely to have dropped them earlier so you can use them when you need them, since they are permanents.