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CardName: Challenge # 043 Cost: X7 Type: Challenge Pow/Tgh: / Rules Text: Design a card with a converted mana cost of 7 or greater for Spike. For a bit of extra challenge, use the Gatherer's random card function to determine the card type. Flavour Text: Set/Rarity: Multiverse Design Challenge None

Challenge # 043
{x}{7}
 
Challenge
Design a card with a converted mana cost of 7 or greater for Spike. For a bit of extra challenge, use the Gatherer's random card function to determine the card type.
Created on 13 Jun 2012 by Link

History: [-]

2012-06-13 15:10:44: Link created the card Challenge # 043
2012-06-13 15:11:08: Link edited Challenge # 043

A description of the three player psychographics can be found here, but, basically, Spike likes to win, and he likes to win in a way that shows he can out-think his opponent. Cards with a converted mana cost of seven or greater, though, are most often considered unplayable in constructed environments without reanimation shenanigans. There are, of course, exceptions, like Karn Liberated and Cruel Ultimatum. Design one of those exceptions.

Added Master of His Domain and Fountain Geyser. Arguments about Spike's needs and desires are often tricky. Possibly because I like to humanize Spike, while many people prefer to vilify him.

­:) And I like your attempts at a spike-friendly card.

FWIW, I think the key things for a spike card are:

  • Efficient
  • Flexible
  • Incremental advantage (card advantage in the sense of "if they hit this with doomblade, am I still ahead")
  • Interesting decisions, where

Not that it can usually have ALL of those, but 2-3 out of 4 is good. But I'm not very good at designing or judging spike cards :)

I went for Librarian of C'tl, which I'm not terribly proud of.

Looking at some decklists from tournaments, 7+ cost cards seem to generally be:

  • Reanimation or ramp targets (eg. Emraekul costs FIFTEEN, but is still playable, indeed, bannable, in the right deck!)
  • 7/8/9 cost cards that have a sufficiently "win the game" effect
  • Combo stuff, such as progenitus being pitched to blazing shoal :)

It feels to me like a reanimation target doesn't really count - what's the point in a mana cost if Spike just bypasses it entirely? But a ramp target does count. In a sense it doesn't matter very much what the giant fatty to ramp to is, and they tend to be fairly Timmy cards. So making a ramp target that's specifically Spikey, rather than just a random Timmy card that Spike happens to use at the top end of his ramp deck, is a fun challenge.

I guess Sphinx of Uthuun would probably count, what with Fact or Fiction being one of the most iconically Spike cards ever.

(Hm, is Iona, Shield of Emeria a Spike card or a Griefer Timmy one?)

I feel like reanimation targets are a cheap way to solve this, which is why I specifically listed Karn Liberated and Cruel Ultimatum as examples. Big creatures aren't off limits, though!

Added Maddening Hellion. Pretended it was Uncommon material.
Oh, also, Foolproof Strategum. Though, admittedly, that card's probably as Timmy as it is Spike.

So tempted to say Bronze Horse. Wonderful comments there ;)

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