CardName: Awaken the Wild Cost: 5GGG Type: Enchantment Pow/Tgh: / Rules Text: When Awaken the Wild enters the battlefield and at the beginning of your upkeep, you may search your library for a green creature card and put it onto the battlefield, then shuffle your library. Flavour Text: Set/Rarity: Multiverse Design Challenge Rare |
History: [-] Add your comments: |
Made for Challenge # 043. Spike's usual problem with big, expensive enchantments is that they don't usually impact the board immediately. This is my attempt at circumventing that problem, by adding an ETB trigger. This way, even if the opponent has instant-speed enchantment removal, you've still gotten some good value out of it. And if they don't? Prepare to get overwhelmed by big green fatties!
Yeah, "when enters the battlefield and at the beginning of your upkeep" is a good way to do it. In fact, the limiting factor on this is how many giant fatties Spike is happy to play in addition to this (but could pair it with morph creatures or similar).
Come to think of it, I was considering a splashy planeswalker for 7-cost, and this might work very well as a planeswalker, if it can search up any green creature card for a -2 ability or similar.
Woah. This would be really fun to play. Actually, I think this card might even be good for Timmy, Johnny, AND Spike, which is impressive.
@Jack & Link: Thanks! :) Hopefully I can come up with more cool cards that do that in the future.
Reminds me of Hibernation's End, but better.
Huh. You know, I think you're right: this is a Timmy/Johnny/Spike card. Impressive.
What it most reminds me of is "Ach! Hans, Run!". But without the exile-at-EOT clause.
Thanks for the props guys, keeps me wanting to think up more designs for us to enjoy :) You guys are all stand up designers too, and I like a lot of the work on this site, so getting positive feedback from you means a lot to me.
went up to 8CC, I fear 7 may be too good