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CardName: Void of Awakening Cost: 5UR Type: Enchantment Pow/Tgh: / Rules Text: {U}{R}: Until end of turn, target permanent becomes a 3/3 Elemental creature with no abilities. It attacks this turn if able. Flavour Text: Imbued with the nascent energies of the Nebula, even inanimate objects stir with life and purpose. Set/Rarity: Multiverse Design Challenge Rare

Void of Awakening
{5}{u}{r}
 
 R 
Enchantment
{u}{r}: Until end of turn, target permanent becomes a 3/3 Elemental creature with no abilities. It attacks this turn if able.
Imbued with the nascent energies of the Nebula, even inanimate objects stir with life and purpose.
Created on 15 Jun 2012 by Link

History: [-]

2012-06-15 05:12:27: Link created the card Void of Awakening

Hmm, I think a 7-mana gold enchantment with no immediate effect itself might be a bit on the expensive side for Spike. It is, however, a pretty strong effect once it gets going.

Reminds me of Cloven Casting. Looks pretty bad sadly, especially with the colour-intensive activation cost.

Hm... I though that unlimited Planeswalker and land damping/destruction was pretty good. I guess I miscalculated.

Yeah, I like the effect a lot, and I know what you mean, I can imagine lots of great things to do with it (animate all your lands and swing, animate everyone else's lands and play wrath, turn off their big permanents, etc).

But by the time you play it, you probably don't have enough mana to activate it until next turn, which is probably too late. I guess it might be an EDH-spike card :)

Oh, by all means - in a dedicatedly blue-red deck which manages to draw a good balance of its two colours of mana, this will be a house on turn 8+. But I don't see that set of circumstances happening in tournament Magic reliably enough for Spike to want to play this.

Of course, there are nontournament Spikes. I suppose this could be a casual-Spike card.

(I don't see the land-dampening use being very effective. It's good against Kessig Wolf Run or Inkmoth Nexus, I suppose, but I wouldn't want to use it against most things. I tap 8 mana in very precise colours in order to deny you 4 and get attacked for 12? Not sounding very tempting.)

I guess the land damping is more of a bonus. It would be used more often on Planeswalkers, artifacts, and enchantments. Even creatures. If this was already out, you could kill ((C15855)).

Johnny sez: "I don't see why you guys are complaining about this card. Just combine it with 3 Engineered Plagues, set to 'Elemental'."

Nyuk nyuk nyuk. Yep, that's a suitably Johnny response :)

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