Random Cards
There are 123982 cards in Multiverse right now, including:
Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
Fireball costs
more to cast for each target beyond the first.
Fireball costs
more to cast for each target beyond the first.0 comments
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Wolf.
Cycling
Cycling

2/1
Flying
When Wisps of Will leaves the battlefield, target creature gets -2/-0 until end of turn.
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.)
When Wisps of Will leaves the battlefield, target creature gets -2/-0 until end of turn.
Gossamer (Whenever this creature blocks or becomes blocked, you may return it to your hand.)
1/1
As Bleeding Microcosm enters the battlefield, choose any number of colors. You lose that much life.
: Add one mana of any one of the chosen colors to your mana pool. (If no colors were chosen, this ability does nothing.)
: Add one mana of any one of the chosen colors to your mana pool. (If no colors were chosen, this ability does nothing.)As long as you control a Snake, Musomok's Agent gets +1/+1 and has deathtouch.
Servants of the snake Musomok are as cunning and resourceful as the snake itself.
2/1
Deathtouch
When Cavern Spinner dies, put a 1/3 black Spider creature token with deathtouch onto the battlefield.
When Cavern Spinner dies, put a 1/3 black Spider creature token with deathtouch onto the battlefield.
1/3
Flying, haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
2/1
Enchant two creatures you control
Enchanted creatures are combined into one creature. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
Enchanted creatures are combined into one creature. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
Enchant permanent
Enchanted permanent gains Phasing
Enchanted permanent gains Phasing
Exile target creature card from a graveyard. You gain 2 life.
Flying
Lands that entered the battlefield this turn are basic swamps.
Lands that entered the battlefield this turn are basic swamps.
3/5
Whenever you gain life, you may cast a cat or dog from your graveyard.
There's no doubt at all.
They're best of friends.
They're best of friends.
2/2
When Perimeter Warden enters the battlefield, create a 0/3 white Wall artifact creature token with defender.
To keep the prison population under control, the convicts are separated into cell blocks with strictly guarded borders.
2/1
When Armor of the watch enters, create a 1/1 human soldier creature token and attach Armor of the watch to it.
Equipped creature gets +2/+2 and has vigilance
Equip
Equipped creature gets +2/+2 and has vigilance
Equip


