Random Cards
There are 122607 cards in Multiverse right now, including:
: Blasting Waves gets +-1/+1 until end of turn.
: Blasting Waves gets +1/-1 until end of turn.0/4
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Crumbling Palace enters the battlefield tapped.
: Add
to your mana pool.
: Add 
to your mana pool. Activate this ability only if you control a Rhino creature.
: Add
to your mana pool.
: Add 
to your mana pool. Activate this ability only if you control a Rhino creature.Put a 4/4 red and green Giant Warrior creature token with haste onto the battlefield. Exile it at the beginning of the next end step. Infuse (When this spell resolves, exile this spell infused on a creature you control. That creature gains “T: Cast a copy of this spell” You still pay the mana cost of the spell to cast it.)
As an additonal cost to cast Shatter Offensive tap an untapped creature you control.
Counter target spell.
Counter target spell.
Illus. devburmak
When FLAGGED RL01 enters the battlefield, you may exile a nonland card from your hand
: Add one mana of any colour in the exiled card’s mana cost to your mana pool.
: Add one mana of any colour in the exiled card’s mana cost to your mana pool.Flying
4/3
Flash
When Sunshield Legionaire enters the battlefield, tap target creature.
Formation —
,
: Tap target creature. Activate this ability only during combat and only if Sunshield Legionaire isn't attacking or blocking.
When Sunshield Legionaire enters the battlefield, tap target creature.
Formation —

,
: Tap target creature. Activate this ability only during combat and only if Sunshield Legionaire isn't attacking or blocking.1/2
Menace
All snakes are naturally feared. The Kyz are far more terrifying.
4/2
Choose one:
-Scry one, then draw two cards
-Return an instant or sorcery card from your graveyard to your hand.
-Scry one, then draw two cards
-Return an instant or sorcery card from your graveyard to your hand.
: Destroy all creatures and lands, their controllers lose that much lifeReturn a creature you control to it's owner's hand: Draw a card. Activate this ability only once each turn.
Hushmyst has spent many centuries sitting in silent shadow, waiting for days to come, and nights to follow.

,
: Exile the top card of your library. Until end of turn, you may play that card. If a creature card was played this way, it enters the battlefield with haste until end of turn.Each creature token you control enters the battlefield with an additional +1/+1 counter on it.
, Sacrifice Stable Strain, Sacrifice two tokens: Draw three cards.
, Sacrifice Stable Strain, Sacrifice two tokens: Draw three cards.When Heartbeat Drum enters the battlefield, two target creatures each get +2/+2 until end of turn.

,
, Discard a card: Two target creatures each get +2/+2 until end of turn.

,
, Discard a card: Two target creatures each get +2/+2 until end of turn.Amass red Warriors 2. Put a menace counter on a Warrior without menace you control.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback

(You may cast this card from your graveyard for its flashback cost. Then exile it.)

