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Haste
Whenever Goblin Caller attacks, you may pay
. If you do, put a 1/1 red and green Goblin Warrior creature token onto the battlefield tapped and attacking.
Whenever Goblin Caller attacks, you may pay
. If you do, put a 1/1 red and green Goblin Warrior creature token onto the battlefield tapped and attacking.1/1
Flying
2/2
Illus. sycra
2/5
Reach
Some frogs are colorful and some frogs hide, but all frogs jump.
1/1
Deathtouch
When Agent of the Twins dies, exile it and target player loses 2 life.
When Agent of the Twins dies, exile it and target player loses 2 life.
Illus. David Hudnut
1/3
Target creature gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
Whenever target creature deals combat damage to a player this turn, draw a card.
Flying
2/1
Flash
As Withstand the Ages enters the battlefield, choose a card name.
Permanents you control with the chosen name have indestructible.
As Withstand the Ages enters the battlefield, choose a card name.
Permanents you control with the chosen name have indestructible.
Though nine orders disbanded, the Skybreakers continued their work in secret.
Equip lib
Equipped lib has "
: Tap target creature without a victim counter on it."
Equipped lib has "
: Tap target creature without a victim counter on it."Flash
When Essence Boost enters the battlefield, Untap enchanted creature.

: Untap enchanted creature.
When Essence Boost enters the battlefield, Untap enchanted creature.

: Untap enchanted creature.At the beginning of each end step, put a +1/+1 counter on target creature you control for each creature put into your graveyard from the battlefield this turn.
The next creature you cast this turn cost
less.
Draw a card.
less.
Draw a card.
Oqoomec, the Old Eternal Hatred enters with a token Main Antagonist Role token attached to it. (If enchanted creature would be dealt damage, destroyed, or sacrificed, remove the Main Antagonist Role token from it instead.)
Flying, ward
- 1 life
Creatures can't attack you or planeswalkers you control unless you pay
and 1 life for each creature they control that’s attacking you.
Flying, ward
- 1 life
Creatures can't attack you or planeswalkers you control unless you pay
and 1 life for each creature they control that’s attacking you.faxolm villain concept
2/2
