Random Cards
There are 122016 cards in Multiverse right now, including:
Whenever Night Grave Robber deals combat damage to a player, that player may exile any number of cards from his or her graveyard. Then you gain life equal to the number of cards in that player's graveyard.
2/1
Equipped creature has first strike and wither.
At the beginning of your upkeep, equipped creature deals 1 damage to itself.
Equip
At the beginning of your upkeep, equipped creature deals 1 damage to itself.
Equip

Whenever you would draw a card, you may instead pay 1 life and Psych 2 (To psych 2, look at the top 2 cards of your library. Put one on top of your library, and the rest into your graveyard.), then draw a card.
Illus. TheFirstAngel
Birds you cast cost 
less to cast.

less to cast.2/2
First Strike
Longbeard Usurper gets +2/+1 for each legendary creature your opponents control.
Longbeard Usurper gets +2/+1 for each legendary creature your opponents control.
2/1
Flying, deathtouch, menace
When Thistlewood Scourge dies, put a 1/1 blue horror creature token with flying, a 1/1 black horror creture token with deathtouch and a 1/1 red horror creature token with menace onto the battlefield.
When Thistlewood Scourge dies, put a 1/1 blue horror creature token with flying, a 1/1 black horror creture token with deathtouch and a 1/1 red horror creature token with menace onto the battlefield.
Illus. vincientvanhoof
3/3
Enchant player
Whenever a creature you control dies, you may pay
. If you do, enchanted player sacrifices a permanent.
Whenever a creature you control dies, you may pay

. If you do, enchanted player sacrifices a permanent.Lurk (As long as this creature is untapped, your opponents can’t target it.)
When Houseless Defector dies, create a 1/1 black Spirit creature token with flying.
When Houseless Defector dies, create a 1/1 black Spirit creature token with flying.
The corrupted slain Elves refuse the summons of the Valar and instead maliciously haunt places they had frequented in life.
Illus. Chenthooran Nambiarooran
2/2
: Move target VehicleEquipped creature has intimidate.
Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card and Discover.
Equip
Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card and Discover.
Equip

Annexing Knight gets +1/+1 for each land your opponents control.
0/0
Enchant creature
Haunt creature
Enchanted creature has +1/+1.
Haunted creature has -1/-1.
Haunt creature
Enchanted creature has +1/+1.
Haunted creature has -1/-1.
Create a treasure token.
Storm
Cycle
Storm
Cycle

Vigilance

: Exile up to X target cards from a single graveyard.

: Exile up to X target cards from a single graveyard.1/1



last 2012-07-06 04:54:14 by jmgariepy