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There are 123649 cards in Multiverse right now, including:

from SM Serious Card Dump
10 comments
last 2012-01-21 23:08:14 by dude1818
 U 
Instant
Destroy target nongreen creature. Put a 1/1 black Spirit creature token with flying onto the battlefield.
“We understand Moongrove, its spirit, its natural order. But this place is different. This forest defends itself by its own of those who don’t understand it. Lucky it’s not us.” —Tamya, landreader Soleil
from Liberia
0 comments
{2}{b}{b}
 
 U 
Creature – Zombie Shaman
{2}, Return a creature card from an opponent’s graveyard to his or her hand: Return a creature card in your graveyard to your hand. Activate this ability only once each turn.
2/3
from Immersturm
0 comments
 C 
Land – Planet
Land of Crypts and Helium enter the battlefield tapped.
When Land of Crypts and Helium enters the battlefield, return a land you control to its owner’s hand.
T: Add {w}{b} to your mana pool.
from Homestuck: the Gathering
0 comments
 U 
Sorcery
Add {r}{r}{r}{r}{r}{r} to your mana pool.
Overcharge {2}{r} (You may cast this spell for its overcharge cost. If you do, skip your next untap step.)
"The end times are near. Open the vents."
- Andora, Barbarian Queen
from Card Dump
2 comments
last 2015-05-05 17:53:57 by HijackAttack
 C 
Creature – Giant Warrior
Lineage — When Leadfoot Smasher enters the battlefield, you may exile a Giant or Warrior card from your graveyard. If you do, destroy target land.
Far more effective than salting the earth.
5/4
from Gate to Ukmor
0 comments
 C 
Creature – Human
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Disciple Executioner exploits a creature, target creature gets -1/-1 until end of turn.
2/1
from Archester Revival
3 comments
last 2015-10-08 23:21:15 by grimGrendel
 C 
Artifact Creature – Construct
Weathered Knarr can't attack alone.
"With a final shove, the boat left the sand. The wind picked up as the sails unfurled. The Gods threw lighting in celebration. The sea had conquered the world, and now men had conquered the sea."
-Viking legend
6/7
from Sea World
0 comments
{w/r}
 
 C 
Creature
{r}: ~ gets +1/+0 until end of turn.
{w}: ~ gets +0/+1 until end of turn.
1/1
from Sharn Block Set 2 (In-prog)
2 comments
last 2017-02-06 06:37:03 by KeresAcheron
{g}{r}
 
 C 
Creature – Wolf Elemental
Firebreathing ({r}: +1/+0 until end of turn), Haste
The Hot Dogs lived happily from the beginning of time, that was until Humans came around...
2/2
from [NONCANON] My Random Shit
0 comments
 C 
Instant
(This cards effect is a +1 effect for Urza, Academy Headmaster.)
Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.
from [Urza's Head] Academy Headmaster
1 comment
2018-07-08 14:09:37 by SecretInfiltrator
 R 
Enchantment
Whenever you cast a creature, put a counter on Burning Man and create a 1/1 white hippie token.
Creature you control have +1/+1 for each counter on Burning Man.
Fucking hippies
from Dog Cowboy
0 comments
 R 
Legendary Creature – Whale God
Hexproof
Whenever you cast an instant or sorcery spell, up to one target creature gets -3/-0 until end of turn
The god of the seas will never answer to people nor their creations.
4/6
from Traditions of Glasmarn
0 comments
 R 
Legendary Creature – Human Rogue
Whenever a modified creature you control deals combat damage to a player or planeswalker, choose 1 that hasn’t been chosen this turn-
•Draw a card.
•Gain 3 life.
•Each opponent loses three life.
•Return target enchantment or creature card from your graveyard to your hand.
•Put a stun counter on target artifact or creature.
•Each opponent mills four cards.
3/3
from Supplemental Set Commanders
1 comment
2024-08-03 23:01:32 by Sorrow
 C 
Sorcery
Create two 1/1 black Phyrexian Insect Horror creature tokens with flying and infect.
from [Assorted] Card Repository
1 comment
2025-05-08 20:12:58 by SecretInfiltrator

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