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There are 123586 cards in Multiverse right now, including:
When Elvish Seer enters the battlefield, draw a card.
Curve 4 — (If you cast this spell on a player’s fourth turn, it gains this effect.) When Elvish Seer enters the battlefield, draw two cards.
Curve 4 — (If you cast this spell on a player’s fourth turn, it gains this effect.) When Elvish Seer enters the battlefield, draw two cards.
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~ deals 3 damage to target player.
Skepticism — ~ deals 6 damage to that player instead if a player cast another instant or sorcery spell this turn.
Skepticism — ~ deals 6 damage to that player instead if a player cast another instant or sorcery spell this turn.
When Koltek's Touched enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Koltek's Touched.
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Put a shield counter on target creature.
Put a shield counter on target creature. (If a creature with a shield counter would be dealt damage, remove a shield counter from it instead.)
Put a shield counter on target creature. (If a creature with a shield counter would be dealt damage, remove a shield counter from it instead.)
There are four enchantments in play.
If an event or action would change it so that there are not; make it so that they aren't, either by removing the oldest, or adding new ones, first from hand, then from libraries, then from outside of the game.
If an event or action would change it so that there are not; make it so that they aren't, either by removing the oldest, or adding new ones, first from hand, then from libraries, then from outside of the game.
2/1
Sandmade Disaster does X damage to each creature and each planeswalker. If a creature that was dealt damage this way would die this turn, exile it instead.
Invoke
(
: exile Sandmade Disaster from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.)
Invoke

(
: exile Sandmade Disaster from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.)"Caravans of untold riches, all lost in the sand..."
Return target artifact or enchantment card from your graveyard to the battlefield.
“Crease the folds, bend the paper, turn the spirits, shield the soul.”
Illus. Shishizaru (Nikko-Onna)
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool.
As long as you control a legendary creature or planeswalker, whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool.
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool.
As long as you control a legendary creature or planeswalker, whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool.
Riot (Creatures with Riot may attack as one creature, they share all abilities. The controller decides how to distribute damage during blocks.)
She has not seen sunlight in years and while it may be killing her slowly her anger grows quickly.
Illus. Ryan Kennedy
3/5

, Sacrifice Sewer Stalker: Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.1/1
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
: Goblin Slugger deals X damage to target creature where X is Goblin Slugger's power.
: Goblin Slugger deals X damage to target creature where X is Goblin Slugger's power.Some were massive, for goblins.
1/1
Prevent all combat damage that would be dealt by monocolored sources and by colorless sources this turn.
When Razing Pangolin enters the battlefield, each opponent may sacrifice an artifact. Put a +1/+1 counter on Razing Pangolin for each opponent that didn't and controls an artifact. Repeat this process for enchantments and planeswalkers.
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Enchant creature
Whenever enchanted creature attacks, other creatures you control get +X/+0 until end of turn, where X is this creature’s power.
Whenever enchanted creature attacks, other creatures you control get +X/+0 until end of turn, where X is this creature’s power.
If there are five or more creatures on the battlefield, destroy all creatures.




