Random Cards
There are 123641 cards in Multiverse right now, including:
Defender
Aggrofail can't block.
Aggrofail can't block.
Get ready for my turn 1 0/12 that sits here.
0/12
0 comments
Multiverse may be moving to its own domain, and multiverse.[com|net|org] are taken. It might be a good time to change the site's name, but to what?
First strike
Morph
(You may cast this face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Morph
(You may cast this face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)4/1
Flying.
Whenever damage would be dealt to Quantal Quetzal .jv, instead roll a die. If you roll less than or equal to the amount of damage, sacrifice Quantal Quetzal .jv.
Whenever damage would be dealt to Quantal Quetzal .jv, instead roll a die. If you roll less than or equal to the amount of damage, sacrifice Quantal Quetzal .jv.
1/6
Tap target creature.
Plainscharge — If you control four or more Plains, exile that creature instead.
Plainscharge — If you control four or more Plains, exile that creature instead.
Flying, Vigilance
Converge – Angel enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Converge – Angel enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
0/0

: Each player loses 1 life. Activate this ability only once each turn.1/1
As an additional cost to cast Bitter Regret, discard a creature.
Target creature gets +X+0 where X is the discarded creature's power and gains doublestrike until end of turn.
Target creature gets +X+0 where X is the discarded creature's power and gains doublestrike until end of turn.
Flying
: Each shade creature you control gets +1/+1 until end of turn.
: Each shade creature you control gets +1/+1 until end of turn.4/4
When ~ gyres, your may frobble your active brillig tove card with a slivy card that whose tove is also brillig.
When ~ dies, you may gimble tove.
When ~ dies, you may gimble tove.
Creatures you control get +2/+0 until end of turn.
If an aquatic source you control would deal damage to an aerial permanent this turn, it deals double that damage to that permanent instead.
If an aquatic source you control would deal damage to an aerial permanent this turn, it deals double that damage to that permanent instead.
"You squabble with each other while the enemies above have united together. I ask you, whose blood should be shed?" -Veerpal
Whenever you Attack while Sacred Phoenix is in your Graveyard, you may pay
or Sacrifice 2 ash Tokens to return it to the Battlefield attacking. Exile It afterwards.
Flying, First Strike
When Sacred Phoenix dies or leaves your graveyard, you gain 1 Life and Draw a Card
or Sacrifice 2 ash Tokens to return it to the Battlefield attacking. Exile It afterwards.
Flying, First Strike
When Sacred Phoenix dies or leaves your graveyard, you gain 1 Life and Draw a Card
3/1
Fortified land has "
,
: Tap target creature." and "
, Sacrifice Decorative Maze: Add two mana in any combination of colors."
Fortify
(
: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
,
: Tap target creature." and "
, Sacrifice Decorative Maze: Add two mana in any combination of colors."
Fortify
(
: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)2/5
Whenever this creature attacks, add 

. Spend this mana only to activate abilities.
Each creature you control has "
: Monstrosity X.", where X is its power.
Whenever a creature you control becomes monstrous, draw a card.


. Spend this mana only to activate abilities.
Each creature you control has "

: Monstrosity X.", where X is its power.
Whenever a creature you control becomes monstrous, draw a card.
4/4

