Random Cards
There are 123865 cards in Multiverse right now, including:
Destroy target creature.
Hydrate — If
was spent to cast Drain of Fluids, return that creature to the battlefield under your control at end of turn.
Hydrate — If
was spent to cast Drain of Fluids, return that creature to the battlefield under your control at end of turn.0 comments
Equipped creature has deathtouch and lifelink.
Whenever a creature dealt damage by the equipped creature is put into a graveyard from the battlefield this turn, that creature's controller loses life equal to that creature's power.
Equip- Sacrifice a creature.
Whenever a creature dealt damage by the equipped creature is put into a graveyard from the battlefield this turn, that creature's controller loses life equal to that creature's power.
Equip- Sacrifice a creature.
: Unkillable Shade gets +1/+1 until end of turn.
revive


(

, Exile this card from your graveyard: Put a token that's a copy of it onto the battlefield. Revive only as a sorcery.)1/1
Put a +1/+1 counter on target creature.
Fuse
Fuse
Put a -1/-1 counter on target creature.
Fuse
Fuse
Put target nonland permananent on the bottom of its owner's library.
Illus. Tanwen Draigmerch
Search your library for a basic Plains card and put it into your hand. If you control an untapped land, you gain 2 life.

, Discard Goat-herd Giant: Put two 1/1 white goat creature tokens onto the battlefield.
When Goat-herd Giant attacks, put two 1/1 white goat creature tokens onto the battlefield.
5/5
Trample
Arctic Beast gets +1/+1 for each Snow Land you control.
Arctic Beast gets +1/+1 for each Snow Land you control.
2/2
Destroy all creatures and tap all lands.
: Equipped creature gains your choice of one of "{+} Flying", "{+} First strike", "{+} Menace", "{+} Vigilance", "{+} Trample", or Bequeath. (This effect lasts indefinitely.)
: Put a +1/+1 counter on equipped creature.
Equip

Creatures you control get +1/+1
At the beginning of each upkeep, gain 3 life
At the beginning of each upkeep, gain 3 life
The stars shine brighter for Dragons
First strike
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever Dzini, Strict Sargeant becomes tapped, you may pay
. If you do, put a +1/+1 counter on Dzini and create a 1/1 white Soldier token that's tapped and attacking.
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever Dzini, Strict Sargeant becomes tapped, you may pay

. If you do, put a +1/+1 counter on Dzini and create a 1/1 white Soldier token that's tapped and attacking.4/5
Flying
Creature tokens you control have flying and trample.
Whenever you cast an Instant or Sorcery Spell, create a 2/2 Blue Illusion creature token.
Creature tokens you control have flying and trample.
Whenever you cast an Instant or Sorcery Spell, create a 2/2 Blue Illusion creature token.
2/3
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Menace
This creature can't block.
Other creatures you control get +2/+0 and have defender.
Menace
This creature can't block.
Other creatures you control get +2/+0 and have defender.
2/5
