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Counter target instant or sorcery spell. Tap all lands its controller controls and empty his or her mana pool.
Adapt—If Lune’s Mischief doesn’t target the first spell cast this turn, you may return two Islands you control to their owners’ hands rather than pay its mana cost.
Adapt—If Lune’s Mischief doesn’t target the first spell cast this turn, you may return two Islands you control to their owners’ hands rather than pay its mana cost.
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: Target creature you control gets +2/-1 until end of turn.2/1
Explore until you find a land. Then, put the card you found onto the battlefield tapped. (Reveal cards from the top of your library until you reveal a land card. Put the rest on the bottom of your library in any order.)
Counter target red or green spell.
"Is cold merely the absence of heat, or a force unto itself? Would a display of its power help you decide?"
—Zubarek, Icewinder Magus
—Zubarek, Icewinder Magus
Dynamite Cases enters the battlefield with three charge counters on it.
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, Remove a charge counter from Dynamite Cases: Dynamite Cases deals 2 damage to target creature or player.
When the last charge counter is removed, sacrifice Dynamite Cases.
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, Remove a charge counter from Dynamite Cases: Dynamite Cases deals 2 damage to target creature or player.
When the last charge counter is removed, sacrifice Dynamite Cases.
Flying
Early Bird costs
less to cast if it's the first spell you cast this game.
Early Bird costs
less to cast if it's the first spell you cast this game.2/2
Destroy target artifact, enchantment or land. It's controller creates a green 1/1 Insect creature token.
Trample
When Agent Seven dies, the next time a creature enters the battlefield under your control, you may have it become a copy of Agent Seven. (This effect lasts indefinitely)
When Agent Seven dies, the next time a creature enters the battlefield under your control, you may have it become a copy of Agent Seven. (This effect lasts indefinitely)
4/4
Lightning Spark deals 3 damage to any target.
Proliferate, then proliferate again.
"One party cannon is never enough."
—Pinkie Pie
—Pinkie Pie
Illus. Friendship Games
When Spy Satellite enters the battlefield, look at the top card of your library. You may put it into your graveyard.

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, Sacrifice Spy Satellite: Each opponent discards a card.

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, Sacrifice Spy Satellite: Each opponent discards a card.Destroy target land. Its controller exits the dungeon (The dungeon is not completed this way.)
Destroy all creatures.
Draw cards equal to the number of creature you control who dealt combat damage to opponent this turn.
6/4


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