Random Cards
There are 123165 cards in Multiverse right now, including:
All dwarves have:
:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)
:Artifact Dig 5 (Reveal the top 5 cards of your deck. Take an artifact from among them into your hand and put the rest on the bottom of your library.)1/1
Flying
Protection from creatures
Protection from creatures
2/2
Search your deck for a card of your choice. Put this card in your hand and shuffle your deck.
Switch the blocking creatures of up to two target creatures.
Draw a card.
Draw a card.
Enchant land
Enchanted land is a 7/5 red Elemental Horror creature with menace, trample, and haste. It's still a land.
Enchanted land is a 7/5 red Elemental Horror creature with menace, trample, and haste. It's still a land.
"Storms! It brought an escort!"
Strength 1
Coup de Grace can only be played on a site with 6 or more total damage counters.
Trash all resources on a site. End the turn.
Coup de Grace can only be played on a site with 6 or more total damage counters.
Trash all resources on a site. End the turn.
Some organizations need a subtle reminder to patch their software.
3
Whenever a creature is put into your graveyard from your library, you may create a 2/2 black zombie token.

, Sacrifice Flesh to Serve: Zombies you control get +X/+X until end of turn, where X is the number of creatures in your graveyard.

, Sacrifice Flesh to Serve: Zombies you control get +X/+X until end of turn, where X is the number of creatures in your graveyard.Erhu can be your commander.
When Erhu enters the battlefield, and at the beginning of your upkeep, Erhu becomes a copy of target permanent, except it’s legendary, its name is Erhu, the Thinking Aether, and it has this ability.
When Erhu enters the battlefield, and at the beginning of your upkeep, Erhu becomes a copy of target permanent, except it’s legendary, its name is Erhu, the Thinking Aether, and it has this ability.
For each creature, put a +1/+1 counter, a flying counter or a -1/-1 counter on it.
Whenever a nontoken legendary creature you control dies, you get
(an energy counter).
At the beginning of your end step, choose target legendary creature card in your graveyard. You may pay an amount of
equal to its mana value. When you do, exile it and create a token that’s a copy of it. Exile the token at the beginning of your next end step.
(an energy counter).
At the beginning of your end step, choose target legendary creature card in your graveyard. You may pay an amount of
equal to its mana value. When you do, exile it and create a token that’s a copy of it. Exile the token at the beginning of your next end step.Equipped creature has +0/+2.
You can equip Whistle Shield whenever you could cast an instant.
Equip
You can equip Whistle Shield whenever you could cast an instant.
Equip

Enchant creature.
Enchanted creature gains +0/+2.
Sacrifice Fiery Shield: It deals 2 damage to target attacking or blocking creature.
Enchanted creature gains +0/+2.
Sacrifice Fiery Shield: It deals 2 damage to target attacking or blocking creature.
Flying
When Hunting Harrier enters the battlefield, return up to one target creature to its owner's hand.
When Hunting Harrier enters the battlefield, return up to one target creature to its owner's hand.
2/1
When this enchantment enters, authorize. (If your security clearance is less than 5, increase it. Otherwise, draw a card. If you have no security clearance, it starts at 1 instead.)\n Confidential — 3W: Create two 1/1 white Human Soldier creature tokens with first strike. Activate only if your security clearance is 3 or greater.
Illus. Zhange




last 2013-08-09 14:55:14 by Vitenka