Random Cards
There are 123604 cards in Multiverse right now, including:
Flying
When Darkedge Shadow enters the battlefield if you control 4 or more swamps, each opponent looses 3 life.
When Darkedge Shadow enters the battlefield if you control 4 or more swamps, each opponent looses 3 life.
2/2
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Whenever a source you don't control deals damage to you, you may untap up to that many lands.
2/4
Each player exiles all artifact cards from his or her graveyard, then sacrifices all artifacts he or she controls, then puts all cards he or she exiled this way onto the battlefield.
: Add
to your mana pool.
: Untap target Forest or Plains.Tap target artifact an opponent controls. That artifact doesn't untap during its controller's next untap step. Then, untap target artifact you control.
Exile target creature that dealt damage to you this turn.
When Moonbrook Conjurer enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
Instant and sorcery spells you cast cost
less to cast.
Instant and sorcery spells you cast cost
less to cast.2/2
Long Patrol Blademaster has double strike as long as an Equipment is attached to it.
When Long Patrol Blademaster dies, equip all Equipment attached to it to target creature you control.
When Long Patrol Blademaster dies, equip all Equipment attached to it to target creature you control.
3/3
Whenever a source you control would deal damage to a Dragon, it deals double that damage instead.
Whenever you cast a noncreature spell, Shu Yun deals 2 damage to any target.
Whenever you cast a noncreature spell, Shu Yun deals 2 damage to any target.
2/1
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Creatures you control can't be blocked this turn.
Destroy target artifact. If you control a Warrior, creatures you control can't be blocked this turn.
As soon as the main fate fell, the mighty Imperial Guard ran for their very lives.
Illus. Andrei Pervukhin
When you encounter Harmony of the Spheres, each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. (Then planeswalk away from this phenomenon.)

Roll a d20:
1-7 Target creature you control gains +2/-1 until end of turn.
8-17 Target creature you control gains +2/+2 until end of turn.
18-20 Target creature you control gains Vigilance, First Strike, and +2/+2 until end of turn.
If target creature dies this turn, create a number of 1/1 red Deserter creature tokens equal to its power.





