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: Gain control of target creature until end of turn.
, Sacrifice a creature: Gain 5 life.3/3
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+2 Target player gets an insanity counter
0 Target permanent gets an insanty counter
-3 Put a 2/2 black horror creature token onto the battlefield under target player's control.
-10 Sacrifice all lands you control. Search your deck for any horror card and put it onto the battlefield without paying its mana cost.
0 Target permanent gets an insanty counter
-3 Put a 2/2 black horror creature token onto the battlefield under target player's control.
-10 Sacrifice all lands you control. Search your deck for any horror card and put it onto the battlefield without paying its mana cost.
3
As an additional cost to Ancestral Intuition, exile X cards from your graveyard.
Draw X cards, then discard X cards.
Draw X cards, then discard X cards.
Flying, double strike
2/4
Target artifact creature fights target nonartifact creature.
Scry 1
Scry 1
3/3
Liquidate 
(Sacrifice this creature: Add 
to your mana pool.)

(Sacrifice this creature: Add 
to your mana pool.)3/2


: Put a +1/+1 counter on target creature you control.
: Gain X life, where is the total number of +1/+1 counters on creatures you control.2/2
Target player buries the top five cards of their library. You may return a creature card from that player's graveyard to the battlefield under your control.
, Discard a card:
Augment

(
, reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)+2/+2
Pay 5 life,
: Steal target card from another player's hand
: Steal target card from another player's hand1/1
Activate an activated ability of target creature you control without paying its activation cost.
If your life total is less than your starting life total, you gain 5 life.
If your life total is less than your starting life total, you gain 5 life.
“Huddled together, furtive and vulnerable as we are... Still we find hope.”
As long as you control another pirate, Habasad, the Protégé can't be blocked by creatures with greater power.
When Habasad deals combat damage to a player, draw a card then discard a card.
When Habasad deals combat damage to a player, draw a card then discard a card.
Maybe one day I can hear my name echoed next to the Seaborn himself!
2/1
Destroy all enchantments.
Each player shuffles all lands they own into their library, then reveals cards from the top of their library until they reveal that many land cards. Each player puts all the land cards revealed this way onto the battlefield tapped, then puts the rest of the revealed cards on the bottom of their library in a random order.
Each player shuffles all lands they own into their library, then reveals cards from the top of their library until they reveal that many land cards. Each player puts all the land cards revealed this way onto the battlefield tapped, then puts the rest of the revealed cards on the bottom of their library in a random order.



Creature – Vampire