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Enchant Creature
At the beginning of the end step, the player whose turn is next gains control of enchanted creature.
At the beginning of the end step, the player whose turn is next gains control of enchanted creature.
Spellcast (As an additional cost to cast this spell, you may remove any number of Spell counters from creatures you control. Each Spell counter removed this way reduces the cost to cast this spell by
or by one mana of any of that spell's colors.)
Prevent the next 4 damage to target creature or player.
or by one mana of any of that spell's colors.)
Prevent the next 4 damage to target creature or player.
Whenever Gurdaff, Defiler of the Afterlife attacks or blocks, put target creature card from attacking or defending opponent's graveyard on the battlefield under your control. You may attach an aura on the battlefield that could enchant it to that creature.
5/5
Put a +1/+1 counter on target creature.
Put two 2/2 black Zombie creature tokens onto the battlefield tapped.
Defender
Whenever a creature is blocked by Wall of Light #2, it does not untap as normal during its controller's next untap step.
Creatures blocked only by Energies are considered unblocked.
Whenever a creature is blocked by Wall of Light #2, it does not untap as normal during its controller's next untap step.
Creatures blocked only by Energies are considered unblocked.
0/4
(
:Add
or
to your mana pool.)
Hunting Lodge enters the battlefield tapped.
When Hunting Lodge enters the battlefield, target creature attacks or blocks this turn if able.
:Add
or
to your mana pool.)
Hunting Lodge enters the battlefield tapped.
When Hunting Lodge enters the battlefield, target creature attacks or blocks this turn if able.
Illus. Unknown
Raid – At the beginning of your end step, if a creature you control attacked this turn, put a +1/+1 counter on Enraged Beastmaster.
4/4
3
4
Creatures cannot be moved up unless their controllers pay
for each centimeter they are being moved
for each centimeter they are being movedTrample, Haste
Whenever Shiftrr Deathtongue deals combat damage to a player, that player discards their hand and loses life equal to the cards lost this way.
Whenever Shiftrr Deathtongue deals combat damage to a player, that player discards their hand and loses life equal to the cards lost this way.
7/7

Mill four cards, then return up to two creature cards from your graveyard to your hand.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)The Witless act erratically, but are put to use by the more ruthless gangs like the Death Farmers.
Switch the power and toughness of target creature until end of turn.





Instant