Random Cards
There are 123619 cards in Multiverse right now, including:
Draw a card for each Bird creature you control.
vanguard (This creature must be blocked before creatures without vanguard and must be assigned combat damage before creatures without vanguard.)
1/3
Destroy the creature with the highest ATK. If there is a tie, destroy one at random.
Warbond (Whenever another creature you control attacks or blocks, you may pair Torrio-League Poisoneer with that creature until the end of combat.)
As long as Torrio-League Poisoneer is paired, both creatures have deathtouch.
As long as Torrio-League Poisoneer is paired, both creatures have deathtouch.
2/1
Landfall— Whenever a land enters the battlefield under your control, scry 1, then draw a card.
2/4
Non-permanent spells you control have lifelink if
was spent to cast it and deathtouch if
was spent. They can't be countered if
was spent, and cost
less if
was spent.
was spent to cast it and deathtouch if
was spent. They can't be countered if
was spent, and cost
less if
was spent. You may discard an additional card as you cast this spell. If you do, put this card into your hand as it resolves.
Draw two cards then discard a card.
Draw two cards then discard a card.
Restless Acropolis enters the battlefield tapped.
: Add
to your mana pool.
,
: Create a colorless Monolith artifact token. Then, if you control 5 or more Monoliths, return target creature card from your graveyard to the battlefield.
: Add
to your mana pool.
,
: Create a colorless Monolith artifact token. Then, if you control 5 or more Monoliths, return target creature card from your graveyard to the battlefield.Haste
When Solar Incarnation dies, you may return it to the battlefield transformed.
When Solar Incarnation dies, you may return it to the battlefield transformed.
3/3
Unbound (This permanent untaps during each player's untap step.)
: Add
to your mana pool.
: Add
to your mana pool.Haste
Harmonium Zealot gets +1/+0 as long as you control a Gate.
Harmonium Zealot gets +1/+0 as long as you control a Gate.
1/1
Vigilance
Adamant — If at least three green mana was spent to cast this spell, Adamant Oak enters the battlefield with a +1/+1 counter on it.
Adamant — If at least three green mana was spent to cast this spell, Adamant Oak enters the battlefield with a +1/+1 counter on it.
3/5
When this artifact enters, distribute two +1/+1 counters as you choose among permanents you control.
, Sacrifice this artifact: Draw a card.
, Sacrifice this artifact: Draw a card.When this creature enters, you may exile a creature card from your graveyard. If you do, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/2
Ward
(Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
When this creature enters, tap target creature you don't control. Put a stun counter on it.
(Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
When this creature enters, tap target creature you don't control. Put a stun counter on it.
Frost chargers are light colored, and so gained their name. However their advantages over the lesser horned siege beasts are their resistances to electricity, cold and magic.
3/5


last 2014-03-19 00:37:19 by jmgariepy