Random Cards
There are 123619 cards in Multiverse right now, including:
Flying
When Imp Pactmaker enters the Battlefield, you may reveal a card named Sea Hawk or Mon’s Goblin Raiders from outside the game, and put it into your hand.
When Imp Pactmaker enters the Battlefield, you may reveal a card named Sea Hawk or Mon’s Goblin Raiders from outside the game, and put it into your hand.
1/2
Undying
At the beginning of each end step, exile target creature card from a graveyard and put a 2/2 green Wolf creature token onto the battlefield.
Whenever a creature token you own dies, if it had no +1/+1 counters on it, put a token that's a copy of it onto the battlefield with a +1/+1 counter on it.
At the beginning of each end step, exile target creature card from a graveyard and put a 2/2 green Wolf creature token onto the battlefield.
Whenever a creature token you own dies, if it had no +1/+1 counters on it, put a token that's a copy of it onto the battlefield with a +1/+1 counter on it.
1/1

Enchant creature
Whenever enchanted creature deals damage to an opponent you may draw a card.
Whenever you cast an instant or sorcery you may attach Masakoatl's Ambush to target creature.
Whenever enchanted creature deals damage to an opponent you may draw a card.
Whenever you cast an instant or sorcery you may attach Masakoatl's Ambush to target creature.
When Wild Child enters the battlefield, put a 1/1 colorless Drone artifact creature onto the battlefield.
Children in Dorado are often overseen with protective drones while their parents are occupied with their jobs.
1/1
Destroy target creature, enchantment, or artifact.
This sword, her favorite weapon, this leather, the story of her favorite runes, this skull, the head or her most-hated enemy.
When Consul Tinkerer enters the battlefield, choose one:
• Put a charge counter on target artifact.
• Put a 1/1 Thopter artifact creature token with flying onto the battlefield.
• Put a charge counter on target artifact.
• Put a 1/1 Thopter artifact creature token with flying onto the battlefield.
2/1
0: Until end of turn whenever you cast a creature spell put X loyalty counters on Quiet King, Ashber, where X is that creature's toughness.
-3: Creatures can't attack you unless their controller pays
for each creature they control that's attacking you."
-10: Draw 4 cards, gain 10 life, and return up to 4 cards from your graveyard to your hand.
-3: Creatures can't attack you unless their controller pays
for each creature they control that's attacking you."
-10: Draw 4 cards, gain 10 life, and return up to 4 cards from your graveyard to your hand.
3

: Target creature must block Goblin Torchbearer this turn if able.
Conjoin 1 –
(Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)3/2
Deathtouch, Reach
Poisonous 1 (Whenever (Venomous Placename Spider) deals combat damage to a player, that player gets a Poison counter. A player with ten or more poison counters loses the game.)
Poisonous 1 (Whenever (Venomous Placename Spider) deals combat damage to a player, that player gets a Poison counter. A player with ten or more poison counters loses the game.)
1/1
As an additional cost to play Snowy Terrain, sacrifice a non-snow land you control. Search your library for a snow land and put it onto the battlefield.
Those who can't escape to the Green Band during the Winters must make do.

,
: Target creature gets +2/+2 and first strike until end of turn.


: Target creature gets +1/+0 "When this creature dies, it deals 1 damage to each opponent." until end of turn.2/2
, Sacrifice Dynasty Relic: Add one mana of any color.
When Dynasty Relic dies, draw a card.
Illus. Games Workshop
Prevent all damage that would be dealt this turn. If a creatures damage is prevented this way shuffle it into its owners library. if a spell or permeant would target you or a permeant you control shuffle it into its owners library instead
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Defender (This creature can't attack.)

, Discard a card, Tap an untapped creature you control: Draw a card.
or one mana of that creature's color.)
Defender (This creature can't attack.)

, Discard a card, Tap an untapped creature you control: Draw a card.3/2


last 2012-06-18 09:29:11 by Alex