Random Cards
There are 121415 cards in Multiverse right now, including:
Attacking creatures gain +1/+1.
Destroy all nonland permanents.
Vortex 6 –
(
: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 6 or more time counters on it, you may cast it by paying 
. Vortex only as a sorcery.)
Vortex 6 –

(
: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 6 or more time counters on it, you may cast it by paying 
. Vortex only as a sorcery.)Hexproof
Floating Wetlands enters the battlefield tapped, unless you pay
.
When Floating Wetlands enters the battlefield, sacrifice a land.
: Add 
to your mana pool.
Floating Wetlands enters the battlefield tapped, unless you pay
.
When Floating Wetlands enters the battlefield, sacrifice a land.
: Add 
to your mana pool.Cast Breach only when a player would search his or her library.
Instead you may search that player's library for a spell with a converted mana cost of 3 or less and cast it without paying its mana cost.
Instead you may search that player's library for a spell with a converted mana cost of 3 or less and cast it without paying its mana cost.
Delve (Each card you exile from your graveyard while casting this spell pays for
)
Soul Sizzle deals 4 damage to target creature or player.
)
Soul Sizzle deals 4 damage to target creature or player.
Illus. mzag
Double strike
Formation —

,
: Target attacking or blocking creature gains double strike until end of turn. You can't activate this ability of Sunhome Lieutenant is attacking or blocking.
Formation —


,
: Target attacking or blocking creature gains double strike until end of turn. You can't activate this ability of Sunhome Lieutenant is attacking or blocking.3/3
Renown
1/1
Enchant TVShow
When enchanted TVShow would leave the battlefield, return it to the battlefield tapped and exile So Bad It's Good
When enchanted TVShow would leave the battlefield, return it to the battlefield tapped and exile So Bad It's Good
Lucent Licid and enchanted creature have flying.


: Attach Lucent Licid to target creature. Lucent Licid becomes a noncreature Aura with enchant creature for as long as it remains attached to that creature.


: Attach Lucent Licid to target creature. Lucent Licid becomes a noncreature Aura with enchant creature for as long as it remains attached to that creature.2/2
Evolutionary is a static ability which affects the process of casting a spell that has this ability. During the mode selection step of a spell with "Evolutionary [cost]", you can choose any combination of the following options any number of times; it is done before selecting modes. Each choice makes this spell cost an additional [cost] to cast.
- Change the text of this spell by replacing all instances of one color word with another.
- Change the text of this spell by replacing all instances of one creature type word with another.
- Change the text of this spell by replacing all instances of one basic land type word with another.
- Change the text of this spell by replacing all instances of one nonbasic land type word with another.
- Change the text of this spell by replacing all instances of one color word with another.
- Change the text of this spell by replacing all instances of one creature type word with another.
- Change the text of this spell by replacing all instances of one basic land type word with another.
- Change the text of this spell by replacing all instances of one nonbasic land type word with another.
Draw two cards
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Madness

(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)"Everyone ponders escape when they first come here. You either abandon that notion or succumb to obsession."
–Caspar, pit mage
–Caspar, pit mage
Choose X. X is the number of other spells you've cast this turn.
• Create a 2/2 green Chimera creature token.
• Put two +1/+1 counters on a creature you control.
• Put a reach counter and a vigilance counter on a creature you control.
• You gain life equal to the greatest power among creatures you control.
• Create a 2/2 green Chimera creature token.
• Put two +1/+1 counters on a creature you control.
• Put a reach counter and a vigilance counter on a creature you control.
• You gain life equal to the greatest power among creatures you control.
Lifelink
Craftsmanship
(Whenever a nontoken artifact enters under your control, you may pay 
. If you do, this creature Crafts)
Whenever this creature crafts, choose one
-Gain 3 life
-Create a tapped Powerstone Token
Craftsmanship

(Whenever a nontoken artifact enters under your control, you may pay 
. If you do, this creature Crafts)
Whenever this creature crafts, choose one
-Gain 3 life
-Create a tapped Powerstone Token
3/2
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
This creature gets -1/-1 for each creature card in your graveyard.
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When this creature exploits a creature, target creature gets -1/-1 for each creature card in your graveyard until end of turn.
.)
This creature gets -1/-1 for each creature card in your graveyard.
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When this creature exploits a creature, target creature gets -1/-1 for each creature card in your graveyard until end of turn.
6/6


2012-02-02 18:33:00 by NLewis