Random Cards
There are 122578 cards in Multiverse right now, including:
Goblin Back Line cannot attack or block alone.
Hellbent –
: Target creature gains haste until end of turn. Activate this ability only if you have no cards in hand.
Hellbent –
: Target creature gains haste until end of turn. Activate this ability only if you have no cards in hand.The boss says we's the last line of defense! He must really trust us!
2/2
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Islandwalk, Rhythm (Whenever you cast a spell, you may untap this creature.)
Whenever Sea Merchant becomes untapped, draw a card, then discard a card.
Whenever Sea Merchant becomes untapped, draw a card, then discard a card.
2/1



, Exile a creature card from a graveyard: Put an enchantment card from that graveyard onto the battlefield under your control.1/1
Until end of turn all creatures you control gain lifelink and are indestructible.
Essentia


– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia



– (You may sacrifice a creature to cast this spell for its Essentia cost.)When Overactive Ape dies discard a card then draw a card.
2/1
Creatures you don't control get -2/-0 until end of turn. Standoff with target opponent. If you win, return Beanbag Spray to its owner's hand. (You and target opponent draw a card, then discard a card. A player loses if his or her card was the lower or tied for lowest converted mana cost.)
Deathtouch
1/1
Search your library for a snow land and put it onto the battlefield tapped. Then shuffle your library.
Discovering the Cold Islands flavour.
Trample
When Scouting Wumpus enters the battlefield, each player may play a land card from their hand.
Domain — Scouting Wumpus gets +1/+1 for each basic land type among lands you control.
When Scouting Wumpus enters the battlefield, each player may play a land card from their hand.
Domain — Scouting Wumpus gets +1/+1 for each basic land type among lands you control.
2/3
Hexproof, indestructible
All permanents have "At the beginning of each upkeep, if you are not this permanent's owner, you lose 3 life.
All permanents have "At the beginning of each upkeep, if you are not this permanent's owner, you lose 3 life.
When a player wins a duel while Growing Fury is on the battlefield, the creature instead gets two +1/+1 counters for winning.
Creature spells you cast have riot.
Creature spells you cast have riot.
As long as War Cleric is equipped, it has fist strike and lifelink.
3/1
+1: Untap up to one target artifact you control. Put a brick counter on it.
-2: Mill four cards. Return an artifact card milled this way to your hand.
-6: For each artifact you control with a brick counter on it, you gain 2 life and draw a card.
-2: Mill four cards. Return an artifact card milled this way to your hand.
-6: For each artifact you control with a brick counter on it, you gain 2 life and draw a card.
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