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Reduce all combat damage dealt this turn by 1
''For dramatic, worldchanging magic you need thunder and lightning. But for a good day's work, you need the firm persistence of a good country drizzle.''
— Barnaby Older, gentleman magician
— Barnaby Older, gentleman magician
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Destroy all non land , non creature permanent's with converted mana equal to 

Equipped creature gets +1/+3.
Equip
or
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Equip
or
.Double the amount of counters on each creature you control.
Spell Swap


(


, return target spell you control to its owner's hand: You may cast this card without paying its mana cost.)
Spell Swap



(


, return target spell you control to its owner's hand: You may cast this card without paying its mana cost.)Necrosis (Whenever a creature dealt damage by this creature this turn dies, you may exile that creature. If you do, put a 2/2 black Zombie creature token with necrosis onto the battlefield.)
2/2
You may choose not to untap Royal Summoner during your untap step.
: Return target creature card from your graveyard onto the battlefield. It is a white Zombie in addition to its other types. Exile that creature if you lose control of Royal Summoner or if it becomes untapped.
: Return target creature card from your graveyard onto the battlefield. It is a white Zombie in addition to its other types. Exile that creature if you lose control of Royal Summoner or if it becomes untapped.Being a Sovereign has its advantages.
1/3
Creatures you control get +0/+3 until end of turn. If a creature you control has 1 power or less, it gets an additional +1/+0.
Bond – At the beginning of your end step, if an enchantment entered the battlefield this turn, you may return a creature from your graveyard to your hand.
5/5
Enchant creature
When Expanded Evolution enters the battlefield, put two +1/+1 counters on enchanted creature.
3G: Return Expanded Evolution to its owner's hand.
When Expanded Evolution enters the battlefield, put two +1/+1 counters on enchanted creature.
3G: Return Expanded Evolution to its owner's hand.
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
When Shambler of Remedies dies, you gain 2 life.
When Shambler of Remedies dies, you gain 2 life.
2/1
Tempting offer — Search your library for a card and put it into your hand. Each opponent may search their library for a card and put it onto their hand. For each opponent who searched a library this way, search your library for a card and put it into your hand. Then each player who searched a library this way shuffles it.
Pirouette deals 1 damage to target creature. If that creature is marked, Pirouette deals 4 damage to it instead. (A creature is marked if it was the target or another spell or ability this turn.)
Draw a card.
Draw a card.
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Whenever you cast your third spell in a turn, transform Plunge into Limbo.
Whenever you cast your third spell in a turn, transform Plunge into Limbo.
: Add
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: Exile the top three cards of your library. Until end of turn, you may play cards exiled this way.Copy target permanent spell you control three times. (The copies become tokens.)


