Random Cards
There are 122008 cards in Multiverse right now, including:
,
: Add 
to your mana pool.
As long as you control a Gorgon and you control a Thrull, Commoner Graves becomes a 2/2 black Zombie and gets "Whenever this becomes tapped, each player loses a life." (It is still a land. This effect last indefinately.)
0 comments

Fathom (At the beginning of your upkeep look at the top card of your library. If it's a land card you may reveal it then put it back on top of your library.)
Whenever you reveal a land card, put a +1/+1 counter on target creature you control.
Whenever you reveal a land card, put a +1/+1 counter on target creature you control.
1/1
Ecocide 3 (You may turn three face-up lands face down as you cast this spell. Face-down lands tap for
and can be turned face up at any time by sacrificing a face-up permanent.)
Rain of Cinders deals 5 damage to target creature or player. If you committed ecocide, instead deal 5 damage divided as you choose among any number of target creatures and/or players.
and can be turned face up at any time by sacrificing a face-up permanent.)
Rain of Cinders deals 5 damage to target creature or player. If you committed ecocide, instead deal 5 damage divided as you choose among any number of target creatures and/or players.
Boss (When Watch Dog of the Old Lords enters the battlefield, each opponent gets an insight counter. When Watch Dog of the Old Lords dies, each opponent gets three insight counters.)
Haste
Trample
Haste
Trample
5/5
Burning Villages deals 3 damage to target creature or player.
Flashback –

, Exile 3 other red cards from your graveyard.
Flashback –


, Exile 3 other red cards from your graveyard."Sorry I burnt down your village. Here's a burning brick."
Illus. robintran
Creatures you control get +2/+1 until end of turn.
"You mess with one of us, you mess with all of us!"
T: Add C to your mana pool.
GB, T: Bandits you control get +1/+1 until end of turn.
GB, T: Bandits you control get +1/+1 until end of turn.
Enchant fossil creature
Whenever enchanted creature deals combat damage to a player, you control that player's next non-fossil turn.
Whenever enchanted creature deals combat damage to a player, you control that player's next non-fossil turn.
Troll Grotto enters the battlefield tapped.
: Add
or
to your mana pool.


: Until end of turn, Troll Grotto becomes a 3/1 black and green Troll creature with indestructible. It's still a land.
: Add
or
to your mana pool.


: Until end of turn, Troll Grotto becomes a 3/1 black and green Troll creature with indestructible. It's still a land.Plastic Flower is all colors
Plastic Flower cannot be decomposed
Plastic Flower cannot be decomposed
+1: Target creature gains your choice of a +1/+1 counter or Trample until end of turn.
+0: Target creature loses a keyword ability of your choice until end of turn.
-5: You get an emblem with "At the beginning of your upkeep, put a +1/+1 counter on each creature you control."
+0: Target creature loses a keyword ability of your choice until end of turn.
-5: You get an emblem with "At the beginning of your upkeep, put a +1/+1 counter on each creature you control."
2
Sunhome – Camp Guard gets +1/+1 as long as you control a Desert.
1/2
As an additional cost to cast this spell, Expend X.
Target player draws X cards. They lose X life at the beginning of the next end step.
Target player draws X cards. They lose X life at the beginning of the next end step.
Deathtouch
This gets +1/+1 for each friendly face-down creature.
Friendly face-down creatures have deathtouch.
At each player's upkeep, exile a card from er graveyard. If a creature card is exiled this way, manifest the top card of your library.
Morph


This gets +1/+1 for each friendly face-down creature.
Friendly face-down creatures have deathtouch.
At each player's upkeep, exile a card from er graveyard. If a creature card is exiled this way, manifest the top card of your library.
Morph



2/2

