Random Cards
There are 123842 cards in Multiverse right now, including:
:Deal 1 damage to target creature or player.
When Bolir, Oracle of Toreft deals damage to a player, you may Dig 5.
2/2
+1: Until the end of your next turn, the next spell you cast can be cast as though it had flash.
+1: You may cast target instant or sorcery card from a graveyard this turn. If you do, exile it after it has resolved.
-7: You may choose an instant or sorcery you own from outside the game and cast it without paying its mana cost.
+1: You may cast target instant or sorcery card from a graveyard this turn. If you do, exile it after it has resolved.
-7: You may choose an instant or sorcery you own from outside the game and cast it without paying its mana cost.
2
At the start of each player's upkeep, put a -1/-1 counter on Phyrexian Dabbler.
Die now, Flay Later.
6/6
Temporal – At the beginning of your upkeep, put a time counter on Growing Monster. If it has five on more time counters on it, sacrifice it.
Growing Monster gets +1/+1 for each time counter on it.
Growing Monster gets +1/+1 for each time counter on it.
0/1
At the beginning of your upkeep, add X mana in any combination of colors to your mana pool, where X is your life total. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
Sandstone Grotto enters the battlefield tapped.
: add
to your mana pool.
: Target creature gains +2/+0 until the end of turn. Activate this only during combat.
: add
to your mana pool.
: Target creature gains +2/+0 until the end of turn. Activate this only during combat."As we fight against our Fate..."
Cumulative upkeep—Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
While Bolster Warden is equipped, enchanted or augmented, other creatures you control get +1/+0.
3/3
Whenever a player discards another card, add 
and lose 2 life.
Madness



and lose 2 life.
Madness



Without the will of their creator to lead them, the eternals awakened to the dread of their own existence.
5/3
You may cast Windblown Reaver without paying its mana cost if you control a permanent you don't own.
The first rat to flee the sinking ship is always exactly that: the first.
3/2
Draw a card, then discard your hand. For each card discarded in this way, add 

.


.Defender (This creature can't attack.)
0/4
Alliance — Whenever a creature enters the battlefield under your control, choose one that hasn’t been chosen this turn —
• Creatures target player controls gain trample until end of turn.
• Savage Alliance deals 2 damage to target creature.
• Savage Alliance deals 1 damage to each creature target opponent controls.
• Creatures target player controls gain trample until end of turn.
• Savage Alliance deals 2 damage to target creature.
• Savage Alliance deals 1 damage to each creature target opponent controls.
4/4
Whenever you cast your first instant or sorcery spell, untap up to one target Mountain and Forest you control.

: Target God gets +3/+3 and gains first strike until end of turn. Activate this ability only once each turn.

: Target God gets +3/+3 and gains first strike until end of turn. Activate this ability only once each turn.2/3
Cloggate, Sewer Hideout enters tapped.
: add

: Target creature with power 2 or less cannot be blocked this turn.
: add

: Target creature with power 2 or less cannot be blocked this turn.




last 2011-11-16 14:32:59 by Alex