Random Cards
There are 123258 cards in Multiverse right now, including:
Haste
As long as you control a black permanent, Warrior of the Scorching Sun gets +1/+1 and has intimidate.
As long as you control a green permanent, Warrior of the Scorching Sun gets +1/+1 and has trample.
As long as you control a black permanent, Warrior of the Scorching Sun gets +1/+1 and has intimidate.
As long as you control a green permanent, Warrior of the Scorching Sun gets +1/+1 and has trample.
2/2
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Imprint —
: Exile target creature card from your graveyard.
Kyonko gains all the keyword abilities of the card exiled this way.
Bend – When Kyonko would deal damage to a creature that would destroy it you may put a 1/1 White Female Creature Token into play under your opponents control.
: Exile target creature card from your graveyard.
Kyonko gains all the keyword abilities of the card exiled this way.
Bend – When Kyonko would deal damage to a creature that would destroy it you may put a 1/1 White Female Creature Token into play under your opponents control.
Illus. Norpfang
3/3
Spells and abilities adorned player controls can target creatures with hexproof and protection as though they didn't have those abilities.
Adorn
Adorn


,
: Assemble a Contraption on target creature with "Modified creature can't be blocked except by creatures with power greater than the number of Contraptions modifying it."2/2
: Target creature gains your choice of haste, first strike, trample, menace, or faze until end of turn. (Use power rather than toughness to determine whether lethal damage has been dealt to creatures marked with faze damage.)

: Target creature gets +1/+0 until end of turn.1/2
1/1
Put three -1/-1 counters on target attacking creature.
They expected arrows, this was much worse.
When Tomb Wisp enters the battlefield, put the top two cards of your library into your graveyard.
Unending
(At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)
Unending
(At the beginning of your next upkeep after this permanent was put into a graveyard from the battlefield, return it to the battlefield unless any player pays its Unending cost)1/2
Kicker 
(You may pay an additional 
as you cast this spell.)
Destroy target creature. If Terrible Fate was researched, that creature's controller loses life equal to its toughness.

(You may pay an additional 
as you cast this spell.)
Destroy target creature. If Terrible Fate was researched, that creature's controller loses life equal to its toughness.
Forest Marsh enters the battlefield tapped unless you have a card in your graveyard.
: Add
or
to your mana pool.
: Add
or
to your mana pool.
Illus. jonathanguzi
Vigilance
Whenever a creature you control attacks alone, it gets +1/+1 for each other creature you control.
Whenever a creature you control attacks alone, it gets +1/+1 for each other creature you control.
3/4
Unravel target creature. Draw a card, then discard a card.
Whenever you crank Sewage Filter, exile up to two target cards from a single graveyard.
Put a +1/+1 counter on target creature. It gets double strike until end of turn.
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)//Enchant creature//Enchantee has vulnerable. (When it's dealt damage, destroy it.)
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)//Enchant creature//Enchantee has vulnerable. (When it's dealt damage, destroy it.)

Creature – Female
