Random Cards
There are 123937 cards in Multiverse right now, including:
(Sky Temple isn't a spell, and it's affected by summoning sickness.)
Flying
: Add
to your mana pool.
Flying
: Add
to your mana pool.Despite modern advances, there are some ancient constructions far beyond any current artificer's skill.
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Shock deals 2 damage to target creature or player.
When Gravesoil Sharer enters the battlefield, as long as you control three or fewer lands, reveal the top five cards of your library. Target opponent puts those cards back in any order, then you draw a card.
: Add
or
to your mana pool.
: Add
or
to your mana pool.1/2
Bud (When this creature enters the battlefield, put a +1/+1 counter on target creature.)
0/1
When Direkon's Fortress enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
: Add
,
, or
.
: Remove a counter from target creature or player.
,
, Sacrifice Sedative Bottle: Target player loses all insight.Those who delve into the arcane fall all-too-easily to madness, and thick human blood serves to calm the frayed nerves of these inquisitive minds.
: Add one mana of any color to your mana pool if your devotion to that color is two or more.Destroy target enchantment
Globe-Spanning Village enters the battlefield tapped
: Add one mana of any color

: Create a 1/1 white and green Human creature token

: Populate
: Add one mana of any color

: Create a 1/1 white and green Human creature token

: PopulateTap target creature. Then, if that creature was a Pirate, draw two cards.
When Doomsday Cultist is destroyed, at the end of this turn, return target permanent with mana value X or less to the battlefield, where X is the number of creatures that have died this turn.
1/1
Untap target creature you control. It gets +X/+X until end of turn, where X is the number of tokens you control.
Kung Fu Fighting cost
less to cast, where X is equal to the combat damage dealt by creature you control this turn.
Combat damage dealt by creature you control is trippled.
less to cast, where X is equal to the combat damage dealt by creature you control this turn.
Combat damage dealt by creature you control is trippled.
Enchant creature
Whenever enchanted creature attacks or blocks, you may sacrifice a Food. If you do, enchanted creature gets +1/+1 and gains first strike, vigilance, and ward
until end of turn.
Whenever enchanted creature deals combat damage to a player, create a Food.
Whenever enchanted creature attacks or blocks, you may sacrifice a Food. If you do, enchanted creature gets +1/+1 and gains first strike, vigilance, and ward
until end of turn.
Whenever enchanted creature deals combat damage to a player, create a Food.
Destroy target Creature, that was dealt Damage this turn
