Random Cards
There are 122592 cards in Multiverse right now, including:
Haste
At the beginning of each players turn, that player may pay
or 2 life. If he or she does, the player gains control of Ogre Mercenary.
At the beginning of each players turn, that player may pay

or 2 life. If he or she does, the player gains control of Ogre Mercenary.3/3
Haste, intimidate
Whenever Tecksa Rend deals combat damage to a player, you may discard a card. If you do, draw a card.
Whenever you discard a card, Tecksa Rend deals 2 damage to each opponent unless that player discards a card that shares a type with the card you discarded.
Whenever Tecksa Rend deals combat damage to a player, you may discard a card. If you do, draw a card.
Whenever you discard a card, Tecksa Rend deals 2 damage to each opponent unless that player discards a card that shares a type with the card you discarded.
"Hand it over, nice and slow, or my boys here might get a mite twitchy."
3/2
Thallid Deepwood comes into play tapped.
: add
to your mana pool.
At the beginning of your upkeep, put a spore counter on Thallid Deepwood.
Remove three spore counters from Thallid Deepwood: put a 1/1 Saproling creature token into play.
: add
to your mana pool.
At the beginning of your upkeep, put a spore counter on Thallid Deepwood.
Remove three spore counters from Thallid Deepwood: put a 1/1 Saproling creature token into play.
Hexproof
Secluded Village enters the battlefield tapped.
: Add
or
to your mana pool.
Secluded Village enters the battlefield tapped.
: Add
or
to your mana pool.Morph 
(You may cast this face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
All Sliver creatures have reach. (They can block creatures with flying.)

(You may cast this face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
All Sliver creatures have reach. (They can block creatures with flying.)
2/2
Equipped creature has double strike and menace.
Equip
Equip

Return target creature card from your graveyard to your hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)+2 Up to one target plot can't be attacked until your next turn.
-10 Climax — Until your next turn, agents can't attack you or a plot you control unless their controller pays
for each of their agents that's attacking.
-10 Climax — Until your next turn, agents can't attack you or a plot you control unless their controller pays
for each of their agents that's attacking.5
Enchant artifact
Whenever enchanted artifact becomes tapped, you may pay
. When you do, put a +1/+1 counter on each creature you control with converted mana cost 3 or less.
Whenever enchanted artifact becomes tapped, you may pay

. When you do, put a +1/+1 counter on each creature you control with converted mana cost 3 or less.Flying (This creature can't be blocked except by creatures with flying or reach.)
2/2
When Fens Stalker enters the battlefield, destroy up to one target creature with a converted mana cost of two or less. That creature's controller loses 1 life.
The humans pointed their sticks and the bunyip as it idly swallowed the strongest and boldest amongst them and hungrily looked for a second serving.
4/6
Flash
When Batman, the Protector enters, target creature an opponent controls phases out. Tap that creature as it phases in.
Whenever a creature you control dies, you may pay
. If you do, return Batman from your graveyard to your hand.
When Batman, the Protector enters, target creature an opponent controls phases out. Tap that creature as it phases in.
Whenever a creature you control dies, you may pay
. If you do, return Batman from your graveyard to your hand.3/3
When Batman, Night's Essence enters, destroy any number of target creatures. For each creature destroyed this way, you and that creature's controller both lose 1 life.
"I am vengeance! I am the Night!"
7/5
Put a +1/+1 counter on target creature. It gets +2/+2 until end of turn.
Whenever a source you control deals non-combat damage to an opponent, create an X/X blue and Red Elemental creature token where X is equal to the damage dealt.
, Sacrifice X Elementals: Procan, the Tempestuous deals X damage to any target.
Sacrifice an Elemental: Return Procan to its owner's hand.
, Sacrifice X Elementals: Procan, the Tempestuous deals X damage to any target.
Sacrifice an Elemental: Return Procan to its owner's hand.
4/4
You may look at the top card of your library any time.
You may play Auras and Equipment from the top of your library.
The first time an Aura or Equipment becomes attached to Somirl, Loschrain Captain each turn you may pay
. If you do, deal 4 damage to target creature or planeswalker.
You may play Auras and Equipment from the top of your library.
The first time an Aura or Equipment becomes attached to Somirl, Loschrain Captain each turn you may pay
. If you do, deal 4 damage to target creature or planeswalker.4/4



last 2011-08-15 11:07:16 by DrugsForRobots