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Trample, Vigilance
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Prevent the next one damage to target creature or player.
(If Soothe leaves your hand or the stack for any reason, remove it from the game.)
(If Soothe leaves your hand or the stack for any reason, remove it from the game.)
Enchant Creature.
Enchanted creature can't attack or block.
Enchanted creature can't attack or block.
Whever you play a red spell, Firespitter gets +X/+0 where X is its power.

: Firespitter gets +1/+0 until end of turn.

: Firespitter gets +1/+0 until end of turn.0/1
Whenever a creature dies, exile it.
When Abyss of Aeons leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
When Abyss of Aeons leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Behind me was a passage so cramped that I could not stand upright in it; before me was an infinity of subterranean effulgence.
Any time an opponent is being rude or otherwise showing poor sportsmanship you may choose a permanent type and that player must sacrifice a non-token permanent of that type.
Good manners cost nothing.
Exile your hand.
Flash
When Glyphic Restraints enters the battlefield, tap target permanent. It doesn't untap during its controller's untap phase as long as Glyphic Restraints is on the battlefield.

, Sacrifice Glyphic Restraints: Glyphic Restraints deals 2 damage to target creature or player.
When Glyphic Restraints enters the battlefield, tap target permanent. It doesn't untap during its controller's untap phase as long as Glyphic Restraints is on the battlefield.

, Sacrifice Glyphic Restraints: Glyphic Restraints deals 2 damage to target creature or player.Whenever Corrupting Information's controller draws a card, they lose 2 life
Bestow
Bestow

~ costs
less to cast if you control two or more creatures of the same color.
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
less to cast if you control two or more creatures of the same color.
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Until end of turn, if a permanent you control would leave the battlefield, exile it until end of turn instead.
You can't lose life this turn.
You can't lose life this turn.
To achieve immortality you need to live not in the moment, but past it.
Target player reveals their hand. You choose an instant, sorcery, or legendary creature card from that player's hand. That player discards that card.
Witch of Iggwilv's Coven's base Power is equal to the number of Witches you control.
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Whenever a Goblin you control deals combat damage to an opponent create a 1/1 red Goblin creature token.
, Sacrifice a Goblin: Create two 1/1 red Goblin token creatures.
Sacrifice a Goblin: Return Maglubiyet, Mighty One to its owner's hand.
, Sacrifice a Goblin: Create two 1/1 red Goblin token creatures.
Sacrifice a Goblin: Return Maglubiyet, Mighty One to its owner's hand.
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Addendum — If you cast this spell during your main phase, create a 1/1 red and white Kangaroo Monk creature token with reach.
This spell deals damage equal to the number of creatures you control to target battle, creature or planeswalker.
This spell deals damage equal to the number of creatures you control to target battle, creature or planeswalker.



