Random Cards
There are 123785 cards in Multiverse right now, including:
Destroy target Equipment; if it was attached to a creature, tap that creature.
"Surrender your weapon or surrender your freedom"
Valurian Gate Guard.
Valurian Gate Guard.
Destroy all attacking creatures as long as you have more cards in your hand than all other opponents.
At the start of your upkeep, put a 2/2 black knight token creature, with haste, into play.
Whenever a creature you control is targeted, lose 2 life.
Whenever a creature you control is targeted, lose 2 life.
You don't have a maximum handsize.
At the end of each player's turn if all creatures on the battlefield are tapped you may draw two cards.
At the end of each player's turn if all creatures on the battlefield are tapped you may draw two cards.
2/2
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
*/*+1
Creatures your opponents control lose all abilities and become 1/1 until end of turn.
"You thought to stand against me? You are nothing."
At the beginning of your upkeep, put a 1/1 green Saproling creature token onto the battlefield.
Tap an artifact land or Forest you control: Target Saproling gets +1/+1 until end of turn.
Tap an artifact land or Forest you control: Target Saproling gets +1/+1 until end of turn.
3/3
Landscape target land. Destroy target enchantment. (Until end of turn, that becomes a basic land type that could produce mana of one of this cards colors.)
The people of Qel learnt long ago that while the land may change, the magic sticks.
Buyback 

(You may pay an additional 

as you cast this spell. If you do, put this card into your hand as it resolves.)
Choose two target creatures. Crowdscorching deals 4 damage to one of them at random.


(You may pay an additional 

as you cast this spell. If you do, put this card into your hand as it resolves.)
Choose two target creatures. Crowdscorching deals 4 damage to one of them at random.
When Charms Master enters the battlefield, you may put target artifact card from your graveyard on top of your library, then scry 2. (To scry 2, look at the top two cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.)
1/4
, Sacrifice Boros Rigger: Assemble an artifact. If an artifact assembled this way becomes a creature, it gets +2/+0 and gains flying until end of turn.2/2
Defender
Wasteland Guardian can attack as though it didn't have defender as long as you control a desert land.
Wasteland Guardian can attack as though it didn't have defender as long as you control a desert land.
Illus. czarnystefan
3/3
Return target permanent to its owner's hand.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Destroy all non-basic lands.
Destroy all non-basic lands.
When Map Thief dies, trailblaze 2.
2/1

last 2013-03-16 08:34:00 by Camruth