Random Cards
There are 123094 cards in Multiverse right now, including:
Enchant Creature
When enchanted creature dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types
When enchanted creature dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types
Flying
Whenever Spellbelcher Hellkite attacks, discard a card at random. Spellbelcher Hellkite deals damage equal to that card’s converted mana cost to defending player and each creature he or she controls.
Whenever Spellbelcher Hellkite attacks, discard a card at random. Spellbelcher Hellkite deals damage equal to that card’s converted mana cost to defending player and each creature he or she controls.
Magic burns brightest from a dragon's mouth.
4/4

Pride – As long as you control one or less nontoken creatures, you may cast Lux Deceiver any time you could cast an instant.
When Lux Deceiver enters the battlefield, tap target creature you don’t control. It does not untap during its controller’s next untap step.
Raptured –
, Exile Lux Deceiver from your graveyard: Tap target creature.
When Lux Deceiver enters the battlefield, tap target creature you don’t control. It does not untap during its controller’s next untap step.
Raptured –

, Exile Lux Deceiver from your graveyard: Tap target creature.1/2
When Telepathic Viashino enters the battlefield, target player mills three cards.
2/2
Equipped creature gets +0/+1 and spells and abilities targeting equipped creature cost an additional
.
Equip
.
Equip

Good against dust, better against morale.
Equipped creature gets +1/+1 for each creature you control.
Equip
Equip

(An Organization's
costs must be payed by creatures you control. Activate each of its abilities only as a sorcery and only once each turn.)

: Creatures you control get +1/+1 until end of turn.
Create a 1/1 white Soldier creature token.
costs must be payed by creatures you control. Activate each of its abilities only as a sorcery and only once each turn.)

: Creatures you control get +1/+1 until end of turn.
Create a 1/1 white Soldier creature token."Now, where do I put this one?"
—Lio, specimen collector
—Lio, specimen collector
1/3
When a player wins a duel while Growing Fury is on the battlefield, the creature instead gets two +1/+1 counters for winning.
Creature spells you cast have riot.
Creature spells you cast have riot.
Haste
Whenever you exile one or more cards, you may pay
. If you do, Starjockey Gunner deals 1 damage to target opponent.
Whenever you exile one or more cards, you may pay
. If you do, Starjockey Gunner deals 1 damage to target opponent.1/1
Counter target spell. You may untap X snow permanent you control, X being equal to that spell's mana value.
Don't really care tho
Whenever this creature attacks, target attacking creature must be blocked this combat if able.
2/3
+2: Target creature you control gets +3/+3 and gains vigilance until the beginning of your next upkeep.
-2: Distribute two +1/+1 counters among any number creatures you control.
-8: You gain an emblem with "At the beginning of your upkeep, target creature you control deals damage equal to its to power to target creature you don't control."
-2: Distribute two +1/+1 counters among any number creatures you control.
-8: You gain an emblem with "At the beginning of your upkeep, target creature you control deals damage equal to its to power to target creature you don't control."
6



last 2011-08-23 20:18:04 by dude1818