Random Cards

There are 123629 cards in Multiverse right now, including:

 U 
Artifact – Equipment
Equipped creature gets +2/+0 and damage dealt by it can't be prevented. Whenever equipped creature deals damage to a creature with indestructible, that creature loses indestructible until end of turn.
Equip {4}
from Metroid
0 comments
 C 
Creature – Elemental
Haste
When Flash Spark deals damage sacrifice it.
Illus. Ryan Kennedy
3/1
from Bound in Kherna
0 comments
 R 
Enchantment – Aura
Enchant creature
When enchanted creature dies, you may distribute X +1/+1 counters among up to X target creature's, where X is that creatures toughness. Return Scavenge the Remains to its owner's hand.
from Enemy Wedge Set
2 comments
last 2014-10-26 22:28:31 by Alex
 R 
Enchantment
You don't lose the game for having 0 or less life. When your life total is 0 or less, remove a nontoken creature you control from the game and gain life equal to its toughness, otherwise you lose the game.
At the beginning of your upkeep, Lich Transference deals damage equal to the power of the last creature card removed from the game in this way to target creature or player and you lose 1 life.
from Verdia
0 comments
 M 
Legendary Creature – Avatar
Double-strike
Hwet, Force of Creation gets +1/+1 for each artifact you control.
At the beginning of your upkeep, put X 1/1 white Shabti Soldier artifact creature tokens onto the battlefield, where X is Hwet's power.
1/1
from Al Weh'jed 2.0
0 comments
 U 
Enchantment
Creatures with flying can't block creatures without flying.
{1}{u}: Target creature gains flying until end of turn.
from Mechanics Playground
0 comments
 R 
Creature – Human Beserker
First strike
Brawler of the Sandy Fist gets +X/+0 where X is the number of Deserts you control.
Illus. RuanJia
2/1
from Wastes of Kranjara
0 comments
 U 
Enchantment
{t}: Target opponent untaps an attacking creature they controls and removes it from combat, then chant (Your enchantments can enhance this effect. Copy this effect for each enchantment you tap in response.).
Those who attempted to pass through the Sindarin realm became bewildered as if lost in an impossible maze of trees.
Illus. Mukesh Singh
from Silmarillion: The Love of Lúthien
0 comments
 C 
Instant
Until end of turn, exile target creature from the battlefield or a creature card from a graveyard. (It returns to the zone it was exiled from under its owner’s control.)
"I'm not afraid anymore."
from The Sixth Color
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 C 
Sorcery
Create three 1/1 red Rebel creature tokens. They gain haste until end of turn.
from [Tribute] Arnath
1 comment
2017-11-29 13:49:34 by SecretInfiltrator
 C 
Sorcery
Play a prank on target opponent, if they fall for it, Practical Joke shocks them
from [NONCANON] My Random Shit
0 comments
 U 
Creature – Sliver
Whenever a Sliver creature you control deals combat damage to a player, scry 1. If you’re pledged to blue, draw a card instead. (You’re pledged to blue as long as Island is the most common land type among lands you control.)
2/2
from Clash on Beledin
0 comments
 U 
Creature
Trio{t}, Collaborate two creatures: Target creature gains lifelink until end of turn. (To collaborate, tap that many untapped permanents you control of the given type.)

Whenever an ability you activate is collaborated, you gain 1 life.
2/2
from Liyahu
0 comments
 T 
Colour indicator R Token Creature – Kobold
0/1
from Greyhawk Adventures
0 comments
 C 
Creature – Faerie Nephilim Nomad
Flying
Wander (As a sorcery, you may exile this from your hand. Later, from exile, you may choose one below and/or cast this card.)
- {w}: Tap target creature and put a stun counter on it.
- {b}: Put two -1/-1 counters on target creature.
1/1
from balarggy
0 comments

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