Random Cards
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Destroy target creature with flying.
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+1 Each player puts a card from his or her hand on the bottom of his or her library.
-2 Until end of turn, whenever a player casts a spell, that player draws a card.
-8 Target player puts his or her hand and all permanents he or she owns on the bottom of his or her library.
-2 Until end of turn, whenever a player casts a spell, that player draws a card.
-8 Target player puts his or her hand and all permanents he or she owns on the bottom of his or her library.
4
Flying
When Flight Contraption enters the battlefield, draw a card.
When Flight Contraption enters the battlefield, draw a card.
Some mages from Zelandar put their magics to more technological uses.
1/1
Whenever a creature comes into play, if Numakie was in your graveyard, return it to the battlefield.
Whenever a creature you control attacks, put a 0/1 red viewer token into play tapped and attacking.
Whenever a creature you control attacks, put a 0/1 red viewer token into play tapped and attacking.
Legacy (As this creature enters the battlefield,you may choose an exiled card you control. It becomes this creature's onus. A card can't an onus more than once at a time.)
As long as Proud Private's onus is a white creature, it gets +1/+1.
As long as Proud Private's onus is a white creature, it gets +1/+1.
1/1
Reach, Hexproof
1/2
: Add
to your mana pool.
Illus. NathanParkArt
1/1
(
: Add
or
to your mana pool.)
As Shrine Ruins enters the battlefield, you may reveal a red card and a white card in your hand. If you don’t, Shrine Ruins enters the battlefield tapped.
: Add
or
to your mana pool.)
As Shrine Ruins enters the battlefield, you may reveal a red card and a white card in your hand. If you don’t, Shrine Ruins enters the battlefield tapped.
As an additional cost to cast Scars of Madness pay 3 life.
Put two +1/+1 counters on target creature you control.
Put two +1/+1 counters on target creature you control.
When you cast Philosophical Spectator, choose one —
• Tap target creature. It doesn’t untap during its controller’s next untap step.
• Draw a card.
• Tap target creature. It doesn’t untap during its controller’s next untap step.
• Draw a card.
Commonly summoned as guards, these beholderkin would rather be left alone to ponder questions of importance than fight.
3/3
At the beginning of combat on your turn, target creature you control gains flying and deathtouch until end of turn.

Whenever you activate a loyalty ability of a planeswalker you control, you may remove a loyalty counter from them. If you do, you may activate an additional loyalty ability of theirs you haven't activated this turn.
0: Scry 1. Draw a card, then discard a card.
-2: You may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead.
-2: Ral, Intense Inventor deals 2 damage to any target.
0: Scry 1. Draw a card, then discard a card.
-2: You may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead.
-2: Ral, Intense Inventor deals 2 damage to any target.
6
[I] Each player creates a 2/2 Citizen creature token that’s all colors.
[II][IV] Destroy target creature.
[III] Create a 2/2 white and blue Detective creature token, then investigate.
[V]: Exile this Saga, then return it to the battlefield transformed under your control.
[II][IV] Destroy target creature.
[III] Create a 2/2 white and blue Detective creature token, then investigate.
[V]: Exile this Saga, then return it to the battlefield transformed under your control.
[I] Collect evidence 4 any number of times. Create that many 0/1 green Plant creature tokens.
[III] Put two +1/+1 counters and a deathtouch counter on each Plant you control.
[IV] Tap target creature an opponent controls. Put a stun counter on it.
[V] Exile target tapped creature an opponent controls.
[III] Put two +1/+1 counters and a deathtouch counter on each Plant you control.
[IV] Tap target creature an opponent controls. Put a stun counter on it.
[V] Exile target tapped creature an opponent controls.
Exile target card from a graveyard. If a creature card is exiled this way, create a 2/2 black Zombie creature token with decayed.



Enchantment – Saga