Random Cards
There are 121484 cards in Multiverse right now, including:
Counter target non-creature spell or target creature spell with a “when this creature enters the battlefield” ability.
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: Add
to your mana pool.
: Add
to your mana pool. Activate this ability only if you control an Swamp.
: Add
to your mana pool. Activate this ability only if you control a Island.To wash away the filth and misery.
Automech Foundry enters the battlefield with 2 usage counters.
Reconstruct 1 (At the end of your turn, put 1 charge counters on Automech Foundry.)
Remove 2 usage counters from Automech Foundry : Create a white 2/2 Automech token.
Reconstruct 1 (At the end of your turn, put 1 charge counters on Automech Foundry.)
Remove 2 usage counters from Automech Foundry : Create a white 2/2 Automech token.
Whenever Bill deals combat damage to a player, you control that player's next turn.
Prevent all damage that would be dealt by Bill to players with no cards in their hand.
Prevent all damage that would be dealt by Bill to players with no cards in their hand.
2/2
Menace
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
3/2
[When this creature enters the battlefield] put a +1/+1 token on target creature.
1/1

When this creature dies, create a 2/2 red dragon creature token with flying and "
: This creature gets +1/+0 until end of turn.
: This creature gets +1/+0 until end of turn.0/2
Flash, Flying
When Blitztwister enters the battlefield, discard each card in your hand. Then, draw those many cards.
When Blitztwister enters the battlefield, discard each card in your hand. Then, draw those many cards.
The embodiment of The Eternal Storm.
4/3
: Surly Stag gets +0/+1 until end of turn.Browningwood Stags are so stubborn they'll send Death itself home frustrated.
1/1
Vigilance

: Robilar's Cohort gains your choice of First Strike or Deathtouch until end of turn.

: Robilar's Cohort gains your choice of First Strike or Deathtouch until end of turn.2/3
Creature you control have foretell ninjutsu. (Creature have "During your turn, you may pay
and exile this card from your hand face down. You may return an unblocked attacker you control to your hand and pay this card mana cost and put it onto the battlefield from exile tapped and attacking".)
and exile this card from your hand face down. You may return an unblocked attacker you control to your hand and pay this card mana cost and put it onto the battlefield from exile tapped and attacking".)Kicker 
When Vivien, Arcbow Summoner enters the battlefield, if it was kicked, search your library for up to X creature cards with total mana value X or less, reveal them, then put them into your hand.
+2: Until end of turn, creatures you control gain "
: Add
."
-X: You may put any number of creature cards with total mana value X or less from your hand onto the battlefield. You gain X life.

When Vivien, Arcbow Summoner enters the battlefield, if it was kicked, search your library for up to X creature cards with total mana value X or less, reveal them, then put them into your hand.
+2: Until end of turn, creatures you control gain "
: Add
."
-X: You may put any number of creature cards with total mana value X or less from your hand onto the battlefield. You gain X life.
3
Whenever a Merfolk enters under your Control, draw a Card
You have no Maximum Hand Size
: X target Creatures get +1/+2 until end of turn,Where X is the number of cards in your Hand
: Target Creature gets +2/+X until end of turn, Where X is the number of cards in your Hand
At the end of combat on your turn, if no creatures attacked this turn, Search your Library for a merfolk Card and put it in your hand. then shuffle your Library
You have no Maximum Hand Size
: X target Creatures get +1/+2 until end of turn,Where X is the number of cards in your Hand
: Target Creature gets +2/+X until end of turn, Where X is the number of cards in your Hand
At the end of combat on your turn, if no creatures attacked this turn, Search your Library for a merfolk Card and put it in your hand. then shuffle your Library
4/7
Choose and discard a card from hand. If you do, draw two cards. If the chosen card is an Instant card, Sorcery card, or card with an Omen, Theorize it instead of discarding it. (Exile the Theorized card. Whenever you cast another Instant or Sorcery spell, you may cast Instant and Sorceries spells from Theorized cards you own, and those spells cost
less to cast)
less to cast)

