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When Marauding Necromancer enters the battlefield, put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost. If Marauding Necromancer would go into the graveyard from anywhere, exile it instead.
First Strike
First Strike
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Mental Sear deals 6 damage to target opponent unless that player discards three cards.
Ferocious — When Wildsoul Hunter attacks, if you control a creature with power 4 or greater, it gets +2/+2 until end of turn.
2/2
As an additional cost to cast Sharku's Summons, sacrifice a creature.
Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library.Void Claws deals 3 damage to target creature.
Forsaken — If you control fewer creatures than each opponent, Void Claws deals 4 damage to that creature instead.
Forsaken — If you control fewer creatures than each opponent, Void Claws deals 4 damage to that creature instead.
When ~ enters the battlefield draw a card.
If you control a creature named ~ you may cast this card without paying its mana cost.
If you control a creature named ~ you may cast this card without paying its mana cost.
1/1
Brandish 1 (reveal 1 non-creature spell from your hand)
Tap target creature.
Tap target creature.1/1
When Goblin-Go Lorekeeper attacks, if you have six or more instants or sorceries in your graveyard you may cast one of them. Exile all spells cast this way.
2/3
Flying
Blue spells cost
more to cast.
Black spells cost
more to cast.
Red spells cost
more to cast.
Green spells cost
more to cast.
Blue spells cost
more to cast.
Black spells cost
more to cast.
Red spells cost
more to cast.
Green spells cost
more to cast.
Illus. Carlos Quevedo
4/4
Accomplice (You can have two commanders if both have accomplice and their color identities don't overlap.)
Whenever a non-token creature dies, create a treasure token.
Sacrifice a treasure token: Target creature may crew a vehicle as though it's power were 1 greater.
Whenever a non-token creature dies, create a treasure token.
Sacrifice a treasure token: Target creature may crew a vehicle as though it's power were 1 greater.
3/3
Legendary Equip 2
Equipped creature deals combat damage as though it were Olbaid Le, the Sparkblade.
Sacrifice two treasure tokens: Attach Olbaid Le to an artifact creature you control.
Equipped creature has Vigilance and "Sacrifice a treasure token: Regenerate."
Equipped creature deals combat damage as though it were Olbaid Le, the Sparkblade.
Sacrifice two treasure tokens: Attach Olbaid Le to an artifact creature you control.
Equipped creature has Vigilance and "Sacrifice a treasure token: Regenerate."
Menace (This creature can't be blocked except by two or more creatures.)
Whenever you cast a spell with mana value 5, put three +1/+1 counters on Violence Inititator.
Whenever you cast a spell with mana value 5, put three +1/+1 counters on Violence Inititator.
2/2
~ enters the battlefield tapped.
, Pay 1 life, Discard your hand, Sacrifice ~: Add three manas of any single color into your mana pool. Requires priority.
Echo
, Pay 1 life, Discard your hand, Sacrifice ~: Add three manas of any single color into your mana pool. Requires priority.Echo




