Random Cards
There are 123788 cards in Multiverse right now, including:
Flying, haste
1/1
Discard your hand, then draw cards equal to the number of cards you discarded plus one.
Technically speaking, it's not wasteful if you were never going to use it in the first place.


: Each player may return a creature card from his or her graveyard to his or her hand. Each player who doesn't return a card this way loses 1 life.
: Untap target land you control.1/2
Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone.
Double strike
Capitalist — When Freefighter Matron enters the battlefield, if mana from an artifact source was spent to cast it, you may return target nonartifact creature card with converted mana cost 1 or less from your graveyard to the battlefield.
Capitalist — When Freefighter Matron enters the battlefield, if mana from an artifact source was spent to cast it, you may return target nonartifact creature card with converted mana cost 1 or less from your graveyard to the battlefield.
2/2
Equipped creature gets +4/+0.

: Equipped creature gains first strike until end of turn.
Bloodied — At the beginning of your end step, if the equipped creature dealt damage to a player this turn, destroy target land.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)

: Equipped creature gains first strike until end of turn.
Bloodied — At the beginning of your end step, if the equipped creature dealt damage to a player this turn, destroy target land.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)Affinity for Forests (This cost
less to cast for each permanent of that type you control.)
Create X 1/1 white Soldier creature tokens.
less to cast for each permanent of that type you control.)
Create X 1/1 white Soldier creature tokens.
When Scorching Precipice enters the battlefield, you lose 2 life.
: Add
to your mana pool. If you cycled or discarded a card this turn, add 
to your mana pool instead.
: Add
to your mana pool. If you cycled or discarded a card this turn, add 
to your mana pool instead.Trample
Wander (Whenever Errant Adventurer attacks, if it doesn’t have a +1/+1 counter on it, you may put one on it and put a land from your hand onto the battlefield.)
Wander (Whenever Errant Adventurer attacks, if it doesn’t have a +1/+1 counter on it, you may put one on it and put a land from your hand onto the battlefield.)
4/3
This spell can’t be countered.
Protection from blue and from black
Protection from blue and from black
Ineffable and incorruptible.
Illus. Kurtis Dawe
3/3
Return target artifact creature from your graveyard to the battlefield. Then, gain life equal to its toughness.

,
: Tap target creature.
: target creature you control gain hexproof until end of turn.3/2
Flying
Whenever Graced Golden Eagle becomes enchanted, you may return up to one Aura from your graveyard to your hand.
Whenever Graced Golden Eagle becomes enchanted, you may return up to one Aura from your graveyard to your hand.
"And you shot the bird, why?" -Elder Dresken to Communications Prospector Eustass Hastil
2/3
Enchant artifact
Whenever the enchanted artifact becomes tapped choose 1-
• Deal 1 damage to target creature or planeswalker and you gain 1 life
•until end of turn, target Equipment you control has "Equipped creature has haste and vigilance"
Whenever the enchanted artifact becomes tapped choose 1-
• Deal 1 damage to target creature or planeswalker and you gain 1 life
•until end of turn, target Equipment you control has "Equipped creature has haste and vigilance"




last 2011-07-12 15:26:39 by Alex