Random Cards
There are 122768 cards in Multiverse right now, including:
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Defender (This creature can't attack.)
0/4
Mill three cards. Then return up to three land cards from your graveyard to your hand.
Return target creature to its owner's hand.
Destine
(When you scry this card, you may cast it for its destine cost instead of putting it on the top or bottom of your library.)
Destine
(When you scry this card, you may cast it for its destine cost instead of putting it on the top or bottom of your library.)Destroy target artifact or enchantment. If it's attached to another permanent, instead exile that artifact or enchantment and destroy the permanent it's attached to.
,
: Reveal the top card of your library. If a nonsnow card was revealed this way, each player who controls a snow permanent loses 1 life. Then, you may put that card on the bottom of your library.+1: Until your next turn, counter all spells or abilities that would deal damage to Sanatona.
0: Return target red or green permanent to it's owners hand.
-6: Each player that controls two or more red and/or green permanents skips their next turn.
0: Return target red or green permanent to it's owners hand.
-6: Each player that controls two or more red and/or green permanents skips their next turn.
2
+1: Whenever a Shiftrr enters the battlefield under your control this turn, tap up to one target damaged creature.
0: Return target Shiftrr creature card with converted mana cost 3 or less from your graveyard to the battlefield. It gains Defender until end of turn.
-3: Create a legendary 4/4 Wall creature token named Morwil's Waking Wall that is all colors.
0: Return target Shiftrr creature card with converted mana cost 3 or less from your graveyard to the battlefield. It gains Defender until end of turn.
-3: Create a legendary 4/4 Wall creature token named Morwil's Waking Wall that is all colors.
3
Flying
When Angel of Mirrors enters the battlefield, target token loses all abilities and becomes a 4/4 white and blue Angel creature with flying.
When Angel of Mirrors enters the battlefield, target token loses all abilities and becomes a 4/4 white and blue Angel creature with flying.
4/4
Alpha Snake and other Snakes you control have Flash and cannot be countered
Whenever Alpha Snake or another Snake enters the battlefield under your control, Alpha Snake deals 1 damage to any target
Whenever Alpha Snake or another Snake enters the battlefield under your control, Alpha Snake deals 1 damage to any target
2/3
You are on the black team. (You can’t change teams.)
Players on your team can't win or lose the game unless you are the only player on your team.
Creatures your opponents control have Turmoil.
Players on your team can't win or lose the game unless you are the only player on your team.
Creatures your opponents control have Turmoil.
4/4
Spirit guide (When this creature dies, if it's not merged, put it under target creature you own. It gains all abilities from under it. )
: Add an amount of
equal to this creature's power.
: Add an amount of
equal to this creature's power.1/2
Imprint – Whenever you cast an instant or sorcery spell, exile that card as it resolves.
When Learned Loxodon dies, shuffle all cards exiled with it into their owners' libraries.
When Learned Loxodon dies, shuffle all cards exiled with it into their owners' libraries.
An elephant never forgets.
3/4
Enchant creature
Enchanted creature gets +1/+1 for each card in your hand and has Whirlpool
– 12 (When this creature leaves the battlefield, you may pay
. If you do, target creature with mana value 12 or less leaves the same way.).
Enchanted creature gets +1/+1 for each card in your hand and has Whirlpool
– 12 (When this creature leaves the battlefield, you may pay
. If you do, target creature with mana value 12 or less leaves the same way.).




