Random Cards
There are 121544 cards in Multiverse right now, including:
(
: Add
to your mana pool.)
At the beginning of your upkeep, Unstable Lavafalls deals 2 damage to target creature or player, then you sacrifice a Mountain.
: Add
to your mana pool.)At the beginning of your upkeep, Unstable Lavafalls deals 2 damage to target creature or player, then you sacrifice a Mountain.
Enchant Creature
Enchanted creature gets +2/+1 and has Shadow (This creature can only block or be blocked by other creatures with shadow.).
Enchanted creature gets +2/+1 and has Shadow (This creature can only block or be blocked by other creatures with shadow.).
Flying
When Flamestrike Phoenix enters the battlefield, it deals 3 damage to target creature or player.
At the start of your upkeep, if Flamestrike Phoenix is in your graveyard, you may pay

to return it to your hand.
When Flamestrike Phoenix enters the battlefield, it deals 3 damage to target creature or player.
At the start of your upkeep, if Flamestrike Phoenix is in your graveyard, you may pay


to return it to your hand.3/3
If you would draw a card, you may instead choose one — You gain 4 life; or each opponent loses 4 life; or Obstinance deals 4 damage to target creature; or shuffle up to four target cards from graveyards into their owner's libraries.
4/4
suit Up (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.)
Whenever Mob Brain Driller deals damage to a player, if its equipped, that player reveals his or her hand. You choose a nonland card from it. That player discards that card.
Whenever Mob Brain Driller deals damage to a player, if its equipped, that player reveals his or her hand. You choose a nonland card from it. That player discards that card.
2/2
Deathtouch


: Return target creature in a graveyard to the battlefield under your control. It gains haste. Sacrifice it at the beginning of the next end step.


, Exile Soul of Grixis from your graveyard: Return target creature in a graveyard to the battlefield under your control. It gains haste. Sacrifice it at the beginning of the next end step.


: Return target creature in a graveyard to the battlefield under your control. It gains haste. Sacrifice it at the beginning of the next end step.


, Exile Soul of Grixis from your graveyard: Return target creature in a graveyard to the battlefield under your control. It gains haste. Sacrifice it at the beginning of the next end step.6/6
Gain control of target creature until end of turn. Untap that creature and put a +1/+1 counter on it. It gains haste until end of turn
"She's about to throw a temper-tantrum."
Flying, hexproof
When Allseer Sphinx enters the battlefield, exile all cards from your library, then shuffle any number of target face-up exiled cards into your library.
When Allseer Sphinx enters the battlefield, exile all cards from your library, then shuffle any number of target face-up exiled cards into your library.
5/7
Enchant creature
Enchanted creature gets +1/+1.
Constellation — Whenever Glimmer of Hope or another enchantment enters the battlefield under your control, enchanted creature gets +1/+1 until end of turn.
Enchanted creature gets +1/+1.
Constellation — Whenever Glimmer of Hope or another enchantment enters the battlefield under your control, enchanted creature gets +1/+1 until end of turn.
Whenever you lose life for the first time each turn, put a +1/+1 counter on Necroplasmic Funnel.
The process of entropic animancy places a constant strain on the Material Plane.
Illus. Dmitry Desyatov
1/1
Shuffle both graveyards into their owners' decks.
Choose one —
• Search your library for an Equipment card, reveal it and put it into your hand, then shuffle your library.
• Put an Equipment card from your hand onto the battlefield.
• Search your library for an Equipment card, reveal it and put it into your hand, then shuffle your library.
• Put an Equipment card from your hand onto the battlefield.
At the beginning of your end step, draw a card for each player who controls a creature with no abilities.
: Target creature loses all abilities until end of turn.
: Target creature loses all abilities until end of turn.3/3
Target opponent reveals their hand, then you and that player each choose a nonland card from it. Flip a coin. If you win, that player discards the card you chose; otherwise, they discard the card they chose.




last 2010-12-09 19:00:15 by Veredictum