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Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
Whenever a creature becomes tapped, you may attach Binding Chains to that creature.
Enchanted creature doesn’t untap during its controller’s untap step.
Whenever a creature becomes tapped, you may attach Binding Chains to that creature.
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For Rest enters the battlefield untapped.
As Unstable Terrain enters the battlefield choose a land type, Unstable Terrain is a land of the chosen type except that it gains "
: Unstable Terrain becomes the basic land type of your choice. Any player may activate this ability. Play this ability only in the upkeep phase."
: Unstable Terrain becomes the basic land type of your choice. Any player may activate this ability. Play this ability only in the upkeep phase."Enchant Creature
When Enhanced Mind enters the battlefield draw a card.
Switch Enchanted creatures power and toughness.
When Enhanced Mind enters the battlefield draw a card.
Switch Enchanted creatures power and toughness.
"Sometimes a pen is a far more dangerous weapon then a sword."
Whenever a player casts an artifact spell, you may gain 1 life.
The heart of a golem gives life to more than just the iron husk around it.
Encore — If you've cast another instant or sorcery spell this turn, you may cast Banish into the Sun as though it had flash.
Return target creature to its owner's hand. Banish into the Sun deals damage to that player equal to that creature's power.
Return target creature to its owner's hand. Banish into the Sun deals damage to that player equal to that creature's power.
Champion a Human
Haste
When Constructed Playable dies, it deals 2 damage to target player.
Haste
When Constructed Playable dies, it deals 2 damage to target player.
3/1
Illus. Naiiade
: Target creature gets -1/-1 until end of turn.
Whenever a creature is exiled; you may untap Leonin Necromancer.
1/1
Whenever a creature that was dealt combat damage this turn dies, you may exile it.
Whenever Urzul, Valhalla's Keeper attacks, return target creature exiled by Urzul to the battlefield under your control.
Whenever Urzul, Valhalla's Keeper attacks, return target creature exiled by Urzul to the battlefield under your control.
4/4
(This cards effect is a +1 effect for Urza, Academy Headmaster. Replace the marked phrases with that planeswalker's name.)
During target opponent's next turn, creatures that player controls attack you if able.
During target opponent's next turn, creatures that player controls attack you if able.
Enchant creature
You control enchanted creature.
Enchanted creature gains Unbound (This permanent untaps during each player's untap step.).
You control enchanted creature.
Enchanted creature gains Unbound (This permanent untaps during each player's untap step.).
Equip Evil 

Equipped Evil gets +2/+0 and gains Intimidate and Haste


Equipped Evil gets +2/+0 and gains Intimidate and Haste
Ka’s toughness is equal to the number of bears you control.
Other Bears you control gain Slam 2
: Add
for each Bear you control.
At the beginning of your upkeep, if you control a creature with mana value one or less, create a 2/2 green Bear creature token.
Other Bears you control gain Slam 2
: Add
for each Bear you control.
At the beginning of your upkeep, if you control a creature with mana value one or less, create a 2/2 green Bear creature token.
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