Random Cards
There are 123784 cards in Multiverse right now, including:
Hexproof
Whenever you cast a spell, Adama is unblockable until end of turn.
Whenever you cast a spell, Adama is unblockable until end of turn.
2/3
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:Put a -1/-1 counter on Lumbering Vengeance, then if Lumbering Vengeance has less power than target player has lands in their graveyard, that player must sacrifice 5 artifacts.5/4
Bond of Hiearchy enters the battlefield with a colored ion counter on it.
As long as Bond of Hiearchy has a blue ion counter on it, creatures you control gain flying.
As long as Bond of Hiearchy has a black ion counter on it, creatures you control gain lifelink.
As long as Bond of Hiearchy has a blue ion counter on it, creatures you control gain flying.
As long as Bond of Hiearchy has a black ion counter on it, creatures you control gain lifelink.
At the beginning of your upkeep, exile the top card of your library, then each opponent sacrifices two permanents that share a card type with that card.
7/6
Lurk (As long as this creature is untapped, your opponents can’t target it.)
Deathtouch, menace
Deathtouch, menace
The evil things that Melkor had perverted walked abroad, and the dark and slumbering woods were haunted by monsters and shapes of dread.
Illus. Satoru Wada
5/4
Parley — When Charming Scallywag enters the battlefield, each player reveals the top card of their library. For each nonland card revealed this way, you create a colorless Treasure artifact token with "
, Sacrifice this artifact: Add one mana of any colour". Then each player draws a card.
, Sacrifice this artifact: Add one mana of any colour". Then each player draws a card.3/1
When U Black Vagabond enters the battlefield, create a Ruin token.
Whenever you sacrifice a Ruin, put a +1/+1 token on U Black Vagabond.
Whenever U Black Vagabond becomes blocked, each creature blocking it gets -X/-X until end of turn where X is the number of +1/+1 tokens on U Black Vagabond.
Whenever you sacrifice a Ruin, put a +1/+1 token on U Black Vagabond.
Whenever U Black Vagabond becomes blocked, each creature blocking it gets -X/-X until end of turn where X is the number of +1/+1 tokens on U Black Vagabond.
1/4
Potential – As you cast Snordrak, choose a number and write it into the blank.
Trample
X is _______ at all times. (If this card has a blank, X is 0.)
Trample
X is _______ at all times. (If this card has a blank, X is 0.)
X+1/X+1
: Add
.
, Exile two cards from your graveyard: Add one mana of any color.1/2
Adventureback (Cast this spell only from your graveyard. Then exile it.)
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Brutality (Whenever one or more nonland permanent cards enter your graveyard, this creature gets +1/+1 until end of turn.)
When Moria’s Thrall dies, draw a card.
When Moria’s Thrall dies, draw a card.
2/3
Dull- Put a +1/+1 counter on another target creature you control that has no +1/+1 counters (When this creature deals combat damage to a player, tap target creature controlled by that player and put a stun counter on it unless that player has you Put a +1/+1 counter on another target creature you control that has no +1/+1 counters instead.)
1/1
Undergrowth — Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
0/4
Defender, soft (Creatures blocked by this creature deal excess combat damage to you).
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step.
When this dies, you may return it to yor hand from your graveyard at the beginning of the next end step.
0/3
Castle (Use Encastle to put fortify counters on this Castle. The number of fortify counters determines the effect)
3 – Red creatures you control get +1/+1
7 –
: Add 
9 –
,
: Red creatures you control get Haste and Trample until end of turn
3 – Red creatures you control get +1/+1
7 –
: Add 
9 –

,
: Red creatures you control get Haste and Trample until end of turn



