Random Cards
There are 123158 cards in Multiverse right now, including:
Target creature gets -2/-0 until end of turn.
Untap target creature.
Untap target creature.
Art: TMNT
Flying

: Spellscale Drake gains shroud until end of turn.

: Spellscale Drake gains shroud until end of turn.3/3
Discuss ideas and scheduling of upcoming challenges.
(Previously announcements of challenges.)
(Previously announcements of challenges.)
+1: Direkon, the Dark Liege deals 2 damage to any target and you gain 2 life.
-2: Put a +1/+1 creature on target creature you control. That creature fights another target creature.
-6: You get an emblem with "Creatures you control get +1/+0 and have first strike and flanking."
-2: Put a +1/+1 creature on target creature you control. That creature fights another target creature.
-6: You get an emblem with "Creatures you control get +1/+0 and have first strike and flanking."
4

: Rishin Battlemage deals 2 damage to target creature.

: Target player loses 2 life.2/2
Creatures you control are indestructible and can block any number of creatures this turn.
Flying
Opponents casting nonwhite, nonblack spells is against the law.
Interdict — At the beginning of your upkeep, if a player has broken the law since your last turn, each opponent loses 1 life and you gain life equal to the life lost this way.
Opponents casting nonwhite, nonblack spells is against the law.
Interdict — At the beginning of your upkeep, if a player has broken the law since your last turn, each opponent loses 1 life and you gain life equal to the life lost this way.
2/3
Hivemind (When this card enters the battlefield you may look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.)
2/1
At the beginning of your upkeep, for each permanent with Echo you control, you may choose to pay its Echo cost. (You may pay its Echo cost even if the permanent did not enter the battlefield since the beginning of your last upkeep. If you choose not to pay its Echo cost, it is not sacrificed.)
4/3
[When this creature enters the battlefield] put a +1/+1 token on target creature.
1/1

: Target colorless creature gains +1/+0 and flying until end of turn.3/3
+1: Until your next turn, counter all spells or abilities that would deal damage to Sanatona.
0: Return target red or green permanent to it's owners hand.
-6: Each player that controls two or more red and/or green permanents skips their next turn.
0: Return target red or green permanent to it's owners hand.
-6: Each player that controls two or more red and/or green permanents skips their next turn.
2
Maestro 
(Whenever this creature becomes the target of a spell or ability, if it's not a Maestro, you may pay 
. If you do, put a +1/+1 on it and it becomes a Maestro.)
Whenever Bare-Knuckle Pugilist or another creature you control becomes a Maestro, Bare-Knuckle Pugilist deals 2 damage to any target.

(Whenever this creature becomes the target of a spell or ability, if it's not a Maestro, you may pay 
. If you do, put a +1/+1 on it and it becomes a Maestro.)
Whenever Bare-Knuckle Pugilist or another creature you control becomes a Maestro, Bare-Knuckle Pugilist deals 2 damage to any target.
2/1
At the beginning of your upkeep, lose 2 life for each of black uncommon impure cleric's colors.
Impure
(If black uncommon impure cleric isn't Impure, it becomes Impure. Put a +1/+1 counter on it and it becomes white in addition to its other colors.)
Impure
(If black uncommon impure cleric isn't Impure, it becomes Impure. Put a +1/+1 counter on it and it becomes white in addition to its other colors.)2/2


last 2011-09-14 05:13:08 by jmgariepy