Random Cards
There are 122121 cards in Multiverse right now, including:
Reveal the top four cards of target player's library. Put any creature cards revealed on the bottom of that player's library and the rest of the cards into their graveyard.
Prevent all damage that would be dealt to you this turn.
The clash of swords and cries of beasts shall mute when angels sound the call to prayer.
: Add
to your mana pool.



: Until end of turn creatures you control with trample gain first strike and creatures you control with first strike gain trample.Other elves you control get +1/+1 for each forest you control.
2/2
As an additional cost to cast Hemo Rage, pay 1 or more life.
Deal that much damage to target creature. Draw a card.
Deal that much damage to target creature. Draw a card.
As an additional cost to cast Coordinated Takedown, tap three untapped creatures you control.
Exile target creature.
Exile target creature.
The ability to intertwine magical spells together becomes awe-inspiring in the hands of coordinated teams.
Target creature you control gets +4/+3 until end of turn. Exile it at the beginning of the next end step.
When Disaster Witch enters the battlefield, destroy target land and target land of an opponent's choice.
3/3
: Bounce target permanent. (To bounce a permanent, return it to its owner’s hand.)1/3
Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Whenever an opponent is dealt noncombat damage, target creature you control gets +2/+0 and gains menace until end of turn.
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Whenever an opponent is dealt noncombat damage, target creature you control gets +2/+0 and gains menace until end of turn.
This spell costs
less to cast if an opponent controls four or more nonbasic lands.
Counter target spell.
less to cast if an opponent controls four or more nonbasic lands.
Counter target spell.
Illus. Unknown
When Time in the Slammer enters the battlefield, exile target nonland permanent an opponent controls until Time in the Slammer leaves the battlefield.


: Return Time in the Slammer to its owner's hand. Any player may activate this ability.


: Return Time in the Slammer to its owner's hand. Any player may activate this ability. (Choose the value of
as you cast this spell.)
Target creature you control has base power and toughness each equal to twice the X until end of turn. (For example, if you spend four mana on
, that creature becomes 8/8.)
as you cast this spell.)
Target creature you control has base power and toughness each equal to twice the X until end of turn. (For example, if you spend four mana on
, that creature becomes 8/8.)
Illus. Alex Gray
+1: You may sacrifice a Clue. If you do, draw a card. Otherwise, investigate.
-1: Exile target creature until your next turn. Its controller investigates.
-6: You get an emblem with "Artifacts you control have '
, Sacrifice this artifact: Draw three cards.'"
-1: Exile target creature until your next turn. Its controller investigates.
-6: You get an emblem with "Artifacts you control have '
, Sacrifice this artifact: Draw three cards.'"4


Instant
last 2013-03-12 12:38:58 by Alex