Random Cards
There are 123629 cards in Multiverse right now, including:
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Trample
or one mana of that creature's color.)
Trample
"Um, sir, we're having a bit of a problem here..."
-unnamed logger
-unnamed logger
5/5
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Flying
When Vulturous Wasp dies, you may put another creature card from your graveyard into your hand.
When Vulturous Wasp dies, you may put another creature card from your graveyard into your hand.
1/2
Reach
Whenever Monolith Titan enters the battlefield or attacks, you may put a permanent card you own with converted mana cost 3 or less from your hand onto the battlefield.
Whenever Monolith Titan enters the battlefield or attacks, you may put a permanent card you own with converted mana cost 3 or less from your hand onto the battlefield.
As Monumental as the House itself.
Illus. www.pinterest.com/theravynn/concept-art-fantasy-characters/
6/6
Whenever you draw a card, if it's the first card you drew this turn, you may discard it. If you do, draw a card.
: Add
to your mana pool.
,
: Untap another target permanent.
: Add
to your mana pool.
,
: Untap another target permanent.2/3
: Add
to your mana pool.

, Sacrifice Desolate Citadel: Add 
to your mana pool. If you spend this mana on a red or black creature spell it enters the battlefield with a +1/+1 counter for each of those colours it is.Target creature an opponent controls gets -1/-1.
Target creature you control fights it.
Target creature you control fights it.
When you planeswalk to Dungeon Maze of Nailah, exile all nonland permanents.
When you planeswalk away from Dungeon Maze of Nailah, return each permanent exiled with Dungeon Maze of Nailah to the battlefield under its owner's control.
When you planeswalk away from Dungeon Maze of Nailah, return each permanent exiled with Dungeon Maze of Nailah to the battlefield under its owner's control.
Whenever you roll [chaos], return a permanent exiled with Dungeon Maze of Nailah to the battlefield under your control.
Cruel Pranktimatum can't be countered
Play a prank on any number of opponents. For each opponent that cheers or compliments you, target player draws or discards three cards
For each opponent that cries, choose one:
-Return target creature to the battlefield and put a +1/+1 counter on it. If it's black it gains Deathtouch for the remainder of the game
-Destroy target creature with or without Indestructible
For each opponent that laughs, you gain 3 life or deal 3 damage to any target for each red creature you control
If players doesn't cheer, compliment you, cry or laugh, you gain 20 life and search your library for a card and put it onto the battlefield for free
Play a prank on any number of opponents. For each opponent that cheers or compliments you, target player draws or discards three cards
For each opponent that cries, choose one:
-Return target creature to the battlefield and put a +1/+1 counter on it. If it's black it gains Deathtouch for the remainder of the game
-Destroy target creature with or without Indestructible
For each opponent that laughs, you gain 3 life or deal 3 damage to any target for each red creature you control
If players doesn't cheer, compliment you, cry or laugh, you gain 20 life and search your library for a card and put it onto the battlefield for free
The perfect prank is simple, evil, and ingenious
('Mini-Glacial Ray') deals 1 damage to any target.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)Creatures you control gain Flying and
have "Whenever this creature deals combat damage to a player, that player exiles cards they own equal to the amount of damage dealt this way and You gain that much life"
have "Whenever this creature deals combat damage to a player, that player exiles cards they own equal to the amount of damage dealt this way and You gain that much life"
7/7
When Circle Seer enters the battlefield, if you control another mage, draw a card. (Clerics, Druids, Shamans and Wizards are mages.)
1/2
,
: Target artifact loses all abilities. You gain control of that artifact and create X colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color." where X artifact's converted mana cost.Deathtouch
Whenever a creature dies, each opponent loses 1 life and you gain 1 life.
Whenever a creature dies, each opponent loses 1 life and you gain 1 life.
1/3
When you encounter Memory Bubble, each player mills five cards, shuffles their graveyard, and returns three cards at random from their graveyard to their hand. (Then planeswalk away from this phenomenon.)
Enchant artifact
When Rust Away enters the battlefield, tap enchanted artifact.
Enchanted artifact doesn't untap during its controller's untap step.
: Destroy enchanted artifact.
When Rust Away enters the battlefield, tap enchanted artifact.
Enchanted artifact doesn't untap during its controller's untap step.
: Destroy enchanted artifact.



