Random Cards
There are 123811 cards in Multiverse right now, including:
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As an additional cost to cast Sore Loser, sacrifice X permanents. For each permanent sacrificed this way, each other player sacrifices a permanent of the same type.
Enchant Creature
Enchanted Creature's Power is 0.
Enchanted Creature's Power is 0.
Instant and sorcery spells you cast cost
less to cast.
less to cast.2/4
Deathtouch, Reach
As much as the Great Tree attempts to rid itself of its infestation, not even a Spite Elemental can stand against the spider’s acid saliva.
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Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Lore Elemental enters the battlefield or dies, draw a card.
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Lore Elemental enters the battlefield or dies, draw a card.
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Reach
Jukyo Skyliner has menace as long as its equipped.
Jukyo Skyliner has menace as long as its equipped.
Skyline gear allows for rapid and dynamic travel through Jukyo City’s dense network of spires. Only the most daring recruits survive basic training.
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Return target creature card from your graveyard to your hand.
Blood Offering 2 – If you sacrificed two or more creatures this turn, return target creature card from your graveyard to the battlefield instead.
Blood Offering 2 – If you sacrificed two or more creatures this turn, return target creature card from your graveyard to the battlefield instead.
Flying
When Angelic Custodian enters the battlefield target creature you control gains protection from a color of your choice for as long as Angelic Custodian remains in play
When Angelic Custodian enters the battlefield target creature you control gains protection from a color of your choice for as long as Angelic Custodian remains in play
3/2
Menace
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, if Tomb Delver is tapped, you draw a card and lose 1 life.
Dormant (You may have this enter the battlefield tapped. You may choose not to untap it during your untap phase.)
At the beginning of your upkeep, if Tomb Delver is tapped, you draw a card and lose 1 life.
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+3: Until your next turn, up to three target creatures gain dreamwalk.
-2: Create a colorless enchantment token with "Sacrifice this: Add
."
-X: Exile up to X target permanents not named Xi-Voxen, Lucid Realizer until end of turn.
-10: Draw up to fourteen cards from the bottom your library, then put seven cards from your hand on top of your library in any order.
-2: Create a colorless enchantment token with "Sacrifice this: Add

."
-X: Exile up to X target permanents not named Xi-Voxen, Lucid Realizer until end of turn.
-10: Draw up to fourteen cards from the bottom your library, then put seven cards from your hand on top of your library in any order.
5
At the beginning of your end step, exile the top card of every player library. Until your next turn, you may play those cards.
Whenever you play a card from exile, create a 2/2 black raccon creature token.
Whenever you play a card from exile, create a 2/2 black raccon creature token.
3/2
Tap: Add two mana of any combination of colors. If this mana is spent on a creature spell, it enters with an additional +1/+1 counter.
Whenever a creature you control enters, if it has one or more +1/+1 counters on it, you gain 1 life and draw a card.
Whenever a creature you control enters, if it has one or more +1/+1 counters on it, you gain 1 life and draw a card.
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Legendary Creature – Human Illusion