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Put all creatures being blocked by target creature on the bottom of their owner's libraries.
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Flying
Whenever a creature you control deals damage to an opponent, put that many cards from their library into their graveyard. You may cast one of them without paying its mana cost.
Whenever a creature you control deals damage to an opponent, put that many cards from their library into their graveyard. You may cast one of them without paying its mana cost.
5/5
Portal (Play with the top card of your library revealed.)
Once per turn, you may play the top card of your library.
Once per turn, you may play the top card of your library.
0/5
Whenever one or more creatures attack, if you're the defending player, choose target attacking creature. That creature becomes blocked.

: Exile a non-land card from a graveyard. If it was an instant or sorcery, cast a copy of that card without paying its mana cost. Otherwise, put a token copy of that card into play. You get a poison counter.
At the beginning of your end step, you get a poison counter.
Choose one —
• For each creature, its controller sacrifices a permanent unless he or she pays
.
• Put a +1/+1 counter on any number of target creatures.
• Draw four cards, then discard two cards.
• For each creature, its controller sacrifices a permanent unless he or she pays
.
• Put a +1/+1 counter on any number of target creatures.
• Draw four cards, then discard two cards.
Flying, vigilance
Cycling
(
, Discard this card: Draw a card.)
When you cycle Blessed Ibis, target creature gains +1/+2, flying and vigilance until the end of turn.
Cycling

(
, Discard this card: Draw a card.)
When you cycle Blessed Ibis, target creature gains +1/+2, flying and vigilance until the end of turn.
The passing of an Ibis is a sign of Divine witness.
1/2
Enchant player
At the beginning of enchanted player's upkeep, you may pay any amount of
. If you do, you control enchanted player during his or her next pre-combat main phase unless enchanted player pays
where X is the amount of
you paid this way.
At the beginning of enchanted player's upkeep, you may pay any amount of
. If you do, you control enchanted player during his or her next pre-combat main phase unless enchanted player pays
where X is the amount of
you paid this way.
, Sacrifice Bonfire of Inspiration: Draw a card. You may put a Mountain or Plains card from your hand or graveyard onto the battlefield.Enchant creature
Enchanted creature gets +1/+1 and has trample and haste.
Enchanted creature gets +1/+1 and has trample and haste.
Counter target spell, activated or triggered ability. If the ability of a permanent is countered this way, destroy it. (Mana abilities can't be targeted.)
At the beginning of your upkeep, forget. (To forget, put the top card of your library into your graveyard.)
Whenever you forget a nonland card, put a +1/+1 counter on Aimless Sphinx.
Whenever you forget a nonland card, put a +1/+1 counter on Aimless Sphinx.
3/3
Whenever a nontoken creature dies, its controller creates a token that's a copy of it, except it's a 1/1 Spirit and has defender.
Creatures your opponents control with defender can't block.
Creatures your opponents control with defender can't block.
A lot of spirits gotta break
To make the underworld go ‘round
To make the underworld go ‘round
3/4
Amplify 1
: Add
.

: This land becomes a 3/3 creature until end of turn. It's still a land.
: Add
.

: This land becomes a 3/3 creature until end of turn. It's still a land.Haste, flying
Whenever you cast an artifact spell with a mana value of 4 or greater, you may tap two untapped, nontokens artifacts you control. If you do, return Ventborn Terror from your graveyard to the battlefield.
Whenever you cast an artifact spell with a mana value of 4 or greater, you may tap two untapped, nontokens artifacts you control. If you do, return Ventborn Terror from your graveyard to the battlefield.
2/5


