Random Cards
There are 121325 cards in Multiverse right now, including:

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Persist, wither
: Spearmonger deals 1 damage to target creature and 1 damage to itself.
: Spearmonger deals 1 damage to target creature and 1 damage to itself.1/2
: Target creature is 1/1 until end of turn.1/2
At the beginning of your End step, draw cards equal to the life you lost this turn.
Sacrifice a land.
Throw a Rock deals 5 damage to target creature or player.
Throw a Rock deals 5 damage to target creature or player.
Convoke
Put a 1/1 white Cleric creature token onto the battlefield for each creature you control.
Put a 1/1 white Cleric creature token onto the battlefield for each creature you control.
Target player draws X cards, then discards X minus one cards.
Salvage 4 (If you would draw a card, you may instead exile 4 other cards from your graveyard, then return this card from your graveyard to your hand.)
Salvage 4 (If you would draw a card, you may instead exile 4 other cards from your graveyard, then return this card from your graveyard to your hand.)
Flash
When Mystic Wraith enters the battlefield, counter target spell, then sacrifice a permanent.
When Mystic Wraith enters the battlefield, counter target spell, then sacrifice a permanent.
2/2
Ocean of Origins enters the battlefield tapped.
: Add
or
.

,
, Sacrifice Ocean of Origins: The next instant or sorcery you cast this turn has highstorm.
: Add
or
.

,
, Sacrifice Ocean of Origins: The next instant or sorcery you cast this turn has highstorm.
: Tap target creature.
Oraxian Trapper has vigilance as long as you’re pledged to white. (You’re pledged to white as long as Plains is the most common land type among lands you control.)
2/4

: Throwing Shade gets +1/+1 until end of turn.
When Throwing Shade dies, it deals damage equal to its power to target creature an opponent controls.
Those who say shadows have no substance never got concussed by one.
Illus. Sunset's Backstage Pass
1/1
Flash, Shroud
Whenever one or more cards enter the graveyard from anywhere, put a +1/+1 counter on The Thing from the Marsh.
Whenever one or more cards enter the graveyard from anywhere, put a +1/+1 counter on The Thing from the Marsh.
2/2
Discard a land,
: Search your library for a basic land and put it onto the battlefield tapped.
If your graveyard has 5 or more lands in it lands you control can tap for any color of mana.
: Search your library for a basic land and put it onto the battlefield tapped.
If your graveyard has 5 or more lands in it lands you control can tap for any color of mana.
You don't always know where life will take you, unless you can warp there.
Illus. Ryan Kennedy
Companion — Each nonland card in your starting deck is white. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
Flying
When you call for this card's company, put up to one target artifact or enchantment card from your graveyard on top of your library.
as a sorcery.)
Flying
When you call for this card's company, put up to one target artifact or enchantment card from your graveyard on top of your library.
2/3


