Random Cards
There are 123423 cards in Multiverse right now, including:
Destroy target non-basic land, its controller may search his or her library for a basic land card and put it onto the battlefield, then shuffle his or her library.
Flying
When Hydrogen Blimp becomes the target of a spell or ability, sacrifice it.
When Hydrogen Blimp becomes the target of a spell or ability, sacrifice it.
4/1
Equipped creature gets +2/+2 and has trample.
As long as Troll War Drum is attached to a creature, other creatures you control have trample.
Equip
As long as Troll War Drum is attached to a creature, other creatures you control have trample.
Equip

Illus. unknown
"IIII AM A SQUAAAAAAAARE: FOUR SIIIIIIIDED"
-this would be the baloth hunting song if baloths could sing
-this would be the baloth hunting song if baloths could sing
4/4

Flying
At the beginning of each opponent's combat step you may draw 3 cards unless that opponent skips his or her combat step.
At the beginning of each opponent's combat step you may draw 3 cards unless that opponent skips his or her combat step.
4/6
If an enchantment was put into your graveyard from the battlefield or stack this turn, you may pay
rather than pay this card's mana cost.
Return target enchantment card from your graveyard to the battlefield.
rather than pay this card's mana cost.
Return target enchantment card from your graveyard to the battlefield.
Vigilance
1/1

: Grove Guardian gains first strike until end of turn. Activate only during your turn.Wellspring willows grow in small groups, protected by fearsome beasts energized by their invigorating emanations.
4/3
First Strike
When Knight of the New Moon arrives, create a 1/1 black Nightmare creature token with "As long as an opponent lost life this turn, this has base power and toughness 3/3.".
Whenever Knight of the New Moon deals damage to an opponent, Nightmares you control get +1/+1 until end of turn.
When Knight of the New Moon arrives, create a 1/1 black Nightmare creature token with "As long as an opponent lost life this turn, this has base power and toughness 3/3.".
Whenever Knight of the New Moon deals damage to an opponent, Nightmares you control get +1/+1 until end of turn.
2/2
Affinity for enchantments (This cost
less to cast for each permanent of that type you control.)
Destroy all enchantments.
less to cast for each permanent of that type you control.)
Destroy all enchantments.
Whenever this creature becomes tapped, choose one —
• You may put a land card from your hand onto the battlefield tapped.
• Return target land card from your graveyard to the battlefield tapped.
• You may put a land card from your hand onto the battlefield tapped.
• Return target land card from your graveyard to the battlefield tapped.
1/4



last 2013-03-10 23:45:14 by Camruth