Random Cards
There are 123812 cards in Multiverse right now, including:
Enchant creature.
Enchanted creature gets +1/+1.
When Treeheart Stalwort enters the battlefield, untap enchanted creature and it gains vigilance until end of turn.
Enchanted creature gets +1/+1.
When Treeheart Stalwort enters the battlefield, untap enchanted creature and it gains vigilance until end of turn.
0 comments
Flamespit deals 3 damage to target creature. Then copy Flamespit for each other creature that shares a name with it and choose new targets for it.
Target Unit without Artifice gets +3/+3 until end of turn.
"With advancements in nanogenetics, even a cruiser can have living cells imbedded within its hull, strengthening it exponentially."
- Vimir, Master Gengineer
- Vimir, Master Gengineer
1/1
+1 Exile the top two cards of your library. You may play them for as long as they remain exiled.
-3 Put a 4/4 colorless Spirit Dragon creature token with flying onto the battlefield.
-X Exile target colored permanent with converted mana cost X or less.
-10 Search your library for up to seven nonland cards and cast any number of them without paying their mana costs. Exile the rest.
-3 Put a 4/4 colorless Spirit Dragon creature token with flying onto the battlefield.
-X Exile target colored permanent with converted mana cost X or less.
-10 Search your library for up to seven nonland cards and cast any number of them without paying their mana costs. Exile the rest.
6
Devoid (This card has no color.)
Target creature becomes colorless and gets +0/+1 until end of turn.
Draw a card if
was spent to cast Translucent Wisps.
Target creature becomes colorless and gets +0/+1 until end of turn.
Draw a card if
was spent to cast Translucent Wisps.Exile target permanent or spell. Its controller exiles the top card of his or her library. If it's a permanent card, put it onto the battlefield, otherwise its controller casts that card if able.
: Add
to your mana pool



,
: Destroy target permanent an opponent controls. Activate this ability only if a permanent being put into your graveyard this turn caused that player to control more permanents than you.Immolate deals 5 damage to target creature. If a creature damaged this way would be put into a graveyard this turn, exile it instead.
When Lavish Feast enters the battlefield, you gain 3 life.
,
, Sacrifice Lavish Feast: You gain 3 life.
,
, Sacrifice Lavish Feast: You gain 3 life.Tomorrow will be leftovers.
Compleated ({
/P} can be paid with
,
, or 2 life. If life was paid, this creature enters with two fewer loyalty counters.)
Loyalty +4
-1: Lumbering Oilbeast gets +2/+2 until end of turn.
/P} can be paid with
,
, or 2 life. If life was paid, this creature enters with two fewer loyalty counters.)
Loyalty +4
-1: Lumbering Oilbeast gets +2/+2 until end of turn.
3/5
When Lord of Decay enters the battlefield, all counters on your opponents become poison counters and all counters on creatures your opponents control become -1/-1 counters.
If an opponent would get one or more counters they gain that many poison counters instead.
If one or more counters would be placed onto a creature an opponent controls, that many poison counters instead are placed.
If an opponent would get one or more counters they gain that many poison counters instead.
If one or more counters would be placed onto a creature an opponent controls, that many poison counters instead are placed.
3/5
Target creature gets +1/+0 until end of turn. If you control an elemental it gets +2/+1 instead and deals 2 Damage to any target
Equip
Equipped creature has wither.
When equipped creature damages a player flip Barbed Spear enchanting that player
Equipped creature has wither.
When equipped creature damages a player flip Barbed Spear enchanting that player
Enchant playerEnchant player.
When enchanted player casts a spell or activates an ability, Encrusted Barbs deals 1 damage to them.
When enchanted player casts a spell or activates an ability, Encrusted Barbs deals 1 damage to them.
Whenever a historic permanent enters under your control, you may pay
. If you do, draw a card. (Artifacts, legendaries, and Sagas are historic.)
Whenever an opponent casts their second spell each turn, create a colorless artifact token named Scrap.
. If you do, draw a card. (Artifacts, legendaries, and Sagas are historic.)
Whenever an opponent casts their second spell each turn, create a colorless artifact token named Scrap.
2/3

