Random Cards
There are 123562 cards in Multiverse right now, including:
As an additional cost to cast Twisted Fusion from your hand or graveyard, sacrifice two creatures.
Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest of the cards revealed this way into your graveyard.
Flashback

Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest of the cards revealed this way into your graveyard.
Flashback


Destroy target token permanent.
At the beginning of your upkeep, put a 2/2 white Knight creature token with vigilance onto the battlefield, then destroy target non-Knight creature with power less than the number of Knights you control.
At the beginning of each end step, if no non-Knight creatures are on the battlefield, sacrifice Errantry War.
At the beginning of each end step, if no non-Knight creatures are on the battlefield, sacrifice Errantry War.
Reach
Other creatures with reach you control get +1/+1.
Other creatures with reach you control get +1/+1.
3/3
Consul's Juggernaut doesn't untap during your untap step.
Galvanize – Tap 2 untapped artifacts you control: Untap Consul's Juggernaut.
Galvanize – Tap 2 untapped artifacts you control: Untap Consul's Juggernaut.
Illus. maxarkes
5/4
When Weary Knight is dealt damage, transform Weary Knight.
"I don't think I can continue like this anymore..."
1/4
Trample
"I've missed this feeling!"
4/4
When Din'Nu, Sovereign of Night enters the battlefield, tap all other creatures. Other creatures can't untap while you control Din'Nu.
Your black spells cost
less.
Your black spells cost
less.4/2
Aspect–Light (When this enters the battlefield, if you played it from your hand, choose Aspect–Light or Aspect–Dark. All permanents with that ability transform.)
Flying
Flying
3/3
Aspect–Dark (At the beginning of your end step, all permanents with Aspect–Light transform.)
Flying, first strike
Flying, first strike
2/2
Haunt (When this dies, you may exile it haunting target creature.)
Voiceless Ghost and the creature it haunts have flying.
Voiceless Ghost and the creature it haunts have flying.
1/1
When Tunnel Hydra enters the battlefield, create two 2/1 green Hydra creature tokens with Squadron and "When this creature dies, if Tunnel Hydra is still on the battlefield, create two tapped tokens that are copies of this creature." named Hydra Head.
0/4
Reach, Deathtouch
Whenever a creature you control dies or enters the battlefield you gain one life.
Partner with Heimdall
Whenever a creature you control dies or enters the battlefield you gain one life.
Partner with Heimdall
2/5
Enchant land
-1 Children’s Games gains “Whenever enchanted land becomes tapped, add one mana of any color.”
-2 Children’s Games gains “Damage can’t be prevented” and “If a creature would die, exile it instead.”
-3 Children’s Games deals damage to each creature equal to the number of lands you control.
-1 Children’s Games gains “Whenever enchanted land becomes tapped, add one mana of any color.”
-2 Children’s Games gains “Damage can’t be prevented” and “If a creature would die, exile it instead.”
-3 Children’s Games deals damage to each creature equal to the number of lands you control.
Flying
At the beginning of your upkeep, you lose X life and draw X cards, where X is the number of Demon cards in your graveyard. When you draw three or more cards this way, transform Pivlic, Broker of Pacts.
At the beginning of your upkeep, you lose X life and draw X cards, where X is the number of Demon cards in your graveyard. When you draw three or more cards this way, transform Pivlic, Broker of Pacts.
1/3
+1: Scry 2, then mill 2.
-1: You gain an emblem with "Whenever a legendary Demon enters under your control, draw a card and each player loses 1 life."
-3: Exile your graveyard. Destroy up to X target creatures or planeswalkers, where X is the number of Demon cards exiled this way.
-1: You gain an emblem with "Whenever a legendary Demon enters under your control, draw a card and each player loses 1 life."
-3: Exile your graveyard. Destroy up to X target creatures or planeswalkers, where X is the number of Demon cards exiled this way.
4





2013-06-14 07:23:18 by Link