Random Cards
There are 121998 cards in Multiverse right now, including:
If a player would draw a card, instead that player searches their library for a card, then their opponent names a card. That player reveals that card. If that card is the named card, exile it and its owner loses life equal to its mana value. Otherwise, put it into its owner's hand. Then that player shuffles.
Target creature target opponent controls gets a -1/-1 counter on it at the start of each of your upkeeps and are indestructible.
Overload
(You may cast this spell for its overload cost. If you do, change its text by replacing all Auras of "target" with "each.")
Overload

(You may cast this spell for its overload cost. If you do, change its text by replacing all Auras of "target" with "each.")
Illus. Norpfang
Sand scarab attacks each turn if able.
As long as sand scarab is in your graveyard, creature you control have to attack each turn if able
As long as sand scarab is in your graveyard, creature you control have to attack each turn if able
4/4
Flying, First strike
3/3
Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
Creatures you control gain hexproof until end of turn.
The upper castes of Elfhome in their vibrant reds, teals, and lavenders were more easy targets than the lower classes in their dull greens and browns.
Creatures with base power 1 or less can’t attack.
Whenever a player casts a spell with converted mana cost 1, that player loses 1 life.
Whenever a player casts a spell with converted mana cost 1, that player loses 1 life.
Return target creature card from your graveyard to the battlefield. If it's a Horror, put two +1/+1 counters on it.
Deploy (You may cast Merfolk Tactician as though it had flash. If you do, put a -1/-1 counter on it as it enters the battlefield.)
3/3
Morph 

When ~ is faced up, counter all triggered abilities.


When ~ is faced up, counter all triggered abilities.
1/1
Shadow.
Looming Shadow has +1/+0 for each point of damage marked on it.
Looming Shadow has +1/+0 for each point of damage marked on it.
0/14
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Put X target cards from your graveyard on top of your library. You gain X life.
Draw a card.
.)
Put X target cards from your graveyard on top of your library. You gain X life.
Draw a card.
2/6


Enchantment – Aura



last 2012-06-15 10:31:14 by Vitenka