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Each nontoken creature has "When this creature dies, exile it. When you do, target player discards a card."
"May the gods pity the man who in his callousness can remain sane to the hideous end! Come and be mad whilst he still calls with mercy!"
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Gain control of target artifact. Untap it. Destroy it the next time two nights follow consecutively.
Enchant Creature
Enchanted creature cannot attack or use abilities that would deal damage.
Enchanted creature cannot attack or use abilities that would deal damage.
Flash
Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
Whenever enchanted creature would attack or block or whenever an activated ability of enchanted creature would be activated, instead tap it.
Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
Whenever enchanted creature would attack or block or whenever an activated ability of enchanted creature would be activated, instead tap it.
Temple of Avarice enters the battlefield tapped.
: Add
,
or
to your mana pool. Temple of Avarice deals 1 damage to you.


: Until end of turn Temple of Avarice becomes a 2/3 blue, black and green Elemental creature with "Whenever Temple of Avarice attacks, defending player discards a card."
: Add
,
or
to your mana pool. Temple of Avarice deals 1 damage to you.


: Until end of turn Temple of Avarice becomes a 2/3 blue, black and green Elemental creature with "Whenever Temple of Avarice attacks, defending player discards a card."W: CW05 Honor Guard gets +0/+1 until end of turn.
The strength of one. The courage of ten.
1/1
Search your library for an Aeon card, reveal it, and put it into your hand. Then shuffle your library.
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Restless Barbarian fights, put a +1/+1 counter onto it at the beginning of the next end step.
Whenever Restless Barbarian fights, put a +1/+1 counter onto it at the beginning of the next end step.
Take their home and take their land; you will know they’ll be back for it one day.
2/2
, Pay 1 life: Search your library for a card that is a island and nothing but a island (or land) and put that card onto the battlefield.A small mountain lake, with too much water in it.
Flash, Overload 
(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
When Memory Planter enters the battlefield, target player draws a card and Memory Planter deals 1 damage to them.

(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
When Memory Planter enters the battlefield, target player draws a card and Memory Planter deals 1 damage to them.
2/1
Exile all nonland cards from each player's graveyard. Then, cast half of the cards exiled that way at random. Permanents you cast this way gain "Sacrifice this permanent at the end of the turn." Creatures you cast this way gain haste.
"I'll give them whatever I've got, and whatever they've got, and anything else that I can muster."- Kreshwick
Illus. Yuri Platov
Cycling
Flashback
Target player discards two cards.
Flashback

Target player discards two cards.
Due to his suffering, Malzok no longer questioned whether the spell was too dark for his enemies.
As an additional cost to cast Tactical Ambush, tap an untapped creature you control or pay an additional
.
Exile target creature.
.
Exile target creature.
They never see it coming.
Illus. Unknown
Damage that would be dealt this turn is dealt in the form of stun counters rather than any other form.
O-Kagachi, Greatest of All Kami is all colors.
If O-Kagachi would die, it phases out instead.
Flying, trample
Whenever O-Kagachi deals combat damage to a player, you gain that much life, you draw that many cards, then you may cast a spell from your hand with equal or lesser mana value without paying its mana cost.
If O-Kagachi would die, it phases out instead.
Flying, trample
Whenever O-Kagachi deals combat damage to a player, you gain that much life, you draw that many cards, then you may cast a spell from your hand with equal or lesser mana value without paying its mana cost.
10/10


Sorcery