Random Cards
There are 122876 cards in Multiverse right now, including:
Creatures you control have lifelink.
Some enchanters layered so many augments on their villas that the buildings acquired not just character, but personalities.
4/4
4/6
Indestructible
Whenever a Rogue you control deals combat damage to an opponent, gain control of target artifact that player controls until Al-Isfa'ik, the Golden King leaves the battlefield.


: Target Rogue creature gains intimidate until the end of turn
Whenever a Rogue you control deals combat damage to an opponent, gain control of target artifact that player controls until Al-Isfa'ik, the Golden King leaves the battlefield.


: Target Rogue creature gains intimidate until the end of turnAfter becoming the King of Thieves, he implored Isfet to give him one last treasure: Immortality.
3/3
Creatures you control get +X/+X until end of turn, where X is the number of cards with decider in all graveyards.
Decider
Decider
Haste, menace


: Fireroot Revenant gets +4/+3 until end of turn. Activate this ability only once each turn.


: Fireroot Revenant gets +4/+3 until end of turn. Activate this ability only once each turn.3/4
Whenever you Discovery increases, target creature an opponent controls can't block this turn. (Your discovery is equal to the number of lands you control with different names.)
2/2
Sanity Sludge enters the battlefield with two +1/+1 counters on it for each card in your hand.
When Sanity Sludge enters the battlefield, discard your hand.
When Sanity Sludge enters the battlefield, discard your hand.
0/0
Oath (Whenever you cast a spell with Oath, choose a color. You become sworn to only that color.)
Enchant creature
Enchanted creature gets +1/+1 for each creature you control of your sworn color.
Enchant creature
Enchanted creature gets +1/+1 for each creature you control of your sworn color.
You can't tap lands for mana.
8/8
Look at the top five cards of your library. You may put a Soldier or Knight from among them into your hand. Put the rest on the bottom in a random order.
[I]: Target creature you control gets +6/+7 this turn. Untap it.
[II]: Draw two cards.
[III]: For the remainder of the game, creatures you control are 4/4.
[II]: Draw two cards.
[III]: For the remainder of the game, creatures you control are 4/4.
Copy target spell twice. You may choose new targets for the copy.
Destroy target noncreature artifact.
"Smashing your enemy's burrowship will take a fee but I'll do weapons and jewelry for no charge."
–Lerent Rockpalm, task mage
–Lerent Rockpalm, task mage
When this enchantment enters, exile the top four cards of your library.
At the beginning of your end step, exchange a card exiled with this enchantment and a card from your graveyard.


, Put four cards from your graveyard on the bottom of your library: Exchange your hand and all cards exiled with this enchantment.
At the beginning of your end step, exchange a card exiled with this enchantment and a card from your graveyard.


, Put four cards from your graveyard on the bottom of your library: Exchange your hand and all cards exiled with this enchantment.Each player chooses any number of lands they control. They lose that much life, then they sacrifice all lands that weren't chosen in this way.






2010-10-22 09:24:07 by Alex