Random Cards
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As Royal Decision enters the battlefield, choose white or black.
Creatures of the chosen color you control get +1/+1 and first strike.
Creatures of the chosen color you control get +1/+1 and first strike.
“It is very clear we have different goals in mind. From now on, I’ll do what I need to do. You do what you want to. I don’t care.”
—Cecilia, to King Paolo
—Cecilia, to King Paolo
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Put an artifact or creature card with converted mana cost 3 or less from your graveyard onto the battlefield.
Counter target spell if its controller has insanity counters.
Unattach all equipment from target creature you control and target creature you don't control. Those creatures fight.
1/1
Illus. Mike Azevedo
Flying
Other artifact creatures you control get +1/+0
Other artifact creatures you control get +1/+0
3/1
Limit 1 MFA Initiative per site.
Security +2
MFA Initiative can’t be moved.
Security +2
MFA Initiative can’t be moved.
: Target opponent loses 2 life. Activate this ability only if you activated the ability of an artifact this turn.2/4

, Sacrifice an artifact: Draw a card. Scry 1.

, Sacrifice a creature: Create two Treasure tokens.The longer their prey has lived and the larger it has grown, the more valuable trinkets it will have collected in its benthic home.
2/4
+1 Target creature gets +X/+0 or -X/-0, where X is the number of colors among other permanents you control.
-X Choose a color. Create an X/X BioChromatic Entity creature token of the chosen color.
-0 Each player chooses 1 nonland permanent of each color from among permanents they control. Destroy the rest. Draw a card for each color among permanents you control.
-X Choose a color. Create an X/X BioChromatic Entity creature token of the chosen color.
-0 Each player chooses 1 nonland permanent of each color from among permanents they control. Destroy the rest. Draw a card for each color among permanents you control.
X
Whenever you sacrifice a permanent, this creature deals 1 damage to any target. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
, Sacrifice a nonland permanent: Put a +1/+1 counter on this creature.
, Sacrifice a nonland permanent: Put a +1/+1 counter on this creature.The world shakes. A force mightier than the dead gods pulls all to ruin. Naturally, its signs are venerated.
3/3
Vigilance (Attacking doesn't cause this creature to tap.)
As long as this creature is attacking, it has all activated abilities of other attacking creatures you control.
As long as this creature is attacking, it has all activated abilities of other attacking creatures you control.
2/2
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Exhaust —

: Exile target nonland permanent. (Activate each exhaust ability only once.)
Exhaust —


: Exile target nonland permanent. (Activate each exhaust ability only once.)2/2


