Random Cards
There are 122043 cards in Multiverse right now, including:
Enchant Creature.
When enchanted creature attacks, put a -1/-1 counter on it.
When enchanted creature attacks, put a -1/-1 counter on it.
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Gain control of up to two target creatures, each with a converted mana cost of
or less until end of turn. Untap them and they gain haste.
or less until end of turn. Untap them and they gain haste.
: Add
to your mana pool.
When an opponent is dealt 7 or more damage transform Dormant Volcano and cast it.
Destroy target land.
Intimidate
When Sludge Spewer dies, all creatures get -2/-2 until end of turn.
When Sludge Spewer dies, all creatures get -2/-2 until end of turn.
2/2
Flash
When Midnight Charmling enters the battlefield Choose one — Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature.
When Midnight Charmling enters the battlefield Choose one — Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature.
1/1
Enchant creature
Enchanted creature gets +2/+3 and has flying and vigilance.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchanted creature gets +2/+3 and has flying and vigilance.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Exile all creature cards from your graveyard. Put an X/X white Avatar Spirit creature token with defender and flying onto the battlefield, where X is the number of cards exiled in this way. It has “This creature can block any number of creatures.”
: Add
to your mana pool.
The first non-basic land your opponent taps for mana each turn adds
to that player's mana pool instead of whatever colors the land would normally add.Flying, Vigilance
1/2
Bloodlink (Damage this deals to creatures also causes that creature's controller to lose that much life.)
When Hemocolossus enters the battlefield or dies, it deals 2 damage to each other creature.
When Hemocolossus enters the battlefield or dies, it deals 2 damage to each other creature.
4/5
Deathtouch
Whenever Poisonous Mercenary attacks and isn't blocked, it gets +1/+1 until end of turn.
Whenever Poisonous Mercenary attacks and isn't blocked, it gets +1/+1 until end of turn.
2/2
Whenever Cat Skirmisher becomes blocked by a creature, it deals one damage to that creature.
1/2
Look at the top card of your library, then exile it face down. It becomes foretold. Its foretell cost is its mana cost reduced by
. (On a later turn, you may cast it for its foretell cost.)
If the foretold card is a land card you may reveal it during your next upkeep. If you do, put it onto the battlefield.
. (On a later turn, you may cast it for its foretell cost.)
If the foretold card is a land card you may reveal it during your next upkeep. If you do, put it onto the battlefield.
Whenever an artifact enters under your Control, exile target Permanent with Mana Cost X or Less, Where X is the converted mana cost of that artifact.
When Steel-Filled Sinkhole leaves the Battlefield, return all exiled permanents to the battlefield tapped under their owners control
When Steel-Filled Sinkhole leaves the Battlefield, return all exiled permanents to the battlefield tapped under their owners control
Suspend 7 –
(Rather than cast this card from your hand, pay
and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
(Rather than cast this card from your hand, pay
and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)8/8



