Random Cards
There are 123731 cards in Multiverse right now, including:
Enchant land
Creatures that share a color with the color enchanted land could produce have haste.
Creatures that share a color with the color enchanted land could produce have haste.
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Your opponents may cast Thortak, Repentant Mercenary from your command zone, and they may spend mana as though it were mana of any color to do so.
Haste
Whenever Thortak deals combat damage to a player, that player gains control of Thortak and draws a card.
Haste
Whenever Thortak deals combat damage to a player, that player gains control of Thortak and draws a card.
5/4
Whenever a creature you control deals combat damage to a player you may draw a card.
Flash, Wither
Each creature with a -1/-1 counter on it gets -1/-1.
Each creature with a -1/-1 counter on it gets -1/-1.
1/2
Vigil (When this creature enters the battlefield, select any number of creatures you control. These creatures are keeping a vigil and can't attack or tap.)
If Chapel Guardian is keeping a vigil, creatures you control keeping a vigil get +0/+1.
If Chapel Guardian is keeping a vigil, creatures you control keeping a vigil get +0/+1.
1/1
Vigilance, double strike, haste


,
: Prevent all damage that would be dealt to and by Tracer this combat. Counter all spells and abilities targeting Tracer. After your next combat phase, there is an additional combat phase. Activate this ability only once each turn.


,
: Prevent all damage that would be dealt to and by Tracer this combat. Counter all spells and abilities targeting Tracer. After your next combat phase, there is an additional combat phase. Activate this ability only once each turn.3/2
Trample. Rezz'x cannot be countered.
When Rezz'x enters the battlefield, choose one-
-For each land you control, create a token that's a copy of that land.
-Draw a card for each nonland permanent you control.
When Rezz'x enters the battlefield, choose one-
-For each land you control, create a token that's a copy of that land.
-Draw a card for each nonland permanent you control.
"He is free. Brace yourselves."
8/8
Target player loses life equal to the power of target creature in the graveyard that died this turn
First Strike
Unearth

,
: Forgotten Pharaoh deals 2 damage to any number of targets. Those targets cannot block until the end of your next turn. Activate this ability only if Forgotten Pharaoh was Unearthed this turn.
Unearth


,
: Forgotten Pharaoh deals 2 damage to any number of targets. Those targets cannot block until the end of your next turn. Activate this ability only if Forgotten Pharaoh was Unearthed this turn.4/3
If Veilbreaker would die, exile it and the top card of your library instead. You may cast one of the cards exiled this way until the end of your next turn.
3/1
Whenever you draw your second card each turn, put a +1/+1 counter on Thoughtful Strategist.
4/4
Soulbond (You may pair this enchantment with an unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as a creature is paired with One's Better Nature, that creature has "
: Add one mana of any color."
As long as a creature is paired with One's Better Nature, that creature has "
: Add one mana of any color."
Illus. Matthew Dobrich
First strike
Whenever Kagdro, Strike Force Commander deals combat damage to an opponent, tap target artifact or land that player controls and put a stun counter on it. If it's a creature, remove it from combat.
Whenever Kagdro, Strike Force Commander deals combat damage to an opponent, tap target artifact or land that player controls and put a stun counter on it. If it's a creature, remove it from combat.
"Char the land and boil the rivers. Let the fire in your hearts consume all who stand in our way."
4/3
Islandwalk
Illus. Emma Roques
7/7
Reach, vigilance
Cavewalk
Cavewalk
3/5







