Random Cards
There are 123336 cards in Multiverse right now, including:
When you set this scheme in motion, destroy all nonland permanents target opponent controls.
"I'd call that a successful first test. Golem! Rearm the Doom Citadel!"
Look at the top four cards of target player's library. Put one of those cards on top of that player's library and the rest into his or her graveyard.
Menace
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
4/2
+2:Chandra the Ill-Omened deals 3 damage to target creature. If you have ten or less life, Chandra the Ill-Omened deals 13 damage to that creature instead.
-3:Chandra the Ill-Omened deals damage to each player equal to half that player's life total, rounded down.
-10:You get a red emblem with "Whenever you are dealt damage, this emblem deals that much damage to each other player."
-3:Chandra the Ill-Omened deals damage to each player equal to half that player's life total, rounded down.
-10:You get a red emblem with "Whenever you are dealt damage, this emblem deals that much damage to each other player."
4
Creatures you control gain trample until end of turn. Face-up creatures you control get +2/+2 and face-down creatures you control get +3/+3 until end of turn.
"Sorry, friend. Looks like this game is over."
Shimmer 0 (When this enters, create a 0/0 Reflection creature token.)
Reflections you control get +1/+1.
Reflections you control get +1/+1.
At the beginning of each end step, if you gained life this turn, populate.
First Strike
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)
Dash

(You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)2/2
Partner with Catelyn, Lady of Winterell.
Soldiers you control gain +1/+1
When Eddard, Lord of Winterfell enters the battlefield, create two 1/1 white Soldier creature tokens.



: Populate, then populate again.
Soldiers you control gain +1/+1
When Eddard, Lord of Winterfell enters the battlefield, create two 1/1 white Soldier creature tokens.



: Populate, then populate again."Winter is Coming"
3/3
,
: Destroy target artifact.3/2
Counter target spell unless its controller pays
.
Cause Intrigue (Each player exiles the top card of their library).
.
Cause Intrigue (Each player exiles the top card of their library).
Gaslighting cost
less to cast,
being the amount of combat damage dealt by creature you control this turn.
Gain control of target permanent.
less to cast,
being the amount of combat damage dealt by creature you control this turn.
Gain control of target permanent.
Suspend 3 – 
(Rather than cast this card from your hand, pay 
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
When this creature enters, if you cast it, counter up to one target spell.

(Rather than cast this card from your hand, pay 
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
When this creature enters, if you cast it, counter up to one target spell.
3/4
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
When this creature enters, put a +1/+1 counter on target creature.
When this creature enters, if it was bargained, put a +1/+1 counter on target creature.
When this creature enters, put a +1/+1 counter on target creature.
When this creature enters, if it was bargained, put a +1/+1 counter on target creature.
1/1



Legendary Creature – Human Noble

last 2012-02-03 10:25:20 by jmgariepy