Random Cards
There are 123216 cards in Multiverse right now, including:
0 comments
Target player mills five cars. Mindrace deals damage to that player equal to the number of creature cards put in a graveyard that way.
Deathtouch
Whenever a Naga creature enters the battlefield under your control, each player sacrifices a creature.
Whenever a Naga creature enters the battlefield under your control, each player sacrifices a creature.
4/7
Spend only blue mana on X.
Put X 1/1 blue and green Squid creature tokens onto the battlefield. Those tokens get +1/+1 and gain flying until end of turn.
Put X 1/1 blue and green Squid creature tokens onto the battlefield. Those tokens get +1/+1 and gain flying until end of turn.
Whenever you cast a multicolored spell, put a +1/+1 counter on Worldwalker.
1/1
Casting spells with converted mana cost four or greater is against the law.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, create a 4/4 white Angel creature token with flying.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, create a 4/4 white Angel creature token with flying.
2/2
Raid —
: Draw a card. Activate this ability only if you attacked with a creature this turn.
: Draw a card. Activate this ability only if you attacked with a creature this turn.2/1
Islandwalk
Train
(
: Put a +1/+1 counter on this. This ability costs
more for each +1/+1 counter on it. Train only as a sorcery.)
Whenever you train Poliwhirl, target land becomes a basic island until the end of your next turn.
Train

(
: Put a +1/+1 counter on this. This ability costs
more for each +1/+1 counter on it. Train only as a sorcery.)
Whenever you train Poliwhirl, target land becomes a basic island until the end of your next turn.
3/3
When Vicious Wolverine enters the battlefield, Vicious Wolverine fights target creature.
Whenever Vicious Wolverine deals damage to a creature, that creature can't block until end of turn.
Whenever Vicious Wolverine deals damage to a creature, that creature can't block until end of turn.
2/2
Kicker – 
Exile target creature, then return that creature to the battlefield under it's owners control.
If Cast To The Clouds was kicked, exile that creature instead.

Exile target creature, then return that creature to the battlefield under it's owners control.
If Cast To The Clouds was kicked, exile that creature instead.
Practice (Add 1 to each number on this spell for each card that shares its name in your graveyard or in exile.)
You gain 3 life.
You gain 3 life.
"Relax, you aren't the first person I've put back together."
Enchant creature you don't control.
Enchanted creature has +1/+0, indestructible, "this creature can't be sacrificed" and "at the beginning of your end step, you lose life equal to this creature's power".
Enchanted creature has +1/+0, indestructible, "this creature can't be sacrificed" and "at the beginning of your end step, you lose life equal to this creature's power".
Bloodrush —
, Discard this card: Target attacking creature gets +0/+4 until end of turn.
, Discard this card: Target attacking creature gets +0/+4 until end of turn.0/4
5/4
As an additional cost to cast this spell, discard a card.
This spell deals 5 damage to any target.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
This spell deals 5 damage to any target.
Foretell

(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)



