Random Cards
There are 119437 cards in Multiverse right now, including:
Equipped creature gains Lifelink.
Equip:
Equip:

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[UI suggestion] Although the proper way to format an ability word is "mechanic --", the mechanics page gives the initial impression that there is no substitution.
[related bug]Also, if you only put a double hyphen in the mechanic name and put asterisks around the bracketed name like so: [mechanic], you end up with a double hyphen in the card display instead of a m-dash.
[related bug]Also, if you only put a double hyphen in the mechanic name and put asterisks around the bracketed name like so: [mechanic], you end up with a double hyphen in the card display instead of a m-dash.
Iscandar's Judgement deals 3 damage to target attacking creature.
If you control three or more shrines, Exile that creature instead.
If you control three or more shrines, Exile that creature instead.
Batfang Drinker has flying as long as you control a creature with power 4 or greater.
3/3
Tap up to three target creatures.
Swampcharged (This enters the battlefield with a charge counter on it for each black mana spent to cast it.)
Whenever a creature you control dies, you may pay
. If you do, put an X/X black Zombie creature token onto the battlefield, where X is the number of charge counters on Necronascency.
Whenever a creature you control dies, you may pay


Trample
Forestcycling
(
, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)
Forestcycling


5/5
Evil 3 (When you cast this, exile the top four cards of your library.)
Destroy target creature with converted mana cost less than or equal to the number of cards you own in exile.
Destroy target creature with converted mana cost less than or equal to the number of cards you own in exile.
When Merfolk Scholar enters the battlefield, you may draw a card. If you do, discard a card.
1/1
Double strike
2/1
Gain control of target creature with converted mana cost 3 or less until end of turn. Untap it. It gains haste and menace until end of turn.
No one is incorruptible.
Flash
When Moonshadow Wraith enters the battlefield, it becomes night.
It can't become day.
When Moonshadow Wraith enters the battlefield, it becomes night.
It can't become day.
2/4
You create up to three Treasure or Investigation tokens of any combination.
Roll again.
Roll again.
Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
Draw a card.
Draw a card.