Random Cards
There are 123547 cards in Multiverse right now, including:
Deathtouch
Escort (Creatures with escort must be blocked before creatures without escort.)
Escort (Creatures with escort must be blocked before creatures without escort.)
2/2
: Add
to your mana pool.
Prisma —
: Add three mana of any one color to your mana pool. Activate this ability only if each color is among permanents you control.0/1
Target creature you control gains protection from the color of your choice or artifacts until end of turn.
When Annalise, Vileblood Queen would be destroyed, instead regenerate and transform her.
“I claim no subjects, but here lieth Our throne. Kneel afore us…or get thee gone.”
5/5
Indestructible


: Transform Queenly Flesh. Activate this ability only as a sorcery.


: Transform Queenly Flesh. Activate this ability only as a sorcery.“This pinkish lump of flesh remains warm, as if cursed.”
Creatures your opponents control don't untap during their controller's upkeep steps.
Its venom sacs are long gone, but its crushing strength is somehow greater than ever.
5/1
Enchanted creature gets +1/+2 and has a keyword found primarily in the color of any Aura enchanting it.
Aura swap

Aura swap


For each of artifact, creature, enchantment, land and planeswalker, return up to one target card of that type from your graveyard to your hand. You may put one of those cards onto the battlefield instead if its converted mana cost is 4 or less.
: Add
,
, or
.


,
, Sacrifice Freljord Banner: Draw a card.
: Scry X, X being the number of cards in your hand. Draw a card.Training
Gifted Grappler has vigilance as long as it has a counter on it.
Gifted Grappler has vigilance as long as it has a counter on it.
1/1
Whenever you cast an spell that is an Elemental or Shard or you create a permanent that is an Elemental or Shard, Refraction Shard deals 1 damage to each opponent.
, Sacrifice Refraction Shard: Scry 1. Draw a card.
, Sacrifice Refraction Shard: Scry 1. Draw a card.Whenever you must make a choice this turn, you may make an additional choice this turn.
If you would have to target a spell, a permanent or a player this turn, you may target an additional spell, permanent or player.
Buyback


If you would have to target a spell, a permanent or a player this turn, you may target an additional spell, permanent or player.
Buyback



As an additional cost to cast this spell, shuffle a tapped and you control into your library.
Favorize (When this enters, choose a creature. That creature becomes the favorite. The favorite gets +1/+1 and can not block)
Lifelink
When this enters, put a +1/+1 counter on every other creature you control with power or toughness 2 or less.
Favorize (When this enters, choose a creature. That creature becomes the favorite. The favorite gets +1/+1 and can not block)
Lifelink
When this enters, put a +1/+1 counter on every other creature you control with power or toughness 2 or less.
3/2
Theory (You may only control one theory. If a Theory enters the Battlefield under your Control, if you conrol another Theory, Sacrifice that theory )
Whenever a Creature enters under your control, gain ife equal to that Creatures toughness.
Whenever you gain life, gain twice as much Life instead.
Whenever A Creature You control Attacks, gain Life equal to the number of creatures with higher toughness than their Base Toughness.
When you have 250 or more Life, if you would gain Life, you win the game instead.
Whenever a Creature enters under your control, gain ife equal to that Creatures toughness.
Whenever you gain life, gain twice as much Life instead.
Whenever A Creature You control Attacks, gain Life equal to the number of creatures with higher toughness than their Base Toughness.
When you have 250 or more Life, if you would gain Life, you win the game instead.



last 2014-02-20 20:20:20 by Vitenka