Random Cards
There are 123799 cards in Multiverse right now, including:
multikicker 
(You may pay an additional 
any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time Chaining Bolt was kicked. Chaining Bolt deals 3 damage to each of them.

(You may pay an additional 
any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time Chaining Bolt was kicked. Chaining Bolt deals 3 damage to each of them.
Enchant Creature
During your upkeep, gain control of enchanted creature.
If enchanted creature becomes tapped, return it to its owner's control.
During your upkeep, gain control of enchanted creature.
If enchanted creature becomes tapped, return it to its owner's control.
: Add
.
,
, Sacrifice Expanding Nature: Search your library for a Swamp, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle.
Defender, Reach.
: Testament to Legacy loses defender and gains trample until the end of turn.
: Testament to Legacy loses defender and gains trample until the end of turn."the Body rots, the Spirit breaks and even the Soul reincarnates. In the end, only Names endure."
4/4
Search your library for a basic land card and put it onto the battlefield tapped.
Spawn a colorless 1/1 Human creature token.
Spawn a colorless 1/1 Human creature token.
Presence of Heliad power and toughness are each equal to your devotion to White.
*/*
Destroy target artifact or enchantment. Its controller gains a poison counter.
Hexproof from blue and from red
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Shaman Necromancer spares a creature, return target creature or land card from your graveyard to your hand.
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Shaman Necromancer spares a creature, return target creature or land card from your graveyard to your hand.
Illus. TheFirstAngel on DeviantArt
4/2
Cast Vegetal Bepis only if you are going to kill yourself after it is sacrificed
Pay two of the following:
,
, or
: Sacrifice Vegetal Bepis, gain 2 life, lose the game, then kill yourself
Pay two of the following:
,
, or
: Sacrifice Vegetal Bepis, gain 2 life, lose the game, then kill yourselfChangeling (This card is every creature type.)
Defender

: Incombustible Shield gets +2/+0. Prevent all noncombat damage that would be dealt to Incombustible Shield this turn.

: Incombustible Shield gets +2/+0. Prevent all noncombat damage that would be dealt to Incombustible Shield this turn.0/4
Whenever a player casts a spell, they add
, where X is the amount of mana spent to cast that spell.
A player losing unspent mana causes that player to lose that much life.
, where X is the amount of mana spent to cast that spell.
A player losing unspent mana causes that player to lose that much life.
Collaborate – 

: Return target creature to it's owners hand. Activate this ability only if there are at least five creature types amongst creatures you control.


: Return target creature to it's owners hand. Activate this ability only if there are at least five creature types amongst creatures you control.Usually the smart ones make it back up. And often the lucky ones.
Illus. Harrison Ai
1/1
Enchant creature
Whenever a nonbasic land becomes tapped, enchanted creature gets +1/+1 until end of turn.
Sacrifice a Lair: Enchanted creature gains Ward
until end of turn.
Whenever a nonbasic land becomes tapped, enchanted creature gets +1/+1 until end of turn.
Sacrifice a Lair: Enchanted creature gains Ward
until end of turn.



2011-05-31 04:30:50 by Blakemeister