Random Cards

There are 121544 cards in Multiverse right now, including:

 R 
Land – Mountain
({t}: Add {r} to your mana pool.)
At the beginning of your upkeep, Unstable Lavafalls deals 2 damage to target creature or player, then you sacrifice a Mountain.
from Sienira's Facets
9 comments
last 2010-12-09 19:00:15 by Veredictum
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+1 and has Shadow (This creature can only block or be blocked by other creatures with shadow.).
from Shadowsun
1 comment
2011-01-05 04:52:56 by Camruth
 R 
Creature – Phoenix
Flying
When Flamestrike Phoenix enters the battlefield, it deals 3 damage to target creature or player.
At the start of your upkeep, if Flamestrike Phoenix is in your graveyard, you may pay {r}{r}{r} to return it to your hand.
3/3
from Aerikal
0 comments
 M 
Creature – Incarnation
If you would draw a card, you may instead choose one — You gain 4 life; or each opponent loses 4 life; or Obstinance deals 4 damage to target creature; or shuffle up to four target cards from graveyards into their owner's libraries.
4/4
from Anydria Storage
7 comments
last 2014-03-16 20:22:55 by SadisticMystic
 C 
Creature – Human Rogue
suit Up (Whenever this creature attacks or blocks, you may attach an Equipment you control to it.)
Whenever Mob Brain Driller deals damage to a player, if its equipped, that player reveals his or her hand. You choose a nonland card from it. That player discards that card.
2/2
from Comic Book Set
0 comments
 M 
Creature – Avatar
Deathtouch
{3}{b}{b}: Return target creature in a graveyard to the battlefield under your control. It gains haste. Sacrifice it at the beginning of the next end step.
{3}{b}{b}, Exile Soul of Grixis from your graveyard: Return target creature in a graveyard to the battlefield under your control. It gains haste. Sacrifice it at the beginning of the next end step.
6/6
from Infinite Potential Well
3 comments
last 2014-06-27 16:15:58 by dude1818
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature and put a +1/+1 counter on it. It gains haste until end of turn
"She's about to throw a temper-tantrum."
from Quinnesheen
1 comment
2017-06-07 09:50:47 by Tahazzar
 R 
Creature – Sphinx
Flying, hexproof

When Allseer Sphinx enters the battlefield, exile all cards from your library, then shuffle any number of target face-up exiled cards into your library.
5/7
from Akhra
0 comments
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
Constellation — Whenever Glimmer of Hope or another enchantment enters the battlefield under your control, enchanted creature gets +1/+1 until end of turn.
from ![Assorted] Enchantments
1 comment
2017-12-05 19:42:28 by SecretInfiltrator
 C 
Creature – Zombie
Whenever you lose life for the first time each turn, put a +1/+1 counter on Necroplasmic Funnel.
The process of entropic animancy places a constant strain on the Material Plane.
Illus. Dmitry Desyatov
1/1
from "Zion"
0 comments
 R 
Priest Spell
Shuffle both graveyards into their owners' decks.
from Fireplace Pebble
0 comments
 U 
Sorcery
Choose one —
• Search your library for an Equipment card, reveal it and put it into your hand, then shuffle your library.
• Put an Equipment card from your hand onto the battlefield.
from ![Assorted] Enemies
2 comments
last 2020-10-18 19:52:56 by SecretInfiltrator
 R 
Legendary Creature – Human Cleric
At the beginning of your end step, draw a card for each player who controls a creature with no abilities.
{t}: Target creature loses all abilities until end of turn.
3/3
from Random Ideas
0 comments
{b}
 
 U 
Sorcery
Target opponent reveals their hand, then you and that player each choose a nonland card from it. Flip a coin. If you win, that player discards the card you chose; otherwise, they discard the card they chose.
from Royale
0 comments
 R 
Land
from Elden Ring: Glory of the Erdtree
0 comments

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