Random Cards
There are 120819 cards in Multiverse right now, including:
When Bouncing Bullfrog enters the battlefield, you may return it to its owner's hand.
1/1

Purity — Whenever Elite Squadman attacks, if no non-Soldier creatures are attacking, Elite Squadman gains lifelink until end of turn.
3/1
Put target creature card from your graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
As long as Maneeri Rebirth is in your graveyard, your sorcery spells cost
less to cast.
As long as Maneeri Rebirth is in your graveyard, your sorcery spells cost

Flash
Whenever Halimar Stalwart blocks or becomes blocked by a creature, put a 1/1 blue Merfolk creature token onto the battlefield and Halimar Stalwart deals 1 damage to that creature.
Whenever Halimar Stalwart blocks or becomes blocked by a creature, put a 1/1 blue Merfolk creature token onto the battlefield and Halimar Stalwart deals 1 damage to that creature.
1/3
Gain 2 life for each creature that could have attacked this turn but didn't.
Enchant Creature
Enchanted creature can’t attack or block.
Enchanted creature can’t attack or block.
“If these were the outlands we would cut your hands off for what you did, you should feel lucky.”


The pristine pools of Losa produce more than just water.
2/1
Destroy target white creature or target creature with one or more counters on it.
"One should not walk so distinguished so late out on these streets."
If a player would become the monarch while exactly one other player is the monarch, instead both of those players become monarchs.
,
: Choose a creature type, then put two 1/1 colorless creature tokens of the chosen type onto the battlefield.


CardName: Honorable Duelist Cost: {2}{W} Type: Creature - Human Pirate Pow/Tgh: 2/1 Rules Text: First Strike Flavour Text: Set/Rarity: Rudderless None
Vigilance
Aethanis Remnant can’t have counters placed on it.
Aethanis Remnant can’t have counters placed on it.
Untouched by time.
Unwavering in purpose.
Unwavering in purpose.
5/5
Tap two untapped creatures you control: Scry 1.
To treat with the wake world, the threshold must be passed.
2/3
Slivers you control can’t be blocked by creatures with power 2 or less.
Whenever Daunting Sliver attacks, the base power and toughness of other Slivers you control become equal to Daunting Sliver’s power and toughness until end of turn.
Whenever Daunting Sliver attacks, the base power and toughness of other Slivers you control become equal to Daunting Sliver’s power and toughness until end of turn.
2/2
Target creature gets -3/-3 until end of turn. Then, if that creature is still on the battlefield, investigate. (Create a Clue. It's a token with "
, Sacrifice this: Draw a card.")

2011-08-30 12:03:23 by Alex