Random Cards

There are 123630 cards in Multiverse right now, including:

 R 
Enchantment
Threshold 3 – As long as three or more cards are in your graveyard, Burning Grounds has "Whenever an opponent casts a spell, you may have Burning Grounds deal 1 damage to target creature or player."
from Time Reversal
7 comments
last 2011-02-28 21:24:55 by Alex
 C 
Creature – Plane Transporter
Flying
When Douglas DC-2 dies put 6 white 1/1 US soldier tockens onto the battlefield under your control.
Illus. http://www.aviation-history.com
1/4
from WWII
0 comments
 M 
Creature – Demon
Flying
Whenever a card in a grave yard becomes the target of a spell or ability put a +1/+1 counter on this card.
When ever a card is removed from a grave yard put a -1/-1 counter on target creature.
4/4
from Ifreann
0 comments
 C 
Artifact
Sacrifice Repair Kit: Target artifact you control gains indestructible until end of turn.
from Armageddon
0 comments
 U 
Instant
Each nonblack creature gets +1/+1 until end of turn.
censor "nonblack" – {w} (You may cast this spell for its censor cost. If you do, change its text by removing all instances of "nonblack".)
from Sik Zeoi 色罪
6 comments
last 2019-01-28 10:22:30 by amuseum
 U 
Creature – Faeire Wizard
Flying
Double all damage that non-creature spells deal to creatures that block Flamedance Pixie.
2/1
from Multiverse Design Challenge
1 comment
2015-02-06 02:47:22 by Sorrow
 M 
Legendary Artifact
Creatures you control have Aegis 1. (Spells targeting those creatures cost an additional {1} to cast.)
Whenever you target a creature you control with a spell, draw a card.
Whenever an opponent targets a creature you control with a spell, gain 1 life.
from Kulbia
0 comments
 C 
Creature – Goblin Rigger
Whenever Tin-shell Raider attacks, Assemble 1 (Put 1 colorless Contraption artifact token/s onto the battlefield.).
Tin-shell Raider gets +1/+1 for each Contraption you control.
2/2
from Mechanics Playground
1 comment
2016-05-03 23:38:44 by jameschanlee
 C 
Sorcery
Target creature you control gains Menace until end of turn. Draw a card.
Inspire (You may cast cards in your hand as copies of this spell until end of turn.)
from Aprennes
1 comment
2016-06-08 14:40:17 by SwamWithTurtles
 R 
Sorcery
Create a legendary 14/14 red Devil creature token with trample named "Atronicus". At the beginning of your next turn's end step, if you did not attack with a creature named "Atronicus", you lose the game.
from Multiverse Design Challenge
7 comments
last 2017-06-28 08:55:36 by Jack V
 M 
Sorcery
Each player reveals cards from the top of his or her library until he or she reveals three creature cards, then puts all creature cards revealed this way onto the battlefield and the rest on the bottom of his or her library in a random order
from Fall of the Magnolia
3 comments
last 2017-09-16 02:23:18 by WOM Devign Team
{r}{100}
 
 
from [NONCANON] My Random Shit
0 comments
 R 
Legendary Artifact
Whenever you cast a historic spell or a white spell, you may exile target creature. Then, you may return it to the battlefield under its owners control.
from Alchemy of Fate
0 comments
 C 
Enchantment Creature Illusion Rogue
(Transformed from Raid at Mensa Laboratory.)//Elude (can't be blocked)//Whenever this deals combat damage to a player, tokenize a Clue. (It's an artifact with {2}, Sacrifice this: Draw a card.)
2/3
from Raiders of Tsinbork
0 comments
 R 
Enchantment
Creatures you control have +2/+3 and Deathtouch
from Colors war
0 comments

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