Random Cards
There are 123602 cards in Multiverse right now, including:
When Cloudscape enters the battlefield, sacrifice it unless you pay
.
: Add to your mana pool one mana of any color that a land an opponent controls could produce.
: Add to your mana pool one mana of any type that a land you control could produce.
.
: Add to your mana pool one mana of any color that a land an opponent controls could produce.
: Add to your mana pool one mana of any type that a land you control could produce.Flying
Whenever Night Howler attacks you gain 3 life.
Whenever Night Howler attacks you gain 3 life.
1/1
Mutate
(
: Exile this card from your hand mutated onto a creature you control. That creature gains all creature types of this card. When that creature leaves the battlefield, return this card to your hand.)
Mutated creature gets +0/+3.
(
: Exile this card from your hand mutated onto a creature you control. That creature gains all creature types of this card. When that creature leaves the battlefield, return this card to your hand.)
Mutated creature gets +0/+3.
Illus. ivanev
2/3
: Add
to your mana pool


,
, tap a creature you control: Search your library for an equipment card and put it onto the battlefield, then shuffle your library.

,
: Attach target equipment to target creature.Lucent Bolts deals 4 damage divided as you choose among one or two target attacking or blocking creatures.
When Nourishing Rain enters the battlefield, invest each Forest you control. (To invest a permanent, put a charge counter on that permanent.)
Forests you control have "
, Remove a charge counter from this permanent: Add one mana of any color to your mana pool."
Forests you control have "
, Remove a charge counter from this permanent: Add one mana of any color to your mana pool."
: Mafic Elemental deals 1 damage to each opponent.
Illus. Luch-Kot
1/3
At the beginning of your upkeep, call the storm. Then, if there are ten or more cards in your graveyard, sacrifice Encroaching Tsunami and return all nonland permanents to their owners hands.
Lightning Snag deals 2 damage to target creature and 1 damage to it's controller.
Cunning Plan (Whenever Cunning General deals damage to a player, choose one that hasn't been chosen)
-Create 3 1/1 red and white Warrior creature tokens.
-Scry 3
- Cunning General deals 3 damage to any target
-Create 3 1/1 red and white Warrior creature tokens.
-Scry 3
- Cunning General deals 3 damage to any target
4/4
Landfall – Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa, Attuned.
+1: Put a +1/+1 counter on a creature and a +1/+1 counter on a land you control.
-0: Double the number of +1/+1 counters on any number of target you control. They become 0/0 Elemental creatures with haste untile end of turn. They're still lands.
-9: Create twenty 1/1 green Elf creature tokens.
+1: Put a +1/+1 counter on a creature and a +1/+1 counter on a land you control.
-0: Double the number of +1/+1 counters on any number of target you control. They become 0/0 Elemental creatures with haste untile end of turn. They're still lands.
-9: Create twenty 1/1 green Elf creature tokens.
4

At the beginning of your upkeep if there are less than 3 counters on Paw-Tribe Cub put a +1/+1 counter on it.
1/1
Favorize (When this enters, choose a creature. That creature becomes the favorite. The favorite gets +1/+1 and can not block)
As long as this is the facorite, it gets +1/+1
As long as this is the facorite, it gets +1/+1
1/2
Trample
5/3



last 2012-04-07 00:46:23 by Link