Random Cards
There are 123556 cards in Multiverse right now, including:
Vigilance, lifelink
When Ardent Survivors deals combat damage to an opponent, if you have more life than that opponent, draw a card.
When Ardent Survivors deals combat damage to an opponent, if you have more life than that opponent, draw a card.
2/5
Choose two target creatures.
Destroy one of them.
Destroy one of them.
Enchanted creature gets +1/+1 for each swamp its controller controls.
When enchanted creature dies, its controller loses 1 life for each swamp they control, then return Eternal Sadism to the battlefield.
When enchanted creature dies, its controller loses 1 life for each swamp they control, then return Eternal Sadism to the battlefield.
Shroud
WxrtHltl-jwlpklz is not a creature unless its belief count is at least two.
At the beginning of your upkeep, you may put the bottom card of your library into your hand. If you do, put a question counter on WxrtHltl-jwlpklz, then skip your draw step.
When WxrtHltl-jwlpklz has three question counters on it, sacrifice it.
WxrtHltl-jwlpklz is not a creature unless its belief count is at least two.
At the beginning of your upkeep, you may put the bottom card of your library into your hand. If you do, put a question counter on WxrtHltl-jwlpklz, then skip your draw step.
When WxrtHltl-jwlpklz has three question counters on it, sacrifice it.
4/3
Defender
Creatures blocked by Magistrate Bureaucliff become tapped and dont untap during their controller’s next untap step.
Magistrate Bureaucliff can block any number of creatures. If Magistrate Bureaucliff blocked more than one creature this turn, sacrifice it at the end of combat.
During your upkeep, sacrifice Magistrate Bureaucliff unless you pay
Creatures blocked by Magistrate Bureaucliff become tapped and dont untap during their controller’s next untap step.
Magistrate Bureaucliff can block any number of creatures. If Magistrate Bureaucliff blocked more than one creature this turn, sacrifice it at the end of combat.
During your upkeep, sacrifice Magistrate Bureaucliff unless you pay

0/6
Vigilance
Adapt (At the beginning of each end step, if Regscale Baloth took damage this turn, put a +1/+1 counter on it.)
Adapt (At the beginning of each end step, if Regscale Baloth took damage this turn, put a +1/+1 counter on it.)
4/7
Level up 3 (3: Put a level counter on this. Level up only as a sorcery.)
Equip
Whenever equipped creature deals combat damage to a player, you may exile the top card of that player’s library.
2+ You may play cards exiled with Specter’s Cloak.
Equip
Whenever equipped creature deals combat damage to a player, you may exile the top card of that player’s library.
2+ You may play cards exiled with Specter’s Cloak.
Illus. Sabin Boykinov
Halfling Burglar can't be blocked.
1/1
, Pay 3 life: Sanguimancer Artillerist deals 2 damage to any target.1/3
Flying
As long as you control five or more creatures named Resonating Pentavite, Resonating Pentavite gets +4/+4 and has indestructible and lifelink.
A deck can have up to five cards named Resonating Pentavite.
As long as you control five or more creatures named Resonating Pentavite, Resonating Pentavite gets +4/+4 and has indestructible and lifelink.
A deck can have up to five cards named Resonating Pentavite.
1/1
Whenever you cast a noncreature spell, each opponent discards a card, sacrifices a creature, loses 2 life, and can't cast more than one spell during your next turn.
4/4
Return target instant or sorcery card from your graveyard to your hand. Exile two cards from your graveyard. Then, if you have more cards in your graveyard than your hand, you may copy this spell. Choose new targets for the copy.
It is the music of a people who will not be slaves again.
Until end of turn, whenever a creature you don't control is dealt five or more damage, exile that creature.
: You gain 1 life."The answer to life should never be death; it should always be more life, wrapped tight around us like precious silks."
0/4
Charge up (Whenever you cast a noncreature spell, you may pay
. If you do, put a +1/+1 counter on this.)
Whenever you place one or more counters on a permanent you control, target creature gains lifelink until end of turn.
. If you do, put a +1/+1 counter on this.)
Whenever you place one or more counters on a permanent you control, target creature gains lifelink until end of turn.
3/3





last 2013-06-06 09:21:18 by Alex