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[Steam] or 

: Return target artifact to its owner's hand.


: Return target artifact to its owner's hand.3/3
,
, Exile the top card of your library: Put target exiled card on the bottom of its owner's library.
,
, Reveal a card from your hand and shuffle it into its owner's library: Search your library for a card with converted mana cost equal the the revealed card's, reveal it, and put it into your hand.[Re-root]
Other Treefolk and Plant creatures you control gets +1/+1.
: Target land you control becomes a 2/2 treefolk creature until end of turn, it's still a land.
Other Treefolk and Plant creatures you control gets +1/+1.
: Target land you control becomes a 2/2 treefolk creature until end of turn, it's still a land.1/1
Exile all creatures. For each creature exiled this way, put a token copy into play under its owners control.
Multikicker 
Search your library for a basic land card and put it into play tapped for each time Forest Forger was kicked.

Search your library for a basic land card and put it into play tapped for each time Forest Forger was kicked.
1/1
Equipped creature has flying.
Equip
Equip

"A whole new horizon can be seen from up here!"
The dull envy of afterlives unfulfilled courses through Nothing’s soil.
Hexproof, plunder (When this creature deals combat damage to a player, exile the top card of that player's library. You may play that card from exile. Put it into its owner's graveyard at the beginning of the next end step.)
Permanents you control but don't own have hexproof.
Permanents you control but don't own have hexproof.
Hands that take rarely let go.
4/3
Sacrifice a creature: Minotaur Cannibal gets +1/+0 until end of turn.
5/5
Flying
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.
While the Eagles evolved, they found themselves caretakers of their lesser evolved sisters.
1/1
Devoid (This card has no color.)
Ninjutsu
Deathtouch
Whenever Shinigami Transcendant deals combat damage to a player, that player loses half his or her life, rounded down.
Ninjutsu

Deathtouch
Whenever Shinigami Transcendant deals combat damage to a player, that player loses half his or her life, rounded down.
1/3
Search your library for up to two basic land cards and/or cards with ulterior motive, reveal them, put them into your hand, then shuffle your library.
Each Blood you control is a Clue in addition to its other types and has "
, Sacrifice this artifact: Draw a card."
, Sacrifice this artifact: Draw a card."1/3
First strike
When Vengeant Wandering enters the battlefield, you destroy target artifact.
When Vengeant Wandering enters the battlefield, you destroy target artifact.
Some died with dreams of the natural world in their heart, and their wandering soul cannot rest while the metal shell exists.
3/3
Vikry can't be sacrificed.
Vikry can't be the target of spells or abilities you control.
When Vikry dies, create a token that's a copy of it, except it isn't legendary. It gains haste until end of turn.
Vikry can't be the target of spells or abilities you control.
When Vikry dies, create a token that's a copy of it, except it isn't legendary. It gains haste until end of turn.
2/2



2011-02-07 17:26:50 by Alex