"Enchantment Mirrodin" (On Hold)
"Enchantment Mirrodin" (On Hold) by KeresAcheron
39 cards in Multiverse
21 commons, 4 uncommons, 13 rares, 1 mythic
9 white, 11 blue, 7 black,
3 red, 6 green, 3 multicolour
20 comments total
Large set and is followed by small enchantment legions set.
"Enchantment Mirrodin" (On Hold): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Limited Stuff |
Recently active cards: (all recent activity)
Destroy target non-enchantment, non-enchanted creature.
[]: Mill opponent
[]: Mill opponent then cast a creature, instant or sorcery spell exiled without paying its mana cost.
-X: Search for number non-number cards and exile them? You can play them from exile and spend mana to cast as though it were any color.
[]: Mill opponent then cast a creature, instant or sorcery spell exiled without paying its mana cost.
-X: Search for number non-number cards and exile them? You can play them from exile and spend mana to cast as though it were any color.
Enchant Creature
Enchanted creature gets +8/+8 and has trample.
Enchanted creature gets +8/+8 and has trample.
Indestructible
If your devotion to white and red is less than seven, Iroas, Triumph isn't a creature.
Creatures you control have Menace and "This creature can block an additional creature each combat".
If your devotion to white and red is less than seven, Iroas, Triumph isn't a creature.
Creatures you control have Menace and "This creature can block an additional creature each combat".
7/4
Counter target enchantment, instant or sorcery spell.
Recent comments: (all recent activity)
See other cardsets
Victim of Night to justify power level. Flavour represents death and mundane decay bad against enchantments.
Reprint of Mythic Proportions from Onslaught Block.
Part of Hybrid Planeswalker Megacycle. Hybrid Ashiok, Nightmare Weaver.
(Both blue and black get milling, both get to play instant or sorcery spells from opponents graveyard. Blue has Bribery and black has reanimation. Maybe power reducing small plus ability instead of an ultimate.
(maybe bring cost down to four. Should mill 4.
Plays differently than negate in a set with enchantment creatures. Also flavourfully instant, sorceries and enchantments thematically match as form of magic.
How are they a nonbo? They both make combat very difficult for your opponent, allowing you to effectively use a smaller number of creatures to match a larger amount. If your attacking all out the two-header won't come up but in a balanced racing situation they should work reasonably well together by preventing your opponent from giving up on defence and trying to out race you.
Menace and two-headed is a pretty bad nonbo.
Probably wants to have P/T of something. 2?
Or "Whenever you cast an aura or equipment spell, draw a card".
Extinguish all Hope
Eidolon of Countless Battles variant.