Liberia
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Mechanics | Flavor |
Showing 5 of 5 Multicolour cards
Go to section: White (25) Blue (25) Black (26) Red (25) Green (25) Multicolour (5) Hybrid (70) Artifact (17) Land (12)
Show rarities: R
Each creature assigns combat damage with its converted mana cost rather than its power.
“...That’s when the waves made them realize how weak they had actually been in the inside...”
—Legend of the Entities, page 3
—Legend of the Entities, page 3
0/4
, Sacrifice two creatures: Put target creature card in an opponent’s graveyard onto the battlefield under your control. Activate this ability only anytime you could cast a sorcery.
“...The thick fog raised the people killed by them, each one with a thirst for revenge...” —Legend of the Entities, page 2
6/4
Mountainwalk
When Blizzard Entity enters the battlefield, search your library for three Mountain cards and put them onto the battlefield under an opponent’s control, then shuffle it. Sacrifice Blizzard Entity unless three Mountains were put onto the battlefield this way.
When Blizzard Entity enters the battlefield, search your library for three Mountain cards and put them onto the battlefield under an opponent’s control, then shuffle it. Sacrifice Blizzard Entity unless three Mountains were put onto the battlefield this way.
“First, the snow showed them their sins and woke up their guilt...” —Legend of the Entities, page 1
5/4
When Soil Entity enters the battlefield, put five 1/1 black Spirit creature tokens with flying onto the battlefield under target opponent’s control.
Creatures with flying can only block creatures with flying.
Creatures with flying can only block creatures with flying.
“...Finally, the soil rose, returning life to the impure, but never forgiving their actions.” —Legend of the Entities, page 5
5/5
Go to section: White (25) Blue (25) Black (26) Red (25) Green (25) Multicolour (5) Hybrid (70) Artifact (17) Land (12)
Show rarities: R
Liberia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Flavor |
At the beginning of each opponent’s end step, if you didn’t lose life this turn, you gain 4 life. Otherwise, you lose 4 life.
—Legend of the Entities, page 4