Liberia: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
{2/u}, {t}: Target creature gets -1/-0 until end of turn.
{2/r}, {t}: Target creature gets +1/+0 until end of turn.
“The water repels those who cross. The fire terminates those who invade.”
—Brazeira, Queen of Sirens
 
 R 
Land – Plains
({t}: Add {w} to your mana pool.)
Forteplazian Grounds enters the battlefield tapped.
{b}, {t}: Tap target creature unless its controller pays 1 life.
 U 
Instant
Shuffle up to three target cards from a single graveyard into their owner’s library, then dig 1 for a creature. (Look at the top card of your library. Reveal it’s a creature card and put it into your hand or put it on the bottom.)
Adapt—If Sunguided Reclamation targets only creature cards, you may pay {g} rather than pay its mana cost.
 U 
Creature – Faerie Wizard
{t}: Target land you control becomes the basic land type of your choice until end of turn.
{g}, {t}: Target land you control becomes the basic land type of your choice for as long as Master Landreader remains on the battlefield.
“Young landreaders understand the land. Master landreaders make the land understand them.”
2/2
 U 
Artifact Creature – Construct
Whenever you cast a monocolored spell, untap Purificator.
{2}, {t}, Discard a card: Dig 4 for a monocolored card. (Look at the top four cards of your library. You may reveal a monocolored card from among them and put it into your hand. Put the rest on the bottom in any order.)
2/2
 C 
Enchantment – Aura
Enchant land
Enchanted land has “{t}: Add two mana of any one color to your mana pool.”
“I don’t order nature. It let it flow and take the path it wishes.”
—Tamya, landreader Soleil
 C 
Artifact – Equipment
Equipped creature gets +1/+2 and has vigilance.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Serpent
Serpent of the Ancient Sea can’t attack unless defending player controls an Island or you control five or more Islands.
{t}: Target player digs 5 for an Island. (That player looks at the top five cards of his or her library. He or she may reveal an Island card from among them and put it into his or her hand. The rest are put on the bottom in any order.)
6/6
 C 
Creature – Troll Giant Warrior
Whenever Halfblood Warrior attacks, it gets +3/+0 until end of turn.
Halfbloods are the most appreciated race among Mertinia. Being vitterfolk-jötun hybrids, they possess great skill packed with greater strength.
2/5
 C 
Creature – Bird
Flying, haste
It stares at Forteplaza, its old home, and becomes angered when it sees how they are destroying their new land.
3/3
 C 
Sorcery
Target creature can’t block this turn.
Draw a card.
Adapt—If Heavenlake Misguide targets a blue creature, you may pay {1}{u} rather than pay its mana cost.
Mermaids don’t know how to deal with strangers, so their only choice is to keep them away.
 C 
Creature – Siren Scout
Flying, haste
“Mermaids stay and watch the world to learn about it. But we go out to explore it. A new land can be known only by living in it, and that’s what Queen Brazeira wants us to do.”
1/1
 C 
Creature – Pegasus
Flying
When Wild Pegasus enters the battlefield, destroy target enchantment.
Some of Liberia’s winged horses were trained by Forteplaza for their Moonknights. But the rest dislikes what they see as an unjust city.
1/2
 C 
Artifact
Mana Ring enters the battlefield tapped.
{1}, {t}: Add two mana of any one color to your mana pool.
“Was it shining alone in such a desolate world before, or was it foreshadowing our arrival here?”
—Mermaid skylooker
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Spirit
Flying
1/1

Relic of Imagination (common, foil)
Forteplazian Grounds (rare)
Sunguided Reclamation (uncommon)
Master Landreader (uncommon)
Purificator (uncommon)
Land Catalyst (common)
Defender's Sword (common)
Serpent of the Ancient Sea (common)
Halfblood Warrior (common)
Nocturnal Stalker (common)
Heavenlake Misguide (common)
Travelling Siren (common)
Wild Pegasus (common)
Mana Ring (common)
Plains (basic)
Spirit (token)