Liberia: Virtual Booster
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| Mechanics | Flavor |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all creatures.
Adapt—If you control no creatures, you may pay ![]() ![]() rather than pay Last Verdict’s mana cost, or if you control three or more creatures, you may pay ![]() instead.“Above everything else, I will have order.”
—Cecilia, Queen of Forteplaza |
Cleaning Wind deals 1 damage to each creature with flying. You gain 1 life for each black creature put into a graveyard this way.
Jötuns like to think Mertinia doesn’t need the Warriors of Nature. The forest can defend itself quite well.
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First strike
Whenever Inspired Dwarf attacks, you may dig 2 for a Dwarf. (Look at the top two cards of your library. You may reveal a Dwarf card from among them and put it into your hand. Put the other one on the bottom.) 2/2
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Return target creature card from your graveyard to the battlefield.
Adapt—If Necromantic Skill targets the only creature card in your graveyard, you may pay ![]() and X life rather than pay its mana cost, where X is equal to that card’s converted mana cost. |
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You draw two cards and lose 2 life.
Vitterfolk don’t listen to nature the way their Jötun brothers do. They only have ears for the voice of power.
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Whenever a Swamp enters the battlefield, target player loses 1 life.
Whenever a Forest enters the battlefield, target player gains 1 life. “The land tells us far more about its inhabitants than their words do.”
1/1
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Flying, lifelink
It stares at Fortplaza, the invaders of its old land, and envies them as they rebuild their home in this new world.
2/1
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Flash (You may cast this spell any time you could cast an instant.)
: Moongrove Interceptor gains protection from green until end of turn.Moongrove can warn about danger, but only interceptors can hear it.
2/3
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Regenerate target nonblue creature. That creature gets +3/+3 until end of turn.
“Lunes think wounds are imperfections. But I think different. If anything, wounds actually make you stronger.”
—Marcya, conservative Soleil |
, : Untap target creature.
, : Tap target creature.“The sun’s light guides to safety. The moon’s light tricks into danger.”
—Icya, Princess of the Fae |
The dwarves of Irecliff are men of courage. Every day, they leave the village and seek for gold and treasure for their brothers, without caring about the danger of the wild.
2/2
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When Charged Wanderer is put into a graveyard from the battlefield, add
to your mana pool.Liberia’s past inhabitants still hold the same power they’ve carrying for years, guarding them until death.
2/2
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Sacrifice Carrier of Truth: Target creature gets -3/-0 until end of turn.
“It is not I the one who will reject your insolence, but the waters themselves.”
1/2
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Sacrifice Carrier of Growth: Target creature gets +3/+3 until end of turn.
“I am not the one who’s helping you right now. It is the product of your unexplored inner strength.”
3/3
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Flying
1/1
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Cecilia's Verdict
(rare)
Cleaning Wind
(uncommon)
Inspired Dwarf
(uncommon)
Necromantic Skill
(uncommon)
Night's Whisper
(common)
Earthtouching Troll
(common)
Savage Owl
(common)
Moongrove Interceptor
(common)
Sunguided Healing
(common)
Relic of Respect
(common)
Sharp-axe Dwarf
(common)
Charged Wanderer
(common)
Carrier of Truth
(common)
Carrier of Growth
(common)
Swamp
(basic)
Spirit
(token)








,
: Untap target creature.
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