Liberia: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reach, vigilance
You can’t spend nongreen mana in your mana pool. “This forest has a great potential, but the Lunes see it as a tool only. Those who don’t understand it shouldn’t really be part of it.”
4/5
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White creatures you control are indestructible this turn.
“When the rest of the world is a dangerous and sad place, the only things that remains at your side are friendship and trust.”
—Jody, kithkin chaos fighter |
As Rainbow Cloak enters the battlefield, choose a color.
Equipped creature has defender and protection from the chosen color. Equip ![]() |
Flying
![]() : Counter target spell that targets Mermaid Skylooker.Skylookers, though winged like the passion- driven sirens, are still mermaids, and so prefer not to act the same way as their aggresive counterparts.
1/6
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Lifelink
To become a Moonknight, one must first swear loyalty to justice and order. Those who doubt are not welcome to such a high position.
2/4
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Shuffle up to three target creature cards from your graveyard into your library. Then dig 3 for a creature. (Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom in any order.)
Forteplaza’s soldiers never finish their duty.
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, : Relic of Inspiration deals 1 damage to target creature.
, : Prevent the next 1 damage that would be dealt to target creature this turn.“The top of the mountain feels angry. The lower hills feel guilty.”
—Brolly, Dwarf King |
Enchant land
Enchanted land has “ : Add two mana of any one color to your mana pool.”“I don’t order nature. It let it flow and take the path it wishes.”
—Tamya, landreader Soleil |
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Target creature can’t block this turn.
Draw a card. Adapt—If Heavenlake Misguide targets a blue creature, you may pay ![]() rather than pay its mana cost.Mermaids don’t know how to deal with strangers, so their only choice is to keep them away.
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Target creature gains swampwalk and forestwalk until end of turn.
Draw a card. Adapt—If Troll’s Trespassing targets a creature with power 3 or greater, you may pay rather than its mana cost. |
Equipped creature gets +1/+2 and has vigilance.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Each creature you control gets +X/+X until end of turn, where X is the number of creatures you control.
Soldiers in Forteplaza are trained to help each other in battle, not to be strong warriors. Those who believe themselves to be superior are often amazed by their ability as a team.
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Eager Siren can’t attack alone unless defending player controls a blue permanent.
Sirens often explore in groups for safety, but they can leave freely as soon as they see there is no danger.
3/1
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Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner’s library instead of into that player’s graveyard.
Unlike sirens, who attract their enemies and then attack them, mermaids fight to keep them away as long as possible.
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Flying
1/1
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Conservative Soleil
(rare)
Heart's Shield
(uncommon)
Rainbow Cloak
(uncommon)
Mermaid Skylooker
(uncommon)
Moonknight Recruit
(common)
Corpse Recollection
(common)
Relic of Inspiration
(common)
Land Catalyst
(common)
Heavenlake Misguide
(common)
Troll's Trespassing
(common)
Defender's Sword
(common)
Strength of the Group
(common)
Eager Siren
(common)
Hinder
(common)
Plains
(basic)
Spirit
(token)





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: Relic of Inspiration deals 1 damage to target creature.
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