Liberia: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Pegasus Nightmare
Flying
At the beginning of each opponent’s end step, if you didn’t lose life this turn, you gain 4 life. Otherwise, you lose 4 life.
“...Soon the sunrise arrived to have the poor souls be reborn and the evil bodies destroyed...”
—Legend of the Entities, page 4
2/6
 U 
Creature – Human Wizard Knight
Flying
{w}: Moonknight Patrol gains first strike until end of turn.
{1}{b}: Moonknight Patrol gets +1/+0 until end of turn.
Moonknights patrol Forteplaza’s surroundings, protecting it from the dangers that inhabit Liberia.
2/1
 U 
Creature – Merfolk Scout
{1}{u}, {t}: Dig 4 for an artifact. (Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom in any order.)
Hours of searching led her to a cave full of old objects: the first sign of history.
2/3
 U 
Instant
Prevent all combat damage that would be dealt by nongreen creatures this turn.
“The forest can show
how to heal the pain,
but if blind you are born,
then blind you’ll remain.”
—Jötun poem
 C 
Sorcery
You draw two cards and lose 2 life.
Vitterfolk don’t listen to nature the way their Jötun brothers do. They only have ears for the voice of power.
 C 
Sorcery
Target creature can’t block this turn.
Draw a card.
Adapt—If Heavenlake Misguide targets a blue creature, you may pay {1}{u} rather than pay its mana cost.
Mermaids don’t know how to deal with strangers, so their only choice is to keep them away.
 C 
Creature – Siren Scout
Haste
Whenever Passionate Siren becomes blocked, you may dig 5 for an instant or sorcery. (Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom in any order.)
2/2
 C 
Artifact
{2/g}, {t}: Untap target creature.
{2/u}, {t}: Tap target creature.
“The sun’s light guides to safety. The moon’s light tricks into danger.”
—Icya, Princess of the Fae
 C 
Creature – Siren Scout
Flying, haste
“Mermaids stay and watch the world to learn about it. But we go out to explore it. A new land can be known only by living in it, and that’s what Queen Brazeira wants us to do.”
1/1
 C 
Artifact Creature – Construct
When Charged Wanderer is put into a graveyard from the battlefield, add {2} to your mana pool.
Liberia’s past inhabitants still hold the same power they’ve carrying for years, guarding them until death.
2/2
 C 
Sorcery
Dig 5 for an artifact or enchantment. (Look at the top five cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom in any order.)
“One day, people, you’ll be free from this prison they call a country, and from the Queen’s tyranny! We promise it’ll be soon enough!”
{u}
 
 C 
Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Draw a card.
“We receive tools through the kind nature of our Moon, but, in the end, aren’t we the ones responsible for its misuse?”
 C 
Sorcery
Draw a card. Then search your library for a land card, reveal it, shuffle your library and put it on top of it.
Jötuns think that naure has left a message in each part of the world, and that it is their role to recover them.
 C 
Creature – Troll Shaman
Whenever a Swamp enters the battlefield, target player loses 1 life.
Whenever a Forest enters the battlefield, target player gains 1 life.
“The land tells us far more about its inhabitants than their words do.”
1/1
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Spirit
Flying
1/1

Sunrise Entity (rare)
Moonknight Patrol (uncommon)
Underwater Explorer (uncommon)
Mertinian Fog (uncommon)
Night's Whisper (common)
Heavenlake Misguide (common)
Passionate Siren (common)
Relic of Respect (common)
Travelling Siren (common)
Charged Wanderer (common)
Hope for Change (common)
Ponder (common)
Seeds of Exploration (common)
Earthtouching Troll (common)
Plains (basic)
Spirit (token)