Liberia: Virtual Booster
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Mechanics | Flavor |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a 1/1 black Spirit creature token with flying onto the battlefield.
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![]() Whenever a spell or ability targets Heavenlake Watcher, flip a coin. If you win the flip, you may change the target of that spell or ability. 4/3
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As Rainbow Cloak enters the battlefield, choose a color.
Equipped creature has defender and protection from the chosen color. Equip ![]() |
Whenever Tombeating Wurm deals combat damage to a player, that player exiles that many cards from his or her graveyard. For each card exiled this way, put a +1/+1 counter on Tombeating Wurm.
It knows eating the dead won’t recover its memories yet it can’t do anything but try.
2/2
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When Shore Mermaid enters the battlefield, you may dig 3 for an instant or blue sorcery. (Look at the top three cards of your library. You may reveal an instant or blue sorcery card from among them and put it into your hand. Put the rest on the bottom in any order.)
2/2
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Flying
When Wild Pegasus enters the battlefield, destroy target enchantment. Some of Liberia’s winged horses were trained by Forteplaza for their Moonknights. But the rest dislikes what they see as an unjust city.
1/2
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Lifelink
To become a Moonknight, one must first swear loyalty to justice and order. Those who doubt are not welcome to such a high position.
2/4
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Target creature gets +1/+1 until end of turn for each creature you control.
“My body will never grow with the support of my friends only, but I’m sure my soul is bigger every day.”
—Tamya, landreader Soleil |
First strike
Sacrifice Carrier of Scars: Carrier of Scars deals 2 damage to target creature or player. “Winners aren’t those who wait, but those who fail at first, but try again and succeed.”
2/1
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Forteplazian Soldier has first strike and vigilance as long as you control another nonblack creature.
“Queen Cecilia’s soldiers are Forteplaza’s pride. Those who don’t work in group don’t contribute to the group at all.”
1/1
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Target creature becomes 4/4 until end of turn.
Adapt—If Lune’s Teachings targets a creature with flying, you may pay ![]() Soleils often think the difficulty for those unexperienced with lunar magic is on purpose.
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Clear Marsh enters the battlefield tapped.
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Intimidate
Swamp Vitterfolk can’t block green creatures. For jötuns, being nature’s defender requires responsibility, integrity, and respect for the forest. For vitterfolk, it requires passion, lack of mercy, and a pair of good weapons.
3/1
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Target creature gets +3/+0 and gains first strike until end of turn.
Adapt—If Passionate Skill targets an unblocked creature, you may pay ![]() “Discipline made me a great warrior. My passion for combat makes me even better.”
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Flying
1/1
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Ghostly Aura
(rare)
Heavenlake Watcher
(uncommon)
Rainbow Cloak
(uncommon)
Tombeating Wurm
(uncommon)
Shore Mermaid
(common)
Wild Pegasus
(common)
Moonknight Recruit
(common)
Fruits of Friendship
(common)
Carrier of Scars
(common)
Forteplazian Soldier
(common)
Lune's Teachings
(common)
Clear Marsh
(common)
Swamp Vitterfolk
(common)
Passionate Skill
(common)
Mountain
(basic)
Spirit
(token)