Liberia: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact Creature – Spirit
Defender, first strike
Milleniums may have passed, but it refuses to stop guarding its post.
1/2
 
 R 
Creature – Merfolk Warrior Scout
{u}: Scout of the Deep gains islandwalk until end of turn.
Whenever Scout of the Deep deals combat damage to a player, you may draw three cards. If you do, discard three cards at the beginning of the next end step.
Some secrets should never reach the surface.
3/4
 U 
Creature – Merfolk Wizard
Flying
{u}{u}: Counter target spell that targets Mermaid Skylooker.
Skylookers, though winged like the passion- driven sirens, are still mermaids, and so prefer not to act the same way as their aggresive counterparts.
1/6
 U 
Creature – Fish
If you would draw a card, instead dig 1 for a nonland card. (Look at the top card of your library. Reveal it’s a nonland card and put it into your hand or put it on the bottom.)
Liberia’s inhabitants seek treasure like mermaids, but they have known its sad land long enough not to care about it anymore.
2/2
 U 
Land
Clouded Landscape enters the battlefield tapped.
{t}: Add {1} to your mana pool.
{1}, {t}: Add two mana of any one color to your mana pool.
The beauty of Liberia is able to please only one eye at a time.
 C 
Instant
Destroy target artifact or enchantment.
“Liberia’s old relics destroyed the last world, just like our old weapons destroyed ours. Mertinia now is giving us a message and we can’t do anything but follow it.”
—Naturalizing jötun
 C 
Instant
Dig 5 for an instant or sorcery. (Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom in any order.)
“Are we listening to what She knows about the future or about what She wants it to be?”
 C 
Land
Clear Marsh enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{t}, Shuffle Clear Marsh into its owner’s library: Add {b}{b} to your mana pool.
 C 
Creature – Bird
Flying, haste
It stares at Forteplaza, its old home, and becomes angered when it sees how they are destroying their new land.
3/3
 C 
Creature – Spirit Soldier
Lifelink
When you gain life, return Restless Cadet from your graveyard to your hand.
Cadets at Forteplaza are often told to fight for their people until death. But sometimes their wish for justice goes beyond the orders.
2/1
 C 
Creature – Faerie Druid
Flash (You may cast this spell any time you could cast an instant.)
{g}: Moongrove Interceptor gains protection from green until end of turn.
Moongrove can warn about danger, but only interceptors can hear it.
2/3
 C 
Creature – Faerie Druid
Carefree Soleil can’t be blocked by more than one blue creature.
{1}{g}: Carefree Soleil gets +2/+2 until end of turn. Activate this ability only once each turn.
“We Lunes try hard to progress. How can Soleils be satisfied with what nature has given to them?”
—Valya, moonguided silencer
1/1
 C 
Creature – Dwarf
Whenever Dwarf Miner attacks, you may dig 1 for a Dwarf. (Look at the top card of your library. You may reveal it’s a Dwarf card and put it into your hand or put it on the bottom.)
As soon as a dwarf discovers any treasure, it excitedly calls the rest of the group’s attention.
1/1
 C 
Sorcery
Dig 5 for an artifact or enchantment. (Look at the top five cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom in any order.)
“One day, people, you’ll be free from this prison they call a country, and from the Queen’s tyranny! We promise it’ll be soon enough!”
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Spirit
Flying
1/1

Guardian Blade (common, foil)
Scout of the Deep (rare)
Mermaid Skylooker (uncommon)
Treasure Stealer (uncommon)
Clouded Landscape (uncommon)
Naturalize (common)
Lunar Divination (common)
Clear Marsh (common)
Nocturnal Stalker (common)
Restless Cadet (common)
Moongrove Interceptor (common)
Carefree Soleil (common)
Dwarf Miner (common)
Hope for Change (common)
Forest (basic)
Spirit (token)