Liberia: Virtual Booster

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Mechanics | Flavor
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Draw a card. Then search your library for a land card, reveal it, shuffle your library and put it on top of it.
Jötuns think that naure has left a message in each part of the world, and that it is their role to recover them.
 
 R 
Enchantment
Creatures you control get +1/+1.
{3}{w}{w}{w}: Masked Guardian becomes a 5/5 Angel creature with flying until end of turn.
“Our divine mother looks after us at every time, but we can only see her if fate decides our lives should be longer.” —Matteo the Pastor
 U 
Instant
Search your library for an instant card with converted mana cost 2 or less, reveal it, and put it into your hand. Then shuffle your library. Add {r}{r} to your mana pool.
Minds as short-sighted as the sirens’ prefer to save time by performing their ideas as soon as they begin to appear.
 U 
Instant
As an additional cost to cast Nature’s Touch, tap X untapped green creatures you control.
Search your library for up to X creature cards, reveal them, shuffle your library, then put those cards on top of it.
Nature helps those who will help her tomorrow.
 U 
Sorcery
If a creature you control dealt combat damage to a player this turn, you draw two cards.
Adapt—If a creature with flying you control dealt combat damage to a player this turn, you may pay {u}{u} rather than pay Moonguided Knowledge’s mana cost.
 C 
Instant
Dance of Fire deals 2 damage divided as you choose among one or two target creatures.
Sirens trap their prey by attracting them with their bodies and magical dances. Once they get near, they are eaten by the winged predators, yet they die happily.
{u}
 
 C 
Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Draw a card.
“We receive tools through the kind nature of our Moon, but, in the end, aren’t we the ones responsible for its misuse?”
 C 
Creature – Giant Warrior
Underground Jötun can’t attack unless a black creature also attacks.
Underground Jötun can’t block unless a green creature also blocks.
It may not like hunting alone, but staying alone isn’t an option either.
5/4
 C 
Creature – Faerie Druid
{t}: Untap target Forest.
Whenever you cast a blue spell, untap Astromagic Student.
“Young faeries seem to think lunar and solar magic can work well together. I just hope they don’t go the wrong way when they grow up.”
—Valya, moonguided silencer
1/1
 C 
Creature – Bird
Flying, lifelink
It stares at Fortplaza, the invaders of its old land, and envies them as they rebuild their home in this new world.
2/1
 C 
Artifact Creature – Construct
{1}, Discard a card: Dig 4 for a land. (Look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom in any order.)
{t}: You may put a land card from your hand onto the battlefield tapped.
1/1
 C 
Land
Clear Marsh enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{t}, Shuffle Clear Marsh into its owner’s library: Add {b}{b} to your mana pool.
 C 
Sorcery
You draw two cards and lose 2 life.
Vitterfolk don’t listen to nature the way their Jötun brothers do. They only have ears for the voice of power.
 C 
Creature – Giant Scout
Whenever Jötun Juniors becomes blocked by one or more black creature, it gets +2/+2 and gains trample until end of turn.
Young jötuns don’t think too much about moral, but they are already born with rejection for impure beings.
3/3
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Spirit
Flying
1/1

Seeds of Exploration (common, foil)
Masked Guardian (rare)
Spontaneous Action (uncommon)
Nature's Touch (uncommon)
Moonguided Knowledge (uncommon)
Dance of Fire (common)
Ponder (common)
Underground Jötun (common)
Astromagic Student (common)
Savage Owl (common)
Landscanner (common)
Clear Marsh (common)
Night's Whisper (common)
Jötun Juniors (common)
Plains (basic)
Spirit (token)