Liberia: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Faerie Druid
Flash (You may cast this spell any time you could cast an instant.)
{g}: Moongrove Interceptor gains protection from green until end of turn.
Moongrove can warn about danger, but only interceptors can hear it.
2/3
 
 R 
Instant
Choose one — Target spell or permanent becomes the color or colors of your choice; or change the text of target spell or permanent by replacing all instances of one color word or basic land type with another.
Draw a card.
 U 
Instant
Attach target Equipment to target creature. That creature gets +2/+2 until end of turn.
Adapt—If Dwarf’s Treasure targets two permanents with different controllers, you may pay {r} rather than pay its mana cost.
The larger the weapon, the more rewarding it feels to steal it.
 U 
Land
Clouded Landscape enters the battlefield tapped.
{t}: Add {1} to your mana pool.
{1}, {t}: Add two mana of any one color to your mana pool.
The beauty of Liberia is able to please only one eye at a time.
 U 
Creature – Faerie Druid
Reach
Sunguided Faerie can’t be the target of blue spells.
Nobody can see the Moon while the Sun remains shining.
2/3
 C 
Sorcery
Target nongreen creature gains intimidate until end of turn.
Draw a card.
Vitterfolk of Mertinia keep the forest safe by not allowing intruders. They call themselves the Warriors of Nature.
 C 
Artifact – Equipment
Equipped creature gets +1/+2 and has vigilance.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Faerie Druid
{g}: Add one mana of any color to your mana pool.
Soleils are faeries with an affinity for the Sun and the earth, through which they connect with their instinct much better than their Lune sisters.
1/3
 C 
Creature – Spirit Soldier
Lifelink
When you gain life, return Restless Cadet from your graveyard to your hand.
Cadets at Forteplaza are often told to fight for their people until death. But sometimes their wish for justice goes beyond the orders.
2/1
 C 
Creature – Dwarf Berserker
{r}: Snowpeak Fighter gets +1/+0 until end of turn.
“I wouldn’t survive the cold of this mountain without the fire burning inside me.”
4/2
{u}
 
 C 
Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Draw a card.
“We receive tools through the kind nature of our Moon, but, in the end, aren’t we the ones responsible for its misuse?”
 C 
Instant
Target creature becomes 4/4 until end of turn.
Adapt—If Lune’s Teachings targets a creature with flying, you may pay {u} rather than pay its mana cost.
Soleils often think the difficulty for those unexperienced with lunar magic is on purpose.
 C 
Creature – Human Rebel
Sacrifice Carrier of Hope: The next 1 damage that would be dealt to target creature this turn is instead dealt to another target creature.
“All the unnecessary violence will one day be punished, not by me, but by justice...”
1/1
 C 
Land
Clear Lake enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{t}, Shuffle Clear Lake into its owner’s library: Add {u}{u} to your mana pool.
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Spirit
Flying
1/1

Moongrove Interceptor (common, foil)
Fae's Mending (rare)
Dwarf's Treasure (uncommon)
Clouded Landscape (uncommon)
Sunguided Faerie (uncommon)
Vitterfolk Tactics (common)
Defender's Sword (common)
Soleil Leafcaller (common)
Restless Cadet (common)
Snowpeak Fighter (common)
Ponder (common)
Lune's Teachings (common)
Carrier of Hope (common)
Clear Lake (common)
Mountain (basic)
Spirit (token)