Liberia: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Beast
Enormous Charger and each other creature you control can’t be blocked by more than one creature.
Adapt—If you control four or more creatures, you may pay {4}{g}{g} rather than pay Enormous Charger’s mana cost.
“Immense” isn’t enough for one foot.
7/7
 U 
Creature – Spirit
Haste
Whenever a white creature is put into a graveyard from the battlefield, return Shade of the Deep from your graveyard to the battlefield.
2/1
 U 
Instant
Destroy target nongreen creature. Put a 1/1 black Spirit creature token with flying onto the battlefield.
“We understand Moongrove, its spirit, its natural order. But this place is different. This forest defends itself by its own of those who don’t understand it. Lucky it’s not us.” —Tamya, landreader Soleil
 U 
Creature – Human Soldier
As long as Forteplazian Guard is equipped, it can block any number of creatures.
Whenever Forteplazian Guard blocks, you may dig 5 for an Equipment. (Look at the top five cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom in any order.)
2/4
 C 
Creature – Human Rebel
Sacrifice Carrier of Hope: The next 1 damage that would be dealt to target creature this turn is instead dealt to another target creature.
“All the unnecessary violence will one day be punished, not by me, but by justice...”
1/1
 C 
Artifact
{2/u}, {t}: Target creature gets -1/-0 until end of turn.
{2/r}, {t}: Target creature gets +1/+0 until end of turn.
“The water repels those who cross. The fire terminates those who invade.”
—Brazeira, Queen of Sirens
 C 
Creature – Human Soldier
Tap an untapped creature you control: Lonely Soldier gets +1/+1 until end of turn.
“It is true that I serve an entire nation, but soldiers that are better than others should be recognized. If the Queen or the Moonknights won’t notice my effort, I’ll at least make sure the rest of the army knows I fight alone.”
2/2
 C 
Creature – Spirit Soldier
Lifelink
When you gain life, return Restless Cadet from your graveyard to your hand.
Cadets at Forteplaza are often told to fight for their people until death. But sometimes their wish for justice goes beyond the orders.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has vigilance as long as it’s green.
{u}: Untap enchanted creature.
The faeries from Moongrove came to Liberia without knowing the world or its dangers. Together they discovered lunar and solar magic.
 C 
Sorcery
Target creature can’t block this turn.
Draw a card.
Adapt—If Heavenlake Misguide targets a blue creature, you may pay {1}{u} rather than pay its mana cost.
Mermaids don’t know how to deal with strangers, so their only choice is to keep them away.
 C 
Instant
Creatures you control get +1/+0 until end of turn.
Draw a card.
Adapt—If you control three or more creatures, you may pay {w} rather than pay Riding Together’s mana cost.
 C 
Creature – Faerie Druid
Sacrifice Carrier of Growth: Target creature gets +3/+3 until end of turn.
“I am not the one who’s helping you right now. It is the product of your unexplored inner strength.”
3/3
 C 
Creature – Siren Warrior
Eager Siren can’t attack alone unless defending player controls a blue permanent.
Sirens often explore in groups for safety, but they can leave freely as soon as they see there is no danger.
3/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of the upkeep of enchanted creature’s controller, if that creature isn’t red, that player may pay {4}. If he or she does, untap that creature.
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Spirit
Flying
1/1

Enormous Charger (rare)
Shade of the Deep (uncommon)
Corrupt the Heart (uncommon)
Forteplazian Guard (uncommon)
Carrier of Hope (common)
Relic of Imagination (common)
Lonely Soldier1 (common)
Restless Cadet (common)
Astrohealing (common)
Heavenlake Misguide (common)
Riding Together (common)
Carrier of Growth (common)
Eager Siren (common)
Chill the Passion (common)
Forest (basic)
Spirit (token)