Liberia: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If an opponent would draw a card, that player chooses a number instead, then digs that much for a card. Delicious Offering deals that much damage to him or her. (To dig, that player looks at that many cards from the top of his or her library. He or she may reveal one from among them and put it into his or her hand. The rest are put on the bottom in any order.)
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(T: Add
to your mana pool.)
Heavenlake Waters enters the battlefield tapped. , : Reveal the top three cards of your library. Target opponent puts one of them on the bottom of your library. Then you put one of them on the bottom of your library. |
Destroy target nonblack creature. It can’t be regenerated. You gain life equal to its toughness.
The look on the face of the Warriors of Nature is far scarier than their rituals.
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Flying
Lune Observant has protection from green during each other player’s turn. “Why is it common for Soleils to think our magic may be dangerous? Are they jealous of what they can see but never touch?”
4/4
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Reach
Sunguided Faerie can’t be the target of blue spells. Nobody can see the Moon while the Sun remains shining.
2/3
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You draw two cards and lose 2 life.
Vitterfolk don’t listen to nature the way their Jötun brothers do. They only have ears for the voice of power.
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First strike
The fact that dwarves are guided by greed and thirst for combat doesn’t mean they don’t make good guards. In fact, they are often good at surprising attackers.
1/1
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Target creature gets +1/+1 until end of turn for each creature you control.
“My body will never grow with the support of my friends only, but I’m sure my soul is bigger every day.”
—Tamya, landreader Soleil |
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Sacrifice Carrier of Death: Target creature gets -2/-2 until end of turn.
“Our impure spirits shall return someday, not for revenge, but to serve a bigger purpose in the afterlife.”
2/2
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Switch target creature’s power and toughness until end of turn.
Draw a card. “Mermaids and sirens are as different as water and fire, yet they don’t understand they can share more ideas than they think.”
—Brazeira, Queen of Sirens |
Whenever a Swamp enters the battlefield, target player loses 1 life.
Whenever a Forest enters the battlefield, target player gains 1 life. “The land tells us far more about its inhabitants than their words do.”
1/1
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The dwarves of Irecliff are men of courage. Every day, they leave the village and seek for gold and treasure for their brothers, without caring about the danger of the wild.
2/2
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Forteplazian Soldier has first strike and vigilance as long as you control another nonblack creature.
“Queen Cecilia’s soldiers are Forteplaza’s pride. Those who don’t work in group don’t contribute to the group at all.”
1/1
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, : Untap target creature.
, : Tap target creature.“The sun’s light guides to safety. The moon’s light tricks into danger.”
—Icya, Princess of the Fae |
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Flying
1/1
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Delicious Offering
(rare, foil)
Heavenlake Waters
(rare)
Sever Soul
(uncommon)
Lune Observant
(uncommon)
Sunguided Faerie
(uncommon)
Night's Whisper
(common)
Dwarf Watcher
(common)
Fruits of Friendship
(common)
Carrier of Death
(common)
Inside Out
(common)
Earthtouching Troll
(common)
Sharp-axe Dwarf
(common)
Forteplazian Soldier
(common)
Relic of Respect
(common)
Forest
(basic)
Spirit
(token)


to your mana pool.)
: Reveal the top three cards of your library. Target opponent puts one of them on the bottom of your library. Then you put one of them on the bottom of your library.



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