Liberia: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one — Target spell or permanent becomes the color or colors of your choice; or change the text of target spell or permanent by replacing all instances of one color word or basic land type with another.
Draw a card. |
Regenerate target creature. Put two +1/+1 counters on it.
Adapt—If Strong Blood targets a creature that is the target of another spell, you may pay rather than pay its mana cost. |
Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can’t, you draw a card.
Mermaids are determined to learn every secret there is about Liberia. Lunes are determined to have some dangerous truths remain secret.
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As Rainbow Cloak enters the battlefield, choose a color.
Equipped creature has defender and protection from the chosen color. Equip ![]() |
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Prevent all damage that would be dealt to nonblack creatures you control this turn.
By order of Queen Cecilia herself, the proud ladyhealers of Forteplaza don’t help soldiers that don’t work cooperatively.
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When Charged Wanderer is put into a graveyard from the battlefield, add
to your mana pool.Liberia’s past inhabitants still hold the same power they’ve carrying for years, guarding them until death.
2/2
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, : Untap target creature.
, : Tap target creature.“The sun’s light guides to safety. The moon’s light tricks into danger.”
—Icya, Princess of the Fae |
Target creature gets +2/+0 and gains lifelink until end of turn.
“It’s hard not to lose your sanity when presented with a power so big.”
—Paolo, King of Forteplaza |
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Enchant land
Enchanted land has “ : Add two mana of any one color to your mana pool.”“I don’t order nature. It let it flow and take the path it wishes.”
—Tamya, landreader Soleil |
Whenever Jötun Juniors becomes blocked by one or more black creature, it gets +2/+2 and gains trample until end of turn.
Young jötuns don’t think too much about moral, but they are already born with rejection for impure beings.
3/3
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Lifelink
When you gain life, return Restless Cadet from your graveyard to your hand. Cadets at Forteplaza are often told to fight for their people until death. But sometimes their wish for justice goes beyond the orders.
2/1
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Creatures you control gain shroud until end of turn.
Adapt—If you control only green creatures, you may pay rather than pay Natural Resistance’s mana cost.“Sunguided magic, or nature itself, will never be understood by the Lunes’ ‘knowledge’.”
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Dig 5 for an instant or sorcery. (Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom in any order.)
“Are we listening to what She knows about the future or about what She wants it to be?”
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: Untap target Forest.
Whenever you cast a blue spell, untap Astromagic Student. “Young faeries seem to think lunar and solar magic can work well together. I just hope they don’t go the wrong way when they grow up.”
—Valya, moonguided silencer 1/1
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Flying
1/1
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Fae's Mending
(rare)
Strong Blood
(uncommon)
Banned Knowledge
(uncommon)
Rainbow Cloak
(uncommon)
Ladyhealer's Support
(common)
Charged Wanderer
(common)
Relic of Respect
(common)
Uncontrollable Thirst
(common)
Land Catalyst
(common)
Jötun Juniors
(common)
Restless Cadet
(common)
Natural Resistance
(common)
Lunar Divination
(common)
Astromagic Student
(common)
Forest
(basic)
Spirit
(token)

rather than pay its mana cost.
,
: Untap target creature.
,
