Liberia: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Return up to two target creature and/or land cards from your graveyard to your hand.
Adapt—If Earth’s Souls targets only land cards, you may pay {g} rather than pay its mana cost.
Vitterfolk act for themselves, but Jötuns act only for the forest.
 
{r}
 
 R 
Sorcery
Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.
The most greedy dwarves travel to the mountain caves to find gold. But if the sound of a dragon’s cry gets louder, not even they care if they drop the treasure while fleeing.
 U 
Creature – Siren Wizard
{u}: Heavenlake Watcher gains flying until end of turn.
Whenever a spell or ability targets Heavenlake Watcher, flip a coin. If you win the flip, you may change the target of that spell or ability.
4/3
 U 
Creature – Troll Warrior
Double strike, swampwalk
Double-axe Warriors train themselves to be fast and sneaky, yet strong enough to each deal with a pair of invaders at least.
2/3
 U 
Artifact Creature – Construct
Whenever you cast a monocolored spell, untap Purificator.
{2}, {t}, Discard a card: Dig 4 for a monocolored card. (Look at the top four cards of your library. You may reveal a monocolored card from among them and put it into your hand. Put the rest on the bottom in any order.)
2/2
 C 
Instant
Destroy target artifact or enchantment.
“Liberia’s old relics destroyed the last world, just like our old weapons destroyed ours. Mertinia now is giving us a message and we can’t do anything but follow it.”
—Naturalizing jötun
 C 
Creature – Dwarf Berserker
{r}: Snowpeak Fighter gets +1/+0 until end of turn.
“I wouldn’t survive the cold of this mountain without the fire burning inside me.”
4/2
 C 
Creature – Human Rebel
Sacrifice Carrier of Hope: The next 1 damage that would be dealt to target creature this turn is instead dealt to another target creature.
“All the unnecessary violence will one day be punished, not by me, but by justice...”
1/1
{1}{u}{u}
 
 C 
Instant
Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner’s library instead of into that player’s graveyard.
Unlike sirens, who attract their enemies and then attack them, mermaids fight to keep them away as long as possible.
 C 
Creature – Zombie
{b}: Regenerate Walking Dead.
He’d been the king of his world. He had power, money, respect. Thousands of years have passed, but he continues to wander through Liberia, never accepting he’s lost everything.
1/1
 C 
Artifact – Equipment
Equipped creature gets +3/+0.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact
Mana Ring enters the battlefield tapped.
{1}, {t}: Add two mana of any one color to your mana pool.
“Was it shining alone in such a desolate world before, or was it foreshadowing our arrival here?”
—Mermaid skylooker
 C 
Creature – Giant Warrior
Underground Jötun can’t attack unless a black creature also attacks.
Underground Jötun can’t block unless a green creature also blocks.
It may not like hunting alone, but staying alone isn’t an option either.
5/4
 C 
Instant
Target creature gains haste until end of turn and attacks you this turn if able.
Adapt—If Heavenlake Joy targets a red creature, you may pay {r} rather than pay its mana cost.
Sirens seek the appropiate emotion in their victims to lure them, but are pleased to find some are already prepared.
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Spirit
Flying
1/1

Earth's Souls (common, foil)
Gamble (rare)
Heavenlake Watcher (uncommon)
Double-Axe Warrior (uncommon)
Purificator (uncommon)
Naturalize (common)
Snowpeak Fighter (common)
Carrier of Hope (common)
Hinder (common)
Walking Dead (common)
Brainsplitter (common)
Mana Ring (common)
Underground Jötun (common)
Heavenlake Joy (common)
Plains (basic)
Spirit (token)