Liberia: Virtual Booster

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Mechanics | Flavor
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures you control get +1/+1.
{3}{w}{w}{w}: Masked Guardian becomes a 5/5 Angel creature with flying until end of turn.
“Our divine mother looks after us at every time, but we can only see her if fate decides our lives should be longer.” —Matteo the Pastor
 U 
Instant
Destroy target nongreen creature. Put a 1/1 black Spirit creature token with flying onto the battlefield.
“We understand Moongrove, its spirit, its natural order. But this place is different. This forest defends itself by its own of those who don’t understand it. Lucky it’s not us.” —Tamya, landreader Soleil
 U 
Sorcery
Put target noncreature permanent on top of its owner’s library. If it’s an artifact, you may put it on the bottom of that player’s library instead.
“The fire of the forest doesn’t burn the living. It only recognizes what can hurt nature.”
—Marcya, conservative Soleil
 U 
Instant
As an additional cost to cast Nature’s Touch, tap X untapped green creatures you control.
Search your library for up to X creature cards, reveal them, shuffle your library, then put those cards on top of it.
Nature helps those who will help her tomorrow.
 C 
Creature – Human Knight
Lifelink
To become a Moonknight, one must first swear loyalty to justice and order. Those who doubt are not welcome to such a high position.
2/4
 C 
Creature – Faerie Druid
{t}: Untap target Forest.
Whenever you cast a blue spell, untap Astromagic Student.
“Young faeries seem to think lunar and solar magic can work well together. I just hope they don’t go the wrong way when they grow up.”
—Valya, moonguided silencer
1/1
 C 
Creature – Dwarf
Whenever Dwarf Miner attacks, you may dig 1 for a Dwarf. (Look at the top card of your library. You may reveal it’s a Dwarf card and put it into your hand or put it on the bottom.)
As soon as a dwarf discovers any treasure, it excitedly calls the rest of the group’s attention.
1/1
 C 
Creature – Dwarf Warrior
First strike
The fact that dwarves are guided by greed and thirst for combat doesn’t mean they don’t make good guards. In fact, they are often good at surprising attackers.
1/1
 C 
Sorcery
Target player discards two cards. For each Plains or white card discarded this way, that player loses 1 life and you gain 1 life.
“Cecilia often forgets that priorizing the group often just means becoming more vulnerable.”
—Florencia, dark Moonknight
 C 
Instant
Target creature gets +2/+0 and gains lifelink until end of turn.
“It’s hard not to lose your sanity when presented with a power so big.”
—Paolo, King of Forteplaza
 C 
Artifact
{2/r}, {t}: Relic of Inspiration deals 1 damage to target creature.
{2/w}, {t}: Prevent the next 1 damage that would be dealt to target creature this turn.
“The top of the mountain feels angry. The lower hills feel guilty.”
—Brolly, Dwarf King
 C 
Instant
Each creature you control gets +X/+X until end of turn, where X is the number of creatures you control.
Soldiers in Forteplaza are trained to help each other in battle, not to be strong warriors. Those who believe themselves to be superior are often amazed by their ability as a team.
 C 
Creature – Faerie Wizard
Flying
Whenever one or more green creatures attack you, untap Midnight Lune and it gets +1/+2 until end of turn.
At night, Soleils rest and Lunes wake up. Their improved night vision allows them to catch prey with ease during this time.
2/1
 C 
Creature – Faerie Druid
Carefree Soleil can’t be blocked by more than one blue creature.
{1}{g}: Carefree Soleil gets +2/+2 until end of turn. Activate this ability only once each turn.
“We Lunes try hard to progress. How can Soleils be satisfied with what nature has given to them?”
—Valya, moonguided silencer
1/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Spirit
Flying
1/1

Masked Guardian (rare)
Corrupt the Heart (uncommon)
Moongrove's Fire (uncommon)
Nature's Touch (uncommon)
Moonknight Recruit (common)
Astromagic Student (common)
Dwarf Miner (common)
Dwarf Watcher (common)
Mind Tear (common)
Uncontrollable Thirst (common)
Relic of Inspiration (common)
Strength of the Group (common)
Midnight Lune (common)
Carefree Soleil (common)
Mountain (basic)
Spirit (token)