Liberia: Virtual Booster
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| Mechanics | Flavor |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If a creature you control would deal combat damage to a player while Legend of the Entities is untapped, prevent that damage and draw a card.
, : Look at the top three cards of your library, then put them back in any order.Those who understand the story it tells own the key to an incomparable power.
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The next 3 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead.
Adapt—If Just Arrow targets an attacking creature, you may pay ![]() rather than pay its mana cost. |
Put target noncreature permanent on top of its owner’s library. If it’s an artifact, you may put it on the bottom of that player’s library instead.
“The fire of the forest doesn’t burn the living. It only recognizes what can hurt nature.”
—Marcya, conservative Soleil |
Enchant creature
![]() : Put a +1/+1 counter on enchanted creature.
: Enchanted creature gets +1/+1 until end of turn.The power of mere weapons can’t be compared to the power of the spirit.
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Switch target creature’s power and toughness until end of turn.
Draw a card. “Mermaids and sirens are as different as water and fire, yet they don’t understand they can share more ideas than they think.”
—Brazeira, Queen of Sirens |
Draw a card. Then search your library for a land card, reveal it, shuffle your library and put it on top of it.
Jötuns think that naure has left a message in each part of the world, and that it is their role to recover them.
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Prevent all damage that would be dealt to nonblack creatures you control this turn.
By order of Queen Cecilia herself, the proud ladyhealers of Forteplaza don’t help soldiers that don’t work cooperatively.
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Swampwalk
Each day, it tries to get out of Mertinia and look for a better future. But it finds itself unable to leave, trapped in the same familiar swamp it’s been seeing for years.
1/1
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Trample
It is angered by the corruption of its forests, and attacks those that seem responsible for it. Yet, it wishes it were that easy to solve.
5/5
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Shuffle up to three target creature cards from your graveyard into your library. Then dig 3 for a creature. (Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom in any order.)
Forteplaza’s soldiers never finish their duty.
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Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step. At the beginning of the upkeep of enchanted creature’s controller, if that creature isn’t red, that player may pay . If he or she does, untap that creature. |
Clear Trees enters the battlefield tapped.
: Add to your mana pool.
, Shuffle Clear Trees into its owner’s library: Add ![]() to your mana pool. |
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Eager Siren can’t attack alone unless defending player controls a blue permanent.
Sirens often explore in groups for safety, but they can leave freely as soon as they see there is no danger.
3/1
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, Discard a card: Dig 4 for a land. (Look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom in any order.)
: You may put a land card from your hand onto the battlefield tapped.1/1
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Flying
1/1
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Legend of the Entities
(rare)
Just Arrow
(uncommon)
Moongrove's Fire
(uncommon)
Shade's Power
(uncommon)
Inside Out
(common)
Seeds of Exploration
(common)
Ladyhealer's Support
(common)
Swamp Dweller
(common)
Giant Warthog
(common)
Corpse Recollection
(common)
Chill the Passion
(common)
Clear Trees
(common)
Eager Siren
(common)
Landscanner
(common)
Swamp
(basic)
Spirit
(token)
,
: Look at the top three cards of your library, then put them back in any order.

rather than pay its mana cost.
: Enchanted creature gets +1/+1 until end of turn.
