Liberia: Virtual Booster
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| Mechanics | Flavor |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target opponent reveals his or her hand. You choose two nonland cards from it. That player discards those cards, then digs 4 for a nonland card. (That player looks at the top four cards of his or her library. He or she may reveal a nonland card from among them and put it into his or her hand. The rest are put on the bottom in any order.)
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Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can’t, you draw a card.
Mermaids are determined to learn every secret there is about Liberia. Lunes are determined to have some dangerous truths remain secret.
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Whenever Kithkin Watcher or another creature you control blocks a creature, you gain 1 life.
“Those dumb dwarves go hunting without thinking about guarding Irecliff. But we kithkin remain here, protecting our people, one thing nobody else is doing.”
1/2
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Destroy target nonblack creature. It can’t be regenerated. You gain life equal to its toughness.
The look on the face of the Warriors of Nature is far scarier than their rituals.
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As long as Trained Kithkin is equipped, it gets +3/+3.
“Dwarves have learned about war only by experience, scars, blood, and defeat, all this time... This three months of training will show them that’s not the only choice!”
1/1
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You draw two cards and lose 2 life.
Vitterfolk don’t listen to nature the way their Jötun brothers do. They only have ears for the voice of power.
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, : Untap target creature.
, : Tap target creature.“The sun’s light guides to safety. The moon’s light tricks into danger.”
—Icya, Princess of the Fae |
Target creature gets +3/+0 and gains first strike until end of turn.
Adapt—If Passionate Skill targets an unblocked creature, you may pay rather than pay its mana cost.“Discipline made me a great warrior. My passion for combat makes me even better.”
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When Shore Mermaid enters the battlefield, you may dig 3 for an instant or blue sorcery. (Look at the top three cards of your library. You may reveal an instant or blue sorcery card from among them and put it into your hand. Put the rest on the bottom in any order.)
2/2
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First strike
Sacrifice Carrier of Scars: Carrier of Scars deals 2 damage to target creature or player. “Winners aren’t those who wait, but those who fail at first, but try again and succeed.”
2/1
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Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Draw a card. “We receive tools through the kind nature of our Moon, but, in the end, aren’t we the ones responsible for its misuse?”
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Flash (You may cast this spell any time you could cast an instant.)
: Moongrove Interceptor gains protection from green until end of turn.Moongrove can warn about danger, but only interceptors can hear it.
2/3
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Trample
It is angered by the corruption of its forests, and attacks those that seem responsible for it. Yet, it wishes it were that easy to solve.
5/5
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Destroy target tapped creature.
Adapt—If Just Execution targets a creature with power 4 or greater, you may pay rather than pay its mana cost.“Dangerous people must be exiled. But anarquists must be terminated.”
—Cecilia, Queen of Forteplaza |
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Flying
1/1
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Broken Wishes
(rare)
Banned Knowledge
(uncommon)
Kithkin Watcher
(uncommon)
Sever Soul
(uncommon)
Trained Kithkin
(common)
Night's Whisper
(common)
Relic of Respect
(common)
Passionate Skill
(common)
Shore Mermaid
(common)
Carrier of Scars
(common)
Ponder
(common)
Moongrove Interceptor
(common)
Giant Warthog
(common)
Just Execution
(common)
Mountain
(basic)
Spirit
(token)



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: Untap target creature.
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rather than pay its mana cost.
: Moongrove Interceptor gains protection from green until end of turn.