Liberia: Virtual Booster
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| Mechanics | Flavor |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Name a nonland card, then dig 7 for the named card. (Look at the top seven cards of your library. You may reveal a card with that name from among them and put it into your hand. Put the rest on the bottom in any order.)
“One linear path is merely an opportunity for our brain to make it a wide-open space.”
—Brazeira, Queen of Sirens |
Put target noncreature permanent on top of its owner’s library. If it’s an artifact, you may put it on the bottom of that player’s library instead.
“The fire of the forest doesn’t burn the living. It only recognizes what can hurt nature.”
—Marcya, conservative Soleil |
Search your library for an instant card with converted mana cost 2 or less, reveal it, and put it into your hand. Then shuffle your library. Add
![]() to your mana pool.Minds as short-sighted as the sirens’ prefer to save time by performing their ideas as soon as they begin to appear.
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Flying
Lune Observant has protection from green during each other player’s turn. “Why is it common for Soleils to think our magic may be dangerous? Are they jealous of what they can see but never touch?”
4/4
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Enchant creature
Enchanted creature has vigilance as long as it’s green. : Untap enchanted creature.The faeries from Moongrove came to Liberia without knowing the world or its dangers. Together they discovered lunar and solar magic.
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Flying, haste
It stares at Forteplaza, its old home, and becomes angered when it sees how they are destroying their new land.
3/3
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Dig 5 for an instant or sorcery. (Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom in any order.)
“Are we listening to what She knows about the future or about what She wants it to be?”
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, : Target player gains 1 life.
, : Target player loses 1 life.“Try to hurt me and I will get back up. Try to impose me and you will fall.”
—Cecilia, Queen of Forteplaza |
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Carefree Soleil can’t be blocked by more than one blue creature.
![]() : Carefree Soleil gets +2/+2 until end of turn. Activate this ability only once each turn.“We Lunes try hard to progress. How can Soleils be satisfied with what nature has given to them?”
—Valya, moonguided silencer 1/1
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Whenever Cliff Explorer attacks, you may dig 4 for a Dwarf. (Look at the top four cards of your library. You may reveal a Dwarf card from among them and put it into your hand. Put the rest on the bottom in any order.)
If needed, it takes only a few seconds for a dwarf to call an entire squad.
4/3
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Equipped creature gets +3/+0.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Destroy target artifact or land. It can’t be regenerated.
“This might have been a palace in the past, or maybe a sacred place, but, now, it’s just in our way.”
—Tarv, Irecliff expert |
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Lifelink
To become a Moonknight, one must first swear loyalty to justice and order. Those who doubt are not welcome to such a high position.
2/4
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Flying, lifelink
It stares at Fortplaza, the invaders of its old land, and envies them as they rebuild their home in this new world.
2/1
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Flying
1/1
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Mirrored Dreams
(rare)
Moongrove's Fire
(uncommon)
Spontaneous Action
(uncommon)
Lune Observant
(uncommon)
Astrohealing
(common)
Nocturnal Stalker
(common)
Lunar Divination
(common)
Relic of Authority
(common)
Carefree Soleil
(common)
Cliff Explorer
(common)
Brainsplitter
(common)
Pillage
(common)
Moonknight Recruit
(common)
Savage Owl
(common)
Forest
(basic)
Spirit
(token)





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: Target player gains 1 life.
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