Liberia: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Royal Decision enters the battlefield, choose white or black.
Creatures of the chosen color you control get +1/+1 and first strike. “It is very clear we have different goals in mind. From now on, I’ll do what I need to do. You do what you want to. I don’t care.”
—Cecilia, to King Paolo |
Return target instant or sorcery card from your graveyard to your hand.
Adapt—If Siren’s Rebirth targets a card you cast from your hand this turn, you may pay ![]() rather than pay its mana cost.“What was once yours is forever yours.”
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, Sacrifice Cursing Banshee: Counter target noncreature spell unless its controller has you gain 7 life.
Adapt—If an opponent has more life than you, you may pay ![]() rather than pay Cursing Banshee’s mana cost.3/2
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Trample
Charging Giant can’t be blocked by more than one creature. “Vitterfolk are okay hiding and surprising enemies in group, but we jötun demand a fair fight, as nature intended for us.”
4/3
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Forteplazian Soldier has first strike and vigilance as long as you control another nonblack creature.
“Queen Cecilia’s soldiers are Forteplaza’s pride. Those who don’t work in group don’t contribute to the group at all.”
1/1
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Flying, haste
“Mermaids stay and watch the world to learn about it. But we go out to explore it. A new land can be known only by living in it, and that’s what Queen Brazeira wants us to do.”
1/1
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Defender, first strike
Milleniums may have passed, but it refuses to stop guarding its post.
1/2
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: Add one mana of any color to your mana pool.Soleils are faeries with an affinity for the Sun and the earth, through which they connect with their instinct much better than their Lune sisters.
1/3
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Enchant creature
Enchanted creature has flying. Whenever enchanted creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Gifted with curiosity, mermaids seek every piece of knowledge about Liberia to expand their home.
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Underground Jötun can’t attack unless a black creature also attacks.
Underground Jötun can’t block unless a green creature also blocks. It may not like hunting alone, but staying alone isn’t an option either.
5/4
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, : Relic of Inspiration deals 1 damage to target creature.
, : Prevent the next 1 damage that would be dealt to target creature this turn.“The top of the mountain feels angry. The lower hills feel guilty.”
—Brolly, Dwarf King |
The dwarves of Irecliff are men of courage. Every day, they leave the village and seek for gold and treasure for their brothers, without caring about the danger of the wild.
2/2
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Target player discards two cards. For each Plains or white card discarded this way, that player loses 1 life and you gain 1 life.
“Cecilia often forgets that priorizing the group often just means becoming more vulnerable.”
—Florencia, dark Moonknight |
Whenever Dwarf Miner attacks, you may dig 1 for a Dwarf. (Look at the top card of your library. You may reveal it’s a Dwarf card and put it into your hand or put it on the bottom.)
As soon as a dwarf discovers any treasure, it excitedly calls the rest of the group’s attention.
1/1
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Flying
1/1
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Royal Decision
(rare)
Siren's Rebirth
(uncommon)
Cursing Banshee
(uncommon)
Charging Giant
(uncommon)
Forteplazian Soldier
(common)
Travelling Siren
(common)
Guardian Blade
(common)
Soleil Leafcaller
(common)
Face of the Mermaid
(common)
Underground Jötun
(common)
Relic of Inspiration
(common)
Sharp-axe Dwarf
(common)
Mind Tear
(common)
Dwarf Miner
(common)
Island
(basic)
Spirit
(token)




rather than pay its mana cost.
rather than pay Cursing Banshee’s mana cost.
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: Relic of Inspiration deals 1 damage to target creature.
, 