Liberia: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Troll Giant Shaman
{b/g}, {t}, Sacrifice a creature: Halfblood Deathbringer deals 1 damage to each creature. If the sacrificed creature was a Spirit, instead destroy all creatures.
Most halfbloods are known for their strength. Others, for their madness.
2/3
 U 
Sorcery
Dig 5 for a creature or land. Then reveal any number of Forest and/or green cards from your hand. You gain that much life. (To dig, look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom in any order.)
 U 
Creature – Dwarf Warrior
First strike
Whenever Inspired Dwarf attacks, you may dig 2 for a Dwarf. (Look at the top two cards of your library. You may reveal a Dwarf card from among them and put it into your hand. Put the other one on the bottom.)
2/2
 U 
Instant
Prevent all combat damage that would be dealt by nongreen creatures this turn.
“The forest can show
how to heal the pain,
but if blind you are born,
then blind you’ll remain.”
—Jötun poem
 C 
Creature – Dwarf Warrior
The dwarves of Irecliff are men of courage. Every day, they leave the village and seek for gold and treasure for their brothers, without caring about the danger of the wild.
2/2
 C 
Creature – Bird
Flying, lifelink
It stares at Fortplaza, the invaders of its old land, and envies them as they rebuild their home in this new world.
2/1
 C 
Sorcery
Target player discards two cards. For each Plains or white card discarded this way, that player loses 1 life and you gain 1 life.
“Cecilia often forgets that priorizing the group often just means becoming more vulnerable.”
—Florencia, dark Moonknight
 C 
Artifact Creature – Construct
{1}, Discard a card: Dig 4 for a land. (Look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom in any order.)
{t}: You may put a land card from your hand onto the battlefield tapped.
1/1
 C 
Creature – Serpent
Serpent of the Ancient Sea can’t attack unless defending player controls an Island or you control five or more Islands.
{t}: Target player digs 5 for an Island. (That player looks at the top five cards of his or her library. He or she may reveal an Island card from among them and put it into his or her hand. The rest are put on the bottom in any order.)
6/6
 C 
Instant
Switch target creature’s power and toughness until end of turn.
Draw a card.
“Mermaids and sirens are as different as water and fire, yet they don’t understand they can share more ideas than they think.”
—Brazeira, Queen of Sirens
 C 
Creature – Faerie Druid
Carefree Soleil can’t be blocked by more than one blue creature.
{1}{g}: Carefree Soleil gets +2/+2 until end of turn. Activate this ability only once each turn.
“We Lunes try hard to progress. How can Soleils be satisfied with what nature has given to them?”
—Valya, moonguided silencer
1/1
 C 
Sorcery
Target creature gains swampwalk and forestwalk until end of turn.
Draw a card.
Adapt—If Troll’s Trespassing targets a creature with power 3 or greater, you may pay {b} rather than its mana cost.
 C 
Artifact
{2/u}, {t}: Target creature gets -1/-0 until end of turn.
{2/r}, {t}: Target creature gets +1/+0 until end of turn.
“The water repels those who cross. The fire terminates those who invade.”
—Brazeira, Queen of Sirens
 C 
Instant
Regenerate target nonblue creature. That creature gets +3/+3 until end of turn.
“Lunes think wounds are imperfections. But I think different. If anything, wounds actually make you stronger.”
—Marcya, conservative Soleil
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Spirit
Flying
1/1

Halfblood Deathbringer (rare)
Biodiscovery (uncommon)
Inspired Dwarf (uncommon)
Mertinian Fog (uncommon)
Sharp-axe Dwarf (common)
Savage Owl (common)
Mind Tear (common)
Landscanner (common)
Serpent of the Ancient Sea (common)
Inside Out (common)
Carefree Soleil (common)
Troll's Trespassing (common)
Relic of Imagination (common)
Sunguided Healing (common)
Plains (basic)
Spirit (token)