Liberia: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Dwarf Berserker
{r}: Snowpeak Fighter gets +1/+0 until end of turn.
“I wouldn’t survive the cold of this mountain without the fire burning inside me.”
4/2
 
 R 
Land – Mountain
({t}: Add {r} to your mana pool.)
Irecliff Mountain enters the battlefield tapped.
{w}, {t}: Target opponent may have Irecliff Mountain deal 1 damage to him or her. If he or she doesn’t, you gain 2 life.
 U 
Instant
You may choose new targets for target instant spell.
Adapt—If Hilarious Trick targets a spell that could only target a player, you may pay {r} rather than pay its mana cost.
Siren spells aren’t grouped by complexity, but by fun potential.
 U 
Artifact
Equipped creature gets +2/+2 and has trample.
As long as Troll War Drum is attached to a creature, other creatures you control have trample.
Equip {3}
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/-1 and has flying and haste.
When enchanted creature is put into a graveyard, it deals 3 damage to its controller.
A body as beautiful as a siren’s can drive a woman insane, wishing she were what she’s not.
 C 
Sorcery
Dig 5 for an artifact or enchantment. (Look at the top five cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom in any order.)
“One day, people, you’ll be free from this prison they call a country, and from the Queen’s tyranny! We promise it’ll be soon enough!”
 C 
Creature – Boar Beast
Trample
It is angered by the corruption of its forests, and attacks those that seem responsible for it. Yet, it wishes it were that easy to solve.
5/5
 C 
Instant
Switch target creature’s power and toughness until end of turn.
Draw a card.
“Mermaids and sirens are as different as water and fire, yet they don’t understand they can share more ideas than they think.”
—Brazeira, Queen of Sirens
 C 
Instant
Target creature gets +3/+0 and gains first strike until end of turn.
Adapt—If Passionate Skill targets an unblocked creature, you may pay {r} rather than pay its mana cost.
“Discipline made me a great warrior. My passion for combat makes me even better.”
 C 
Artifact
{2/r}, {t}: Relic of Inspiration deals 1 damage to target creature.
{2/w}, {t}: Prevent the next 1 damage that would be dealt to target creature this turn.
“The top of the mountain feels angry. The lower hills feel guilty.”
—Brolly, Dwarf King
 C 
Sorcery
Target nonwhite creature gains double strike until end of turn. Add {r} to your mana pool. (That creature deals both first-strike and regular combat damage.)
“Combat is about surprising your enemy. One quick strike that leaves them open for the next.” —Tarv, Irecliff Expert
 C 
Sorcery
You draw two cards and lose 2 life.
Vitterfolk don’t listen to nature the way their Jötun brothers do. They only have ears for the voice of power.
 C 
Instant
Exile target card in a graveyard. Put a 1/1 black Spirit creature token with flying onto the battlefield.
The death of Queen Cecilia’s soldiers is never in vain.
{1}{u}{u}
 
 C 
Instant
Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner’s library instead of into that player’s graveyard.
Unlike sirens, who attract their enemies and then attack them, mermaids fight to keep them away as long as possible.
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Spirit
Flying
1/1

Snowpeak Fighter (common, foil)
Irecliff Mountain (rare)
Hilarious Trick (uncommon)
Troll War Drum (uncommon)
Siren's Mirror (uncommon)
Hope for Change (common)
Giant Warthog (common)
Inside Out (common)
Passionate Skill (common)
Relic of Inspiration (common)
Spontaneous Rush (common)
Night's Whisper (common)
Ghost Beckoning (common)
Hinder (common)
Mountain (basic)
Spirit (token)