Al-Weh'jed
Al-Weh'jed: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | New Creature Types | The Five Forces of Weljed | Deck Archetypes: Aggro | Deck Archetypes: Control |
Showing 35 of 35 White cards
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Show rarities: C U R M
Equipped creature gets +1/+1 for each artifact creature on the battlefield.
Whenever a non-artifact creature enters the battlefield, you may attach Artificer's Advantage onto it.
Equip
Whenever a non-artifact creature enters the battlefield, you may attach Artificer's Advantage onto it.
Equip
"On each Shabti is a Glyph that amplifies the potency of the others..."
Exile target card from a graveyard. You gain 2 life.
Cycling (, discard this card: draw a card)
Cycling (, discard this card: draw a card)
"The corpse of the Pharaoh was nowhere to be seen..."
Enchant creature.
Enchanted Creature can't attack or block.
At the beginning of your upkeep, you may choose to return Command the Earth to your hand.
Enchanted Creature can't attack or block.
At the beginning of your upkeep, you may choose to return Command the Earth to your hand.
Target creature gains +1/+0 and first-strike until the end of turn. If this was cast from exile, instead target creature gains +2/+0 and double-strike until end of turn.
Invoke (: exile Creative Inspiration from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.)
Invoke (: exile Creative Inspiration from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.)
At the beginning of the next upkeep, each player may search his or her library for a card with the same name as a permanent on the battlefield and put it onto the battlefield tapped. Each player then shuffles his or her library.
Cycling (, discard this card: draw a card)
Cycling (, discard this card: draw a card)
"Hwet, Syah, Heka, Isfet, Nekheb... The cycle perpetrate generations."
Put two 1/1 colorless Shabti Soldier artifact creature token with double-strike onto the battlefield.
"Find our Prince!"
Ushabti and creature tokens you control gets +1/+1 and vigilance.
At the beginning of each upkeep, put a 1/0 white Sand Shabti artifact creature token onto the battlefield.
At the beginning of each upkeep, put a 1/0 white Sand Shabti artifact creature token onto the battlefield.
"How do you defeat an army of sand and clay?"
2/2
Put X 1/1 colourless Shabti Soldier artifact creature tokens with double-strike onto the battlefield.
Cycling
When you cycle Divine Conscription, put X 1/1 colourless Shabti Worker artifact token creatures onto the battlefield.
Cycling
When you cycle Divine Conscription, put X 1/1 colourless Shabti Worker artifact token creatures onto the battlefield.
"In my father's time, I could have mustered up an Army, but now..."
: gain 1 life.
At the beginning of each end step, you may pay . If you do, untap Farmhand.
At the beginning of each end step, you may pay . If you do, untap Farmhand.
0/1
Exile target creature with power 4 or greater, then put a 2/2 white Human creature token onto the battlefield.
"Go, the Cycle is broken. You're free."
At the beginning of your next upkeep, exile another target creature you control. Return it to the battlefield under its owner's control at the beginning of the next upkeep.
, : Until your next upkeep, each opponent loses 1 life each time a creature enters the battlefield.
, : Until your next upkeep, each opponent loses 1 life each time a creature enters the battlefield.
"Each spell you conjure up is another that we can use against you."
3/4
Flying
Incorporate 2 – (: put 2 +1/+1 counters on target creature, then sacrifice this permanent.)
Incorporate 2 – (: put 2 +1/+1 counters on target creature, then sacrifice this permanent.)
3/5
At the beginning of your upkeep, put a 1/1 colourless Shabti Worker artifact creature token on to the battlefield.
Cycling
When you cycle Hwet's Herald, put a 1/1 colourless Shabti Worker artifact creature token onto the battlefield.
Cycling
When you cycle Hwet's Herald, put a 1/1 colourless Shabti Worker artifact creature token onto the battlefield.
"Behold Hwet, he who oversees Providence."
0/1
Vigilance
When Hwet's Sentry dies, creatures with +1/+1 counters gain vigilance until the end of turn.
Incorporate 2 – (: put 2 +1/+1 counters on target creature, then sacrifice this permanent.)
When Hwet's Sentry dies, creatures with +1/+1 counters gain vigilance until the end of turn.
Incorporate 2 – (: put 2 +1/+1 counters on target creature, then sacrifice this permanent.)
2/2
Double Strike
When Hwet, Force of Creation enters the battlefield, put a +1/+1 on it for each time a creature named Hwet entered the battlefield this game.
Creatures you control gets +1/+1 for each +1/+1 counter on Hwet
At the beginning of each of your opponents' upkeep, put a 1/1 colourless Shabti Soldier artifact creature token with double-strike onto the battlefield.
When Hwet, Force of Creation enters the battlefield, put a +1/+1 on it for each time a creature named Hwet entered the battlefield this game.
Creatures you control gets +1/+1 for each +1/+1 counter on Hwet
At the beginning of each of your opponents' upkeep, put a 1/1 colourless Shabti Soldier artifact creature token with double-strike onto the battlefield.
1/1
Put a 1/1 colourless Shabti Worker artifact creature token onto the battlefield. You gain 2 life.
Invoke (: exile Hymn to Protect from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.)
Invoke (: exile Hymn to Protect from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.)
May the Forces protect you on your travels.
Choose a colour. Target creature you control gains protection from that colour until the end of turn.
Invoke (: exile Imbued Ward from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.)
Invoke (: exile Imbued Ward from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.)
Flying
When Immaculate Mirage enter the battlefield, exile target creature you control. Return it onto the battlefield at the beginning of the next upkeep.
Incorporate 2 – (: put 2 +1/+1 counters on target creature, then sacrifice this permanent.)
When Immaculate Mirage enter the battlefield, exile target creature you control. Return it onto the battlefield at the beginning of the next upkeep.
Incorporate 2 – (: put 2 +1/+1 counters on target creature, then sacrifice this permanent.)
2/1
Flying
At the beginning of your upkeep, put a +1/+1 counter on Marble Scarab.
Catalyze (Whenever you cast a spell that shares a card type with this permanent, you may sacrifice it. If you do, reduce the cost of that spell by )
At the beginning of your upkeep, put a +1/+1 counter on Marble Scarab.
Catalyze (Whenever you cast a spell that shares a card type with this permanent, you may sacrifice it. If you do, reduce the cost of that spell by )
3/3
Vigilance
Cycling (, discard this card: draw a card)
Cycling (, discard this card: draw a card)
1/1
Lifelink
Catalyze (Whenever you cast a spell that shares a card type with this permanent, you may sacrifice it. If you do, reduce the cost of that spell by )
Catalyze (Whenever you cast a spell that shares a card type with this permanent, you may sacrifice it. If you do, reduce the cost of that spell by )
2/1
Exile all creatures.
Invoke (: exile Pharaoh's Edict from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.)
Invoke (: exile Pharaoh's Edict from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.)
Put target face-up card that's removed from the game into its owner's graveyard.
"To create something out of nothing. That is something not even the Forces can achieve."
Whenever you gain life, you may untap Royal Feline.
2/1
Lifelink
When Royal Healer dies, creatures you control with +1/+1 counters on them gain lifelink until the end of turn.
Incorporate 2 – (: Put a +1/+1 counter on target creature, then sacrifice this permanent.)
When Royal Healer dies, creatures you control with +1/+1 counters on them gain lifelink until the end of turn.
Incorporate 2 – (: Put a +1/+1 counter on target creature, then sacrifice this permanent.)
2/2
Flash, Flying.
Prevent all combat damage dealt to Seraph of Creation.
When Seraph of Creation dies, until the end of turn, prevent all combat damage dealt to each creature you control.
Incorporate 3 – (: put 3 +1/+1 counters on target creature, then sacrifice this permanent.)
Prevent all combat damage dealt to Seraph of Creation.
When Seraph of Creation dies, until the end of turn, prevent all combat damage dealt to each creature you control.
Incorporate 3 – (: put 3 +1/+1 counters on target creature, then sacrifice this permanent.)
3/3
Flying
When Serene Heron enters the battlefield, you may destroy target artifact or enchantment.
Cycling (, discard this card: draw a card)
When Serene Heron enters the battlefield, you may destroy target artifact or enchantment.
Cycling (, discard this card: draw a card)
2/3
At the beginning of your upkeep, target creature gains first-strike and vigilance until the end of turn.
"The power of Hwet is what compels the Glyph to bring the Shabti to life."
0/1
Flying
When Spectral Palisade enter the battlefield, at the beginning of your next upkeep, return a creature you control to its owner's hand.
When Spectral Palisade enter the battlefield, at the beginning of your next upkeep, return a creature you control to its owner's hand.
3/1
At the beginning of your upkeep, put a +1/+1 counter on Spring and you gain 1 life.
Spring has double-strike if there are three or more +1/+1 counters on it.
Spring has double-strike if there are three or more +1/+1 counters on it.
"After the flood, the sowing season begins again."
1/1
+1 At the beginning of your next upkeep, you may choose a creature that dealt damage to you or a planeswalker you control since your last turn, then exile that creature.
-2 You may return a card exiled by Tah'wir, Prince of Weh'jed onto the battlefield under your control.
-8 Exile all permanents. Then return all permanent cards from exile to the battlefield under your control.
-2 You may return a card exiled by Tah'wir, Prince of Weh'jed onto the battlefield under your control.
-8 Exile all permanents. Then return all permanent cards from exile to the battlefield under your control.
3
Each creature you control gets +0/+1.
Sacrifice Words of Blessing: Creatures you control gain first-strike and lifelink until the end of turn.
Sacrifice Words of Blessing: Creatures you control gain first-strike and lifelink until the end of turn.
At the beginning of your upkeep, Words of Fighting becomes a 3/1 white Shabti Warrior creature with first-strike until the end of turn.
"A gift blessed by the Creation Force, and a boon for your journeys."
: The next time you would draw a card, you may put a 2/2 white Human creature token onto the battlefield instead.
Go to section: White (35) Blue (35) Black (35) Red (35) Green (35) Multicolour (27) Artifact (12) Land (36)
Show rarities: C U R M
Al-Weh'jed: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | New Creature Types | The Five Forces of Weljed | Deck Archetypes: Aggro | Deck Archetypes: Control |
At the beginning of each upkeep, you may put a +1/+1 counter on target creature.
, : Each creature with +1/+1 counters you control gains protection from a color of your choice until the end of turn.
"Divine Ankhep; Esteemed Head Priest of Al-Wehjed; upholder of Ma'at."
last 2015-01-09 20:35:14 by Link