Al-Weh'jed: Virtual Booster

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Mechanics | Skeleton | New Creature Types | The Five Forces of Weljed | Deck Archetypes: Aggro | Deck Archetypes: Control
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Plains Swamp
({t}: add {w} and {b} to your mana pool
Glyph-Mired Temple enters the battlefield tapped.
Cycling {1}{w}{b}
When you cycle Glyph-Mired Temple, each opponent loses 3 life. You gain life equal to the amount of life lost this way.
 U 
Instant
Return X target creatures of the color of your choice to their owner's hands.

Draw a card.

"The Rivers washes everything clean."
 U 
Artifact Creature – Shabti
At the beginning of each combat, target creature gains +1/+0 and double-strike until the end of turn
Cycling {1}{r}
When you cycle Isfet's Herald, target creature gains +1/+0 and double-strike until the end of turn.

"Behold Isfet, he who initiates Change."
0/1
 U 
Creature – Chimera
Trample, Reach.
When Alchemist's Mistake enters the battlefield or when you cycle Alchemist's Mistake, creatures you control gains +2/+2, trample and reach until the end of turn.

Cycling {4}{g}{g} ({4}{g}{g}, discard this card: draw a card)
6/6
 C 
Sorcery
Target creature gets -2/-2 until the end of turn.

Invoke {2} ({2}: exile Hymn to Avenge from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.)

May the Forces disfigure your dreams into nightmares.
 C 
Creature – Cat
Vigilance



Cycling {3} ({3}, discard this card: draw a card)
1/1
 C 
Creature – Plant
Whenever Obstructing Reeds blocks, put a +1/+1 counter on it.
"Each one we cut down, two more appear in front of us!"
2/4
 C 
Instant
Exile target card from a graveyard. You gain 2 life.

Cycling {2}{w} ({2}{w}, discard this card: draw a card)

"The corpse of the Pharaoh was nowhere to be seen..."
 C 
Creature – Scorpion
At the beginning of each combat, you may have wild scorpion deal 1 damage to target creature.

{4}{b}, {t}: Wild Scorpion gains deathtouch until the end of turn.
2/1
 C 
Instant
Untap up to two target creatures and prevent all damage dealt to or dealt by them until the end of turn.
 C 
Creature – Human Cleric
When Sanctum Priest enters the battlefield, reveal to top card of your library and put it into your hand. You lose life equal to its mana cost.

"I am but a humble story-teller; whether you believe me or not is of your own volition."
1/2
 C 
Land
Black Silt enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Tap or untap target land. Activate this only during an endstep.

"...until Soil we become, then the Cycle starts again."
 C 
Sorcery
Draw a card.

Invoke {2} ({2}: exile Hymn to Recall from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.)

May the Forces help you find your way.
 C 
Artifact Creature – Shabti
At the beginning of your combat phase, target creature gets +2/+0 and haste.

"The power of Isfet is what compels the Glyph to animate the Shabti."
0/1
 
 B 
Basic Land – Swamp
 T 
Artifact Creature – Shabti
1/1

Glyph-Mired Temple (rare)
Clean Slate (uncommon)
Isfet's Herald (uncommon)
Alchemist's Mistake (uncommon)
Hymn to Avenge (common)
Palace Cat (common)
Obstructing Reeds (common)
Cleanse the Tomb (common)
Wild Scorpion (common)
Restore Inertia (common)
Sanctum Priest (common)
Black Silt (common)
Hymn to Recall (common)
Rage Shabti (common)
Swamp (basic)
Shabti Worker (token)