Al-Weh'jed: Virtual Booster

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Mechanics | Skeleton | New Creature Types | The Five Forces of Weljed | Deck Archetypes: Aggro | Deck Archetypes: Control
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Curse of the Mummy enters the battlefield, return target creature card from a graveyard onto the battlefield under your control. It's a black zombie in addition to its other types and gains "if Curse of the Mummy would leave the battlefield, sacrifice it."
Invoke {1}{b} ({1}{b}: exile Curse of the Mummy from your hand. As long as this card is exiled, you may cast it as if it was an instant and you may spend mana as it were mana of any colour to cast it.)
 U 
Instant
Destroy target non-Shabti creature. It can't be regenerated. Its controller puts a 1/1 colourless Shabti Worker artifact creature token onto the battlefield.

"You see that? That is – was Ahkmed."
{g}{g}
 
 U 
Creature – Elemental
Whenever Flood deals combat damage to an opponent, draw a card.
When Flood dies, until the end of turn, whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Incorporate 1 – {g}{g} ({g}{g}: Put a +1/+1 counter on target creature, then sacrifice this permanent.)

"A season of Floods re-nourishes the earth once more."
1/1
 U 
Creature – Human Soldier
Vigilance
When Hwet's Sentry dies, creatures with +1/+1 counters gain vigilance until the end of turn.
Incorporate 2 – {2}{w} ({2}{w}: put 2 +1/+1 counters on target creature, then sacrifice this permanent.)
2/2
 C 
Sorcery
You draw 2 cards and you lose 2 life.

"Conception and Creation are two very different things, my friend. In fact, I met a man – Yawgmoth, I believe was his name – who conceived a whole Reality without creating it." -Scharazad
 C 
Instant
Draw a card.

Look at the top two cards of your library. Put one on top and the other on the bottom.
 C 
Creature – Scorpion
Deathtouch.
Catalyze {2}{r} (Whenever you cast a spell that shares a card type with this permanent, you may sacrifice it. If you do, reduce the cost of that spell by {2}{r})
4/2
 C 
Creature – Efreet
Flying.
When Bottled Efreet enters the battlefield, at the beginning of your next combat step, destroy target artifact.
"That cursed bottle, I want you to destroy it."
3/2
 C 
Artifact Creature – Shabti
{t}: gain 1 life.

At the beginning of each end step, you may pay {g}. If you do, untap Farmhand.
0/1
 C 
Instant
Untap up to two target creatures and prevent all damage dealt to or dealt by them until the end of turn.
 C 
Land
Twin Rivers enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{t}: Tap target creature. Activate this only during your turn.

"Through the Waters we survive..."
 C 
Creature – Cat
Lifelink

Catalyze {w} (Whenever you cast a spell that shares a card type with this permanent, you may sacrifice it. If you do, reduce the cost of that spell by {w})
2/1
 C 
Creature – Dragon
Flying
{r}: Gemhide Whelp gets +1/+0 until the end of turn. You may only use this twice per turn.

"In another reality, there is a creature just like this one, your majesty; but instead of being small and meek, he was thrice blessed by Syah, Isfet and Heka, transforming him into a powerful and formidable foe to his enemies."
-Scharazad, to King Kharim
1/2
 C 
Creature – Scorpion
At the beginning of each combat, you may have wild scorpion deal 1 damage to target creature.

{4}{b}, {t}: Wild Scorpion gains deathtouch until the end of turn.
2/1
 
 B 
Basic Land – Forest
 T 
Artifact Creature – Shabti
1/1

Curse of the Mummy (rare)
Turn to Clay (uncommon)
Flood (uncommon)
Hwet's Sentry (uncommon)
Hidden Truth (common)
Sanctum Scrying (common)
Deadly Scorpion (common)
Bottled Efreet (common)
Farmhand (common)
Restore Inertia (common)
Twin Rivers (common)
Pet Leopard (common)
Gemhide Whelp (common)
Wild Scorpion (common)
Forest (basic)
Shabti Worker (token)