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Mechanics | Skeleton | New Creature Types | The Five Forces of Weljed | Deck Archetypes: Aggro | Deck Archetypes: Control

CardName: Cyclic Reality Cost: W Type: Instant Pow/Tgh: / Rules Text: At the beginning of the next upkeep, each player may search his or her library for a card with the same name as a permanent on the battlefield and put it onto the battlefield tapped. Each player then shuffles his or her library. Cycling {2}{W} ({2}{W}, discard this card: draw a card) Flavour Text: "Hwet, Syah, Heka, Isfet, Nekheb... The cycle perpetrate generations." Set/Rarity: Al-Weh'jed Rare

Cyclic Reality
{w}
 
 R 
Instant
At the beginning of the next upkeep, each player may search his or her library for a card with the same name as a permanent on the battlefield and put it onto the battlefield tapped. Each player then shuffles his or her library.
Cycling {2}{w} ({2}{w}, discard this card: draw a card)
"Hwet, Syah, Heka, Isfet, Nekheb... The cycle perpetrate generations."
Updated on 12 Oct 2014 by 10vernothin

Code: RW01

History: [-]

2014-03-24 23:02:27: 10vernothin created the card Cyclic Reality
2014-03-24 23:03:25: 10vernothin edited Cyclic Reality
2014-05-13 03:54:48: 10vernothin edited Cyclic Reality
2014-09-27 22:03:33: 10vernothin edited Cyclic Reality

Wacky. Nifty. Relies on you either having more duplicates than your opponent, or more useful things to duplicate.

It's a bit annoying that this is a Safewright's Quest on turn 1, but only if you play first.

Isn't this a blue effect?

Green does this for creatures. See Doubling Chant, Bifurcate. All the ones that put into your hands are black, though, since it's more like tutoring.

­Clarion Ultimatum, Pack Hunt, and the Howling Wolf cycle are further green precedent.

I thought there was a blue precedent that did all permanents. Dichotomancy?

Also - can be used as a mana-unscrew (Though not colour unscrew) which is greenish.

But white is very much the "Army of creatures" colour now, so I see no problem with this in white.

Ah yes, Mimeofacture is the other blue one.

I really think this is blue, or green, but it's totally not white. I could see it in white if it specified enchantments, equipment, or small creatures, though.

well, the white part is mostly because it's a symmetrical effect. Also I needed a white rare slot, and "Cyclic Reality" needed to be cyclical, hence the effects

2014-10-12 22:45:22: 10vernothin edited Cyclic Reality

now combos off with [[Gather Specimens]]

2014-10-12 22:53:42: 10vernothin edited Cyclic Reality

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