Steamboom Advances

Printable
Steamboom Advances: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Names

Showing all 145 cards

Show frames: W U B R G M A L

Show rarities: C U R M

Or view by sections

 R 
Creature – Human Soldier
{w}: Exile target creature that dealt damage to 4th Division Judge this turn.
3/3
 C 
Creature – Human Wizard
When Arcane Regiment Binder enters the battlefield you may tap target creature unless its controller pays {1}.
"Knock them down then burn them out."
1/1
 R 
Sorcery
Proliferate creatures, then proliferate creatures again for each artifact you control.
 C 
Creature – Hound
{t}: target blocking creature gets +1/+1 until end of turn
Hounds of the Basilette family would die before their masters would.
1/1
{1}{{w}]{w}
 
 U 
Artifact
Whenever you would draw a card you may gain 2 life instead.

Prosperity (Whenever this card's ability is triggered, prosperity triggers.) Target creature gets +1/+1 until end of turn.
 C 
Creature – Goat
When Cavalry Goat enters the battlefield you destroy target artifact. If you do Cavalry Goat enters the battlefield with a +1/+1 counter on it.
3/3
 C 
Creature – Human Child
{t}: Reveal an artifact card from your hand. You gain life equal to its converted mana cost.
"Fresh from the yard, I've take a look! We've got it better than anywhere else!"
1/1
 C 
Creature – Human Soldier
Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.)
3/3
 C 
Creature – Human Soldier
{t}: Until end of turn target creature gains protection from instants and sorceries of the color of your choice.
0/2
 C 
Creature – Griffon
Flash
When Griffon Cavalry enters the battlefield target creature gains +2/+2 and flying until end of turn.
2/2
 R 
Creature – Cat Shapeshifter
Whenever Itoco Balam attacks you may exile target artifact or enchantment.
Whenever an artifact of enchantment is exiled put a +1/+1 counter on Itoco Balam.
2/2
 C 
Artifact – Eqipment
Equipped creature gains defender and lifelink.

Equip {1}{w}
 U 
Instant
Tap all creatures and prevent all damage that would be dealt to creatures this turn.
 R 
Enchantment
Whenever you gain life you may distribute X +1/+1 counters among any number of creatures, where X is the amount of life you gained.
 U 
Creature – Bird
Flying
When Morning Dove enters the battlefield you may draw a card if you control no other creatures with flying.
2/3
 M 
Artifact Creature – Soldier
Reflective (Spells targeting this creature cost {1} more.), Vigilance, Indestuctible
5/5
 U 
Creature – Human Soldier
Vigilance
Whenever Shieldstriker blocks creatures you control with a power of 1 or less gain first strike.
2/6
 U 
Artifact Creature – Angel
Flying, Reflective (Spells targeting this creature cost {1} more.)
Equipped creatures you control get +0/+1.
"And these shapeshifters say metal is worthless, that there's no hope in it, yet what is this herald we have wrought?"- General Reyles
3/3
 C 
Instant
Target creature gets +0/+3 until end of turn. Then, gain life equal to its toughness.
 C 
Enchantment – Aura
Enchant creature

Whenever enchanted creature becomes tapped gain 2 life.
 U 
Artifact – Equipment
Whenever equipped creature deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Equip {w}{w}
1 comment
2013-10-02 15:45:41 by Alex
 U 
Creature – Human Artificer
{t}:Exile an artifact from your graveyard- Put an artifact with the same name as the exiled artifact from your hand onto the battlefield.
2/3
4 comments
last 2013-12-04 09:22:48 by Vitenka
 U 
Creature – Human Artificer
Exile an instant or sorcery from your hand: proliferate artifacts.
"I could've tried to figure out what the enemy was thinking, but I figured out better battle tech instead."
2/4
 C 
Instant
Counter target spell.

Proliferate artifacts.
 C 
Enchantment
Whenever you draw a card outside of your draw step target creature gets -2/-0 until end of turn.
Reyles commanded his soldiers sleep bare with only their blades under their pillows and wait until attacked for the battle of Aomoti
 M 
Artifact
Play with the top card of your library revealed.
Whenever you woulddraw a card outside of your draw step you may put the top card of your library on the bottom card of your library.
{Prosperity)- Draw an additional card during your next upkeep if whenever you use Divination Sclaes's second ability.
 C 
Creature – Human Officer
Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
"Sometimes my eyes fail me. When I see certain colors my vision gets a little blurry, if you catch my drift."
2/3
 U 
Creature – Bird Shapeshifter
Flying

When Freewind Tzana enters the battlefield exile target creature you control creature, then return it to the battlefield under your control
2/3
 U 
Instant
Counter target creature spell with two or more creature types.
"Centaur, elf, goblin, human, surrakar, vampire- we have many shapes, but each our own."- Reyles
 C 
Creature – Bird
Flying
High Wind Courrier can only block creatures with flying.
"Send letter back. The jungle is ours. We've begun to dig."
2/2
 C 
Creature – Bird Shapeshifter
Flying
{t}: Draw a card and discard a card.
"In the blink of an eye it flew by, as fleeting and wispy as a faerie."
1/2
 C 
Creature – Surrakar Rigger
Whenever an artifact enters the battlefield under your control each opponent puts the top two cards of his or her library into his or her graveyard.
3/1
 C 
Instant
Target player puts the top card of his or her library into his or her graveyard, then, if possible, returns a permanent of the same type he or she controls to its owner's hand.
 C 
Creature – Crab
Defender
Whenever Mace-Arm Crab blocks target opponent puts the top card of his or her library into his or her graveyard.
"We're fighting a crab. This is...stupid."- Edmund of the 2nd division, blade regiment.
1/4
 R 
Creature – Snake Shapeshifter
Flash
When Masakoatl Infiltrator enters the battlefield you may have it enter as a copy of another creature with a converted mana cost of 1.
1/1
1 comment
2013-10-28 13:34:18 by Alex
 R 
Instant
Draw X cards. Until end of turn counter the next spell that would be cast unless its controller pays {x}.
 R 
Artifact
Whenever a spell would be countered you may return that spell to its owner's hand.

Prosperity (Whenever this card's ability is triggered, prosperity triggers.)- Put target permanent on top of it's owner's library.
 U 
Enchantment – Aura
Enchant Artifact

Whenever the enchanted artifact is untapped if it has a counter on it, you may put an additional counter of that type on it.
1 comment
2013-10-02 15:44:56 by Alex
 R 
Creature – Ooze
{t}: Put a +1/+1 counter on Spellforce Ooze.
Remove a +1/+1 counter from Spellforce Ooze: Until end of turn instants and sorceries cost {1} less to cast.
1/2
 C 
Instant
Draw two cards.

(Debt)- If you have less than two cards, put five cards from your graveyard onto the bottom of your library in any order.
 C 
Instant
Shuffle a random card from target opponent's graveyard into his or her library.

Draw a card.
1 comment
2013-09-15 03:20:13 by Sorrow
 U 
Instant
Choose a card type other than land. Until end of turn cards of that type cost an additional {1} to cast.
 R 
Artifact
Whenever a creature's toughness is changed you may pay X life, if so that creature gains an additional -0/-X until end of turn.
(Prosperity)-Target opponent loses two life.
 C 
Sorcery
Draw two cards. You lose 2 life for each opponent playing the game.
Filled with childish awe, and inspiring ire, Lord Deval withdrew his support for Eluim's military.
4 comments
last 2013-09-18 22:16:23 by Alex
 C 
Creature – Human Child Wizard
{t}: Target creature you control gets +2/-1 until end of turn.
2/1
 C 
Sorcery
Target player loses X life where X is the number of tapped non-land permanents you control.
 C 
Sorcery
Target opponent reveals his or her hand. Choose two non-land cards revealed this way. Your opponent discards one of them.
 C 
Creature – Bat
Flying
Sacrifice a creature: Dreaded Chini gains lifelink until end of turn.
The Binac shapeshifers use their druidic heritage to call allies for them to imitate.
2/3
{b}
 
 U 
Enchantment
When Embalm enters the battlefield, exile target card from your graveyard.

Sacrifice Embalm: Return the exiled card to your graveyard.
4 comments
last 2013-09-18 23:59:47 by Sorrow
 U 
Enchantment – Aura
Enchant Land

When the enchanted land enters a graveyard remove all counters from all permaments.
2 comments
last 2013-09-18 12:59:15 by Alex
 R 
Sorcery
Target opponent discards 4 cards.

Debt (If the designated number could not be reached, Debt will occur.) If that opponent can't discard 3 cards, he or she loses 2 life for each card he or she didn't discard.
 M 
Artifact
At the beginning of each player's upkeep that player sacrifices a creature.

Debt (If the designated number could not be reached, Debt will occur.) If a player can't sacrifice a creature he or she loses X life and puts an X/X black horror token onto the battlefield where X is the number of cards in his or her graveyard.
 C 
Creature – Vampire
When Greaseblood Hoodlum dies each opponent sacrifices a creature or artifact with the same converted mana cost as Greaseblood Hoodlum.
2/3
 C 
Creature – Human Soldier
Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.)
"Let the cretens march first, so we know what to fight."
3/1
 U 
Sorcery
Each player sacrifices a creature.

Debt (If the designated number could not be reached, Debt will occur.)- if a player can't sacrifice a creature, he or she discards a card instead.
 U 
Creature – Human Soldier
Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.)
If you control more than one creature creatures your opponents control gain underdwell.
4/3
 U 
Creature – Vampire Noble
Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
When Noble Ransomee dies creatures you control gain Shakedown until end of turn.
4/4
1 comment
2022-03-02 09:41:36 by SecretInfiltrator
 C 
Enchantment – Aura
Enchanted creature

Whenever the enchanted creature dies its controller returns up to X creatures from their graveyard to their hand, where X is the creature's power.
 R 
Creature – Rat
Whenever a non-token rat you control dies you may put two 1/1 black rat token creatures onto the battlefield under your control.
"What? Don't look at me?"- Mekraul, Ratkin stowaway.
1/1
5 comments
last 2013-11-01 17:39:09 by Vitenka
 C 
Enchantment – Aura
Enchant creature

Whenever the enchanted creature becomes tapped its controller loses 3 life.
 U 
Creature – Vampire
Sunhollow Goddrinker can only be blocked by two or more creatures.
Sunhollow Goddrinker enters the battlefield with X +1/+1 counters where X is the number of loyalty counters on all planeswalkers.
2/2
 R 
Creature – Gorgon
{t}: Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.
5/5
{b}{b}
 
 C 
Instant
Until end of turn target creature gains -X/-X where X is the number of tapped creatures you control.
2 comments
last 2014-02-16 03:14:33 by jmgariepy
 C 
Creature – Human Soldier
Haste
When 4th Division Trainee enters the battlefield it gains +2/+0 until end of turn if you control an artifact.
2/1
 C 
Instant
Target creature gets +X/+0 and first strike where X is the number of tapped creatures each opponent controls.
 C 
Creature – Cat Shapeshifter
The Itoco tribe, proud to imitate apex predators, found a worthy enemy in the forces of Eluim.
4/4
 R 
Artifact Creature – Dragon
Flying
When Boilblast Dragon enters the battlefield deal 1 damage to 5 target creatures target opponent controls.
(Debt)- If you can't deal 1 damage to 5 target creatures an opponent controls deal 3 damage to as many creatures as possible that player controls.
6/4
 U 
Instant
Cinder Wisps deals 1 damage to target artifact creature. When that creature dies this turn, Cinder Wisps deals 1 damage to each other creature.
1 comment
2013-09-30 15:21:33 by Alex
 U 
Artifact
Whenever you cast an instant or sorcery put a charge counter on Electrobomb.

Remove all charge counters from Electrobomb and sacrifice it: Deal X damage to target player, where X was the number of charge counters on Electrobomb.
3 comments
last 2013-12-02 13:44:08 by Alex
 R 
Enchantment
Until end of turn, whenever you cast an instant or sorcery spell, you may cast another spell with the same name from your hand without paying it's mana cost.
3 comments
last 2013-10-04 19:15:33 by Link
 R 
Creature – Human Soldier
When Extermination Regiment enters the battlefield name a creature type.

{t}: Until end of turn creatures of the chosen type can't block.
3/2
 C 
Instant
Creatures that enter the battlefield under your control this turn gain +1/+0 and haste until end of turn.
 C 
Creature – Human Soldier
Whenever another creature enters the battlefield under your control, gets +1/+0 until end of turn. If a soldier enters the battlefield under your control, Fireheart Regiment gets +2/+0 instead.
1/1
 M 
Planeswalker – Ialma
+1: Add {r} to your mana pool.
-2: Destroy target artifact. Its controller takes damage equal to its converted mana cost.
-5: Cast two random instants from your graveyard without paying your mana cost.
3
1 comment
2013-09-14 02:36:25 by Sorrow
 C 
Creature – Goblin Rogue
Whenever you discard a card gets +2/+0 until end of turn.
When you've got nothing left to lose, you've everything to gain.
1/1
4 comments
last 2018-12-27 13:35:24 by Sorrow
 C 
Instant
Deal 3 damage to target creature or player. Molten Lob deals 3 damage to you if you have an artifact in your graveyard.
"They break our armor and weapons? Then they may keep them!"- Joance, Sixth Division Lieutenant.
 C 
Instant
Deal X damage to target player, where X is the number of tapped creatures he or she controls.
 U 
Creature – Goblin Soldier
Rankweaver Goblin can't be blocked unless all other attacking creatures you control are blocked.
"I'll lead... the rear."
2/1
 U 
Instant
Discard a card at random.

Choose 1: Creatures you control gain +X/+0 until end of turn where X was the discarded card's converted mana cost or draw two cards.
 C 
Sorcery
Destroy target artifact or land.

Draw a card.
"Burn the forest. Smoke out their animals until the Nochtlaca have nothing left to copy."- Thacker, Conquest Regiment.
1 comment
2013-09-18 12:58:16 by Alex
 C 
Instant
Destroy target artifact. If an equipment was destroyed this way you may deal 3 damage to the creature it was equipped to.
1 comment
2013-09-16 03:19:27 by Sorrow
 R 
Instant
Roll a six-sided die. Copy target instant or sorcery that many times. You may choose new targets for each copy.
 U 
Creature – Human Soldier
Haste
{t}: Until end of turn target creature gets +X/+0, where X is the number of equipment cards attached to it.
2/1
 U 
Sorcery
Gain control of target creature and untap it. Until end of turn it gains haste and intimidate.
Even in the midst of war cutthroat ambitions show.
 U 
Creature – Elf Shaman
Flash
When 3rd Division Mystic enters the battlefield gain 1 life for each artifact you control.
1/1
 U 
Creature – Human Artificer
{t}: Put a +1/+1 counter on target creature. If that creature is an artifact creature you may untap it.
2/2
 U 
Sorcery
Put X +1/+1 counters on target creature where X is that creature's power.
 R 
Creature – Centaur Noble
Discard an artifact: untap target land.
Some saw the wonder of Coaxkika's flourishing states and wept for their own.
6/5
2 comments
last 2018-03-10 19:23:00 by Sorrow
 C 
Enchantment – Aura
Enchanted creature becomes an artifact in addition to its other types and gains Reflective (Spells targeting this creature cost {1} more.).
 C 
Creature – Elf Warrior
If another player controls a forest Fair Adventurer enters the battlefield with a +1/+1 counter on it.
"I say, the war is a horrid thing, but I'll not miss setting foot and shaping a new land."
1/1
 C 
Instant
Destroy target creature with flying if it has a +1/+1 counter on it.
 C 
Creature – Crocodile Shapeshifter
Hexproof, Islandwalk
"You cannot see me in the water; you cannot hear me watching you; and, you can not seen or heard when I drag you under."
3/4
 R 
Creature – Ooze
{t}: Put a +1/+1 counter on Lifeforce Ooze.
Remove a +1/+1 counter from: Until end of turn of turn creature spells cost {1} less cast.
1/2
1 comment
2013-09-16 03:36:14 by Sorrow
 C 
Creature – Beast
When Raging Skarhorn enters the battlefield sacrifice it unless you sacrifice a forest.
4/4
1 comment
2013-12-21 00:43:14 by Alex
 U 
Sorcery
As you cast Resolve of the Land you may exile any number of artifacts from your graveyard.

Search your library for a number of lands equal to the number of artifacts exiled this way and add them to your hand.
 C 
Creature – Elf Scout
Flash
When Resource Scout enters the battlefield you may untap target land you control.
1/1
 R 
Enchantment – Aura
Enchant creature
Flash

If enchanted creature would deal at least 3 combat damage to a player you may prevent that damage and draw a card instead.
7 comments
last 2013-09-20 06:04:01 by Link
{4}{g}
 
 C 
Artifact Creature – Beast Construct
Whenever a forest enters the battlefield under your control artifact creatures you control gain trample until end of turn.
4/4
 M 
Artifact Creature – Hydra
Whenever Solarplus Hydra attacks you may pay {g}{x}. If you do Solarplus Hydra gets X +1/+1 counters and requires an must be blocked by an additional creature (this effect lasts indefinitely).
5/5
 U 
Instant
Target creature gets +4/+4 until end of turn and has all artifacts and enchantments removed from it.
 R 
Creature – Elemental
Trample
{t}: Other green creatures you control get +3/+3 until end of turn.
"They call the land's cries our magic. They do us too much honor."- Yxti, Molmi Tribe.
8/8
 C 
Enchantment – Aura
Enchant land.

Whenever you cast an instant or sorcery you may untap enchanted land.
 U 
Instant
Destroy each tapped creature with flying.
 C 
Creature – Boar
Trample
"Nochtlaca, give our strength from the crocodile to the peccary so that they too can defend their land."
4/2
 C 
Creature – Centaur Druid
{t}: Untap target non-basic land and each land that shares a name with it.
2/3
1 comment
2023-10-02 10:50:07 by Sorrow
 U 
Artifact – Equipment
Equipped creature gains lifelink.
Whenever the equipped creature causes you to gain life you may draw a card

Equip: {1}{w}{u}
2 comments
last 2013-09-19 00:00:43 by Sorrow
 U 
Instant
Return target permanent to its owner's hand unless its controller discards two cards instead.
To step forward may be to never look back.
 U 
Instant
Target creature gains +3/+0 and intimidate until end of turn.
Through the blasts of their steam weapons our killing words will be heard and etched into their bodies.
 U 
Instant
Add {r}{r}{g} to your mana pool.

Untap target land.
In passion turn into all that you can and watch as the world moves, still always your home.
5 comments
last 2013-10-30 12:04:17 by Alex
 U 
Artifact
{2}{w}{g}{t}: Untap all creatures you control. They gain vigilance until end of turn.
 R 
Enchantment
Creatures your opponents control can't attack you or planeswalkers you control unless their controller discard a card for each attacking creature.
2 comments
last 2013-09-16 09:38:11 by Vitenka
 R 
Sorcery
Destroy target permanent.

Put a land from your graveyard onto the battlefield.
 R 
Artifact
Whenever a creature enters the battlefield under your control put a charge counter on Beastboom Forge.

Remove X charge counters from Beastboom Forge,{t}: Put an artifact with a converted mana cost of X onto the battlefield from your hand.
 R 
Instant
Copy target spell for each other spell on the stack. You may choose new targets for the copies.
"I saw the lightning strike, and I took it, and wielded it again, and again."-Zlatec, Ozomhatli Shaman
1 comment
2013-09-18 10:44:31 by Vitenka
 R 
Creature – Cat Shapeshifter
Haste, Vigilance

When Sunspotted Balam enters the battlefield you may exile target artifact.
4/3
 R 
Artifact
Whenever you tap a forest for mana gain 1 life. Whenever an opponent taps a forest for mana Aventurine Grid deals one damage to that player.
 C 
Artifact
{t}: Until end of turn target black permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +2/-1.
 C 
Artifact
{t}: Until end of turn target blue permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +0/+1.
 R 
Artifact
Whenever you tap an island for mana gain 1 life. Whenever an opponent taps an island for mana Cobalt Grid deals one damage to that player.
 R 
Artifact
Players can't draw cards outside their drawsteps as long as Dullstone is untapped.

{8}: Tap Dullstone. Any player may activate this ability.
2 comments
last 2014-03-12 22:58:40 by jmgariepy
 U 
Artifact – Equipment
Whenever the equipped creature attacks discard a card at random. Until end of turn the equipped creature gains doublestrike and can only be blocked by X creatures, where X was the discarded card's converted mana cost.

Equip: sacrifice two artifacts.
 C 
Artifact Creature – Wall
Defender, Reflective (Spells targeting this creature cost {1} more.)
If we build a wall it will stand, and we will stand with it.- Reyles
0/3
 C 
Artifact
{t}: Until end of turn target green permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is a creature it gains trample.
 M 
Artifact
At the beginning of your upkeep if you have zero or less life or have zero cards in your library sacrifice Impenetrable Tower unless you exile a permanent you control.

You can't lose the game and your opponent can't win the game.
9 comments
last 2014-11-26 02:09:59 by Sorrow
 R 
Artifact
Whenever you tap a mountain for mana gain 1 life. Whenever an opponent taps a mountain for mana Jasper Grid deals one damage to that player.
 M 
Artifact – Equipment
Whenever equipped creature deals combat damage to a player shuffle target land back into its owner's library and draw a card.
Equip {3}
 M 
Artifact
Whenever you cast a spell spells you opponents cast cost an additional {2} until end of turn.
1 comment
2014-11-19 00:02:46 by SadisticMystic
{3}
 
 R 
Artifact
Name a card, sacrifice Lottery: Look at the top card of target opponent's library. If you named the card correctly draw a card and double your life total.
6 comments
last 2013-09-16 14:34:41 by Vitenka
 R 
Artifact
Whenever you tap a plains for mana gain 1 life. Whenever an opponent taps a plains for mana Marble Grid deals one damage to that player.
 U 
Artifact Creature – Shapeshifter Construct
Whenever Mercury Masque attacks you may have it become a copy of target artifact creature until end of turn.
1/1
1 comment
2013-12-21 00:39:59 by Alex
 R 
Artifact
Whenever you tap a swamp for mana gain 1 life. Whenever an opponent taps a swamp for mana Onyx Grid deals one damage to that player.
 R 
Artifact – Equipment
Whenever the equipped creature attacks you may exile target nonland permanent. Until end of turn the equipped creature gains protection from the colors of the exiled permanent.

Equip {5}
2 comments
last 2013-12-21 02:10:10 by Sorrow
 R 
Artifact
Whenever you sacrifice an artifact you may add 1 mana of any color to your mana pool.
Metals can be repurposed and reshaped, but the changing the essences they hold is a trickier matter.
 U 
Artifact
When Rawform Rhondite enters the battlefield it becomes a copy of target artifact at random.
The rare praecantium, the goal of Eluim's conquest, could have changed the war from the very beginning.
3 comments
last 2014-02-13 15:06:05 by Sorrow
 C 
Artifact
{t}: Until end of turn target red permanent becomes an artifact in addition to its other types until end of turn. Until end of turn if that artifact is a creature also it gains +1/+0.
6 comments
last 2014-02-11 21:05:50 by Sorrow
 R 
Artifact – Equipment
Equipped creature gains hexproof.
Whenever an opponent casts an instant or sorcery you may put a +1/+1 counter on the equipped creature.
Equip: {3}
 U 
Artifact
{2}{t}: Untap target artifact and all artifacts with the same name as it.
2 comments
last 2013-12-18 10:59:04 by Alex
 U 
Artifact
{t}, sacrifice Restructure Beams: Untap target land. Until end of turn, it becomes the basic land type of your choice.
3 comments
last 2014-01-08 01:23:26 by jmgariepy
 M 
Artifact – Equipment
Equipped creature gains hexproof. Whenever the equipped creature attacks or blocks you may cast an instant for {3} less.
Equip: sacrifice a land.
5 comments
last 2014-03-11 22:23:59 by Sorrow
 C 
Artifact – Equipment
Equipped creature gains first strike.
Whenever a creature dealt damage by the equipped creature would die, exile that creature instead of putting it into its owner's graveyard.

Equip {1}
 C 
Artifact Creature – Construct
When Slum Rebuilder dies you may shuffle an artifact creature from your graveyard into your library.
Everything gets fixed...eventually.
2/2
 M 
Artifact Creature – Golem
Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.)
If Victory Golem would deal damage to a player you may prevent that damage and proliferate twice.
4/4
2 comments
last 2013-12-18 11:08:36 by Alex
 C 
Artifact
{t}: Until end of turn target white permanent becomes an artifact in addition to its other types. If that artifact is also a creature it gains first strike until end of turn.
3 comments
last 2014-02-14 00:52:32 by jmgariepy
 C 
Artifact Creature – Construct Soldier
Flying
What can thousands of birds do against our might of burning flight?
4/4
 C 
Land
{t},Sacrifice Industrious City: Until end of turn, all lands that would enter the battlefield tapped enter untapped.

{t}: Add {1} to your mana pool.
2 comments
last 2013-12-18 17:35:07 by Sorrow

Show frames: W U B R G M A L

Show rarities: C U R M

Or view by sections


Steamboom Advances: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Names