Steamboom Advances: Virtual Booster
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| Mechanics | Skeleton | Names |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.)
If Victory Golem would deal damage to a player you may prevent that damage and proliferate twice. 4/4
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Discard a card at random.
Choose 1: Creatures you control gain +X/+0 until end of turn where X was the discarded card's converted mana cost or draw two cards. |
Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
When Noble Ransomee dies creatures you control gain Shakedown until end of turn. 4/4
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Gain control of target creature and untap it. Until end of turn it gains haste and intimidate.
Even in the midst of war cutthroat ambitions show.
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When Slum Rebuilder dies you may shuffle an artifact creature from your graveyard into your library.
Everything gets fixed...eventually.
2/2
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Target player loses X life where X is the number of tapped non-land permanents you control.
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: target blocking creature gets +1/+1 until end of turnHounds of the Basilette family would die before their masters would.
1/1
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Until end of turn target creature gains -X/-X where X is the number of tapped creatures you control.
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Flying
High Wind Courrier can only block creatures with flying. "Send letter back. The jungle is ours. We've begun to dig."
2/2
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Flash
When Resource Scout enters the battlefield you may untap target land you control. 1/1
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Counter target spell.
Proliferate artifacts. |
If another player controls a forest Fair Adventurer enters the battlefield with a +1/+1 counter on it.
"I say, the war is a horrid thing, but I'll not miss setting foot and shaping a new land."
1/1
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Haste
When 4th Division Trainee enters the battlefield it gains +2/+0 until end of turn if you control an artifact. 2/1
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: Untap target non-basic land and each land that shares a name with it.2/3
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Victory Golem
(mythic)
Rites of Madness
(uncommon)
Noble Ransomee
(uncommon)
Treachery
(uncommon)
Slum Rebuilder
(common)
Deval's Bite
(common)
Basilette Hound
(common)
Wallow
(common)
High Wind Courrier
(common)
Resource Scout
(common)
Artificer's Guile
(common)
Fair Adventurer
(common)
4th Division Trainee
(common)
Wolkross Hedgemaster
(common)
Swamp
(basic)



: target blocking creature gets +1/+1 until end of turn