Steamboom Advances: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Until end of turn target green permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is a creature it gains trample. |
Players can't draw cards outside their drawsteps as long as Dullstone is untapped.
: Tap Dullstone. Any player may activate this ability. |
Whenever the equipped creature attacks discard a card at random. Until end of turn the equipped creature gains doublestrike and can only be blocked by X creatures, where X was the discarded card's converted mana cost.
Equip: sacrifice two artifacts. |
Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
When Noble Ransomee dies creatures you control gain Shakedown until end of turn. 4/4
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Return target permanent to its owner's hand unless its controller discards two cards instead.
To step forward may be to never look back.
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: Until end of turn target red permanent becomes an artifact in addition to its other types until end of turn. Until end of turn if that artifact is a creature also it gains +1/+0. |
Whenever a forest enters the battlefield under your control artifact creatures you control gain trample until end of turn.
4/4
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Draw two cards. You lose 2 life for each opponent playing the game.
Filled with childish awe, and inspiring ire, Lord Deval withdrew his support for Eluim's military.
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Whenever another creature enters the battlefield under your control, gets +1/+0 until end of turn. If a soldier enters the battlefield under your control, Fireheart Regiment gets +2/+0 instead.
1/1
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Until end of turn target creature gains -X/-X where X is the number of tapped creatures you control.
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When Cavalry Goat enters the battlefield you destroy target artifact. If you do Cavalry Goat enters the battlefield with a +1/+1 counter on it.
3/3
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Flying
: Draw a card and discard a card."In the blink of an eye it flew by, as fleeting and wispy as a faerie."
1/2
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: Until end of turn target blue permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +0/+1. |
Whenever you draw a card outside of your draw step target creature gets -2/-0 until end of turn.
Reyles commanded his soldiers sleep bare with only their blades under their pillows and wait until attacked for the battle of Aomoti
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Green Finish
(common, foil)
Dullstone
(rare)
Gattling Sword
(uncommon)
Noble Ransomee
(uncommon)
Disappear Forever
(uncommon)
Red Finish
(common)
Sawtusk
(common)
Blood Bank
(common)
Fireheart Regiment
(common)
Wallow
(common)
Cavalry Goat
(common)
Huitzloc Whisperwind
(common)
Blue Finish
(common)
Cunning Maneuvers
(common)
Mountain
(basic)
: Until end of turn target green permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is a creature it gains trample.
: Tap Dullstone. Any player may activate this ability.


