Steamboom Advances: Virtual Booster

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Mechanics | Skeleton | Names
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact – Equipment
Equipped creature gains hexproof. Whenever the equipped creature attacks or blocks you may cast an instant for {3} less.
Equip: sacrifice a land.
 U 
Artifact
Whenever you cast an instant or sorcery put a charge counter on Electrobomb.

Remove all charge counters from Electrobomb and sacrifice it: Deal X damage to target player, where X was the number of charge counters on Electrobomb.
 U 
Creature – Human Soldier
Haste
{t}: Until end of turn target creature gets +X/+0, where X is the number of equipment cards attached to it.
2/1
 U 
Creature – Human Soldier
Vigilance
Whenever Shieldstriker blocks creatures you control with a power of 1 or less gain first strike.
2/6
 C 
Creature – Beast
When Raging Skarhorn enters the battlefield sacrifice it unless you sacrifice a forest.
4/4
 C 
Artifact
{t}: Until end of turn target red permanent becomes an artifact in addition to its other types until end of turn. Until end of turn if that artifact is a creature also it gains +1/+0.
 C 
Creature – Elf Warrior
If another player controls a forest Fair Adventurer enters the battlefield with a +1/+1 counter on it.
"I say, the war is a horrid thing, but I'll not miss setting foot and shaping a new land."
1/1
 C 
Artifact
{t}: Until end of turn target blue permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +0/+1.
 C 
Creature – Surrakar Rigger
Whenever an artifact enters the battlefield under your control each opponent puts the top two cards of his or her library into his or her graveyard.
3/1
{b}{b}
 
 C 
Instant
Until end of turn target creature gains -X/-X where X is the number of tapped creatures you control.
 C 
Creature – Human Soldier
Whenever another creature enters the battlefield under your control, gets +1/+0 until end of turn. If a soldier enters the battlefield under your control, Fireheart Regiment gets +2/+0 instead.
1/1
 C 
Sorcery
Target player loses X life where X is the number of tapped non-land permanents you control.
 C 
Creature – Griffon
Flash
When Griffon Cavalry enters the battlefield target creature gains +2/+2 and flying until end of turn.
2/2
 C 
Creature – Hound
{t}: target blocking creature gets +1/+1 until end of turn
Hounds of the Basilette family would die before their masters would.
1/1
Forest
 
 B 
Basic Land – Forest

Rhondite Helmet (mythic)
Electrobomb (uncommon)
Striker of the First Regiment (uncommon)
Shieldstriker (uncommon)
Raging Skarhorn (common)
Red Finish (common)
Fair Adventurer (common)
Blue Finish (common)
Ignorance Rigger (common)
Wallow (common)
Fireheart Regiment (common)
Deval's Bite (common)
Griffon Cavalry (common)
Basilette Hound (common)
Forest (basic)