Steamboom Advances: Virtual Booster
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| Mechanics | Skeleton | Names |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Players can't draw cards outside their drawsteps as long as Dullstone is untapped.
: Tap Dullstone. Any player may activate this ability. |
Add
![]() ![]() to your mana pool.
Untap target land. In passion turn into all that you can and watch as the world moves, still always your home.
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Whenever equipped creature deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Equip ![]() ![]() |
Haste
: Until end of turn target creature gets +X/+0, where X is the number of equipment cards attached to it.2/1
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Target player puts the top card of his or her library into his or her graveyard, then, if possible, returns a permanent of the same type he or she controls to its owner's hand.
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Haste
When 4th Division Trainee enters the battlefield it gains +2/+0 until end of turn if you control an artifact. 2/1
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When Slum Rebuilder dies you may shuffle an artifact creature from your graveyard into your library.
Everything gets fixed...eventually.
2/2
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Target opponent reveals his or her hand. Choose two non-land cards revealed this way. Your opponent discards one of them.
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Enchant creature
Whenever the enchanted creature becomes tapped its controller loses 3 life. |
Destroy target artifact or land.
Draw a card. "Burn the forest. Smoke out their animals until the Nochtlaca have nothing left to copy."- Thacker, Conquest Regiment.
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Flash
When Griffon Cavalry enters the battlefield target creature gains +2/+2 and flying until end of turn. 2/2
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Whenever a forest enters the battlefield under your control artifact creatures you control gain trample until end of turn.
4/4
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When Cavalry Goat enters the battlefield you destroy target artifact. If you do Cavalry Goat enters the battlefield with a +1/+1 counter on it.
3/3
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: Until end of turn target green permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is a creature it gains trample. |
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Dullstone
(rare)
Shamanic Dance
(uncommon)
Weighted Manacles
(uncommon)
Striker of the First Regiment
(uncommon)
Lost Forever
(common)
4th Division Trainee
(common)
Slum Rebuilder
(common)
Discontent
(common)
Sickly Sloth
(common)
Scorched Horizons
(common)
Griffon Cavalry
(common)
Sawtusk
(common)
Cavalry Goat
(common)
Green Finish
(common)
Island
(basic)
: Tap Dullstone. Any player may activate this ability.


: Until end of turn target creature gets +X/+0, where X is the number of equipment cards attached to it.
