Steamboom Advances: Virtual Booster

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Mechanics | Skeleton | Names
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Target opponent discards 4 cards.

Debt (If the designated number could not be reached, Debt will occur.) If that opponent can't discard 3 cards, he or she loses 2 life for each card he or she didn't discard.
 U 
Creature – Human Artificer
Exile an instant or sorcery from your hand: proliferate artifacts.
"I could've tried to figure out what the enemy was thinking, but I figured out better battle tech instead."
2/4
 U 
Artifact Creature – Shapeshifter Construct
Whenever Mercury Masque attacks you may have it become a copy of target artifact creature until end of turn.
1/1
{b}
 
 U 
Enchantment
When Embalm enters the battlefield, exile target card from your graveyard.

Sacrifice Embalm: Return the exiled card to your graveyard.
 C 
Artifact
{t}: Until end of turn target black permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +2/-1.
 C 
Enchantment – Aura
Enchanted creature becomes an artifact in addition to its other types and gains Reflective (Spells targeting this creature cost {1} more.).
 C 
Creature – Hound
{t}: target blocking creature gets +1/+1 until end of turn
Hounds of the Basilette family would die before their masters would.
1/1
 C 
Creature – Human Child Wizard
{t}: Target creature you control gets +2/-1 until end of turn.
2/1
 C 
Creature – Bird
Flying
High Wind Courrier can only block creatures with flying.
"Send letter back. The jungle is ours. We've begun to dig."
2/2
 C 
Creature – Cat Shapeshifter
The Itoco tribe, proud to imitate apex predators, found a worthy enemy in the forces of Eluim.
4/4
 C 
Creature – Griffon
Flash
When Griffon Cavalry enters the battlefield target creature gains +2/+2 and flying until end of turn.
2/2
 C 
Instant
Destroy target creature with flying if it has a +1/+1 counter on it.
 C 
Artifact – Equipment
Equipped creature gains first strike.
Whenever a creature dealt damage by the equipped creature would die, exile that creature instead of putting it into its owner's graveyard.

Equip {1}
 C 
Enchantment – Aura
Enchanted creature

Whenever the enchanted creature dies its controller returns up to X creatures from their graveyard to their hand, where X is the creature's power.
Plains
 
 B 
Basic Land – Plains

Forced Forgetfulness (rare)
Artificer Regiment Support (uncommon)
Mercury Masque (uncommon)
Embalm (uncommon)
Black Finish (common)
Engineer Life (common)
Basilette Hound (common)
Crosswell Hooligan (common)
High Wind Courrier (common)
Bloodcrazed Balam (common)
Griffon Cavalry (common)
Headsplitter Shot (common)
Shred Æther (common)
Shepherd the Dead (common)
Plains (basic)