Steamboom Advances: Virtual Booster
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| Mechanics | Skeleton | Names |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you tap an island for mana gain 1 life. Whenever an opponent taps an island for mana Cobalt Grid deals one damage to that player.
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, sacrifice Restructure Beams: Untap target land. Until end of turn, it becomes the basic land type of your choice. |
Whenever Mercury Masque attacks you may have it become a copy of target artifact creature until end of turn.
1/1
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Tap all creatures and prevent all damage that would be dealt to creatures this turn.
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Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
"Sometimes my eyes fail me. When I see certain colors my vision gets a little blurry, if you catch my drift."
2/3
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Flying
Sacrifice a creature: Dreaded Chini gains lifelink until end of turn. The Binac shapeshifers use their druidic heritage to call allies for them to imitate.
2/3
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Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.)
3/3
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Flying
What can thousands of birds do against our might of burning flight?
4/4
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Target opponent reveals his or her hand. Choose two non-land cards revealed this way. Your opponent discards one of them.
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Hexproof, Islandwalk
"You cannot see me in the water; you cannot hear me watching you; and, you can not seen or heard when I drag you under."
3/4
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Target creature gets +0/+3 until end of turn. Then, gain life equal to its toughness.
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: Untap target non-basic land and each land that shares a name with it.2/3
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If another player controls a forest Fair Adventurer enters the battlefield with a +1/+1 counter on it.
"I say, the war is a horrid thing, but I'll not miss setting foot and shaping a new land."
1/1
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Haste
When 4th Division Trainee enters the battlefield it gains +2/+0 until end of turn if you control an artifact. 2/1
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Cobalt Grid
(rare)
Restructure Beams
(uncommon)
Mercury Masque
(uncommon)
Labor Strike
(uncommon)
Dock Guard
(common)
Dreaded Chini
(common)
Disgraced Commander
(common)
Zephyr Regiment
(common)
Discontent
(common)
Itoco Coast Scout
(common)
Surge of Discipline
(common)
Wolkross Hedgemaster
(common)
Fair Adventurer
(common)
4th Division Trainee
(common)
Forest
(basic)
, sacrifice Restructure Beams: Untap target land. Until end of turn, it becomes the basic land type of your choice.


