Steamboom Advances: Virtual Booster
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| Mechanics | Skeleton | Names |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever equipped creature deals combat damage to a player shuffle target land back into its owner's library and draw a card.
Equip ![]() |
Add
![]() ![]() to your mana pool.
Untap target land. In passion turn into all that you can and watch as the world moves, still always your home.
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Flying
When Freewind Tzana enters the battlefield exile target creature you control creature, then return it to the battlefield under your control 2/3
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When Embalm enters the battlefield, exile target card from your graveyard.
Sacrifice Embalm: Return the exiled card to your graveyard. |
When Cavalry Goat enters the battlefield you destroy target artifact. If you do Cavalry Goat enters the battlefield with a +1/+1 counter on it.
3/3
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The Itoco tribe, proud to imitate apex predators, found a worthy enemy in the forces of Eluim.
4/4
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When Raging Skarhorn enters the battlefield sacrifice it unless you sacrifice a forest.
4/4
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Enchant creature
Whenever the enchanted creature becomes tapped its controller loses 3 life. |
Whenever an artifact enters the battlefield under your control each opponent puts the top two cards of his or her library into his or her graveyard.
3/1
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Target creature gets +0/+3 until end of turn. Then, gain life equal to its toughness.
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Flying
What can thousands of birds do against our might of burning flight?
4/4
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: Until end of turn target blue permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +0/+1. |
Deal 3 damage to target creature or player. Molten Lob deals 3 damage to you if you have an artifact in your graveyard.
"They break our armor and weapons? Then they may keep them!"- Joance, Sixth Division Lieutenant.
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: Target creature you control gets +2/-1 until end of turn.2/1
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Land-Razer Scythe
(mythic)
Shamanic Dance
(uncommon)
Freewind Tzana
(uncommon)
Embalm
(uncommon)
Cavalry Goat
(common)
Bloodcrazed Balam
(common)
Raging Skarhorn
(common)
Sickly Sloth
(common)
Ignorance Rigger
(common)
Surge of Discipline
(common)
Zephyr Regiment
(common)
Blue Finish
(common)
Molten Lob
(common)
Crosswell Hooligan
(common)
Forest
(basic)





: Until end of turn target blue permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +0/+1.