Steamboom Advances: Virtual Booster

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Mechanics | Skeleton | Names
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Copy target spell for each other spell on the stack. You may choose new targets for the copies.
"I saw the lightning strike, and I took it, and wielded it again, and again."-Zlatec, Ozomhatli Shaman
 U 
Creature – Vampire
Sunhollow Goddrinker can only be blocked by two or more creatures.
Sunhollow Goddrinker enters the battlefield with X +1/+1 counters where X is the number of loyalty counters on all planeswalkers.
2/2
 U 
Enchantment – Aura
Enchant Artifact

Whenever the enchanted artifact is untapped if it has a counter on it, you may put an additional counter of that type on it.
 U 
Instant
Target creature gets +4/+4 until end of turn and has all artifacts and enchantments removed from it.
 C 
Enchantment – Aura
Enchanted creature

Whenever the enchanted creature dies its controller returns up to X creatures from their graveyard to their hand, where X is the creature's power.
 C 
Creature – Human Soldier
{t}: Until end of turn target creature gains protection from instants and sorceries of the color of your choice.
0/2
{4}{g}
 
 C 
Artifact Creature – Beast Construct
Whenever a forest enters the battlefield under your control artifact creatures you control gain trample until end of turn.
4/4
 C 
Creature – Elf Warrior
If another player controls a forest Fair Adventurer enters the battlefield with a +1/+1 counter on it.
"I say, the war is a horrid thing, but I'll not miss setting foot and shaping a new land."
1/1
 C 
Sorcery
Target opponent reveals his or her hand. Choose two non-land cards revealed this way. Your opponent discards one of them.
 C 
Instant
Target player puts the top card of his or her library into his or her graveyard, then, if possible, returns a permanent of the same type he or she controls to its owner's hand.
 C 
Creature – Griffon
Flash
When Griffon Cavalry enters the battlefield target creature gains +2/+2 and flying until end of turn.
2/2
 C 
Artifact Creature – Wall
Defender, Reflective (Spells targeting this creature cost {1} more.)
If we build a wall it will stand, and we will stand with it.- Reyles
0/3
 C 
Artifact
{t}: Until end of turn target white permanent becomes an artifact in addition to its other types. If that artifact is also a creature it gains first strike until end of turn.
 C 
Instant
Target creature gets +X/+0 and first strike where X is the number of tapped creatures each opponent controls.
Mountain
 
 B 
Basic Land – Mountain

Maddening Thunderstorm (rare)
Sunhollow Goddrinker (uncommon)
Self-Perpetuating (uncommon)
Strip Down (uncommon)
Shepherd the Dead (common)
Eluimin Counter-Op (common)
Sawtusk (common)
Fair Adventurer (common)
Discontent (common)
Lost Forever (common)
Griffon Cavalry (common)
Gleaming Wall (common)
White Finish (common)
Blazing Surprise (common)
Mountain (basic)