Steamboom Advances: Virtual Booster
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| Mechanics | Skeleton | Names |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Draw two cards. You lose 2 life for each opponent playing the game.
Filled with childish awe, and inspiring ire, Lord Deval withdrew his support for Eluim's military.
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Whenever you tap a forest for mana gain 1 life. Whenever an opponent taps a forest for mana Aventurine Grid deals one damage to that player.
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Flying
When Freewind Tzana enters the battlefield exile target creature you control creature, then return it to the battlefield under your control 2/3
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Target creature gets +4/+4 until end of turn and has all artifacts and enchantments removed from it.
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Destroy each tapped creature with flying.
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: Until end of turn target blue permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +0/+1. |
: Until end of turn target creature gains protection from instants and sorceries of the color of your choice.0/2
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: Target creature you control gets +2/-1 until end of turn.2/1
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Enchant creature
Whenever the enchanted creature becomes tapped its controller loses 3 life. |
Enchanted creature becomes an artifact in addition to its other types and gains Reflective (Spells targeting this creature cost
more.). |
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Counter target spell.
Proliferate artifacts. |
: Until end of turn target red permanent becomes an artifact in addition to its other types until end of turn. Until end of turn if that artifact is a creature also it gains +1/+0. |
Creatures that enter the battlefield under your control this turn gain +1/+0 and haste until end of turn.
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Draw two cards.
(Debt)- If you have less than two cards, put five cards from your graveyard onto the bottom of your library in any order. |
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Blood Bank
(common, foil)
Aventurine Grid
(rare)
Freewind Tzana
(uncommon)
Strip Down
(uncommon)
Tropical Cyclone
(uncommon)
Blue Finish
(common)
Eluimin Counter-Op
(common)
Crosswell Hooligan
(common)
Sickly Sloth
(common)
Engineer Life
(common)
Artificer's Guile
(common)
Red Finish
(common)
Fierce Strike
(common)
Sudden Recollection
(common)
Plains
(basic)



: Until end of turn target blue permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +0/+1.
