Steamboom Advances: Virtual Booster

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Mechanics | Skeleton | Names
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Whenever a spell would be countered you may return that spell to its owner's hand.

Prosperity (Whenever this card's ability is triggered, prosperity triggers.)- Put target permanent on top of it's owner's library.
 U 
Artifact
{t}, sacrifice Restructure Beams: Untap target land. Until end of turn, it becomes the basic land type of your choice.
 U 
Instant
Discard a card at random.

Choose 1: Creatures you control gain +X/+0 until end of turn where X was the discarded card's converted mana cost or draw two cards.
 U 
Creature – Vampire Noble
Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
When Noble Ransomee dies creatures you control gain Shakedown until end of turn.
4/4
 C 
Sorcery
Destroy target artifact or land.

Draw a card.
"Burn the forest. Smoke out their animals until the Nochtlaca have nothing left to copy."- Thacker, Conquest Regiment.
 C 
Sorcery
Target opponent reveals his or her hand. Choose two non-land cards revealed this way. Your opponent discards one of them.
 C 
Artifact
{t}: Until end of turn target green permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is a creature it gains trample.
 C 
Instant
Target creature gets +X/+0 and first strike where X is the number of tapped creatures each opponent controls.
 C 
Creature – Hound
{t}: target blocking creature gets +1/+1 until end of turn
Hounds of the Basilette family would die before their masters would.
1/1
 C 
Artifact
{t}: Until end of turn target red permanent becomes an artifact in addition to its other types until end of turn. Until end of turn if that artifact is a creature also it gains +1/+0.
 C 
Creature – Bird
Flying
High Wind Courrier can only block creatures with flying.
"Send letter back. The jungle is ours. We've begun to dig."
2/2
 C 
Enchantment – Aura
Enchant land.

Whenever you cast an instant or sorcery you may untap enchanted land.
 C 
Artifact – Eqipment
Equipped creature gains defender and lifelink.

Equip {1}{w}
 C 
Creature – Human Soldier
Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.)
"Let the cretens march first, so we know what to fight."
3/1
Swamp
 
 B 
Basic Land – Swamp

Mind Winder (rare)
Restructure Beams (uncommon)
Rites of Madness (uncommon)
Noble Ransomee (uncommon)
Scorched Horizons (common)
Discontent (common)
Green Finish (common)
Blazing Surprise (common)
Basilette Hound (common)
Red Finish (common)
High Wind Courrier (common)
Terra Renewal (common)
Kinvol Regenerators (common)
Gutterwrung Enlistment (common)
Swamp (basic)