Steamboom Advances: Virtual Booster

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Mechanics | Skeleton | Names
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Until end of turn, whenever you cast an instant or sorcery spell, you may cast another spell with the same name from your hand without paying it's mana cost.
 U 
Instant
Add {r}{r}{g} to your mana pool.

Untap target land.
In passion turn into all that you can and watch as the world moves, still always your home.
 U 
Creature – Human Soldier
Haste
{t}: Until end of turn target creature gets +X/+0, where X is the number of equipment cards attached to it.
2/1
 U 
Creature – Goblin Soldier
Rankweaver Goblin can't be blocked unless all other attacking creatures you control are blocked.
"I'll lead... the rear."
2/1
 C 
Enchantment – Aura
Enchant creature

Whenever enchanted creature becomes tapped gain 2 life.
 C 
Instant
Creatures that enter the battlefield under your control this turn gain +1/+0 and haste until end of turn.
 C 
Creature – Human Child Wizard
{t}: Target creature you control gets +2/-1 until end of turn.
2/1
 C 
Instant
Deal 3 damage to target creature or player. Molten Lob deals 3 damage to you if you have an artifact in your graveyard.
"They break our armor and weapons? Then they may keep them!"- Joance, Sixth Division Lieutenant.
 C 
Land
{t},Sacrifice Industrious City: Until end of turn, all lands that would enter the battlefield tapped enter untapped.

{t}: Add {1} to your mana pool.
 C 
Artifact
{t}: Until end of turn target blue permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +0/+1.
 C 
Creature – Human Soldier
Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.)
3/3
{b}{b}
 
 C 
Instant
Until end of turn target creature gains -X/-X where X is the number of tapped creatures you control.
{4}{g}
 
 C 
Artifact Creature – Beast Construct
Whenever a forest enters the battlefield under your control artifact creatures you control gain trample until end of turn.
4/4
 C 
Creature – Crab
Defender
Whenever Mace-Arm Crab blocks target opponent puts the top card of his or her library into his or her graveyard.
"We're fighting a crab. This is...stupid."- Edmund of the 2nd division, blade regiment.
1/4
Forest
 
 B 
Basic Land – Forest

Endless Rage (rare)
Shamanic Dance (uncommon)
Striker of the First Regiment (uncommon)
Rankweaver Goblin (uncommon)
Tough Determination (common)
Fierce Strike (common)
Crosswell Hooligan (common)
Molten Lob (common)
Industrious City (common)
Blue Finish (common)
Disgraced Commander (common)
Wallow (common)
Sawtusk (common)
Mace-Arm Crab (common)
Forest (basic)