Steamboom Advances: Virtual Booster
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| Mechanics | Skeleton | Names |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you sacrifice an artifact you may add 1 mana of any color to your mana pool.
Metals can be repurposed and reshaped, but the changing the essences they hold is a trickier matter.
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Haste
: Until end of turn target creature gets +X/+0, where X is the number of equipment cards attached to it.2/1
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Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.)
If you control more than one creature creatures your opponents control gain underdwell. 4/3
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Enchant Land
When the enchanted land enters a graveyard remove all counters from all permaments. |
Creatures that enter the battlefield under your control this turn gain +1/+0 and haste until end of turn.
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When Cavalry Goat enters the battlefield you destroy target artifact. If you do Cavalry Goat enters the battlefield with a +1/+1 counter on it.
3/3
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,Sacrifice Industrious City: Until end of turn, all lands that would enter the battlefield tapped enter untapped.
: Add to your mana pool. |
Enchanted creature
Whenever the enchanted creature dies its controller returns up to X creatures from their graveyard to their hand, where X is the creature's power. |
Target player loses X life where X is the number of tapped non-land permanents you control.
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Counter target spell.
Proliferate artifacts. |
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Enchant land.
Whenever you cast an instant or sorcery you may untap enchanted land. |
Destroy target artifact. If an equipment was destroyed this way you may deal 3 damage to the creature it was equipped to.
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Whenever an artifact enters the battlefield under your control each opponent puts the top two cards of his or her library into his or her graveyard.
3/1
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Trample
"Nochtlaca, give our strength from the crocodile to the peccary so that they too can defend their land."
4/2
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Rainbow Relic
(rare)
Striker of the First Regiment
(uncommon)
Night Division
(uncommon)
Erase the Sacred
(uncommon)
Fierce Strike
(common)
Cavalry Goat
(common)
Industrious City
(common)
Shepherd the Dead
(common)
Deval's Bite
(common)
Artificer's Guile
(common)
Terra Renewal
(common)
Smithereens
(common)
Ignorance Rigger
(common)
Uncar Peccary
(common)
Island
(basic)

: Until end of turn target creature gets +X/+0, where X is the number of equipment cards attached to it.


