Steamboom Advances: Virtual Booster

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Mechanics | Skeleton | Names
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Whenever you sacrifice an artifact you may add 1 mana of any color to your mana pool.
Metals can be repurposed and reshaped, but the changing the essences they hold is a trickier matter.
 U 
Sorcery
Each player sacrifices a creature.

Debt (If the designated number could not be reached, Debt will occur.)- if a player can't sacrifice a creature, he or she discards a card instead.
 U 
Enchantment – Aura
Enchant Artifact

Whenever the enchanted artifact is untapped if it has a counter on it, you may put an additional counter of that type on it.
 U 
Instant
Add {r}{r}{g} to your mana pool.

Untap target land.
In passion turn into all that you can and watch as the world moves, still always your home.
 C 
Creature – Vampire
When Greaseblood Hoodlum dies each opponent sacrifices a creature or artifact with the same converted mana cost as Greaseblood Hoodlum.
2/3
 C 
Creature – Bird Shapeshifter
Flying
{t}: Draw a card and discard a card.
"In the blink of an eye it flew by, as fleeting and wispy as a faerie."
1/2
 C 
Artifact – Eqipment
Equipped creature gains defender and lifelink.

Equip {1}{w}
 C 
Creature – Human Wizard
When Arcane Regiment Binder enters the battlefield you may tap target creature unless its controller pays {1}.
"Knock them down then burn them out."
1/1
 C 
Instant
Shuffle a random card from target opponent's graveyard into his or her library.

Draw a card.
 C 
Creature – Boar
Trample
"Nochtlaca, give our strength from the crocodile to the peccary so that they too can defend their land."
4/2
 C 
Creature – Human Soldier
Whenever another creature enters the battlefield under your control, gets +1/+0 until end of turn. If a soldier enters the battlefield under your control, Fireheart Regiment gets +2/+0 instead.
1/1
 C 
Enchantment – Aura
Enchant land.

Whenever you cast an instant or sorcery you may untap enchanted land.
 C 
Land
{t},Sacrifice Industrious City: Until end of turn, all lands that would enter the battlefield tapped enter untapped.

{t}: Add {1} to your mana pool.
 C 
Instant
Deal X damage to target player, where X is the number of tapped creatures he or she controls.
Mountain
 
 B 
Basic Land – Mountain

Rainbow Relic (rare)
Insatiable Thirst (uncommon)
Self-Perpetuating (uncommon)
Shamanic Dance (uncommon)
Greaseblood Hoodlum (common)
Huitzloc Whisperwind (common)
Kinvol Regenerators (common)
Arcane Regiment Binder (common)
Useless Intel (common)
Uncar Peccary (common)
Fireheart Regiment (common)
Terra Renewal (common)
Industrious City (common)
Punish the Lazy (common)
Mountain (basic)