Steamboom Advances: Virtual Booster
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| Mechanics | Skeleton | Names |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Roll a six-sided die. Copy target instant or sorcery that many times. You may choose new targets for each copy.
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Put X +1/+1 counters on target creature where X is that creature's power.
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When Embalm enters the battlefield, exile target card from your graveyard.
Sacrifice Embalm: Return the exiled card to your graveyard. |
![]() ![]() ![]() : Untap all creatures you control. They gain vigilance until end of turn. |
Target player puts the top card of his or her library into his or her graveyard, then, if possible, returns a permanent of the same type he or she controls to its owner's hand.
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Enchanted creature
Whenever the enchanted creature dies its controller returns up to X creatures from their graveyard to their hand, where X is the creature's power. |
Creatures that enter the battlefield under your control this turn gain +1/+0 and haste until end of turn.
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Trample
"Nochtlaca, give our strength from the crocodile to the peccary so that they too can defend their land."
4/2
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Target player loses X life where X is the number of tapped non-land permanents you control.
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Destroy target artifact or land.
Draw a card. "Burn the forest. Smoke out their animals until the Nochtlaca have nothing left to copy."- Thacker, Conquest Regiment.
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Flash
When Resource Scout enters the battlefield you may untap target land you control. 1/1
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Whenever you draw a card outside of your draw step target creature gets -2/-0 until end of turn.
Reyles commanded his soldiers sleep bare with only their blades under their pillows and wait until attacked for the battle of Aomoti
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When Cavalry Goat enters the battlefield you destroy target artifact. If you do Cavalry Goat enters the battlefield with a +1/+1 counter on it.
3/3
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: Until end of turn target red permanent becomes an artifact in addition to its other types until end of turn. Until end of turn if that artifact is a creature also it gains +1/+0. |
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Stormchance
(rare)
Decadent Attack
(uncommon)
Embalm
(uncommon)
Basilette Steed Training
(uncommon)
Lost Forever
(common)
Shepherd the Dead
(common)
Fierce Strike
(common)
Uncar Peccary
(common)
Deval's Bite
(common)
Scorched Horizons
(common)
Resource Scout
(common)
Cunning Maneuvers
(common)
Cavalry Goat
(common)
Red Finish
(common)
Plains
(basic)





: Untap all creatures you control. They gain vigilance until end of turn.
