Steamboom Advances: Virtual Booster

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Mechanics | Skeleton | Names
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Whenever you tap a swamp for mana gain 1 life. Whenever an opponent taps a swamp for mana Onyx Grid deals one damage to that player.
 U 
Instant
Target creature gets +4/+4 until end of turn and has all artifacts and enchantments removed from it.
 U 
Enchantment – Aura
Enchant Artifact

Whenever the enchanted artifact is untapped if it has a counter on it, you may put an additional counter of that type on it.
 U 
Creature – Human Artificer
{t}: Put a +1/+1 counter on target creature. If that creature is an artifact creature you may untap it.
2/2
{4}{g}
 
 C 
Artifact Creature – Beast Construct
Whenever a forest enters the battlefield under your control artifact creatures you control gain trample until end of turn.
4/4
 C 
Artifact
{t}: Until end of turn target blue permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +0/+1.
 C 
Sorcery
Target player loses X life where X is the number of tapped non-land permanents you control.
 C 
Creature – Vampire
When Greaseblood Hoodlum dies each opponent sacrifices a creature or artifact with the same converted mana cost as Greaseblood Hoodlum.
2/3
 C 
Creature – Human Soldier
Whenever another creature enters the battlefield under your control, gets +1/+0 until end of turn. If a soldier enters the battlefield under your control, Fireheart Regiment gets +2/+0 instead.
1/1
 C 
Creature – Crab
Defender
Whenever Mace-Arm Crab blocks target opponent puts the top card of his or her library into his or her graveyard.
"We're fighting a crab. This is...stupid."- Edmund of the 2nd division, blade regiment.
1/4
 C 
Creature – Hound
{t}: target blocking creature gets +1/+1 until end of turn
Hounds of the Basilette family would die before their masters would.
1/1
 C 
Artifact
{t}: Until end of turn target red permanent becomes an artifact in addition to its other types until end of turn. Until end of turn if that artifact is a creature also it gains +1/+0.
 C 
Creature – Elf Warrior
If another player controls a forest Fair Adventurer enters the battlefield with a +1/+1 counter on it.
"I say, the war is a horrid thing, but I'll not miss setting foot and shaping a new land."
1/1
 C 
Enchantment
Whenever you draw a card outside of your draw step target creature gets -2/-0 until end of turn.
Reyles commanded his soldiers sleep bare with only their blades under their pillows and wait until attacked for the battle of Aomoti
Island
 
 B 
Basic Land – Island

Onyx Grid (rare)
Strip Down (uncommon)
Self-Perpetuating (uncommon)
Bioplus Grafter (uncommon)
Sawtusk (common)
Blue Finish (common)
Deval's Bite (common)
Greaseblood Hoodlum (common)
Fireheart Regiment (common)
Mace-Arm Crab (common)
Basilette Hound (common)
Red Finish (common)
Fair Adventurer (common)
Cunning Maneuvers (common)
Island (basic)