Steamboom Advances: Virtual Booster

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Mechanics | Skeleton | Names
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Soldier
{w}: Exile target creature that dealt damage to 4th Division Judge this turn.
3/3
 U 
Instant
Destroy each tapped creature with flying.
 U 
Artifact – Equipment
Whenever the equipped creature attacks discard a card at random. Until end of turn the equipped creature gains doublestrike and can only be blocked by X creatures, where X was the discarded card's converted mana cost.

Equip: sacrifice two artifacts.
 U 
Instant
Target creature gains +3/+0 and intimidate until end of turn.
Through the blasts of their steam weapons our killing words will be heard and etched into their bodies.
 C 
Artifact
{t}: Until end of turn target blue permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +0/+1.
 C 
Creature – Human Wizard
When Arcane Regiment Binder enters the battlefield you may tap target creature unless its controller pays {1}.
"Knock them down then burn them out."
1/1
 C 
Instant
Destroy target creature with flying if it has a +1/+1 counter on it.
{b}{b}
 
 C 
Instant
Until end of turn target creature gains -X/-X where X is the number of tapped creatures you control.
 C 
Creature – Human Officer
Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
"Sometimes my eyes fail me. When I see certain colors my vision gets a little blurry, if you catch my drift."
2/3
 C 
Land
{t},Sacrifice Industrious City: Until end of turn, all lands that would enter the battlefield tapped enter untapped.

{t}: Add {1} to your mana pool.
 C 
Creature – Human Soldier
Whenever another creature enters the battlefield under your control, gets +1/+0 until end of turn. If a soldier enters the battlefield under your control, Fireheart Regiment gets +2/+0 instead.
1/1
 C 
Creature – Elf Warrior
If another player controls a forest Fair Adventurer enters the battlefield with a +1/+1 counter on it.
"I say, the war is a horrid thing, but I'll not miss setting foot and shaping a new land."
1/1
 C 
Sorcery
Draw two cards. You lose 2 life for each opponent playing the game.
Filled with childish awe, and inspiring ire, Lord Deval withdrew his support for Eluim's military.
 C 
Enchantment
Whenever you draw a card outside of your draw step target creature gets -2/-0 until end of turn.
Reyles commanded his soldiers sleep bare with only their blades under their pillows and wait until attacked for the battle of Aomoti
Mountain
 
 B 
Basic Land – Mountain

4th Division Judge (rare)
Tropical Cyclone (uncommon)
Gattling Sword (uncommon)
Tzatzimicti Declaration (uncommon)
Blue Finish (common)
Arcane Regiment Binder (common)
Headsplitter Shot (common)
Wallow (common)
Dock Guard (common)
Industrious City (common)
Fireheart Regiment (common)
Fair Adventurer (common)
Blood Bank (common)
Cunning Maneuvers (common)
Mountain (basic)