Steamboom Advances: Virtual Booster
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| Mechanics | Skeleton | Names |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target opponent discards 4 cards.
Debt (If the designated number could not be reached, Debt will occur.) If that opponent can't discard 3 cards, he or she loses 2 life for each card he or she didn't discard. |
Whenever you would draw a card you may gain 2 life instead.
Prosperity (Whenever this card's ability is triggered, prosperity triggers.) Target creature gets +1/+1 until end of turn. |
Enchant Land
When the enchanted land enters a graveyard remove all counters from all permaments. |
Vigilance
Whenever Shieldstriker blocks creatures you control with a power of 1 or less gain first strike. 2/6
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When Cavalry Goat enters the battlefield you destroy target artifact. If you do Cavalry Goat enters the battlefield with a +1/+1 counter on it.
3/3
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Trample
"Nochtlaca, give our strength from the crocodile to the peccary so that they too can defend their land."
4/2
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When Slum Rebuilder dies you may shuffle an artifact creature from your graveyard into your library.
Everything gets fixed...eventually.
2/2
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Whenever you discard a card gets +2/+0 until end of turn.
When you've got nothing left to lose, you've everything to gain.
1/1
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Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
"Sometimes my eyes fail me. When I see certain colors my vision gets a little blurry, if you catch my drift."
2/3
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If another player controls a forest Fair Adventurer enters the battlefield with a +1/+1 counter on it.
"I say, the war is a horrid thing, but I'll not miss setting foot and shaping a new land."
1/1
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Shuffle a random card from target opponent's graveyard into his or her library.
Draw a card. |
Flash
When Griffon Cavalry enters the battlefield target creature gains +2/+2 and flying until end of turn. 2/2
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Enchant creature
Whenever the enchanted creature becomes tapped its controller loses 3 life. |
Flash
When Resource Scout enters the battlefield you may untap target land you control. 1/1
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Forced Forgetfulness
(rare)
Beggar's Pot
(uncommon)
Erase the Sacred
(uncommon)
Shieldstriker
(uncommon)
Cavalry Goat
(common)
Uncar Peccary
(common)
Slum Rebuilder
(common)
Luckless Goblin
(common)
Dock Guard
(common)
Fair Adventurer
(common)
Useless Intel
(common)
Griffon Cavalry
(common)
Sickly Sloth
(common)
Resource Scout
(common)
Island
(basic)


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