Steamboom Advances: Virtual Booster
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| Mechanics | Skeleton | Names |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
What can thousands of birds do against our might of burning flight?
4/4
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Whenever you sacrifice an artifact you may add 1 mana of any color to your mana pool.
Metals can be repurposed and reshaped, but the changing the essences they hold is a trickier matter.
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![]() ![]() ![]() : Untap all creatures you control. They gain vigilance until end of turn. |
: Put a +1/+1 counter on target creature. If that creature is an artifact creature you may untap it.2/2
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Haste
: Until end of turn target creature gets +X/+0, where X is the number of equipment cards attached to it.2/1
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: Until end of turn target black permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +2/-1. |
Whenever you discard a card gets +2/+0 until end of turn.
When you've got nothing left to lose, you've everything to gain.
1/1
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Whenever you draw a card outside of your draw step target creature gets -2/-0 until end of turn.
Reyles commanded his soldiers sleep bare with only their blades under their pillows and wait until attacked for the battle of Aomoti
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Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.)
3/3
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Target opponent reveals his or her hand. Choose two non-land cards revealed this way. Your opponent discards one of them.
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Enchant creature
Whenever the enchanted creature becomes tapped its controller loses 3 life. |
: Until end of turn target red permanent becomes an artifact in addition to its other types until end of turn. Until end of turn if that artifact is a creature also it gains +1/+0. |
Flying
: Draw a card and discard a card."In the blink of an eye it flew by, as fleeting and wispy as a faerie."
1/2
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Whenever a forest enters the battlefield under your control artifact creatures you control gain trample until end of turn.
4/4
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Zephyr Regiment
(common, foil)
Rainbow Relic
(rare)
Basilette Steed Training
(uncommon)
Bioplus Grafter
(uncommon)
Striker of the First Regiment
(uncommon)
Black Finish
(common)
Luckless Goblin
(common)
Cunning Maneuvers
(common)
Disgraced Commander
(common)
Discontent
(common)
Sickly Sloth
(common)
Red Finish
(common)
Huitzloc Whisperwind
(common)
Sawtusk
(common)
Forest
(basic)


: Untap all creatures you control. They gain vigilance until end of turn.
