Steamboom Advances: Virtual Booster

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Mechanics | Skeleton | Names
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you gain life you may distribute X +1/+1 counters among any number of creatures, where X is the amount of life you gained.
 U 
Artifact – Equipment
Whenever the equipped creature attacks discard a card at random. Until end of turn the equipped creature gains doublestrike and can only be blocked by X creatures, where X was the discarded card's converted mana cost.

Equip: sacrifice two artifacts.
 U 
Artifact – Equipment
Whenever equipped creature deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Equip {w}{w}
 U 
Creature – Goblin Soldier
Rankweaver Goblin can't be blocked unless all other attacking creatures you control are blocked.
"I'll lead... the rear."
2/1
 C 
Enchantment – Aura
Enchant creature

Whenever enchanted creature becomes tapped gain 2 life.
 C 
Instant
Destroy target artifact. If an equipment was destroyed this way you may deal 3 damage to the creature it was equipped to.
 C 
Creature – Human Child Wizard
{t}: Target creature you control gets +2/-1 until end of turn.
2/1
 C 
Artifact Creature – Wall
Defender, Reflective (Spells targeting this creature cost {1} more.)
If we build a wall it will stand, and we will stand with it.- Reyles
0/3
 C 
Creature – Elf Scout
Flash
When Resource Scout enters the battlefield you may untap target land you control.
1/1
 C 
Artifact – Equipment
Equipped creature gains first strike.
Whenever a creature dealt damage by the equipped creature would die, exile that creature instead of putting it into its owner's graveyard.

Equip {1}
 C 
Creature – Human Soldier
Whenever another creature enters the battlefield under your control, gets +1/+0 until end of turn. If a soldier enters the battlefield under your control, Fireheart Regiment gets +2/+0 instead.
1/1
 C 
Enchantment – Aura
Enchant creature

Whenever the enchanted creature becomes tapped its controller loses 3 life.
 C 
Creature – Goat
When Cavalry Goat enters the battlefield you destroy target artifact. If you do Cavalry Goat enters the battlefield with a +1/+1 counter on it.
3/3
 C 
Creature – Crab
Defender
Whenever Mace-Arm Crab blocks target opponent puts the top card of his or her library into his or her graveyard.
"We're fighting a crab. This is...stupid."- Edmund of the 2nd division, blade regiment.
1/4
Island
 
 B 
Basic Land – Island

Lifesurge (rare)
Gattling Sword (uncommon)
Weighted Manacles (uncommon)
Rankweaver Goblin (uncommon)
Tough Determination (common)
Smithereens (common)
Crosswell Hooligan (common)
Gleaming Wall (common)
Resource Scout (common)
Shred Æther (common)
Fireheart Regiment (common)
Sickly Sloth (common)
Cavalry Goat (common)
Mace-Arm Crab (common)
Island (basic)