Steamboom Advances: Virtual Booster
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| Mechanics | Skeleton | Names |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reflective (Spells targeting this creature cost
more.), Vigilance, Indestuctible5/5
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Enchant Artifact
Whenever the enchanted artifact is untapped if it has a counter on it, you may put an additional counter of that type on it. |
Exile an instant or sorcery from your hand: proliferate artifacts.
"I could've tried to figure out what the enemy was thinking, but I figured out better battle tech instead."
2/4
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Discard a card at random.
Choose 1: Creatures you control gain +X/+0 until end of turn where X was the discarded card's converted mana cost or draw two cards. |
Defender, Reflective (Spells targeting this creature cost
more.)If we build a wall it will stand, and we will stand with it.- Reyles
0/3
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When Slum Rebuilder dies you may shuffle an artifact creature from your graveyard into your library.
Everything gets fixed...eventually.
2/2
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Draw two cards. You lose 2 life for each opponent playing the game.
Filled with childish awe, and inspiring ire, Lord Deval withdrew his support for Eluim's military.
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Destroy target artifact or land.
Draw a card. "Burn the forest. Smoke out their animals until the Nochtlaca have nothing left to copy."- Thacker, Conquest Regiment.
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Hexproof, Islandwalk
"You cannot see me in the water; you cannot hear me watching you; and, you can not seen or heard when I drag you under."
3/4
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Whenever an artifact enters the battlefield under your control each opponent puts the top two cards of his or her library into his or her graveyard.
3/1
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Until end of turn target creature gains -X/-X where X is the number of tapped creatures you control.
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When Arcane Regiment Binder enters the battlefield you may tap target creature unless its controller pays
."Knock them down then burn them out."
1/1
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Target creature gets +0/+3 until end of turn. Then, gain life equal to its toughness.
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Haste
When 4th Division Trainee enters the battlefield it gains +2/+0 until end of turn if you control an artifact. 2/1
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Perfect Battletech
(mythic)
Self-Perpetuating
(uncommon)
Artificer Regiment Support
(uncommon)
Rites of Madness
(uncommon)
Gleaming Wall
(common)
Slum Rebuilder
(common)
Blood Bank
(common)
Scorched Horizons
(common)
Itoco Coast Scout
(common)
Ignorance Rigger
(common)
Wallow
(common)
Arcane Regiment Binder
(common)
Surge of Discipline
(common)
4th Division Trainee
(common)
Forest
(basic)


more.), Vigilance, Indestuctible

