Steamboom Advances: Virtual Booster

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Mechanics | Skeleton | Names
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Players can't draw cards outside their drawsteps as long as Dullstone is untapped.

{8}: Tap Dullstone. Any player may activate this ability.
 U 
Enchantment – Aura
Enchant Artifact

Whenever the enchanted artifact is untapped if it has a counter on it, you may put an additional counter of that type on it.
{1}{{w}]{w}
 
 U 
Artifact
Whenever you would draw a card you may gain 2 life instead.

Prosperity (Whenever this card's ability is triggered, prosperity triggers.) Target creature gets +1/+1 until end of turn.
 U 
Creature – Goblin Soldier
Rankweaver Goblin can't be blocked unless all other attacking creatures you control are blocked.
"I'll lead... the rear."
2/1
 C 
Sorcery
Target opponent reveals his or her hand. Choose two non-land cards revealed this way. Your opponent discards one of them.
 C 
Creature – Griffon
Flash
When Griffon Cavalry enters the battlefield target creature gains +2/+2 and flying until end of turn.
2/2
 C 
Artifact
{t}: Until end of turn target blue permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +0/+1.
 C 
Creature – Human Child
{t}: Reveal an artifact card from your hand. You gain life equal to its converted mana cost.
"Fresh from the yard, I've take a look! We've got it better than anywhere else!"
1/1
 C 
Creature – Crab
Defender
Whenever Mace-Arm Crab blocks target opponent puts the top card of his or her library into his or her graveyard.
"We're fighting a crab. This is...stupid."- Edmund of the 2nd division, blade regiment.
1/4
 C 
Creature – Human Soldier
Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.)
"Let the cretens march first, so we know what to fight."
3/1
 C 
Enchantment – Aura
Enchant land.

Whenever you cast an instant or sorcery you may untap enchanted land.
 C 
Creature – Goblin Rogue
Whenever you discard a card gets +2/+0 until end of turn.
When you've got nothing left to lose, you've everything to gain.
1/1
 C 
Land
{t},Sacrifice Industrious City: Until end of turn, all lands that would enter the battlefield tapped enter untapped.

{t}: Add {1} to your mana pool.
 C 
Instant
Deal 3 damage to target creature or player. Molten Lob deals 3 damage to you if you have an artifact in your graveyard.
"They break our armor and weapons? Then they may keep them!"- Joance, Sixth Division Lieutenant.
Plains
 
 B 
Basic Land – Plains

Dullstone (rare)
Self-Perpetuating (uncommon)
Beggar's Pot (uncommon)
Rankweaver Goblin (uncommon)
Discontent (common)
Griffon Cavalry (common)
Blue Finish (common)
Dawn End Salespitcher (common)
Mace-Arm Crab (common)
Gutterwrung Enlistment (common)
Terra Renewal (common)
Luckless Goblin (common)
Industrious City (common)
Molten Lob (common)
Plains (basic)