Steamboom Advances: Virtual Booster
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| Mechanics | Skeleton | Names |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gains hexproof. Whenever the equipped creature attacks or blocks you may cast an instant for
less.
Equip: sacrifice a land. |
Counter target creature spell with two or more creature types.
"Centaur, elf, goblin, human, surrakar, vampire- we have many shapes, but each our own."- Reyles
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Return target permanent to its owner's hand unless its controller discards two cards instead.
To step forward may be to never look back.
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![]() ![]() ![]() : Untap all creatures you control. They gain vigilance until end of turn. |
: Target creature you control gets +2/-1 until end of turn.2/1
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Destroy target creature with flying if it has a +1/+1 counter on it.
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If another player controls a forest Fair Adventurer enters the battlefield with a +1/+1 counter on it.
"I say, the war is a horrid thing, but I'll not miss setting foot and shaping a new land."
1/1
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When Greaseblood Hoodlum dies each opponent sacrifices a creature or artifact with the same converted mana cost as Greaseblood Hoodlum.
2/3
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Counter target spell.
Proliferate artifacts. |
Whenever you discard a card gets +2/+0 until end of turn.
When you've got nothing left to lose, you've everything to gain.
1/1
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When Arcane Regiment Binder enters the battlefield you may tap target creature unless its controller pays
."Knock them down then burn them out."
1/1
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Flying
High Wind Courrier can only block creatures with flying. "Send letter back. The jungle is ours. We've begun to dig."
2/2
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When Slum Rebuilder dies you may shuffle an artifact creature from your graveyard into your library.
Everything gets fixed...eventually.
2/2
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: Untap target non-basic land and each land that shares a name with it.2/3
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Rhondite Helmet
(mythic)
Genera Rejection
(uncommon)
Disappear Forever
(uncommon)
Basilette Steed Training
(uncommon)
Crosswell Hooligan
(common)
Headsplitter Shot
(common)
Fair Adventurer
(common)
Greaseblood Hoodlum
(common)
Artificer's Guile
(common)
Luckless Goblin
(common)
Arcane Regiment Binder
(common)
High Wind Courrier
(common)
Slum Rebuilder
(common)
Wolkross Hedgemaster
(common)
Forest
(basic)
less.



: Untap all creatures you control. They gain vigilance until end of turn.