Steamboom Advances: Virtual Booster

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Mechanics | Skeleton | Names
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Draw two cards. You lose 2 life for each opponent playing the game.
Filled with childish awe, and inspiring ire, Lord Deval withdrew his support for Eluim's military.
 
 R 
Artifact
Whenever you tap a forest for mana gain 1 life. Whenever an opponent taps a forest for mana Aventurine Grid deals one damage to that player.
 U 
Creature – Bird Shapeshifter
Flying

When Freewind Tzana enters the battlefield exile target creature you control creature, then return it to the battlefield under your control
2/3
 U 
Instant
Target creature gets +4/+4 until end of turn and has all artifacts and enchantments removed from it.
 U 
Instant
Destroy each tapped creature with flying.
 C 
Artifact
{t}: Until end of turn target blue permanent becomes an artifact in addition to its other types. Until end of turn if that permanent is also a creature it gains +0/+1.
 C 
Creature – Human Soldier
{t}: Until end of turn target creature gains protection from instants and sorceries of the color of your choice.
0/2
 C 
Creature – Human Child Wizard
{t}: Target creature you control gets +2/-1 until end of turn.
2/1
 C 
Enchantment – Aura
Enchant creature

Whenever the enchanted creature becomes tapped its controller loses 3 life.
 C 
Enchantment – Aura
Enchanted creature becomes an artifact in addition to its other types and gains Reflective (Spells targeting this creature cost {1} more.).
 C 
Instant
Counter target spell.

Proliferate artifacts.
 C 
Artifact
{t}: Until end of turn target red permanent becomes an artifact in addition to its other types until end of turn. Until end of turn if that artifact is a creature also it gains +1/+0.
 C 
Instant
Creatures that enter the battlefield under your control this turn gain +1/+0 and haste until end of turn.
 C 
Instant
Draw two cards.

(Debt)- If you have less than two cards, put five cards from your graveyard onto the bottom of your library in any order.
Plains
 
 B 
Basic Land – Plains

Blood Bank (common, foil)
Aventurine Grid (rare)
Freewind Tzana (uncommon)
Strip Down (uncommon)
Tropical Cyclone (uncommon)
Blue Finish (common)
Eluimin Counter-Op (common)
Crosswell Hooligan (common)
Sickly Sloth (common)
Engineer Life (common)
Artificer's Guile (common)
Red Finish (common)
Fierce Strike (common)
Sudden Recollection (common)
Plains (basic)