Steamboom Advances: Virtual Booster
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| Mechanics | Skeleton | Names |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Proliferate creatures, then proliferate creatures again for each artifact you control.
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Put X +1/+1 counters on target creature where X is that creature's power.
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Add
![]() ![]() to your mana pool.
Untap target land. In passion turn into all that you can and watch as the world moves, still always your home.
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Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.)
If you control more than one creature creatures your opponents control gain underdwell. 4/3
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When Raging Skarhorn enters the battlefield sacrifice it unless you sacrifice a forest.
4/4
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Equipped creature gains first strike.
Whenever a creature dealt damage by the equipped creature would die, exile that creature instead of putting it into its owner's graveyard. Equip ![]() |
Enchanted creature becomes an artifact in addition to its other types and gains Reflective (Spells targeting this creature cost
more.). |
Flying
: Draw a card and discard a card."In the blink of an eye it flew by, as fleeting and wispy as a faerie."
1/2
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Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.)
3/3
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Defender, Reflective (Spells targeting this creature cost
more.)If we build a wall it will stand, and we will stand with it.- Reyles
0/3
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Draw two cards. You lose 2 life for each opponent playing the game.
Filled with childish awe, and inspiring ire, Lord Deval withdrew his support for Eluim's military.
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Enchant creature
Whenever enchanted creature becomes tapped gain 2 life. |
Creatures that enter the battlefield under your control this turn gain +1/+0 and haste until end of turn.
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Enchanted creature
Whenever the enchanted creature dies its controller returns up to X creatures from their graveyard to their hand, where X is the creature's power. |
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Armored Initiative
(rare)
Decadent Attack
(uncommon)
Shamanic Dance
(uncommon)
Night Division
(uncommon)
Raging Skarhorn
(common)
Shred Æther
(common)
Engineer Life
(common)
Huitzloc Whisperwind
(common)
Disgraced Commander
(common)
Gleaming Wall
(common)
Blood Bank
(common)
Tough Determination
(common)
Fierce Strike
(common)
Shepherd the Dead
(common)
Plains
(basic)




: Draw a card and discard a card.