Steamboom Advances: Virtual Booster
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| Mechanics | Skeleton | Names |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you sacrifice an artifact you may add 1 mana of any color to your mana pool.
Metals can be repurposed and reshaped, but the changing the essences they hold is a trickier matter.
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Vigilance
Whenever Shieldstriker blocks creatures you control with a power of 1 or less gain first strike. 2/6
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Whenever Mercury Masque attacks you may have it become a copy of target artifact creature until end of turn.
1/1
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Haste
: Until end of turn target creature gets +X/+0, where X is the number of equipment cards attached to it.2/1
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Destroy target creature with flying if it has a +1/+1 counter on it.
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Until end of turn target creature gains -X/-X where X is the number of tapped creatures you control.
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Underdwell (This creature may block while tapped as it were untapped. Tapped creatures may block this creature as if they were untapped.)
3/3
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Defender, Reflective (Spells targeting this creature cost
more.)If we build a wall it will stand, and we will stand with it.- Reyles
0/3
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Enchant creature
Whenever enchanted creature becomes tapped gain 2 life. |
If another player controls a forest Fair Adventurer enters the battlefield with a +1/+1 counter on it.
"I say, the war is a horrid thing, but I'll not miss setting foot and shaping a new land."
1/1
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Whenever another creature enters the battlefield under your control, gets +1/+0 until end of turn. If a soldier enters the battlefield under your control, Fireheart Regiment gets +2/+0 instead.
1/1
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Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
"Sometimes my eyes fail me. When I see certain colors my vision gets a little blurry, if you catch my drift."
2/3
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: Target creature you control gets +2/-1 until end of turn.2/1
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When Slum Rebuilder dies you may shuffle an artifact creature from your graveyard into your library.
Everything gets fixed...eventually.
2/2
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Rainbow Relic
(rare)
Shieldstriker
(uncommon)
Mercury Masque
(uncommon)
Striker of the First Regiment
(uncommon)
Headsplitter Shot
(common)
Wallow
(common)
Disgraced Commander
(common)
Gleaming Wall
(common)
Tough Determination
(common)
Fair Adventurer
(common)
Fireheart Regiment
(common)
Dock Guard
(common)
Crosswell Hooligan
(common)
Slum Rebuilder
(common)
Forest
(basic)


: Until end of turn target creature gets +X/+0, where X is the number of equipment cards attached to it.

