Steamboom Advances: Skeleton

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Mechanics | Skeleton | Names


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G Z H A L

Show rarities: C U R M

Note: Skeletons work most effectively if the cardset is configured to use card codes.
Code Slot Notes
tap ability
high toughness creature
aura
combat trick
high power creature
equipment
life gain
etb support creature
positively interacts with equipment
tap ability
etb creature, flier
artifact flier
vigi tough
multicreature combat trick
equipment
enchantment
proliferate creatures, interact with artifacts
bomb
Exilig is cool!
draw spell
bounce or tap
toughness creature
flier
bad counterspell
offensive mill creature
defensive mill creature
cantrip
power nerf
good attacker for blue
decent counterspell
conditional counterspell
trick flier
aura
artifact helper
artifact support
hexproof bomb
arcane regiment nasty instant
decent but not cheap burn
balam vanilla
burn that hates via artifacts
combat trick
very aggressive soldier
artifact destruction
land/artifact destruction cantrip
ashber tolt