Community Mashup Set: Recent Activity
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Recent updates to Community Mashup Set: (Generated at 2025-07-06 16:17:18)
Community Mashup Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Community Mashup Set: (Generated at 2025-07-06 16:17:18)
In fact, this completes the cycle with Incremental Growth and Incremental Blight, if you count the Cryptic Annelid. Which... I don't think most people do.
BTW, should this be an enchantment (or creature)?
Mash-up of Cryptic Annelid and Scavenger Folk.
I decided to embrace the 1,2,3 thing, adding a card to the loose cycle of Cone of Flame, Cone of Creatures (Bestial Menace), and Cone of Scrying (Cryptic Annelid).
It was originally going to be "destroy", but I preferred to keep it mono-coloured. I could have chosen any three types for this idea, and maybe fitted it in black (planeswalker, land, creature??), but wanted artifact because it was in the original, and creature because it's useful, and enchantment as the obvious complement to artifact. And no colour quite gets to destroy both creature and enchantment.
I'm not sure of a fair cost to this. It has to be expensive enough that everyone looking for creature removal doesn't run it automatically (because that would hose enchantments & artifacts without anyone making any deckbuilding tradeoffs) but cheap enough it's not unplayable if it only hits one or two targets.
Thank you!
Oops, yes, will fix.
Ooh, nice. It's like Feast or Famine, but the opponent chooses one. If you've got a big scary thing in the graveyard then this is really, really efficient removal, but that's a hard setup to achieve; in most limited games it'll only happen late in the game anyway.
Um... except you really want this to say "Target creature an opponent controls". Going "Hmm, you know, I choose not to sacrifice my Putrid Imp, so I think I get Emrakul instead" doesn't look right.
Mashup of Corpse Hauler and Winter's Chill.
I sat on this for a while, before deciding I didn't need the X, and could mash "return creature card" with "destroy unless".
I chose sacrifice instead of destroy as the templating was slightly simpler. I think it's ok this has an advantage to compensate for the fact it often won't do anything. Or is "destroy" better just because it's more usual?
I'm not sure if it's annoying to have to choose both targets at once, when the second one only matters half the time. But I don't think there's any alternative template.
I think it needs to say "If you discard a card this way..."
Given Kraken Hatchling was common, no reason this shouldn't be common either.
Clearly, it's a SeaCowSeaCowBuoy.
Well, it won't if they block with it - but it's their sister's dog they sacrifice it at; not yours. Didn't realise Heat Shimmer was so cheap; guess I could downcost this.
"At the beginning of the next end step" was a deliberate templating choice because although it's longer and clunkier than "at end of turn", it's much clearer.
This is a bit odd in that the opponents' creatures will virtually never get to attack. But I guess it's the same price as Heat Shimmer so that doesn't really matter.
Oddly, you seem to have color shifted Wall of Vines in the process.
(Flavour text was: "I found the space. A region of the sky that emits gusts of air; seemingly with no source. The fowl and the foul alike avoid it." But we'll leave that for the artist to convey; and go with poetic.)
let's use different flavour text; thank you Tarrin.
Ha! Yes, this does manage to sideways obsolete Talon Trooper, doesn't it? Somewhat sneakily :)
Needed to look at the creature type line to figure out if this was a Sea-Cowboy or a Seacow-boy. :)
Oh yes, uncommon is definitely right. All three of the cards I mentioned in my comment were uncommon :)
Well, it stays bigger if you later sacrifice (or chump block or whatever) all your other creatures.
I was thinking Keldon Warlord but the same applies.
My rarity justification basically goes "Blatantly not common; not exciting enough to be rare" - it feels like a build hint.
Mmm. It's like Juniper Order Ranger the other way around (you want it after your creatures not before them); or Storm Entity but worse with rituals, better with tokens. It'll never be as big as Crusader of Odric unless you're piggybacking off opponents' creatures, but that's fine as it's cheaper and evasive.