Community Mashup Set: Recent Activity
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Recent updates to Community Mashup Set: (Generated at 2025-07-06 03:24:54)
Community Mashup Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Community Mashup Set: (Generated at 2025-07-06 03:24:54)
Mashup of Ice Blade Assassin and ((C35031)).
I drew from the original source cards, Blood Seeker and Frostling a bit rather than IBA directly. This lets you use all your kill spells as counterspells. If that's what you want to do.
Is that too good for hard counters in UB?
The source wanted to be a bit more red, because in some ways this would work equally well with lightning bolt rather than doom blade, but the end result felt U/B. I almost made it just U, but single-U wouldn't be counterspell-compatible, and UU would be too hard to use in a UB deck.
Nice! But why green, given that green has basically no lifelink, and it's primary in white and black?
ok; wording changed ;)
This doesn't actually work as a hoser. Lifelink gives the life to the creature's controller (as opposed to Spirit Link which gave the life to the controller of the Aura).
If you just said "Whenever a creature of the chosen type deals damage, you gain that much life", that'd work as a hoser.
But yes, I rather like the idea of a lord of lifelinkers - similar to Sprite Noble or some such.
Seems pretty cool and not obviously broken. Though it should probably have the "Exile ~" rider added.
Mashup of Bog Gnarr and A Taste of Time.
So, colour-hoser, and extra-turn. Is this printable? Can it be tweaked to be playable some of the time, but not broken against RG?
Thanks!
I was thinking of Sylvan Caryatid as another 2-mana mana-acceleration with a defensive body, but I forgot that was any colour. I normally want my acceleration to ramp out large green monsters, I forget it's more powerful to play the most powerful spells of any colour :) This could certainly be pushed further, but doesn't need to be.
I like it too. You're giving up a bit to get a 2-drop accelerate rather than a 1-drop, so it probably won't be any good in Constructed if Llanowar Elves/Elvish Mystic are in Standard, but in Limited or formats that don't have the 1-drop alternative this is great. Early game it's an accelerant, late game it's a regenerating blocker for big things. Very solid.
I like that. Interestingly, of course, if it's untapped it'll only actually cost
to regenerate. But it's turning a fair bit better than just turning into a chump.
Mashup of Farhaven elf + Toiling Tiller.
I originally envisaged a giant creature that landsearched, but everyone is tired of Primeval Titan by now. This seems an obvious alternative. I'm not sure how strong it is: early game you'll rarely use the regeneration, and it costs 2 not 1. But it's potentially very powerful to turn your acceleration into an eternal chump blocker when you don't need it any more.
It's gonna be hard to cost it - I'd be happy to run this as the capstone on an infinite mana combo, if I had to.
It's game winning mill and ridiculous silliness combined. What's not to like?
Yeah, the risk of a defensive one is that it just nerfs attacks; what I want is one where attacks turn into super-awesome feedback loops of people playing more and more powerful spells and attacking faster and faster until they win by milling. But obviously, that's at odds with "play a deck designed that your opponent can't take advantage of it".
Agree on cost, but I won't bother to tweak it until I have a good idea what it should be.
I think the version that keeps the game moving is better in a game-design sense than the version that discourages attacks and so leads to stalls. This is a pretty awesome card.
It's extremely powerful though. Consider that this repeatedly gets the effect that Jace's Mindseeker does as a oneoff. At the moment this is even cheaper than the Mindseeker too; I suspect this would get pushed up to 7 mana even at mythic.
Complexity might be fine actually - starter players won't realise all the horrible possibilities and will just have "It's 4/1! Yay! oh, it died. I get to shoot some things! Yay!"
But swingy-wise, yeah, that's pretty potent - practically "All your blocked creatures have +1/+0" or "Kill 3 utility creatures" So probably still uncommon for that.
Thank you! Yeah, it's like 4x Goblin Arsonist. The rules text is simple enough for common, but I think it's clearly too swingy and the combat maths is potentially complicated.
The "4 damage divided as you choose" is even swingier and more complicated, but I didn't make that version :)
Very nice! I wonder if this could be common? Probably the potential for blowout means it ought to be uncommon.
Mashup of Engulfing Flames and Mongrel Pack.
I originally thought something more complicated, but well, 4/1 that turns into four little burn spells, that's perfect and simple enough. And very good in the right circumstance.
Mashup of Crumbling Sanctuary and Sacred Scripture.
I tried several other combinations. It would be a lot more interesting if it was a global effect, and you could build your deck to deny your opponent the advantage of it. But that would probably just change the game too much. So, I stuck with the basic combination of effects: mill that many + cast one.
And I put it on a sphinx so people will like it :) It ended up very similar to cards like Wrexial, the Risen Deep but that's probably ok.
Maybe I should make a defensive-oriented one as well?
Indeed, Advent of the Wurm and Scatter the Seeds definitely don't count, and nor do Imperiosaur or King Cheetah, nor even Barkhide Mauler. This can be spent to cast Fusion Elemental and Woolly Thoctar, but not very productively.
Here's a list of all part-green things it can cast; vanilla artifact creatures and off-colour vanillas also work.
I suggest you probably do need to give this a slight P/T increase at the moment though :->
Mashup of Elderwood Scion and Meysa Tutor.
I went through lots of ideas like "when this card becomes the target of a spell or ability, search your library..." but ended up combining "no abilities" with "
less" to get something that could go in Murganda.
I'm not sure if this needs to cost 1G (even if the P/T increase slightly) or not. There's not that many cards it works with: it's amazing if you can drop Advent of the Wurm or Imperiosaur on turn 2, but they're not vanilla (I think), the best is probably Leatherback Baloth.
ETA: It would be nice if it worked with token vanillas, but I don't think there's any way of saying that.
Hee. Yeah, Greenweaver Druid plausibly could be this cheap if you can only cast vanillas with it. You can't even cast token-making spells, which were the best thing to pair with Muraganda Petroglyphs.