Harrenswich: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Armor Fitter White Common 3{2}{w} Creature – Human Knight 1 3 {t}: Put a +1/+1 counter on target equipped creature you control. 0
2 Armory Filcher White Rare 3{2}{w} Creature – Human Rogue 3 1 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
First strike
When Armory Filcher enters the battlefield tapped, attach upp to two target equipment to Armory Filcher.
0
3 Arrowsplit Jailer White Common 5{4}{w} Creature – Human Knight 2 5 When Arrowsplit Jailer enters the battlefield, if you control two or more white creatures, you may ransom target creature an opponent controls. (Ransom (Exile it until its owner pays {2} to return it.)) 4 1566706984 on 25 Aug 2019 by Deleted
4 Bandits' Griffin White Common 5{4}{w} Creature – Griffin 3 3 Flying
When Bandits' Griffin enters the battlefield you may ransom target artifact. (Exile it until its owner pays {2} to return it)
0
5 Bendle's Indomnitable Will White Uncommon 2{1}{w} Instant Untapped creatures you control gain indestructible until end of turn. 0
6 Bendle's Squire White Common 2{1}{w} Creature – Human Knight 1 2 Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.) 0
7 Bendle, Bane of Outlaws White Rare 7{5}{w}{w} Legendary Creature – Human Knight 4 4 Vigilance, First strike
At the beginning of your upkeep put X +1/+1 counters on Bendle, Bane of Outlaws, where X is the number of tapped creatures your opponents control.
0
8 Boastful Jouster White Uncommon 4{3}{w} Creature – Human Knight 2 3 {2}{w}{r}: Copy target instant or sorcery that targets Boastful Jouster.
{2}{b}{w},{t}: Put a +1/+1 counter on Boastful Jouster. Then, each opponent loses 1 life and you gain 1 life.
0
9 Cheering Squire White Common 2{1}{w} Creature – Human Knight 1 2 Edict- Whenever Cheering Squire gains a counter, you may gain 5 life. 0
10 Chivalric Duty White Common 5{4}{w} Enchantment At the beginning of your upkeep, gain 2 life and put a +1/+1 counter on up to one target creature you control. 0
11 Crush Disorder White Common 3{2}{w} Instant Exile target tapped creature with power 4 or greater. 1 1571966706 on 25 Oct 2019 by Sorrow
12 Den Mother of Thieves White Common 4{3}{w} Creature – Human Cleric 3 3 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Den Mother of Thieves enters the battlefield, gain 1 life for each tapped creature you control.
0
13 Deputy of Gildeton Dawn White Uncommon 4{2}{w}{w} Creature – Human Knight 2 4 Vigilance
When Deputy of Gildeton Dawn enters the battlefield, destroy target tapped creature an opponent controls if an opponent who controls a tapped creature was dealt damage this turn.
6 1566765686 on 25 Aug 2019 by SecretInfiltrator
14 Fealty to the Saint White Rare 5{3}{w}{w} Enchantment Prevent all damage that creatures with a power of 4 or greater would deal to creatures you control with a power of 2 or less.
{2}{w}{w}: Create a 1/1 white Human citizen token.
0
15 Forfeited By the Courts White Rare 5{3}{w}{w} Sorcery Ransom all nonland permanents. (Exile each nonland permanent until its owner pays {2} to return it) 0
16 Forge of Wonder White Rare 3{1}{w}{w} Enchantment Whenever an equipment enters the battlefield under your control gain 1 life and create a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color." 0
17 Friend of Ronson White Common 4{3}{w} Creature – Human Monk 2 4 Lifelink
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
0
18 Glimmering Break White Common 2{1}{w} Sorcery Destroy target artifact or enchantment. If an artifact or enchantment attached to a tapped creature was destroyed this way you may put a +1/+1 counter on target creature. 0
19 Grains of Grace White Mythic 3{w}{w}{w} Enchantment Creatures you control have vigilance.
As long as an opponent controls more lands than you, creatures you control have first strike.
As long as an opponent controls two or more lands than you, creatures you control have flying and lifelink.
0
20 Holy Servitude White Uncommon 4{3}{w} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1 and flying. When the enchanted creature would die, exile it instead and a create a 3/3 white angel token with flying.
1 1568897958 on 19 Sep 2019 by Sorrow
21 Jolly Drunk White Common 1{w} Creature – Human Monk 1 1 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Jolly Drunk enters the battlefield tapped, gain 3 life.
0
22 Knighthood Bestower White Uncommon 4{3}{w} Creature – Human Noble 1 4 Vigilance
Edict- Whenever Knighthood Bestower gains a counter, target creature gets +1/+1 and gains first strike and vigilance until end of turn.
0
23 Magnificent Rebirth White Rare 3{2}{w} Instant Return target creature you own that died this turn to the battlefield under your control. You gain life equal to that creature's power. 0
24 Morning Mist Apprentice White Uncommon 3{2}{w} Creature – Human Wizard 1 3 {g}{w},{t}: Prevent all damage target creature would deal this turn.
{w}{u}: Untap target creature. That creature gains hexproof until end of turn.
0
25 Odds Unevener White Uncommon 4{3}{w} Creature – Human Rogue 3 3 Whenever Odds Unevener attacks, you may ransom target creature with a power equal to Odds Unevener's power. (Exile it until its owner pays {2} to return it) 0
26 Righteous Swing White Common 2{1}{w} Instant Put a +1/+1 counter on target creature. It gains first strike until end of turn. 0
27 Ronson, Distinguised Outlaw White Rare 6{4}{w}{w} Legendary Creature – Human Rogue 4 4 When Ronson, Distinguised Outlaw enters the battlefield, ransom up to any three target artifacts, creatures, or enchantments. (Exile it until its owner pays {2} to return it)
Whenever a player pays a ransom, each player creates a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
2 1582034702 on 18 Feb 2020 by SecretInfiltrator
28 Saint of Charity White Rare 6{4}{w}{w} Legendary Creature – Angel 6 6 Flying, lifelink
Whenever you create a token, each opponent creates a token copy of that token.
0
29 Saint's Blessing White Uncommon 3{2}{w} Enchantment – Aura Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. Then, you gain life equal to the enchanted creature's power.
0
30 Steadfast Mentor White Uncommon 4{3}{w} Creature – Human Knight 2 2 Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Creatures you control with counters have vigilance.
0
31 Subjugate White Uncommon 4{3}{w} Instant Tap all creatures you don't control with a power of 2 or less. 1 1571967302 on 25 Oct 2019 by continuumg
32 Tactical Bagging White Common 2{1}{w} Instant Ransom target attacking creature. (Exile it until its owner pays {2} to return it) 0
33 Unparalleled Steed White Uncommon 4{2}{w}{w} Creature – Horse 3 3 Prevent all damage that would be dealt to Unparalleled Steed by tapped creatures.
Whenever Unparalleled Steed gains a counter, you may put a counter of the same type on target Knight.
0
34 Vicar of Purity White Mythic 5{3}{w}{w} Creature – Human Cleric 4 4 Vigilance
Whenever another nontoken creature you control would die, exile that creature instead and create a 1/1 white spirit token with flying.
0
35 Wall Patrol Assignment White Common 3{2}{w} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+3 and gains vigilance.
0
36 Windmill Rider White Common 3{1}{w}{w} Creature – Human Citizen 2 2 Flying
When Windmill Rider enters the battlefield you may tap target creature.
0
37 Bar Entry Blue Common 1{u} Instant Counter target creature or artifact spell that would enter the battlefield tapped. 0
38 Bewitching Lorelai Blue Common 4{2}{u}{u} Creature – Faerie Wizard 1 1 Flying
When Bewitching Lorelei enters the battlefield ransom you may ransom target tapped creature. Ransom (Exile it until its owner pays {2} to return it.)
0
39 Billion-Face Baby Blue Mythic 4{2}{u}{u} Creature – Faerie Shapeshifter 0 0 When Billion-Face Baby enters the battlefield, you may ransom target creature or planeswalker (Exile it until its owner pays {2} to return it).
Billion-Face Baby enters the battlefield as a copy of the ransomed permanent.
0
40 Coercive Whisperer Blue Rare 4{3}{u} Creature – Human Rogue 3 3 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Coercive Whisperer enters the battlefield tapped, gain control of target nonland permanent with a converted mana cost of X or less, where X is the number of tapped creatures you control.
0
41 Collectively Repress Memories Blue Common 4{3}{u} Sorcery Each player puts the top X card of their library onto their graveyard, where X is the number of tapped creatures you control. 2 1566998530 on 28 Aug 2019 by SecretInfiltrator
42 Confusing the Masses Blue Rare 5{3}{u}{u} Enchantment Permanents that enter the battlefield sharing a name with another permanent enter the battlefield tapped.

All nonland permanents gain "This permanent cannot be untapped during the untap step unless it's controller pays {x}, where X is the number of other permanents sharing the same name."
0
43 Deputy of Finstaid Blue Uncommon 4{2}{u}{u} Creature – Faerie Knight 1 4 Flying
When Deputy of Finstaid enters the battlefield draw 2 cards if an opponent who controls a tapped creature was dealt damage this turn.
0
44 Duke of Warnonby Blue Uncommon 4{3}{u} Creature – Merfolk Noble 2 2 Edict- Whenever Duke of Warnonby gains one or more counters, tap target creature. That creature doesn't untap during it's controller's next untap step. 0
45 Envoy of Amnesia Blue Rare 4{2}{u}{u} Creature – Faerie Wizard Advisor 2 3 Flying
Edict- Whenever Envoy of Amnesia gains a counter, each opponent puts X cards from the top of their library into their graveyard, where X is Envoy of Amnesia's power.
1 1581501632 on 12 Feb 2020 by Tahazzar
46 Errington Tactician Blue Uncommon 6{4}{u}{u} Creature – Human Knight 4 2 When Errington Tactician enters the battlefield draw two cards and untap up to two target creatures. 1 1573585488 on 12 Nov 2019 by continuumg
47 Faerie's Disruption Blue Uncommon 3{2}{u} Instant If counters would be put on a permanent or player this turn, instead put no counters on it. 0
48 Forced From This World Blue Mythic 7{4}{u}{u}{u} Instant Return two target nonlands permanents controlled by an opponent to their owners' hands. That player's maximum handsize is two for the rest of the game. 2 1568455206 on 14 Sep 2019 by SecretInfiltrator
49 Ghosts of the Past Blue Common 4{2}{u}{u} Creature – Spirit 3 3 Ghosts of the Past gets +2/+2 as long as an opponent has 10 or more cards in their graveyard. 1 1573580110 on 12 Nov 2019 by Link
50 Grand Mesmerizer Blue Rare 5{3}{u}{u} Creature – Merfolk Wizard 3 3 Whenever you cast an instant or sorcery you may ransom target creature. (Exile it until its owner pays {2} to return it.) 0
51 Greycloud Loyalist Blue Common 2{u}{u} Creature – Faerie Assassin 2 1 Flash, flying
When Greycloud Loyalist enters the battlefield target creature gets -2/-0 until end of turn.
0
52 Greycloud Visitor Blue Uncommon 2{1}{u} Creature – Human Noble 1 2 {1}{w}{u},{t}: Target creature gets +1/+1 and gains flying until end of turn.
{2}{u}{b}: Until end of turn, whenever target creature deals combat damage to a player, that player puts the top 5 cards of their library into their graveyard.
0
53 Ill-Fit Blue Common 3{2}{u} Instant Until end of turn equipped creatures get -4/-0 for each artifact equipped to them. 0
54 Illusion of Nothingness Blue Uncommon 3{1}{u}{u} Enchantment – Aura Enchant creature
If the enchanted creature would be exiled, return the enchanted creature and Illusion of Nothingness to your hand instead.
0
55 Lay Low Blue Common 1{u} Instant Exile target untapped creature, then return that creature to the battlefield tapped under its owner's control. 0
56 Masterful Mimicry Blue Uncommon 2{u}{u} Sorcery Create a token copy of target token. 0
57 Meddling Illusion Blue Common 2{1}{u} Enchantment – Aura Enchant creature
Enchanted creature gains flying and "Whenever this creature deals combat damage to a player, that player puts the top card of their library into their graveyard."
0
58 Misty Cliffs Blue Common 4{3}{u} Creature – Wall 0 4 Defender
Whenever Misty Cliffs blocks a creature with equipment attached to it, return target equipment attached to that creature to its owner's hand.
0
59 Mob Reaction Blue Rare 3{u}{u}{u} Instant Copy target instant or sorcery spell X times, where X is the number of tapped creatures you control. You may choose new targets for each copy. 0
60 Morningrock Thief Blue Common 1{u} Creature – Human Rogue 1 1 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Morningrock Thief enters the battlefield tapped, draw a card, then discard a card.
0
61 Nothing But Wits Blue Uncommon 1{u} Instant Cast Nothing But Wits only if an opponent controls two or more artifacts and has more cards in hand than you.

Draw two cards.
1 1575755350 on 07 Dec 2019 by dude1818
62 Nurreyport Outcast Blue Common 3{2}{u} Creature – Merfolk Knight 2 1 Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Whenever a creature gains a counter from Nurreyport Outcast, that creature cannot be blocked this turn.
2 1568070539 on 09 Sep 2019 by Sorrow
63 Orlolk Craftsman Blue Common 3{2}{u} Creature – Human Artificer 1 1 Edict- Whenever Orlolk Craftsman gains a counter, activated abilities of artifacts cost {2} less until end of turn. 0
64 Pin, Mistress of Assassins Blue Mythic 3{1}{u}{u} Legendary Planeswalker – Pin 2 +2: Up to one target creature you control gains hexproof until the beginning of your next upkeep.
-2: Tap up to one target creature and draw a card.
-7: You gain an emblem with "creatures you control can't be blocked."
0
65 Rogues' Escape Blue Rare 3{2}{u} Instant As an additional to cost to cast Rogues' Escape, return any number of tapped creatures you control to your hand.

Draw a card, then draw an additional card for each creature you returned to your hand this way.
2 1574025916 on 17 Nov 2019 by Sorrow
66 Sea Familiar Blue Common 2{1}{u} Creature – Seal 1 2 When Sea Familiar enters the battlefield untap target creature you control and it gains hexproof until end of turn. 1 1572552507 on 31 Oct 2019 by Sorrow
67 Stormwind Eagle Blue Rare 6{4}{u}{u} Creature – Bird 5 5 Flying
Whenever Stormwind Eagle attacks you may tap target creature. That creature doesn't untap during its controller's next untap step.
0
68 Sudden Snatch Blue Common 3{2}{u} Instant Ransom target nonland permanent. (Exile it until its owner pays {2} to return it.)

Draw a card.
0
69 Talenport Lorekeeper Blue Uncommon 4{3}{u} Creature – Human Wizard 2 3 {u}{r}.{t}: Discard a card at random, then draw two cards.
{1}{g}{u},{t}: Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
0
70 Territorial Swan Blue Uncommon 2{1}{u} Creature – Bird 1 2 Whenever a creature you don't control becomes tapped, Territorial Swan gets +1/+0 and gains flying until end of turn. 0
71 Throw Away the Key Blue Uncommon 3{1}{u}{u} Instant Put target tapped creature second from the top of its owner's library. 1 1569011657 on 20 Sep 2019 by dude1818
72 Tide Sage Blue Rare 5{3}{u}{u} Creature – Merfolk Wizard 1 4 Edict- Whenever Tide Sage gains a counter, you may scry 3.
Creatures you don't control get -X/-0, where X is Tide Sage's power.
0
73 Wind of Rejection Blue Common 4{2}{u}{u} Instant Wind of Rejection costs {2} less if an opponent controls a tapped creature.
Counter target spell
0
74 Arguk the Ruthless Black Rare 5{3}{b}{b} Legendary Creature – Orc Noble 4 5 Edict- Whenever Arguk the Ruthless gains a counter, each player sacrifices a creature or planeswalker.
At the beginning of your endstep, if Arguk the Ruthless is the only creature you control create a 2/2 black orc token with Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.).
0
75 Arguk's Boundman Black Common 1{b} Creature – Orc Warrior 2 1 Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
When Arguk's Boundman enters the battlefield, you lose life equal to the number of creatures you control.
0
76 Armored Fool Black Rare 3{2}{b} Creature – Orc Knight 3 2 Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
When Armored Fool dies, put a +1/+1 counter on target creature and create a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
0
77 Ashelton Con Black Common 3{2}{b} Creature – Orc Rogue 2 3 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
Whenever Ashelton Con or another creature you control enters the battlefield tapped, each opponent loses 1 life.
0
78 Blade From Behind Black Common 3{2}{b} Instant Destroy target tapped or equipped creature. 1 1581501527 on 12 Feb 2020 by Tahazzar
79 Blood Ridiculer Black Common 5{4}{b} Creature – Orc Cleric 3 5 Edict- Whenever Blood Ridiculer gains a counter, each opponent loses 1 life and you gain that much life. 0
80 Bridingshire Judge Black Common 4{2}{b}{b} Creature – Human Advisor 2 3 When Bridingshire Judge enters the battlefield you may pay 4 life. If you do, Bridingshire Judge enters the battlefield with a +1/+1 counter and ransom target land.(Exile it until its owner pays {2} to return it). 0
81 Bring Out Your Dead Black Common 2{1}{b} Sorcery Exile all creatures from all graveyards. When four or more creatures were exiled this way, target creature gets -2/-2 until end of turn. 1 1571805579 on 23 Oct 2019 by dude1818
82 Bubo Black Common 1{b} Enchantment – Aura Enchant creature
Enchanted creature gets -2/-2.
0
83 Ceaseless Bounty Hunter Black Uncommon 4{3}{b} Creature – Orc Wizard Scout 3 3 {1}{b}: Target tapped creature gets -1/-1 until end of turn. 1 1568274294 on 12 Sep 2019 by SecretInfiltrator
84 Corpse Hucker Black Common 2{1}{b} Creature – Orc Wizard 2 1 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
If Corpse Hucker entered the battlefield tapped, return target creature card from your graveyard to your hand.
0
85 Court Toxicologist Black Common 2{1}{b} Creature – Human Wizard 1 2 Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
{b}: Target creature with a counter gains deathtouch until end of turn.
0
86 Court of Linleyton Black Mythic 4{2}{b}{b} Sorcery Choose 1:
•Tapped creatures you don't control get -1/-1 for each untapped creature you control.
•Untapped creatures you don't control get -1/-1 for each tapped creature you control.
0
87 Deputy of Duskden Black Uncommon 4{2}{b}{b} Creature – Human Knight 2 4 Menace
When Deputy of Duskden enters the battlefield target opponent discards two cards if an opponent who controls a tapped creature was dealt damage this turn.
0
88 Disgraced Viscount Black Uncommon 4{2}{b}{b} Creature – Human Noble 3 3 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Disgraced Viscount enters the battlefield remove up to X counters from any number of target permanents, where X is the number of tapped creatures you control.
1 1570575697 on 08 Oct 2019 by Sorrow
89 Excesses Among the Lordship Black Uncommon 4{2}{b}{b} Sorcery Each player sacrifices an untapped artifact and untapped creature they control. 0
90 Fortune Holder Black Common 1{b} Creature – Human Rogue 1 1 Whenever you ransom a permanent Fortune Holder gains menace until end of turn. 0
91 Ghostcaller Black Rare 7{5}{b}{b} Creature – Faerie Wizard 3 6 Flying
At the beginning of your upkeep return target creature from an opponent's graveyard to the battlefield under your control. It gains haste, menace, and "Exile this creature at the beginning of the endstep."
1 1574277892 on 20 Nov 2019 by Sorrow
92 Gluttonous Badger Black Common 4{3}{b} Creature – Badger 2 2 When Gluttonous Badger enters the battlefield you may destroy target creature with a power of 1 or less. If you do, put a +1/+1 counter on Gluttonous Badger. 0
93 Goetic Footnote Black Uncommon 5{4}{b} Creature – Demon 4 2 Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Flying
4 1570093346 on 03 Oct 2019 by SecretInfiltrator
94 Grave Gardener Black Uncommon 1{b} Creature – Orc Druid 1 1 {b}{g},{t}: Exile target creature cardfrom a graveyard and create a 1/1 green Saproling token.
{b}{w},{t}: Gain 1 life for each token you control.
0
95 Gravesworn Knight Black Common 2{1}{b} Creature – Human Knight 1 2 Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Sacrifice Gravesworn Knight: Target creature with a counter gains indestructible until end of turn.
0
96 Hoard Knowledge Black Rare 5{3}{b}{b} Enchantment If you would draw a card, lose 7 life instead.
Whenever you gain life, look at the top card of your library. You may put that card on the bottom. Otherwise add it to your hand.
1 1571790563 on 23 Oct 2019 by Link
97 Lenticulae Black Rare 3{b}{b}{b} Enchantment – Aura Enchant creature
Enchanted creature gets -2/-2 and gains "whenever enchanted creature attacks or blocks, put a token copy of Lenticulae onto target unenchanted creature."
0
98 Olane's Bloodmage Black Uncommon 3{2}{b} Creature – Orc Wizard 1 3 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Olane's Bloodmage enters the battlefield, each opponent loses X life and you gain X life, where X is the number of tapped creatures you control.
0
99 Olane, People's Chieftess Black Rare 4{3}{b} Legendary Creature – Orc Rogue 3 3 At the beginning of your endstep, draw X cards and lose X life where X is the number of tapped creatures you control. 2 1568737953 on 17 Sep 2019 by Sorrow
100 Peddler of Potions Black Uncommon 2{1}{b} Creature – Orc Wizard 1 2 {1}{u}{b}: Target creature gains hexproof and lifelink until end of turn.
{1}{b}{r},{t}: Create a 1/1 black and red Warrior token with haste.
0
101 Purge All Blasphemy Black Mythic 8{4}{b}{b}{b}{b} Sorcery Exile target player's graveyard. Search that player's library any nonland cards sharing a name with a card exiled this way, reveal those cards and exile them. Then, that player loses 10 life if 20 or more cards were exiled this way. 1 1571187113 on 16 Oct 2019 by Sorrow
102 Sack Black Uncommon 2{1}{b} Sorcery You may tap a creature as you cast if Sack.

Ransom a creature. If you tapped a creature, the ransomed creature's controller discards a card. (Exile it until its owner pays {2} to return it).
0
103 Soul Glutton Black Mythic 7{5}{b}{b} Creature – Demon 5 7 Flying
Whenever a creature you control would die, you may exile that creature instead. If you do put a +1/+1 counter on Soul Glutton and gain 2 life.
0
104 Soul Lash Black Uncommon 2{b}{b} Instant As an additional cost to cast Soul Lash, exile a creature from your graveyard.
Target creature gets +X/-X until end of turn, where X is the converted mana cost of the exiled creature.
0
105 Spreading Plague Black Uncommon 6{4}{b}{b} Creature – Elemental 3 3 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Spreading Plague enters the battlefield each creature gets -1/-1 until end of turn. If Spreading Plague enters the battlefield tapped, each creature gets -2/-2 until end of turn instead.
0
106 Toils of the Mind Black Common 2{b}{b} Sorcery Target player loses 2 life and draws two cards. If that player controls no untapped creatures, they may scry 2, then lose 2 life and draw two cards. 0
107 Unravel with Loss Black Common 6{5}{b} Sorcery Destroy target creature. That creature's controller discards a card at random. 0
108 Usurp the Throne Black Rare 1{b} Instant Cast Usurp the Throne only if you control a legendary creature.

Destroy target legendary creature. Then, put a +1/+1 counter on target legendary creature you control.
0
109 Westinpool's Gibbets Black Rare 2{1}{b} Creature – Skeleton 1 2 Whenever another tapped creature dies you may create a token copy of Westinpool's Gibbets. 0
110 Winged Kidnapper Black Common 4{3}{b} Creature – Faerie Rogue 2 2 Flying
When Winged Kidnapper enters the battlefield, you may ransom target creature. (Exile it until its owner pays {2} to return it).
0
111 All At Once Red Rare 9{7}{r}{r} Sorcery Exile all nonland cards from each player's graveyard. Then, cast half of the cards exiled that way at random. Permanents you cast this way gain "Sacrifice this permanent at the end of the turn." Creatures you cast this way gain haste. 8 1575735678 on 07 Dec 2019 by SecretInfiltrator
112 Angry Authority Red Uncommon 3{1}{r}{r} Instant Deal X damage to target creature or planeswalker, where X is the greatest power among tapped creatures you control. 2 1570567685 on 08 Oct 2019 by continuumg
113 Blazing Archer Red Common 5{4}{r} Creature – Human Archer 1 4 {1}{r},{t}: Deal 2 damage to target creature or planeswalker. Activate this ability only when you could cast a sorcery. 0
114 Bloodlusted Berserker Red Mythic 4{3}{r} Creature – Human Barbarian 3 3 Haste
At the beginning of combat Bloodlusted Berserker deals X damage to each player, where X is Bloodlusted Berserker's power.
0
115 Brutal Lancer Red Common 3{2}{r} Creature – Human Knight 2 2 Brutal Lancer has doublestrike as long as Brutal Lancer is equipped. 0
116 Clannless Rider Red Common 2{1}{r} Creature – Human Warrior 1 2 Haste 2 1574954939 on 28 Nov 2019 by SecretInfiltrator
117 Crown Room Thief Red Rare 2{1}{r} Creature – Human Rogue 2 1 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
Whenever Crown Room Thief or another creature you control enters the battlefield tapped, create a a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
0
118 Crownbreaker Red Common 3{2}{r} Creature – Goblin Barbarian 3 1 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Crownbreaker enters the battlefield tapped you may destroy target artifact.
2 1567336672 on 01 Sep 2019 by SecretInfiltrator
119 Cruel Conscriptor Red Rare 7{5}{r}{r} Creature – Human Knight 4 4 When Cruel Conscriptor enters the battlefield gain control of all tapped creatures target player controls until end of turn. Untap those creatures, they gain haste until end of turn. 1 1568274202 on 12 Sep 2019 by SecretInfiltrator
120 Deputy of Ashelton Red Uncommon 4{2}{r}{r} Creature – Human Knight 3 3 First Strike
When Deputy of Ashelton enters the battlefield, Deputy of Ashelton deals 3 damage to target opponent if an opponent who controls a tapped creature was dealt damage this turn.
0
121 Disloyal Subject Red Mythic 2{1}{r} Creature – Human Coward 1 1 Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Whenever a creature with a power greater than Disloyal Subject's power enters the battlefield, you may ransom Disloyal Subject. (Exile it until its owner pays {2} to return it.)
0
122 Exploiter of Duty Red Uncommon 3{2}{r} Creature – Human Noble 2 3 {1}{u}{r}: Target creature can't be blocked this turn and another target creature cannot block this turn.
{r}{w}: Untap target creature that took an oath this turn. It gains haste until end of turn.
0
123 Fiery Fumes Red Common 2{1}{r} Sorcery Fiery Fumes deals 3 damage to any target. If that target is a tapped creature, Fiery Fumes deals 5 damage to that target instead. 0
124 Fury's Kiss Red Common 2{1}{r} Enchantment – Aura Enchant creature
Enchanted creature gains first strike and attacks each turn if able.
0
125 Get Boisterous Red Common 1{r} Instant Add a number of {r} equal to the number of tapped creatures you control. 1 1572111537 on 26 Oct 2019 by Sorrow
126 Goblin Barrel-Driver Red Uncommon 3{2}{r} Creature – Goblin Warrior 1 3 Goblin Barrel-Driver gets +2/+0 fo each untapped creature your opponents control. 0
127 Goblin Sellsword Red Common 2{1}{r} Creature – Goblin Warrior 2 1 Whenever an artifact is equipped to Goblin Sellsword, Goblin Sellsword gains first strike and haste until end of turn. 1 1569718657 on 29 Sep 2019 by continuumg
128 Grab and Go Red Uncommon 1{r} Enchantment – Aura Enchant creature
Whenever the enchanted creature becomes tapped you may discard a card. If you do, draw a card.
0
129 Hero-Maker Witch Red Uncommon 3{2}{r} Creature – Goblin Shaman 2 2 {r}{g},{t}: Target creature gets +2/+2 and first strike until end of turn.
{1}{b}{r}: Target creature gets +1/+0 "When this creature dies, it deals 1 damage to each opponent." until end of turn.
0
130 Kaboom the Room Red Common 5{4}{r} Sorcery Destroy target land. Kaboom the Room deals 1 damage to each creature that land's controller controls. 2 1574955145 on 28 Nov 2019 by SecretInfiltrator
131 Kreshwick, Unifier of Goblins Red Rare 4{2}{r}{r} Legendary Creature – Goblin Rogue 2 3 Tap an untapped goblin you control: Double all damage target goblin would deal until end of turn.
As long as Kreshwick, Unifier of Goblins is tapped, goblins you control have menace.
0
132 Loyal Defender Red Common 2{1}{r} Creature – Goblin Monk 1 3 Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Defender
0
133 Mad Prophetess Red Uncommon 4{3}{r} Creature – Goblin Shaman 2 2 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Mad Prophetess enters the battlefield tapped, exile the top two cards of your library. You may play those cards until the end if your next turn.
0
134 Mass Rebellion Red Rare 9{6}{r}{r}{r} Sorcery Destroy X target lands and deal X damage to any target, where X is the number of tapped creatures you control. 0
135 Muruin's Second Son Red Uncommon 5{3}{r}{r} Creature – Dragon 3 3 Flying
Edict- Whenever Muruin's Second Son gains a counter, create a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
0
136 Muruin, Overlord of Rudderben Red Rare 6{4}{r}{r} Legendary Creature – Dragon Noble 4 4 Flying
At the beginning of each opponent's upkeep, gain control of target creature that player controls until end of turn. Muruin, Overlord of Rudderben deals 3 damage to that creature.
{4}{r}, sacrifice a creature: Put a +1/+1 counter on Muruin and deal 2 damage to any target.
0
137 Penance of Greed Red Uncommon 5{3}{r}{r} Sorcery Penance of Greed costs {1} less for each artifact your opponents control.
Deal 5 damage divided as you choose between any number of targets.
1 1574114735 on 18 Nov 2019 by continuumg
138 Rabble Ruffian Red Common 2{1}{r} Creature – Goblin Rogue 2 1 Whenever you ransom a permanent an opponent controls, Rabble Ruffian deals 1 damage to that permanent's owner. 0
139 Righteous Flame Rebirth Red Rare 5{3}{r}{r} Instant If target creature you control would die this turn, return that creature to its owner's hand instead. Righteous Flame Rebirth deals X damage to you and target opponent, where was the power of the creature returned to its owner's hand this way. 1 1568858256 on 19 Sep 2019 by Sorrow
140 Rudderben's Coffers Red Rare 5{3}{r}{r} Enchantment If you would create an artifact token, you may create a token that's a copy of any artifact on the battlefield instead. 7 1572526192 on 31 Oct 2019 by Froggychum
141 Spinel Orb Weaver Red Common 4{3}{r} Creature – Spider 2 5 Reach
Whenever an untapped creature becomes blocked by Spinel Orb Weaver, tap that creature.
2 1568741333 on 17 Sep 2019 by Sorrow
142 Tavern Ballad Red Common 3{2}{r} Sorcery Until end of turn creatures you control get +1/+0, gain haste, and "this creature must attack this turn if able." 0
143 Thuggish Kidnapping Red Uncommon 5{4}{r} Sorcery Target creature you control fights target creature. Then, ransom target creature with a power less than the power of the creature you control that fought this turn. (Exile it until its owner pays {2} to return it.) 0
144 Time Out Red Common 1{r} Sorcery Ransom a creature you control. (Exile it until its owner pays {2} to return it.)
When that creature returns to the battlefield, it fights target creature you don't control.
1 1571199613 on 16 Oct 2019 by continuumg
145 Valleygob Clan Head Red Common 3{2}{r} Creature – Goblin Noble 2 2 Edict- Whenever Valleygob Clan Head gains a counter, Valleygob Clan Head deals 1 damage to target player. 0
146 Valleygob Reenforcements Red Uncommon 5{3}{r}{r} Sorcery Create X 1/1 red Goblin tokens, where X is the number of tapped Goblins you control. 0
147 Aged King Green Rare 2{1}{g} Creature – Turtle Noble 1 3 Edict- Whenever Aged King gains a counter, you may draw a card. 0
148 Birchtorn's Trailsniffer Green Common 7{5}{g}{g} Creature – Wolf 7 7 Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.) 2 1572125532 on 26 Oct 2019 by continuumg
149 Browningwood Viper Green Uncommon 2{1}{g} Creature – Snake 2 2 {b}{g}: Browningwood Viper gets +1/+1 and gains deathtouch until end of turn.
{g}{u}: Whenever Browningwood Viper deals combat damage to a player this turn, draw a card.
0
150 Chase Hounds Green Uncommon 5{4}{g} Creature – Hound 4 3 Flash
When Chase Hounds enters the battlefield, Chase Hounds fights target creature that dealt damage to you or a planeswalker you control this turn.
2 1569420174 on 25 Sep 2019 by dude1818
151 Cobweb Attic-Keeper Green Common 3{2}{g} Creature – Spider 2 3 Reach
When Cobweb Attic-Keeper enters the battlefield, you may ransom target artifact. (Exile it until its owner pays {2} to return it)
0
152 Crashing Grove Green Uncommon 5{3}{g}{g} Creature – Plant Avatar * * Crashing Grove's power and toughness are equal to the greatest power and toughness of creatures you control. 1 1571106357 on 15 Oct 2019 by continuumg
153 Crubargh War-Caller Green Uncommon 3{2}{g} Creature – Elf Shaman 3 2 {r}{g}: Target creature gains trample until end of turn.
{1}{g}{w},{t}: Put a +1/+1 counter on target creature.
0
154 Deputy of Suller Grove Green Uncommon 4{2}{g}{g} Creature – Elf Knight 4 4 Trample
Deputy of Suller Grove enters the battlefield with two +1/+1 counters if an opponent that controls a tapped creature was dealt combat damage this turn.
0
155 Dorinfirth Scout Green Common 2{1}{g} Creature – Elf Scout 2 1 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
If Dorinfirth Scout entered the battlefield tapped, you may draw a card.
0
156 Eminence of the Woods Green Uncommon 5{3}{g}{g} Creature – Elk 4 4 Eminence of the Woods enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it. 2 1573755499 on 14 Nov 2019 by SecretInfiltrator
157 Grouse Hunt Green Common 2{1}{g} Instant Destroy target creature with flying. Then, gain 4 life. 0
158 Hermit's Fairy Ring Green Rare 3{2}{g} Instant Until end of turn, whenever you tap a Forest for mana, add an additional {g}.

Until end of turn forests you control gain "whenever this land becomes tapped, gain 1 life."
3 1573325875 on 09 Nov 2019 by Sorrow
159 Informed Highwayman Green Common 4{2}{g}{g} Creature – Human Rogue 4 4 Tap an untapped creature you control: Informed Highwayman gets +2/+2 until end of turn. Activate this ability only once each turn, and only during your main phase. 0
160 Knight of Tallpine Green Rare 5{3}{g}{g} Creature – Elf Kight 5 5 Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
Whenever a creature gains a counter, that creature gains trample and vigilance until end of turn.
0
161 Lady of the Circle Green Uncommon 3{1}{g}{g} Creature – Elf Druid Noble 1 3 Edict- Whenever Lady of the Circle gains a counter, you may put a land from your hand onto the battlefield. 3 1568898735 on 19 Sep 2019 by Vitenka
162 Lord Birchtorn of Tallpine Green Rare 4{2}{g}{g} Legendary Creature – Elf Noble 4 4 Vigilance
{3}{g}: Lord Birchtorn of Tallpine fights target tapped creature.
4 1581501915 on 12 Feb 2020 by Tahazzar
163 Make Worthless Green Common 3{2}{g} Instant Destroy target artifact or enchantment. If a legendary permanent was destroyed this way, you may put up to two +1/+1 counters on target creature. 0
164 Natural Fortune Green Common 2{1}{g} Instant Gain 1 life for each tapped creature you control. Then, if you gained seven or more life this way, draw a card. 0
165 Noble Demeanor Green Uncommon 3{2}{g} Instant Spells and abilities your opponents control can't cause you to sacrifice permanents this turn.

Prevent all combat damage that would be dealt this turn.
3 1567686588 on 05 Sep 2019 by Deleted
166 Oaken Lancer Green Common 4{2}{g}{g} Creature – Elf Knight 2 2 Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
If Oaken Lancer entered the battlefield tapped, untap each creature other you control.
0
167 Pint Passer Green Uncommon 3{2}{g} Creature – Elf Rogue 3 2 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Pint Passer enters the battlefield put a +1/+1 counter on each tapped creature you control.
0
168 Roaming Hideout Green Mythic 5{3}{g}{g} Enchantment – Aura Enchant Forest
Enchanted forest becomes a 4/4 green Treefolk with hexproof. It's still a Forest.
As long as the enchanted Forest is tapped, all other permanents you control have hexproof.
0
169 Rogue's Journey Green Common 3{2}{g} Instant Put a +1/+1 counter on target creature. If that creature is tapped, you may draw a card. 2 1573933955 on 16 Nov 2019 by continuumg
170 Rowdy Beastcaller Green Mythic 3{1}{g}{g} Creature – Elf Shaman 3 1 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Rowdy Beastcaller enters the battlefield tapped search your library for a creature with a converted mana cost of X or less, where X is the number of tapped creatures you control. Put that creature onto the battlefield tapped, then shuffle your library.
0
171 Ruinous Hydra Green Mythic 8{5}{g}{g}{g} Creature – Hydra 7 7 When Ruinous Hydra enters the battlefield destroy any number of target nonland, noncreature permanents with a total converted mana cost of up to 6. Then, put a +1/+1 counter on Ruinous Hydra for each permanent destroyed this way. 4 1574184877 on 19 Nov 2019 by Sorrow
172 Run in the Woods Green Common 2{1}{g} Sorcery You may put a land from your hand onto the battlefield. If you put a forest into play this way, draw a card. Otherwise, gain 4 life. 4 1566799648 on 26 Aug 2019 by SecretInfiltrator
173 Runescale Wurm Green Rare 4{g}{g}{g}{g} Creature – Wurm 6 4 At the beginning of your upkeep, you may destroy target artifact. If you do, return target enchantment from your graveyard to hand. 0
174 Sentinels of the Forest Green Uncommon 6{4}{g}{g} Enchantment When Sentinels of the Forest enters the battlefield, distribute up to two +1/+1 counters on any number of creatures.

Green creatures you control with a power of 4 or greater have vigilance.
0
175 Snouty Sticker-Pig Green Common 5{4}{g} Creature – Boar 4 4 Trample
Snouty Sticker-Pig has hexproof when attacking.
0
176 Starlyle, The Untamable Green Rare 5{3}{g}{g} Legendary Creature – Elf Rogue 4 4 Tap an untapped creature you control: Starlyle, The Untamable gains deathtouch, hexproof, or trample until end of turn.
Whenever Starlyle deals combat damage to a player you may destroy target artifact and creatre a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
0
177 Stubborn Endurance Green Common 1{g} Enchantment – Aura Enchant creature
When Stubborn Endurance enters the battlefield put a +1/+1 counter on enchanted creature.
Remove a +1/+1 counter from enchanted creature: Enchanted creature gains indestructible until end of turn.
0
178 Suller Grove's Watchman Green Uncommon 2{1}{g} Creature – Elf Knight 2 2 Whenever you pay a ransom, put a +1/+1 counter on Suller Grove's Watchman.
0
179 Surly Stag Green Common 1{g} Creature – Elk 1 1 {g}: Surly Stag gets +0/+1 until end of turn. 0
180 Tales of the Past Green Rare 3{2}{g} Enchantment – Aura Enchant creature
Whenever the enchanted creature deals combat damage to a player you may return target card from your graveyard to your hand.
0
181 Venerated Gardener Green Common 3{2}{g} Creature – Elf Druid 1 3 Edict- Whenever Venerated Gardener gains a counter, create a 1/1 green Saproling token. 0
182 Webcap Growths Green Common 3{2}{g} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+2 and gains deathtouch.
0
183 Will of the Wilds Green Rare 3{x}{g}{g}{g} Instant Choose X
• Creatures you control gain hexproof until end of turn.
• Put a +1/+1 counter on each creature you control
• Destroy target artifact or enchantment
• Target land becomes a 5/5 green Elemental with haste until end of turn. It's still a land.
2 1570576359 on 08 Oct 2019 by Sorrow
184 Gift of Metal Multicolour Uncommon 3{1}{w}{u} Instant As an additional cost to cast Gift of Metal, return a creature you control to its owner's hand.

Put an equipment card from your hand onto the battlefield attached to target creature.
1 1648819364 on 01 Apr 2022 by SecretInfiltrator
185 Windswift Lancer Multicolour Uncommon 4{2}{w}{u} Creature – Human Knight 2 3 Flash
When Windswift Lancer enters the battlefield, exile target creature that entered the battlefield tapped this turn.
0
186 Castle Infiltrator Multicolour Uncommon 4{2}{u}{b} Creature – Faerie Assassin 2 2 Flying
At the beginning of your upkeep, target player puts the top card of their library into their graveyard. If an instant or sorcery was put into the graveyard this way you may draw a card, then discard a card. Otherwise, Castle Infiltrator gets +1/+0 until end of turn.
0
187 Motions to Insanity Multicolour Uncommon 2{u}{b} Instant Until end of turn, whenever a permanent enters the graveyard from the battlefield, its controller puts the top three cards of their library into their graveyard. 0
188 Bloodmist Rider Multicolour Uncommon 4{2}{b}{r} Creature – Orc Knight 3 3 Whenever Bloodmist Rider deals combat damage to a player, you may discard a card. If you do, Bloodmist Rider deals 2 damage to any target. 1 1569552227 on 27 Sep 2019 by Deleted
189 Heart's Fire Multicolour Uncommon 2{b}{r} Enchantment At the beginning of each endstep, if you lost life this turn Heart's Fire deals 1 damage to each opponent. 0
190 Breach Through Lore Multicolour Uncommon 2{r}{g} Sorcery Exile the top 3 cards of your library. Until end of turn you may play cards exiled this way. If you play a creature that was exiled this way, put a +1/+1 counter on that creature. 0
191 Muruin's Berserker Multicolour Uncommon 4{2}{r}{g} Creature – Human Barbarian 2 2 Muruin's Berserker has doublestrike and trample as long as an opponent controls a tapped creature. 0
192 Archbishop of Prosperity Multicolour Uncommon 3{1}{g}{w} Creature – Elf Cleric 3 3 Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
{g}{w},{t}, Sacrifice Archbishop of Prosperity: Double the number of counters on target creature.
0
193 Soothing Balm Multicolour Uncommon 2{g}{w} Enchantment – Aura Enchant creature
Enchanted creature has hexproof.
Prevent all noncombat damage that would be dealt to enchanted creature.
0
194 Duke of Flatmore Multicolour Uncommon 4{2}{w}{b} Creature – Human Noble 2 2 Vigilance
Whenever a creature becomes tapped it's controller loses 1 life unless they pay {1}.
0
195 Unsettle the Crypt Multicolour Uncommon 3{1}{w}{b} Sorcery Exile target player's graveyard and create a 1/1 white spirit token with flying. If ten or more cards were exiled this way, create two 1/1 white spirit tokens with flying instead. 0
196 Gorgeous Cemetery Multicolour Uncommon 2{g}{b} Enchantment – Aura Enchant land
Enchanted land gains "{1}, Exile a creature from a graveyard,{t}: Create a 1/1 green saproling token."
1 1571265136 on 16 Oct 2019 by Sorrow
197 Mooncovered Bandit Multicolour Uncommon 4{2}{b}{g} Creature – Human Rogue 2 2 Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.)
When Mooncovered Bandit enters the battlefield, you may destroy target creature or artifact with a converted mana cost of X or less, where X is the number of tapped creatures you control.
0
198 Stolen Strength Multicolour Uncommon 3{1}{u}{g} Instant Counter target creature spell. Then, put a +1/+1 counter on up to one target creature you control. 0
199 Tallpine Traitor Multicolour Uncommon 4{2}{g}{u} Creature – Elf Warrior 3 2 Flash
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
When Tallpine Traitor takes an oath during an opponent's turn, put an additional +1/+1 counter on target creature instead.
3 1567163340 on 30 Aug 2019 by SecretInfiltrator
200 Chasm Guard Multicolour Uncommon 5{3}{u}{r} Creature – Merfolk Knight 3 3 Whenever a permanent enters the battlefield from exile or is cast from exile Chasm Guard deals 1 damage to target player and draw a card. 0
201 Treacherous Footing Multicolour Uncommon 2{u}{r} Instant Until end of turn, whenever a creature enters the battlefield under an opponent's control, it deals 1 damage to itself. 0
202 Metal Unworking Multicolour Uncommon 3{1}{r}{w} Instant Destroy up to two target artifacts. Then, gain 1 life and deal 1 damage to any target. 2 1571899873 on 24 Oct 2019 by SecretInfiltrator
203 Paulina's Surveyor Multicolour Uncommon 4{2}{r}{w} Creature – Phoenix 2 2 Flying
At the beginning of your endstep, if your life total is higher than your starting life total you may return Paulina's Surveyor from your graveyard to your hand.
0
204 Paulina, Sky Queen Multicolour Mythic 5{3}{w}{r} Legendary Planeswalker – Paulina 4 +1: Up to one target creature gains first strike and flying until the beginning of your next turn.
-4: Exile target artifact, creature, or enchantment.
-5: Until end of turn, double all damage.
2 1568954696 on 20 Sep 2019 by continuumg
205 Brothers Tomlar Multicolour Mythic 4{1}{b}{r}{g} Legendary Planeswalker – Tomlars 5 +1: Creatures you control gain haste and trample until end of turn.
+1: Until end of turn, whenever a creature you control dies, deal 1 damage to any target.
-3: Create an emblem with " At the beginning of your upkeep, create a 1/1 red goblin token.
1 1573310018 on 09 Nov 2019 by Sorrow
206 Animated Armor Artifact Common 5{5} Artifact Creature – Spirit 0 5 Tap an untapped creature you control: Animated Armor gets +1/+0 until end of turn. 0
207 Boneteller's Staff Artifact Common 1{1} Artifact – Equipment Equipped creature gets +1/+0.
Whenever the equipped creature dies, look at the top two cards of your library and put them back in any order.
Equip {1}
0
208 Crown of Decrees Artifact Common 3{3} Artifact Discard a card, {t}: Until end of turn spells you cast sharing a type with the discarded cost {1} less.
{2},{t}, sacrifice Crown of Decrees: Draw a card.
3 1569553572 on 27 Sep 2019 by Deleted
209 Dungeon Cell Artifact Common 1{1} Artifact {4},{t}: Ransom target creature. (Exile it until its owner pays {2} to return it) 0
210 Dust of the Guiding Star Artifact Common 4{4} Artifact {2},{t}, Sacrifice Dust of the Guiding Star: Search your library for a basic land, reveal that land and add it to your hand. Shuffle your library afterward. Then, add one mana of any color. 0
211 Emblazoned Shield Artifact Common 1{1} Artifact – Equipment Equipper creature gets +0/+1. If you control a legendary creature the equippedn creature gets +1/+2 instead.
Equip {0}
0
212 Fir Branch Artifact Rare 3{3} Legendary Artifact – Equipment Equipped creature gets +1/+3 and gains reach.
Whenever the equipped creature deals combat damage to a player, untap all lands you control.
Equip {2}
0
213 Force of Order Artifact Common 4{4} Artifact Creature – Construct 4 4 Vigilance
Force of Order has defender as long as you control creatures without vigilance.
3 1574294212 on 20 Nov 2019 by continuumg
214 Full Armor Artifact Common 5{5} Artifact – Equipment Equipped creature gets +4/+4 and doesn't untap during its owner's untap step.
Tap an untapped creature you control: Untap the equipped creature.
Equip {3}
1 1635194673 on 25 Oct 2021 by SecretInfiltrator
215 Gilded Cask Artifact Common 3{3} Artifact {1},{t}, Sacrifice Gilded Cask: Draw a card and create a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color." 0
216 Idol of the Saint Artifact Uncommon 0{x}{x} Artifact Creature – Angel 0 0 Defender
Idol of the Saint enters the battlefield with X +1/+1 counters.
{2}: Move a counter from Idol of the Saint to target creature.
0
217 Kreshwick's Bewildering Bomb Artifact Rare 3{3} Legendary Artifact Whenever a creature you control becomes tapped, tap Kreshwick's Bewildering Bomb and put a charge counter on Kreshwick's Bewildering Bomb, unless an opponent pays {1}.
Remove X charge counters,{t}, sacrifice Kreshwick's Bewildering Bomb: Deal X damage to any target and draw X cards. X must be equal to the number of attacking creatures you control.
0
218 Lunar Tusk Artifact Rare 5{5} Legendary Artifact – Equipment Equipped creature gains "{t}: Deal 2 damage to target creature and put a charge counter on Lunar Tusk."
Remove a charge counter: Untap target forest.
Equip {4}
0
219 Muruin's Hoard Artifact Rare 4{4} Legendary Artifact {5},{t}: Target artifact loses all abilities. You gain control of that artifact and create X colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color." where X artifact's converted mana cost. 0
220 Mystic Mantle Artifact Common 2{2} Artifact – Equipment Equipped creature gets +1/+1. If the equipped creature is enchanted, the equipped creature gets +2/+2 instead.
Equip {1}
0
221 Outlaw's Knapsack Artifact Uncommon 2{2} Artifact – Equipment Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player who controls an artifact, create a treasure token. ("Tap, Sacrifice this artifact: Add one mana of any color.")

Equip {2}
4 1566633969 on 24 Aug 2019 by SecretInfiltrator
222 Paper Homunculus Artifact Common 5{5} Artifact Creature – Homunculus 3 3 Sacrifice Paper Homunculus: Return target artifact from your graveyard to your hand. Activate this ability only if you control three or more tapped creatures. 1 1581956980 on 17 Feb 2020 by Sorrow
223 Plow Artifact Common 2{2} Artifact – Equipment Equipped creature gets +1/+1.
Equipped creature has "{t}: Untap target land.
Equip {2}
5 1573147338 on 07 Nov 2019 by SecretInfiltrator
224 Rebel's Edge Artifact Uncommon 3{3} Legendary Artifact – Equipment Equipped creature gets +X/+X where X is the number of untapped creatures your opponents control.

Equip {2}
0
225 Ronson's Sack of Plunder Artifact Rare 3{3} Legendary Artifact {t}: Ronson's Sack of Plunder delas 1 damage to target player with the highest number of cards in their hand. Then, each other player other than the player dealt damage this way creates a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color." 0
226 Scoundrel's Blade Artifact Common 3{3} Artifact – Equipment Scoundrel's Blade can only be equipped to tapped creatures.
Equipped creature gets +3/+0.
Equip {2}
0
227 Self-Worth Artifact Rare 4{4} Legendary Artifact – Equipment Equipped creature gets +2/+1 and gains menace.
Whenever the equipped creature deals combat damage to a player, that player discards a card at random. You gain life equal to the converted mana cost of all cards discarded this way.
Equip {3}
1 1568738873 on 17 Sep 2019 by Sorrow
228 Shield of Bound Souls Artifact Rare 6{6} Legendary Artifact – Equipment Equipped creature gets +X/+X, where X is the number of cards in your graveyard.
Exile a creature from your graveyard: The equipped creature gains deathtouch until end of turn.
Equip- Sacrifice a creature
0
229 Training Room Artifact Uncommon 4{4} Artifact Ransom costs you pay cost {1} less.
Whenever a creature enters the battlefield under your control from exile, put a +1/+1 counter on that creature.
0
230 Unseating Shield Artifact Common 2{2} Artifact – Equipment Equipped creature gets +0/+4
Whenever the equipped creature deals combat damage to another equipped creature, unattach target equipment attached to that creature.
Equip {2}
0
231 Visor of Ferocity Artifact Common 4{4} Artifact – Equipment Whenever the equipped creature deals combat damage to a player, you may put a +1/+1 counter on the equipped creature.

Equip {3}
0
232 Wardrobe of Luxury Artifact Uncommon 1{1} Artifact – Equipment Whenever a counter is placed on the equipped creature, you may put another counter of the same type on target uneqipped creature.
Equip {2}
1 1575827701 on 08 Dec 2019 by dude1818
233 Wyrm's Tongue Artifact Rare 4{4} Legendary Artifact – Equipment Equipped creature gets +2/+0.
Whenever the equipped creature blocks a creature or becomes blocked by a creature, Wyrm's Tongue deals 3 damage to that creature.
Equip {3}
0
234 Arrowsplit Lumber Fields Land Common 0 Land Arrowsplit Lumber Fields enters the battlefield tapped.
{t}: Add {r} or {g} to your mana pool.
{5}, Sacrifice Arrowsplit Lumber Fields: Put a +1/+1 counter on target creature.
0
235 Bridingshire Docks Land Common 0 Land Bridingshire Docks enters the battlefield tapped.
{t}: Add {u} or {b} to your mana pool.
{5}, Sacrifice Bridingshire Docks: Put a +1/+1 counter on target creature.
0
236 Browningwood Land Rare 0 Legendary Land – Forest Browningwood enters the battlefield tapped.
(Browningwood can tap for {g}.)
{1}{g},{t}, Sacrifice Browningwood: Target creature gets +4/+4 until end of turn.
1 1572312925 on 29 Oct 2019 by continuumg
237 Dorinfirth Garrison Land Common 0 Land Dorinfirth Garrison enters the battlefield tapped.
{t}: Add {r} or {w} to your mana pool.
{5}, Sacrifice Dorinfirth Garrison: Put a +1/+1 counter on target creature.
0
238 Duskden Apothecary Land Common 0 Land Duskden Apothecary enters the battlefield tapped.
{t}: Add {b} or {g}.
{5}, Sacrifice Duskden Apothecary: Put a +1/+1 counter on target creature.
0
239 Finstaid Banks Land Common 0 Land Finstaid Banks enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
{5}, Sacrifice Finstaid Banks: Put a +1/+1 counter on target creature.
0
240 Gildeton Dawn Courthouse Land Common 0 Land Gildeton Dawn Courthouse enters the battlefield tapped.
{t}: Add {w} or {b}
{5}, Sacrifice Gildeton Dawn Courthouse: Put a +1/+1 counter on target creature.
0
241 Greycloud Land Rare 0 Legendary Land – Island Greycloud enters the battlefield tapped.
(Greycloud can tap for {u}.)
{2}{u},{t}, sacrifice Greycloud: Draw two cards.
0
242 Morningrock Land Rare 0 Legendary Land – Plains Morningrock enters the battlefield tapped.
(Morningrock can tap for {w}.)
{2}{w},{t} sacrifice Morningrock: Attach target equipment you control to target creature you control.
2 1572313090 on 29 Oct 2019 by continuumg
243 Nurreyport Fish Market Land Common 0 Land Nurreyport Fish Market enters the battlefield tapped.
{t}: Add {g} or {u}.
{5}, Sacrifice Nurreyport Fish Market: Put a +1/+1 counter on target creature.
0
244 Oldchapel Land Rare 0 Legendary Land – Swamp Oldchapel enters the battlefield tapped.
(Oldchapel can tap for {b}.)
{1}{b},{t}, Sacrifice Oldchapel: Target creature gets -2/-2 until end of turn. If that creature would die that turn, exile it instead.
0
245 Order's Encampment Land Common 0 Land Order's Encampment enters the battlefield tapped.
When Order's Encampment enters the battlefield, if you control three or more untapped creatures, you may gain 3 life.
{t}: Add {c} to your mana pool.
5 1573142505 on 07 Nov 2019 by Sorrow
246 Orlolk Ash Cemetery Land Common 0 Land Orlolk Ash Cemetery enters the battlefield tapped.
{t}: Add {b} or {r} to your mana pool.
{5}, Sacrifice Orlolk Ash Cemetery: Put a +1/+1 counter on target creature.
2 1573166103 on 07 Nov 2019 by Sorrow
247 Pemmy Parish Grazing Grounds Land Common 0 Land Pemmy Parish Grazing Grounds enters the battlefield tapped.
{t}: Add {g} or {w}.
{5}, Sacrifice Pemmy Parish Grazing Grounds: Put a +1/+1 counter on target creature.
0
248 Rudderben Melt Land Common 0 Land Rudderben Melt enters the battlefield tapped
{t}: Add {u} or {r}.
{5}, Sacrifice Rudderben Melt: Put a +1/+1 counter on target creature.
0
249 Smokespire Land Rare 0 Legendary Land – Mountain Smokespire enters the battlefield tapped.
(Smokespire can tap for {r}.)
{3}{r},{t}, Sacrifice Smokespire: Destroy target nonbasic land.
0
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