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CardName: Crownbreaker Cost: 2R Type: Creature - Goblin Barbarian Pow/Tgh: 3/1 Rules Text: Disorder (This creature enters the battlefield tapped if you control more tapped creatures than untapped creatures.) When Crownbreaker enters the battlefield tapped you may destroy target artifact. Flavour Text: Set/Rarity: Harrenswich Common |
Code: CR03 History: Add your comments: |
So, it's weird. Your set has a tapped vs. untapped theme (mechanically) and an order vs. disorder theme (creatively).
And I don't get clearly whether tapped is orderly or disorderly from the way "disorder" and "take an oath" and the constables interact with it.
It feels the concept does not go deep enough to be rewarding.
It's true Take an Oath unfortunately fits solely into the tapped/disorder side. That was never the desire, but the consequence of how I felt Take an Oath should appear as a mechanic.
How, in Magic, does a concept go deep enough to be rewarding?