Harrenswich: Virtual Booster

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Mechanics | Skeleton | Harrenswich Map | Lore Notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Monk
Lifelink
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
2/4
 
 R 
Legendary Artifact – Equipment
Equipped creature gets +2/+1 and gains menace.
Whenever the equipped creature deals combat damage to a player, that player discards a card at random. You gain life equal to the converted mana cost of all cards discarded this way.
Equip {3}
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has hexproof.
Prevent all noncombat damage that would be dealt to enchanted creature.
 U 
Creature – Elf Druid Noble
Edict- Whenever Lady of the Circle gains a counter, you may put a land from your hand onto the battlefield.
The rites are not her- she is only the messenger between mortals and the plane.
1/3
 U 
Enchantment
At the beginning of each endstep, if you lost life this turn Heart's Fire deals 1 damage to each opponent.
In pain one lashes out without knowing or thinking.
 C 
Creature – Goblin Rogue
Whenever you ransom a permanent an opponent controls, Rabble Ruffian deals 1 damage to that permanent's owner.
"Take their gold and jewels! They can take this fist!"
2/1
 C 
Instant
Exile target tapped creature with power 4 or greater.
"Lawlessness and disregard for authority shall not continue!"
 C 
Instant
Ransom target nonland permanent. (Exile it until its owner pays {2} to return it.)

Draw a card.
 C 
Land
Nurreyport Fish Market enters the battlefield tapped.
{t}: Add {g} or {u}.
{5}, Sacrifice Nurreyport Fish Market: Put a +1/+1 counter on target creature.
{u}
 
 C 
Instant
Exile target untapped creature, then return that creature to the battlefield tapped under its owner's control.
 C 
Enchantment – Aura
Enchant creature
When Stubborn Endurance enters the battlefield put a +1/+1 counter on enchanted creature.
Remove a +1/+1 counter from enchanted creature: Enchanted creature gains indestructible until end of turn.
 C 
Sorcery
Ransom a creature you control. (Exile it until its owner pays {2} to return it.)
When that creature returns to the battlefield, it fights target creature you don't control.
 C 
Sorcery
Destroy target creature. That creature's controller discards a card at random.
Sadness gives way to madness.
 C 
Artifact – Equipment
Equipped creature gets +4/+4 and doesn't untap during its owner's untap step.
Tap an untapped creature you control: Untap the equipped creature.
Equip {3}
Swamp
 
 B 
Basic Land – Swamp

Friend of Ronson (common, foil)
Self-Worth (rare)
Soothing Balm (uncommon)
Lady of the Circle (uncommon)
Heart's Fire (uncommon)
Rabble Ruffian (common)
Crush Disorder (common)
Sudden Snatch (common)
Nurreyport Fish Market (common)
Lay Low (common)
Stubborn Endurance (common)
Time Out (common)
Unravel with Loss (common)
Full Armor (common)
Swamp (basic)