Harrenswich: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Harrenswich Map | Lore Notes |
CardName: Chasm Guard Cost: 3UR Type: Creature - Merfolk Knight Pow/Tgh: 3/3 Rules Text: Whenever a permanent enters the battlefield from exile or is cast from exile Chasm Guard deals 1 damage to target player and draw a card. Flavour Text: The split between the Eastern and Western halves of the Norbrashey Isles is considered sacred and protected by only the most cunning and powerful knights. Set/Rarity: Harrenswich Uncommon |
Code: UZ07 History: [-] Add your comments: |
expanded ETBs to "ETBs or is cast" to play with red's exile-based card advantage in addition to ransom and blink. Also added flavortext
"ETBs from exile" was always the intention. I did not have the card worded correctly.
Flavor text was unfinished