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CardName: Hidden Pit Trap Cost: Type: Artifact - Hazard Pow/Tgh: / Rules Text: Prime {u} (You may cast this card face down as a Hazard artifact for {2}. You may turn it face up for its prime cost as long as the trigger condition is met.) Trigger -- A creature without flying is attacking. When Hidden Pit Trap is turned face up, tap the triggering creature and remove it from combat. It doesn't untap during its controller's next untap step. Flavour Text: Set/Rarity: Infinite Potential Well Common Prime
![]() ![]() Trigger — A creature without flying is attacking. When Hidden Pit Trap is turned face up, tap the triggering creature and remove it from combat. It doesn't untap during its controller's next untap step.
Illus. Lucas Staniec
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See Hazards.
art
That's a lot of hoops and mana for Take into Custody.
It's marginally better because it also removes the creature from combat. Also, it leaves behind an artifact that can be used for stuff
Costing
more to prime only working on attacking creatures without flying is not exactly better. I bet you could get "Remove target attacking creature withoutflying from combat and tap it. It doesn't untap during its controller's next untap step." for a single mana and get "Draw a card." thrown in, too.
Howoften is removing the creature from combat really your bigger concern during deck bulding if Take into Custody can just tap even fliers before they attack?
Major concern that I didn't even notice because it's so bad: You are using "trigger" to refer to astati condition and "the triggering creature" is neither triggering any ability, nor is it any one well-defined creature. What is "the triggering creature" if there are two creatures with flying attacking? The text on the card certainly is not enough to figure that out.
This is definitely one of the weakest hazards, but that's fine. They can't all be good.
How the mechanic works is very straightforward. The triggering creature is the one that meets the condition in the trigger ability. If there are multiple, just pick one.