Infinite Potential Well: Recent Activity
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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
Recent updates to Infinite Potential Well: (Generated at 2025-07-15 21:24:08)
See Cancel with Set Mechanic.
See Astral Drifter.
See Strixhaven Student.
See Sword Coast Pirate.
See Urban Bounty Hunter.
Signpost uncommon for Azorius's rejected constellation theme in RTR
See Fading Hope
See Death of Cities.
I really liked how the triggered ability plays differently when this is a land versus a creature, so I'd rather not lose it. Having a way to mill is the least important part of the card, though
I actually just noticed that this isn't a land and just removing creature as a type would make this typeless, so you want "is a land" rather than "isn't a creature". I took my wording from the Gods that are enchantment creatures.
How important is it to you that this mills on attacking? Once it's a creature you don't need milling as much, so you could just make the mill effect part of the mana ability:
Ought to save you a line of text.
Good point. I was trying to follow the Arixmethes template, but there wasn't enough room for the counter tech and also the P/T setting and mill abilities I really wanted
I feel this would work best as a static ability:
Otherwise Arixmethes-tech for Svogthos makes a lot of sense.