Llanowar Burned
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Mechanics | Skeleton |
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Flying
: Add
to your mana pool.


[[[Angel's Tomb]]]. A bit. not very.
3/3
0 comments


This may not be our forest, but still we walk with its creatures.
1/2
Enchant Land.
Enchanted land must be targeted by all spells and abilities which are able to.
Enchanted land must be targeted by all spells and abilities which are able to.
Lands you control have hexproof.
We shall not be moved.
- Chant, Trad.
- Chant, Trad.
3/3
Permanents your opponents control enter the battlefield tapped.
Sometimes even standing aside and doing nothing can be an act of war.
Destroy target non-land permanent that made mana this turn.
Heralds of destruction! Your kind are not wanted here!
While Pain Avatar is tapped, all damage dealt to you is dealt to Pain Avatar instead.
1/3
When Path to Oblivion enters the battlefield, exile another land until Path to Oblivion leaves play.
Whenever a land enters or leaves play, gain one life.
It is wise to know how Jokul tosses in his sleep, when planning the planting.
1/1
City
You can not discard cards.
You can not discard cards.
Knowledge held deep in the bones.
Vigilance
Players may only untap a single land during their untap phase.
Players may only untap a single land during their untap phase.
4/4
City (Attach Sanctuary City to a land you control. If either leaves play, both do.)
Non-Flying creatures cannot attack you.
Sacrifice Sanctuary City at the end of turn if you attacked that turn.
Non-Flying creatures cannot attack you.
Sacrifice Sanctuary City at the end of turn if you attacked that turn.
Burned-plainswalk.
When Spherical Elf. enters the battlefield, destroy target artifact.
When Spherical Elf. enters the battlefield, destroy target artifact.
Ro-LING down the HILL. \ Lo-SING all your MILL.
The cow's go BAA-BAA. \ The sheep go MOO-MOO.
Ro-LING down the hill.
– Chant (non-traditional)
The cow's go BAA-BAA. \ The sheep go MOO-MOO.
Ro-LING down the hill.
– Chant (non-traditional)
Illus. Peytrah Fischer
2/2
Flying

, Sacrifice a land: Draw a card.


when leaving your school -
Swim ahead of your wisdom.
Leave others your wake.
Swim ahead of your wisdom.
Leave others your wake.
1/1
when Dreaming Elf enters the battlefield, return target creature to its owners hand.
Where do you I think I am? I am dreaming of my homeland; and you are not welcome there.
Illus. Mavrosh Stratiotis
1/1
Burned island-walk.
Damage dealt to Elves of Deep Sorrow is reduced to 0.
Damage dealt to Elves of Deep Sorrow is reduced to 0.
In the deep dark below, we can feel our homes; that used to be above.
2/1
Sacrifice a land. Then draw as many cards as target opponent has in their hand, then discard that many cards.
Legend says that the Soldevi Serpent has the pearl of knowledge in its forehead. But then, only a true fool would know for certain.
Flying, protection from lands
3/1


Illus. The Owl Wrangler
1/1
Llanowar Regrets cannot be targeted or blocked.
Few survive conjuring the memories of the forests of their ancestors; none regret doing so.
3/2

Illus. Nelesia
1/1
You may sacrifice a land rather than pay Vision of Delays mana cost.
Tap up to two target untapped permanents.
All of their controllers each draw a card.
Tap up to two target untapped permanents.
All of their controllers each draw a card.
City (Attach Sanctuary City to a land you control. If either leaves play, both do.)
Spells cost
more to cast.
Spells cost

The tides of magic run deep, our home lies deeper still.
- Vodalian Mage Academy, Motto
- Vodalian Mage Academy, Motto
Illus. Naomi Serban
All lands are islands in addition to their other types.
Sacrifice an Island: All creatures are blocked.
Sacrifice an Island: All creatures are blocked.
Illus. Fear Force Five
6/6
Protection from Elves.
2/2
When Vodalian Siren enters the battlefield, gain control of target creature until Vodalian Siren leaves the battlefield.
, Sacrifice Vodalian Siren: Draw a card

0/2
Counter target spell unless its controller pays
per differently named land that you control.

...and that made all the difference.
Choose two target creatures.
Destroy one of them.
Destroy one of them.
Dig 5. (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)
If you took a land, target opponent sacrifices a land.
If you took a land, target opponent sacrifices a land.
Exile target card from a graveyard. Its owner loses life equal to that card's converted mana cost.
Flashback: Sacrifice an untapped swamp.
Flashback: Sacrifice an untapped swamp.
Illus. Kew
Burned-landwalk
When Determination Cobra deals combat damage to a player, reveal the top card of their deck. If it is a land, put it in the graveyard.
When Determination Cobra deals combat damage to a player, reveal the top card of their deck. If it is a land, put it in the graveyard.
2/2
At the start of your upkeep, sacrifice a land or Devourer of the Land.
All other creatures you control gain +1/+1 per land card in a graveyard.
All other creatures you control gain +1/+1 per land card in a graveyard.
3/3
Destroy all creatures with less than X toughness.
Gain one life per creature destroyed in this way.
Gain one life per creature destroyed in this way.
Illus. TSR
Flying
The dead, above the dead forest, mourn neither passing – they avenge it.
Illus. Maclq
3/2


2/1
Flying

,
: Put a 1/1 flying rat token creature into play.



Flee you fool! It brought wings! And friends!
1/1


The land will ensure that you do not forget, either.
Illus. Hasbro
3/3
Each player sacrifices a land.
Home is where the hearts go.
Illus. Darantha
City
Creatures you control take twice as much damage from all sources, and deal twice as much damage to players.
Creatures you control take twice as much damage from all sources, and deal twice as much damage to players.
Illus. Dark City
Burned-Swamp walk.
Sacrifice a land: Add
to your mana pool.
Sacrifice a land: Add

4/4

Make the hill scream, Lads!
- Dwarven mining cry, traditional
- Dwarven mining cry, traditional
Illus. Bryan Sola
2/2
Flying
Whenever a creature attacks; their controller sacrifices a land.
Whenever a creature attacks; their controller sacrifices a land.
There's a land-tax.
Illus. Kumho Joe
5/5
Destroy target land that you control, and target land that you do not.
We set fire to the forests, and it was good.
We set fire to the plains, and it was good.
When we set fire to the mountains, we were a bit worried though.
We set fire to the plains, and it was good.
When we set fire to the mountains, we were a bit worried though.
Flying
Whenever a land's mana ability is activated, put a charge counter on it.
Then, if there are three or more charge counters on it, destroy it.
Whenever a land's mana ability is activated, put a charge counter on it.
Then, if there are three or more charge counters on it, destroy it.
2/1
Exile Elven Explorer from your graveyard: Add 

to your mana pool.



It is through fire that we enter the realms of original experience.
1/1
Deal 4 damage to target creature, or destroy target land.
Haste

: Fire elf gains +1/+1 until end of turn


Illus. Silmarillion
1/1
Target creature attacks this turn, if able.
Flashback – sacrifice a land.
Flashback – sacrifice a land.
Whenever Gemb, Wolfcaller attacks, put a 2/2 wolf into play tapped; blocking it.
Wha, Watchit! Oi! You, get out from under the tabl... not on my feet! Move!
1/3
Enchant Creature.
Enchanted Creature has haste, and attacks each turn if able.
Whenever a land enters the graveyard you may return Graaaaagh! from the battlefield or the graveyard to your hand.
Enchanted Creature has haste, and attacks each turn if able.
Whenever a land enters the graveyard you may return Graaaaagh! from the battlefield or the graveyard to your hand.
I call shenanigans! deals 1 damage to target creature.
If it shares a type with at least one other creature in play, it deals 4 damage instead.
If it shares a type with at least one other creature in play, it deals 4 damage instead.
City (Attach Sanctuary City to a land you control. If either leaves play, both do.)
Attacking creatures have +1/+0
Attacking creatures have +1/+0
Illus. Philip Chapman-Bell
Burned-Mountain Walk
Where mighty mountains once stood, shall we there make our home?
2/1
Haste
As long as Runic Iguanar is tapped, red spells cost you
less to cast.
As long as Runic Iguanar is tapped, red spells cost you

I reckon if you just tickle him under his chin he mi...
--Unknown Epitath, found scorched into a hillside.
--Unknown Epitath, found scorched into a hillside.
Illus. Benathorn
2/1
City (Attach Sanctuary City to a land you control. If either leaves play, both do.)
At the end of your turn, put a +1/+1 token on all creatures you control.
At the end of your turn, put a +1/+1 token on all creatures you control.
Home away from home / Where the buffalo roam
Illus. pwi
Burned-Forest walk. (Ashwalker Dryad cannot be blocked by creatures whose controller's graveyard contains a forest)
The dream may be dead; but still I walk through its shaded paths.
1/1
Trample
While no creatures are blocking Bandersnap, it is 6/6.
While no creatures are blocking Bandersnap, it is 6/6.
Illus. Burton
3/3
Forestwalk
Diasporan Elves has Hexproof during your turn.
Diasporan Elves has Hexproof during your turn.
They still have the power to protect their kinfolk as they seek a new home.
Illus. TrainerLN
3/2


They're happy to help their cousins find a new home. As quickly as possible.
1/1
Flash
If a land was destroyed this turn, you may put a land into play from your hand instead of paying Homeless Thallid's cost.
If a land was destroyed this turn, you may put a land into play from your hand instead of paying Homeless Thallid's cost.
As llanowar burned, the strangest, and angriest, creatures poured forth.
4/4
While you control 8 or more forests, Llanowar has hexproof and trample.
Illus. Jason Engle
9/9
Enchant Creature
Enchanted creature has reach and when Llanowar Insight enters the battlefield, fights target creature.
Enchanted creature has reach and when Llanowar Insight enters the battlefield, fights target creature.


If you control a mountain, add

Not everyone was dismayed to lose their home. Some brought a little piece of home with them.
Illus. m3-k3
1/1


Nowhere to hide, plenty of places left to run.
2/2
Burned Landwalk (Sneaky Mammoth cannot be blocked by creatures whose controller's graveyard contains a Land)
Surprisingly well concealed
3/3
When Soul of the Land enters the battlefield, you may put any number of lands in any graveyards into play under your control, tapped.
Soul of the Land has +X/+X where X is the number of lands in graveyards.
Soul of the Land has +X/+X where X is the number of lands in graveyards.
Illus. Mu Fengchun
1/1
Target creature gains +2/+2 until end of turn.
If its controller has a land in their graveyard, it gains +4/+4 instead.
If its controller has a land in their graveyard, it gains +4/+4 instead.

1/1
Deathtouch
When Wyluli Scorpion enters the battlefield, you may put a +1/+1 counter on target creature unless an opponent chooses to sacrifice a land.
When Wyluli Scorpion enters the battlefield, you may put a +1/+1 counter on target creature unless an opponent chooses to sacrifice a land.
The death of the forest brought the desert, and its menaces, closer than ever before.
1/1


2/2

Remove a charge counter from Anthracite Monolith,


Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.
Whenever a player casts a spell, they add mana equal to its casting cost to their mana pool.
When a land is destroyed, put a charge counter on Mishra's Anth Menet.
Remove a charge counter from Mishra's Anth Menet: add one mana of any colour to your mana pool.
Remove a charge counter from Mishra's Anth Menet: add one mana of any colour to your mana pool.

B'gand enters the battlefield tapped.
: Add
Sacrifice B'gand: Add
In the graveyard B'gand counts as both a Swamp and a Forest


Sacrifice B'gand: Add

In the graveyard B'gand counts as both a Swamp and a Forest
Brland enters the battlefield tapped.
: Add
Sacrifice Brland: Add
In the graveyard Brland counts as both a Mountain and a Swamp


Sacrifice Brland: Add

In the graveyard Brland counts as both a Mountain and a Swamp
Eternal Forest enters the battlefield tapped.
: Add
to your mana pool.
When Eternal Forest goes to the graveyard from the battlefield, return it to the battlefield under your control in your next upkeep.


When Eternal Forest goes to the graveyard from the battlefield, return it to the battlefield under your control in your next upkeep.
Llanowar will live, if we do.
Flooding Island enters the battlefield tapped.
: Add
to your mana pool.
When Flooding Island goes to the graveyard from the battlefield, return target creature to its owners hand.


When Flooding Island goes to the graveyard from the battlefield, return target creature to its owners hand.
Gwand enters the battlefield tapped.
: Add
Sacrifice Gwand: Add
, draw a card.
In the graveyard Gwand counts as both a Forest and a Plains


Sacrifice Gwand: Add

In the graveyard Gwand counts as both a Forest and a Plains
Llanowar Reborn enters the battlefield tapped.
: Add
to your mana pool.
Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)


Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)


Pay 1 life,


Oasis of Nedap enters the battlefield tapped.
:Add
to your mana pool.
When Oasis of Nedap goes to the graveyard from the battlefield, you may gain 4 life.


When Oasis of Nedap goes to the graveyard from the battlefield, you may gain 4 life.
As the desert grows, so do its wonders expand.
Shock Land enters the battlefield tapped.
:Add
to your mana pool.
When Shock Land goes to the graveyard from the battlefield, you may have it deal 2 damage to target creature or player.


When Shock Land goes to the graveyard from the battlefield, you may have it deal 2 damage to target creature or player.
Sylvan Catacombs enters the battlefield tapped.
: Add
to your mana pool.
When Sylvan Catacombs goes to the graveyard from the battlefield, exile it and destroy target land.


When Sylvan Catacombs goes to the graveyard from the battlefield, exile it and destroy target land.
Plough carefully. The forest held some things buried that should never see the light of day.
Illus. Zeerbe
Urland enters the battlefield tapped.
: Add
Sacrifice Urland: Add
In the graveyard Urland counts as both an Island and a Mountain.


Sacrifice Urland: Add

In the graveyard Urland counts as both an Island and a Mountain.
wuland enters the battlefield tapped.
: Add
Sacrifice wuland: Add
In the graveyard wuland counts as both a plains and an Island.


Sacrifice wuland: Add

In the graveyard wuland counts as both a plains and an Island.
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Llanowar Burned: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |