Link's Unplaced Cards: Recent Activity
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Recent updates to Link's Unplaced Cards: (Generated at 2026-05-01 14:16:43)
| Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2026-05-01 14:16:43)
jmg: Nope, mana disappears at the end of each phase. This isn't going to enable tricks like Sword of Feast and Famine.
However it does seem pretty scary. It's like an Ursapine that accepts any colour of mana and doesn't stop you spending the mana on something else.
Part of the problem is that I'm not sure what this card is supposed to be doing. Is the point of the card a sneaky way to untap lands?
If it is, then there's a problem with doubling the amount of mana in your pool during any player's end step. Tap and exile a land during your post-combat main step. That will set this guy to "At the beginning of each end step". When the trigger comes around, tap all your lands, adding the mana to the pool, then exile them. They'll all pop back into play, so feel free to cast your Searing Wind with 5 land on the board. In a 4 player game, you should be able to do this twice before your turn pops around...
I knew something was wrong, but I couldn't see what it was. The delayed trigger is a good idea.
Took dude's advice.
Interesting ability, but I worry that it will lead to too many feel-bad moments for its controller, e.g. they exile all their lands and their opponent Doom Blades this. The lands won't come back unless this is on the field. An alternative that gets around this: combine the two abilities to create a delayed trigger, e.g. "Exile a tapped land you control: Target creature gets +1/+1 UEOT. Return the exiled card to the battlefield under your/its owner's control at EOT." Or you can make it a triggered ability, e.g. "Whenever you tap a land (for mana?), you may have target creature get +1/+1 UEOT."
*Fiery
FWIW, BTW, Captain's Maneuver or Ward of Piety let you hit yourself with Thada Adel, Acquisitor already. Other more unlikely combinations can do it too (Martyrdom plus Treacherous Link, for example, or Daughter of Autumn plus Vassal's Duty if the opponent has a white blocker).
And no, I don't think 6 mana for a repeatable Backlash is too cheap.

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; smaller; minor wording change; mythic.
Gave it a slightly more sensible mana cost.
I don't see how. This isn't all that different from Swiftfoot Boots, though I guess it's arguably more powerful.
Actually, it's Khalni Garden that I was going for, but now that you mention in, I see all of those other things, too.
Can it only grant hexproof if it's actually being used for mana, somehow?
Ha, a Paradise Mantle that says "Leave me alone" as well. Yes, I guess so.
(Just turn the Bairn into a land and use Trace of Abundance! Almost.)
Awweesome. Fun set of effects, and as a bonus, plays with colour identity rules to enable EDH decks in any combination of colours at all as long as it includes green.
Wow. Interesting take on Memnite (or Gods' Eye, Gate to the Reikai). Or on Manakin.
Yeah, I wasn't thinking.
Um, if it's a copy of that thing, doesn't it now no longer know to have haste and sacrifice?