Link's Unplaced Cards
Link's Unplaced Cards by Link
1112 cards in Multiverse
25 with no rarity, 85 commons, 343 uncommons,
488 rares, 170 mythics, 1 token
7 colourless, 1 token land greenwhite, 161 white, 149 blue, 73 black, 74 red,
83 green, 293 multicolour, 41 hybrid, 2 split, 104 artifact, 124 land
2587 comments total
A box for cards that don't really have a place in my sets, as well as several cards that have homes in sets I have yet to fully develop.
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(This enters attached to a land you control. Put it into your graveyard if it becomes unattached.)
: Add
or
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: Add
or
.When Settler arrives, create a tapped Farmland token attached to an unsettled land you control. (It has "
: Add
or
.")
: Add
or
.")1/1
Flash
When Playful Poltergeist arrives, return a creature you own to your hand. If that creature was a token, create a token that's a copy of it.
When Playful Poltergeist arrives, return a creature you own to your hand. If that creature was a token, create a token that's a copy of it.
2/2
Flying
Sources your opponents control have lifelink.
If an opponent would gain life, instead put the top card of that player's library onto the battlefield face-down under your control as an Island Swamp land with "
,
: Target tapped creature gets -1/-1."
Sources your opponents control have lifelink.
If an opponent would gain life, instead put the top card of that player's library onto the battlefield face-down under your control as an Island Swamp land with "

,
: Target tapped creature gets -1/-1."4/4
Program (Exile this spell as it resolves. You may cast it from exile by discarding an artifact card in addition to its other costs.)
Create a tapped 2/1 black Zombie creature token.
Create a tapped 2/1 black Zombie creature token.
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See Settler.
See Minor Augment.
See Minor Augment.
Easy mistake to make, to be honest.
Ohh, I misread the first ability as "you control"
If the opponent creates the token, you don't own it, which removes the synergy between the two abilities.
It's possible that you'd still want reminder text like "(After blockers are declared.)"
For the last ability, is it intentional that if you kill the opponent (in a multiplayer game), you regain control of the Assassin token? The alternative is having target player create the token, instead of changing control after you create it
Thanks, dude!
I don't think you can trigger at the end of a step. Besides which, this could trigger at the start of declare blockers, because the turn-based action of declaring blockers happens before players get priority and triggers go on the stack
Inspired by dude1818's Strixhaven Student.
It's meant to imply your commander can cast Silvery Barbs and Vicious Mockery.