Link's Unplaced Cards: Recent Activity
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Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2024-04-26 02:43:00)
Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2024-04-26 02:43:00)
Removed "Whenever ~ deals damage to a creature, tap that creature. It doesn't untap during its controller's next untap step"
It would be cute.
😂
Aww. I quite liked "Tap tap" as code for exert :)
TAP TAP!?
Tap tap creature. It doesn't untap untap :)
That's correct.
But it needs to also have haste, otherwise entering tapped doesn't affect whether it can attack
No, you're right. It is quite narrow. The main use, outside of being able to use a ability before attacking, would be negating effects like Thalia, Heretic Cathar and other tappers by being able to attack through them.
Hmmm. Well, on a non-0vanilla it lets you use the ability then attack. Of course, this example doesn't have such an ability.
And it does work really REALLY well with a second combat phase, if you can gain one of those.
But I agree, it doesn't really seem widely-useful enough to be keyworded. Though I can certainly see some cards having it.
Am I missing something here? I don't see any nonregular scenario where this is relevant. Vigilance obviously allows a creature to block the turn after it has attacked. However, if a creature has attacked, it becomes tapped, and then before its next usual chance to attack, it is untapped again, so the keyword just doesn't do anything there.
Obviously it can be used with some activate granting abilities that require a creature to tap but those are the "nonregular" scenarios I referred to earlier.
See Infiltrator Weird.
See Infiltrator Weird.
Another, simpler combat rule that hasn't been altered by a keyword yet. It might be too similar to vigilance, though of course it has some key differences.
Bonus thought: This could probably be in black as well, giving us an extra keyword.
If, you know, it wasn't probably a bit too bizarre and unworkable.
Edit: And like, not even good/fun? Maybe?
The original text of Infiltrate: "This can attack during any player's turn."
I was trying to be simple and elegant, but maybe I went too far for my own good.
Does anyone have suggestions for a confuse, clear wording?
@SecretInfiltrator: I'm open to suggestions. Busy sounds silly; Vigor sounds too green; Ready sounds naughty; Fervor sounds religious; Constant? Eh. Active sounds similar to Activate, but Counter sounds even more like Counter.
@Tahazzar: Yeah it's an awful cost, isn't it?
that mana cost though 🥴
I would make that infiltrate more descriptive. Currently it's extremely vague and seems somewhat unlikely that players would be able to interpret properly its functionality on that sentence alone IMO.
I wouldn't use active as a name for a keyword ability any more than I would use trigger.
See Infiltrator Weird.
A silly card.
See Cultivated Plot (for why I was thinking about other player's turns) and Frightful Bellow (for something that's actually related.
Might as well think outside the box, right?
•
After the player whose turn it is declares attackers, each other player declares attackers in turn order.Players select their attackers in secret, then all attacking players declare their selections simultaneously.• Attacking creatures can't block.
See Bustling Metropolis.
Yes, Younger Link. Quite often.
Swapped which abilities tapped and untapped