Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Whenever a nonland permanent becomes tapped, it doesn't untap during its controller's next untap step.
 U 
Instant
Hunger (You may sacrifice a green creature you control with toughness greater than or equal to this card's converted mana cost rather than pay this spell's mana cost.)
Draw a card for each creature that died this turn. Exile all creature cards from graveyards.
 U 
Instant
Split second
Spells you cast and abilities you activate this turn have split second.
 U 
Creature – Elemental
Noncreature, nonplaneswalker spells cost {1} more to cast.
Discard a land card: Obfuscating Fogling stops being a creature and becomes a Plains land until end of turn.
1/2
 C 
Creature – Cloudwalker Cleric
Deflect 2 (If this would be dealt damage, prevent that damage unless its source's controller pays {2}.)
2/2
 C 
Sorcery
Put a 1/1 white Spirit creature token with flying onto the battlefield. If you discarded a Swamp card to cast Moaning Wind, each opponent loses 1 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Sorcery
Untap target permanent.
Draw a card.
 C 
Creature – Weird
Infiltrate (This can attack during any player's turn. You declare your attackers after the active player.)
Illus. MidJourney
1/1
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped with a conduit counter on it, then shuffle your library. (Whenever a permanent with a conduit counter on it becomes tapped, it produces {c}.)
 C 
Instant
Ardent Defense is red.
Target blocking creature deals damage equal to its power to each creature blocked by it.
 C 
Creature – Frog
Vigilance
{t}: Skyborn Anurid gains flying until end of turn.
2/2
 C 
Instant
Program (Exile this spell as it resolves. You may cast it from exile by discarding an artifact card in addition to its other costs.)
Draw a card.
 C 
Land – Island Settlement
({t}: Produce {u}. This enters attached to an unsettled non-Settlement land. Put it into its owner's graveyard if it can't or if it becomes unattached.)
Settled Isles arrives tapped.
Expansion (When this arrives, if you don't have a blue Settler, you gain one.)
 C 
Sorcery
Look at the top two cards of your library. Exile any number of those cards, then put the rest back in any order.
Draw a card.
Mountain
 
 B 
Basic Land – Mountain
 T 
Worker – Settler
(As a sorcery, you can use one of the worker abilities below by assigning this to an unoccupied land that could produce {u}.)
→: Scry 2.
→, {2}{u}: Draw a card.

Gravity Pillar (rare)
Devour the Body (uncommon)
Hyperspeed (uncommon)
Obfuscating Fogling (uncommon)
Seeker of the Astral Way (common)
Moaning Wind (common)
Stargaze (common)
Infiltrator Weird (common)
Forge a Connection (common)
Ardent Defense (common)
Skyborn Anurid (common)
Data Feed (common)
Settled Isles (common)
Prophet's Gift (common)
Mountain (basic)
Blue Settler (token)