Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Activated abilities of tapped permanents can't be activated.
Triggered abilities of tapped permanents don't trigger.
{2}, {t}: Tap target nonland permanent.
 U 
Sorcery
Put a 1/1 black Spirit creature token with flying onto the battlefield for each {w} spent to cast Siphoned Souls.
For each {b} spent to cast Siphoned Souls, it deals 1 damage to target creature or player and you gain 1 life.
 U 
Land – Island Passage
({t}: Add {u} to your mana pool. One attacking creature you control or one creature attacking you may attack through this passage each combat.)
Cloudform Boulevard enters the battlefield tapped.
Creatures attacking through Cloudform Boulevard have flying.
 U 
Artifact
Whenever a creature you control becomes tapped, put a charge counter on Shrine to Kwetzaltal.
Remove five charge counters from Shrine to Kwetzaltal: Target player draws a card and loses 1 life.
 C 
Land – Passage
(One attacking creature you control or one creature attacking you may attack through this passage each combat.)
{t}: Add {1} to your mana pool.
Whenever a creature attacks through Watching Walls, untap Watching Walls.
 C 
Instant
Put two 1/1 white soldier creature tokens onto the battlefield.
Search your library for a card named Ongoing Draft, reveal it, and put it into your hand. Then shuffle your library.
 C 
Creature – Spirit
When Soul Cycler dies, return target creature card with converted mana cost 2 from your graveyard to the battlefield at end of turn.
3/3
 C 
Enchantment – Aura
Enchant permanent
Enchanted permanent has hexproof.
Store {3} ({3}: This becomes a colorless artifact and loses all abilities. You may pay {3} to end this effect and attach this to target permanent.)
 C 
Instant
Swerving Flame deals 4 damage to target creature.
If Swerving Flame would be countered by a spell or ability, flip Swerving Flame instead.
Flame Eddy
 
 C 
Instant
Flame Eddy deals 2 damage to target creature.
 C 
Sorcery
Look at the top two cards of your library. Exile any number of those cards, then put the rest back in any order.
Draw a card.
 C 
Instant
Program (Exile this spell as it resolves. You may cast it from exile by discarding an artifact card in addition to its other costs.)
Put a +1/+1 counter on target creature.
 C 
Instant
Hunger (You may sacrifice black creatures with total toughness equal to or greater than this card's converted mana cost rather than pay this spell's mana cost).
Destroy target nonblack creature.
{x}{u}
 
 C 
Instant
Look at the top X cards of your library. Put one into your hand and the rest on the bottom of your library in any order.
 C 
Sorcery
Quicken {g} (You may cast this spell any time you could cast an instant if you spend an additional {g} to cast it.)
Target player draws two cards.
Forest
 
 B 
Basic Land – Forest
 T 
Token Land – Settlement
(This enters attached to an unsettled non-Settlement land. Put it into its owner's graveyard if it can't or it becomes unattached.)
{t}: Add {g} or {w}.
Illus. Ken Dahl

Gravity Magnet (rare)
Siphoned Souls (uncommon)
Cloudform Boulevard (uncommon)
Shrine to Kwetzaltal (uncommon)
Watching Walls (common)
Ongoing Draft (common)
Soul Cycler (common)
Aristocratic Sheen (common)
Swerving Flame (common)
Prophet's Gift (common)
Minor Augment (common)
Devour the Soul (common)
Sort (common)
Growing Intellect (common)
Forest (basic)
Farmland (token)