Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant permanent
Enchanted permanent has hexproof.
Store {3} ({3}: This becomes a colorless artifact and loses all abilities. You may pay {3} to end this effect and attach this to target permanent.)
 
 R 
Creature – Incarnation
Flying
When Impermanence enters the battlefield, if you spent {b}{r}{g}{w} to cast it, destroy target permanent.
What is will someday not be.
2/2
 U 
Artifact – Equipment
Equipped creature has "{2}, {q}: Untap another target creature."
Equip {1}
 U 
Sorcery
Destroy target creature and target land with different controllers.
 U 
Creature – Illusion
Whenever Fracturing Figment becomes the target of a spell or ability, sacrifice it and put two 1/1 blue Illusion creature tokens with flying onto the battlefield.
2/2
 C 
Creature – Merfolk Wizard
{t}: Look at the top card of your library. You may put that card into your graveyard.
The future is just out of reach.
0/2
 C 
Land
{1}, {t}, Sacrifice Migrating Sinkhole: Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
 C 
Instant
Target attacking creature you control gets +1/+1 until end of turn. Put a 1/1 red Soldier creature token onto the battlefield at end of combat.
 C 
Instant
Comet Burst deals 1 damage to target creature and 2 damage to that creature's controller.
 C 
Instant
Program (Exile this spell as it resolves. You may cast it from exile by discarding an artifact card in addition to its other costs.)
Put a +1/+1 counter on target creature.
 C 
Creature – Frog
Vigilance
{t}: Skyborn Anurid gains flying until end of turn.
2/2
 C 
Creature – Plant Crab
Active (Untap this permanent during each other player's untap step.)
1/4
 C 
Instant
Return target artifact card from your graveyard to your hand.
Recharge 2—{w} ({w}, Discard this card: Put two charge counters on target noncreature artifact.)
 C 
Instant
Scry 1, then draw a card.
Teach. (Exile this with its Resource side face-up. After this turn, any player can play that card as long as it remains exiled.)
Open Source
{2/u}
 
 C 
Sorcery – Resource
Draw a card.
Mountain
 
 B 
Basic Land – Mountain
 T 
Worker – Settler
(As a sorcery, you can use one of the worker abilities below by assigning this to an unoccupied land that could produce {w}.)
→: Tap target permanent.
→, {1}{w}: Put a +1/+1 counter on target creature.

Aristocratic Sheen (common, foil)
Impermanence (rare)
Reveille Trumpet (uncommon)
Buried in Another's Grave (uncommon)
Fracturing Figment (uncommon)
Sage of Moments (common)
Migrating Sinkhole (common)
Combat Assistance (common)
Comet Burst (common)
Minor Augment (common)
Skyborn Anurid (common)
Algae Creeper (common)
Recycling Program (common)
Open the Library (common)
Mountain (basic)
White Settler (token)