Link's Unplaced Cards: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender
When Infinite Wall enters the battlefield, return target creature card with power 0 from your graveyard to the battlefield. 0/3
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Equipped creature gets +3/-1 and has first strike.
Pay 3 life: Unattach Whip of Veins. Any player may play this ability. Equip ![]() |
Enchant creature and creature (Target two creatures as you cast this. This card enters the battlefield attached to both of those creatures.)
Whenever a creature enchanted by Sewn Fate dies, the controller of the other enchanted creature sacrifices it. |
Draw a card.
If was spent to cast Spirit Charm, you gain 2 life.
If was spent to cast Spirit Charm, each opponent loses 1 life. |
, Discard Protector: Target creature is indestructible this turn.2/1
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(You can spend any color of mana other than
to pay [ ].)
Flying 2/2
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If the beginning of a step or phase would cause a triggered ability of a source you control to trigger, you may choose one —
• That ability triggers an additional time. • That ability does not trigger. |
When Saer's Resculptor dies, put target artifact card in a graveyard on top of its owner's library.
Evoke ![]() Its only whim is to rebuild what is broken.
1/1
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Active (Untap this permanent during each other player's untap step.)
1/4
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Return target permanent card from your graveyard to your hand. If you discarded an Island card to cast Harmonic Knowledge, draw a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
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Program (Exile this spell as it resolves. You may cast it from exile by discarding an artifact card in addition to its other costs.)
Put a +1/+1 counter on target creature. |
(iU can be paid by untapping a permanent that could produce
.)
Scry 1. |
Target attacking creature you control gets +1/+1 until end of turn. Put a 1/1 red Soldier creature token onto the battlefield at end of combat.
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Program (Exile this spell as it resolves. You may cast it from exile by discarding an artifact card in addition to its other costs.)
Draw a card. |
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Infinite Wall
(rare)
Whip of Veins
(uncommon)
Sewn Fate
(uncommon)
Spirit Charm
(uncommon)
Protector
(common)
Ungreen Bird
(common)
Self Control
(common)
Saer's Resculptor
(common)
Algae Creeper
(common)
Harmonic Knowledge
(common)
Minor Augment
(common)
Query
(common)
Combat Assistance
(common)
Data Feed
(common)
Island
(basic)



Instant
] 