Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel
Flying
When Forgiving Redeemer enters the battlefield, put up to one target black creature card and up to one target red creature card from graveyards onto the battlefield under your control. Those creatures are white in addition to their other colors.
6/6
 U 
Instant
Choose one— Burn Away deals 1 damage to target creature or player; or Burn Away deals 5 damage to target player with more than 20 life and that player can't gain life this turn.
 U 
Night Sorcery
Spacial Fold deals 1 damage to each creature.
If a creature would die this turn, exile it instead.
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted deals combat damage to a creature, switch that creature's power and toughness until end of turn.
 C 
Instant
Program (Exile this spell as it resolves. You may cast it from exile by discarding an artifact card in addition to its other costs.)
Put a +1/+1 counter on target creature.
 C 
Sorcery
Look at the top three card of your library and put them back in any order. If you discarded a Swamp card to cast Page Shifting, you draw a card and lose 1 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Artifact
When Mirrored Bauble enters the battlefield, draw a card.
{1}{2/u}, Sacrifice Mirrored Bauble: Draw a card.
{x}{u}
 
 C 
Instant
Look at the top X cards of your library. Put one into your hand and the rest on the bottom of your library in any order.
 C 
Instant
Return target artifact card from your graveyard to your hand.
Recharge 2—{w} ({w}, Discard this card: Put two charge counters on target noncreature artifact.)
 C 
Sorcery
Search your library for a Forest card and put it onto the battlefield tapped, then shuffle your library.
Draw a card.
 C 
Enchantment – Aura
Enchant creature an opponent controls
Whenever enchanted creature attacks or blocks, you may draw a card.
"May your wrongdoing be revealed to all." – Ilaranon the gold
 C 
Sorcery
Buyback {3}{b}
Target player discards a card.
 C 
Land – Passage
(One attacking creature you control or one creature attacking you may attack through this passage each combat.)
{t}: Add {1} to your mana pool.
Whenever a creature attacks through Watching Walls, untap Watching Walls.
 C 
Construction
{a}: Put a green mana crystal on Emerald Orchard. (Mana crystals can be spent as though they were mana of their color.)
1
Island
 
 B 
Basic Land – Island
 T 
Worker – Settler
(As a sorcery, you can use one of the worker abilities below by assigning this to an unoccupied land that could produce {r}.)
→: Each player creates a Treasure token.
→, {2}{r}: Exile the top card of each player's library. You may play those cards this turn.

Forgiving Redeemer (rare)
Burn Away (uncommon)
Spacial Fold (uncommon)
Whirlwind's Caress (uncommon)
Minor Augment (common)
Page Shifting (common)
Mirrored Bauble (common)
Sort (common)
Recycling Program (common)
Sylvan Learning (common)
Nimbus of Light (common)
Petals of Misfortune (common)
Watching Walls (common)
Emerald Orchard (common)
Island (basic)
Red Settler (token)