Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Passage
(One attacking creature you control or one creature attacking you may attack through this passage each combat.)
{t}: Add {1} to your mana pool.
{2/r}: Switch the power and toughness of each creature attacking through Hall of Mirrors. Any player may activate this ability.
 U 
Creature – Human Wizard
{t}: Draw a card. Activate this ability only if you control two blue permanents.
Discard a card, Tap an untapped red permanent you control: Geyser Channeler deals 2 damage to each opponent.
2/4
 U 
Creature – Goblin Nightmare
Haste
When Sanity Skewer enters the battlefield, sacrifice it unless you exile two cards from your hand.
When Sanity Skewer leaves the battlefield, return the exiled cards to your hand.
2/2
 U 
Creature – Viashino Warrior
{r}{g}: Regenerate Viashino Bloodmaster. When Viashino Bloodmaster regenerates this way, it deals damage equal to the damage removed from it to another target creature or player.
3/2
 C 
Creature – Spirit
When Soul Cycler dies, return target creature card with converted mana cost 2 from your graveyard to the battlefield at end of turn.
3/3
 C 
Instant
Swerving Flame deals 4 damage to target creature.
If Swerving Flame would be countered by a spell or ability, flip Swerving Flame instead.
Flame Eddy
 
 C 
Instant
Flame Eddy deals 2 damage to target creature.
 C 
Instant
Buyback {2}{u}
Draw a card.
 C 
Instant
Comet Burst deals 1 damage to target creature and 2 damage to that creature's controller.
 C 
Instant
Program (Exile this spell as it resolves. You may cast it from exile by discarding an artifact card in addition to its other costs.)
Draw a card.
 C 
Instant
Draw a card.
Favor — {1}, Discard Thassa's Blessing: The next instant spell you cast costs {1} less to cast and gains "Draw a card."
 C 
Instant
You may tap or untap target creature.
Draw a card.
 C 
Creature – Illusion
Whenever Fading Figment becomes the target of a spell or ability, sacrifice it and put a 1/1 blue Illusion creature token with flying onto the battlefield.
1/1
 C 
Land
{1}, {t}, Sacrifice Migrating Sinkhole: Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
 C 
Creature – Cloudwalker Cleric
{t}: Remove target attacking creature from combat unless its controller pays {2}.
0/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Land – Settlement
(This enters attached to an unsettled non-Settlement land. Put it into its owner's graveyard if it can't or it becomes unattached.)
{t}: Add {b} or {r}.
Illus. Graham Sutherland

Hall of Mirrors (rare)
Geyser Channeler (uncommon)
Sanity Skewer (uncommon)
Viashino Bloodmaster (uncommon)
Soul Cycler (common)
Swerving Flame (common)
Petals of Wisdom (common)
Comet Burst (common)
Data Feed (common)
Thassa's Blessing (common)
Sunlight at Dusk (common)
Fading Figment (common)
Migrating Sinkhole (common)
Obfuscator Apprentice (common)
Swamp (basic)
Quarry (token)