Link's Unplaced Cards: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
When Nostalgia enters the battlefield, if you spent ![]() ![]() ![]() to cast it, exile target permanent card from a graveyard. Put a token onto the battlefield that's a copy of that card. If it's a creature, it gains haste.2/2
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: Return target creature card with converted mana cost X or less from your graveyard to your hand, where X is the number of black permanents you control.
Discard a creature card, Tap an untapped green permanent you control: Search your library for a creature card and put it into your graveyard. Then shuffle your library. 2/2
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Put a 1/1 black Spirit creature token with flying onto the battlefield for each
spent to cast Siphoned Souls.
For each spent to cast Siphoned Souls, it deals 1 damage to target creature or player and you gain 1 life. |
Draw a card. If you control at least three different permanent types, draw two cards instead. If you control at least five different permanent types, draw three cards instead.
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Swordsman (This creature enters the battlefield with an equipment artifact token with equip
and "Equipped creature gets +1/+1" attached to it.)1/1
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Underhanded (This can attack while tapped.)
1/1
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(iU can be paid by untapping a permanent that could produce
.)
Scry 1. |
Comet Burst deals 1 damage to target creature and 2 damage to that creature's controller.
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, Discard Nature: Destroy target artifact.2/1
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Deflect 2 (If this would be dealt damage, prevent that damage unless its source's controller pays
.)2/2
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Cache
(You may exile this facedown for . You may look as it and cast it for its cache cost as long as it remains exiled.)
Volt Lock deals 3 damage to target creature or player. |
Flying
Whenever a creature with flying enters the battlefield under your control, Windwend Scout gets +1/+1 until end of turn. 1/1
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Look at the top card of your library. You may put it on the bottom of your library.
Draw a card. Eternal ![]() ![]() (Exile this as it resolves. You may cast it for its eternal cost for as long as it remains exiled this way.) |
When Sculpted Ecology enters the battlefield, you gain a gold counter.
, , Sacrifice Sculpted Ecology: Search your library for a land card and put it onto the battlefield tapped. |
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Nostalgia
(rare)
Phoenixwing Shaman
(uncommon)
Siphoned Souls
(uncommon)
Diversify
(uncommon)
Nobleman's Squire
(common)
Alley Sly
(common)
Query
(common)
Comet Burst
(common)
Nature
(common)
Seeker of the Astral Way
(common)
Volt Lock
(common)
Windwend Scout
(common)
Endless Search
(common)
Sculpted Ecology
(common)
Mountain
(basic)




to cast it, exile target permanent card from a graveyard. Put a token onto the battlefield that's a copy of that card. If it's a creature, it gains haste.
: Return target creature card with converted mana cost X or less from your graveyard to your hand, where X is the number of black permanents you control.


. You may look as it and cast it for its cache cost as long as it remains exiled.)