Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a player attacks with one or more creatures, that player may search his or her library for a creature card with converted mana cost less than the number of attacking creatures and put it onto the battlefield tapped and attacking. Then that player shuffles his or her library.
 U 
Land – Island
({t}: Add {u} to your mana pool.)
Fog-Covered Lake enters the battlefield tapped.
Empower enchantment – {u} ({u}, {t}: Exile this empowering target enchantment until that permanent leaves the battlefield.)
Empowered enchantment has shroud.
 U 
Instant
Counter target noncreature spell. Search its owner's library for a basic land card and put it onto the battlefield tapped under your control. Then that player shuffles his or her library.
 U 
Creature – Human Cleric
Whenever you lose life, you gain 1 life.
"Praise be to Hadura, in all his forms." — Exultant Prayer
0/3
 C 
Instant
Return target artifact card from your graveyard to your hand.
Recharge 2—{w} ({w}, Discard this card: Put two charge counters on target noncreature artifact.)
 C 
Enchantment – Aura
Enchant permanent
Enchanted permanent has hexproof.
Store {3} ({3}: This becomes a colorless artifact and loses all abilities. You may pay {3} to end this effect and attach this to target permanent.)
 C 
Sorcery
Destroy target artifact or enchantment. If you discarded a Plains to cast Ancestor's Guidance, you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Land – Island Settlement
({t}: Produce {u}. This enters attached to an unsettled non-Settlement land. Put it into its owner's graveyard if it can't or if it becomes unattached.)
Settled Isles arrives tapped.
Expansion (When this arrives, if you don't have a blue Settler, you gain one.)
 C 
Creature – Merfolk Wizard
{t}: Look at the top card of your library. You may put that card into your graveyard.
The future is just out of reach.
0/2
 C 
Creature – Vampire
Lifelink
{b}, {t}: Noctus Initiate deals 1 damage to target player.
1/1
 C 
Instant
Scry 1, then draw a card.
Teach. (Exile this with its Resource side face-up. After this turn, any player can play that card as long as it remains exiled.)
Open Source
{2/u}
 
 C 
Sorcery – Resource
Draw a card.
 C 
Instant
Buyback {2}{u}
Draw a card.
 C 
Creature – Human Soldier
Swordsman (This creature enters the battlefield with an equipment artifact token with equip {1} and "Equipped creature gets +1/+1" attached to it.)
1/1
 C 
Artifact
{1}, {t}, Sacrifice Purification Stone: Add {w} to your mana pool. You gain 2 life.
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Land – Settlement
(This enters attached to an unsettled non-Settlement land. Put it into its owner's graveyard if it can't or it becomes unattached.)
{t}: Add {u} or {b}.
Illus. Christopher Bibby

Battletide (rare)
Fog-Covered Lake (uncommon)
Eminent Domain (uncommon)
Hadura's Exultant (uncommon)
Recycling Program (common)
Aristocratic Sheen (common)
Ancestor's Guidance (common)
Settled Isles (common)
Sage of Moments (common)
Noctus Initiate (common)
Open the Library (common)
Petals of Wisdom (common)
Nobleman's Squire (common)
Purification Stone (common)
Swamp (basic)
Reservoir (token)