Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Treasured (If you would search your library for a single card and this card is in your library, you may find this card instead.)
Auric Vé enters the battlefield tapped.
{t}: Add one mana of any color to your mana pool.
 U 
Creature – Vampire Shaman
Deathtouch
Whenever another creature dies, you may gain 1 life.
1/2
 U 
Creature – Human Cleric
{t}: Target permanent becomes black or red until end of turn.
He sees enemies in everything. He speaks untruths, but his followers believe every word.
0/2
 U 
Instant
Exile target creature that attacked or activated an ability this turn. Its controller puts a 1/1 colorless Sand creature token onto the battlefield.
 C 
Creature – Cloudwalker Cleric
Deflect 2 (If this would be dealt damage, prevent that damage unless its source's controller pays {2}.)
2/2
 C 
Creature – Construct
Research Assistant arrives with two face-up capacity markers.
{u}, ↓: Scry 1.
0/4
 C 
Artifact
When Imrahim's Pendant enters or leaves the battlefield, add one mana of any color to your mana pool.
 C 
Creature – Merfolk Wizard
{t}: Look at the top card of your library. You may put that card into your graveyard.
The future is just out of reach.
0/2
 C 
Enchantment – Aura
Enchant creature an opponent controls
Whenever enchanted creature attacks or blocks, you may draw a card.
"May your wrongdoing be revealed to all." – Ilaranon the gold
 C 
Instant
Ardent Defense is red.
Target blocking creature deals damage equal to its power to each creature blocked by it.
 C 
Instant
Put a 1/1 white Spirit creature token with flying onto the battlefield.
Favor— {1}, Discard Ancestral Blessing: The next instant spell you cast coats {1} less to cast and gains "Put a 1/1 white Spirit creature token with flying onto the battlefield."
 C 
Land – Passage
(One attacking creature you control or creature attacking you control must attack through this passage each combat.)
{t}: Add {1} to your mana pool.
Whenever a creature attacks through Waking Cave, untap Waking Cave.
 C 
Sorcery
Destroy target artifact or enchantment. If you discarded a Plains to cast Ancestor's Guidance, you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
{1}{g}
 
 C 
Creature – Elemental
{g}, Discard Nature: Destroy target artifact.
2/1
Island
 
 B 
Basic Land – Island
 T 
Token Land – Settlement
(This enters attached to an unsettled non-Settlement land. Put it into its owner's graveyard if it can't or it becomes unattached.)
{t}: Add {r} or {g}.
Illus. Sophie Skinner

Auric Vé (rare)
Sorin's Sangromancer (uncommon)
Zealot of Falsehood (uncommon)
Reduce to Ashes (uncommon)
Seeker of the Astral Way (common)
Research Assistant (common)
Imrahim's Pendant (common)
Sage of Moments (common)
Nimbus of Light (common)
Ardent Defense (common)
Ancestral Blessing (common)
Waking Cave (common)
Ancestor's Guidance (common)
Nature (common)
Island (basic)
Homestead (token)