Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vampire Wizard
Lifelink
{u}{b}{r}, {t}: Noctus Sangromancer deals 3 damage to target player. That player draws two cards, then discards a card.
3/3
 U 
Instant
Target creature deals damage equal to the number of -1/-1 counters on it to target creature or player.
 U 
Creature – Human Advisor
At the beginning of your end step, target player exiles a card from their hand. As long as that card remains exiled, any player may play that card during their turn. A card played this way costs {2} more to play.
2/2
 U 
Creature – Spirit
Haunt (When this creature dies, exile it haunting target creature.)
The creature Cursed Ancestor gets -1/-1. When that creature dies, its controller exiles it and chooses target creature. Cursed Ancestor haunts that creature.
1/1
 C 
Sorcery
Buyback {3}{b}
Target player discards a card.
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped with a conduit counter on it, then shuffle your library. (Whenever a permanent with a conduit counter on it becomes tapped, it produces {c}.)
 C 
Land – Passage
(One attacking creature you control or creature attacking you control must attack through this passage each combat.)
{t}: Add {1} to your mana pool.
Whenever a creature attacks through Waking Cave, untap Waking Cave.
{1}{u}
 
 C 
Creature – Spirit
{u}, Discard Past: Target player puts the top three cards or his or her library into his or her graveyard.
2/1
{u}
 
 C 
Instant
Counter target activated or triggered ability unless its controller pays {4}.
Draw a card.
 C 
Creature – Spirit
When Soul Cycler dies, return target creature card with converted mana cost 2 from your graveyard to the battlefield at end of turn.
3/3
 C 
Creature – Wolf
Quicken {g} (You may cast this spell any time you could cast an instant if you spend an additional {g} to cast it.)
2/2
 C 
Creature – Bird Scout
Flying
Whenever a creature with flying enters the battlefield under your control, Windwend Scout gets +1/+1 until end of turn.
1/1
 C 
Challenge
Condition: Gain 5 life.
When you meet this challenge, you gain 5 life.
2
 C 
Creature – Spirit
{w}, Discard Protector: Target creature is indestructible this turn.
2/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Land – Settlement
(This enters attached to an unsettled non-Settlement land. Put it into its owner's graveyard if it can't or it becomes unattached.)
{t}: Add {r} or {g}.
Illus. Sophie Skinner

Noctus Sangromancer (rare)
Pitiful Vengeance (uncommon)
Aspiring Auctioneer (uncommon)
Cursed Ancestor (uncommon)
Petals of Misfortune (common)
Forge a Connection (common)
Waking Cave (common)
Past (common)
Liquefy (common)
Soul Cycler (common)
Storm Wolf (common)
Windwend Scout (common)
Healer's Challenge (common)
Protector (common)
Mountain (basic)
Homestead (token)