Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dwarf Artificer
When Aether-Shield Mechanic enters the battlefield, you get {e}{e}{e}.
Pay {e}: Prevent all noncombat damage that would be dealt to target player or permanent this turn.
1/4
 U 
Artifact – Adornment
Whenever adorned player casts a spell, that player puts a card from his or her graveyard on the bottom of his or her library.
Adorn {1} ({1}: Attach this to target player. Adorn only as sorcery.)
 U 
Instant
Counter target spell unless its controller pays {2}. If that player does, untap all lands you control.
 U 
Instant
Until end of turn, permanents can't have counters placed on the or removed from them.
{g}
 
 C 
Creature – Human Peasant
When Farmer arrives, create a tapped Farmland token. (It has "{t}: Add {g} or {w}.")
1/1
 C 
Land – Passage
(One attacking creature you control or creature attacking you control must attack through this passage each combat.)
{t}: Add {1} to your mana pool.
Whenever a creature attacks through Waking Cave, untap Waking Cave.
 C 
Creature – Cloudwalker Cleric
{t}: Remove target attacking creature from combat unless its controller pays {2}.
0/1
{I{u}}
 
 C 
Sorcery
(iU can be paid by untapping a permanent that could produce {u}.)
Scry 1.
 C 
Creature – Rogue
Underhanded (This can attack while tapped.)
1/1
{u}
 
 C 
Instant
Counter target activated or triggered ability unless its controller pays {4}.
Draw a card.
 C 
Sorcery
Search your library for a Forest card and put it onto the battlefield tapped, then shuffle your library.
Draw a card.
 C 
Instant
Hunger (You may sacrifice black creatures with total toughness equal to or greater than this card's converted mana cost rather than pay this spell's mana cost).
Destroy target nonblack creature.
 C 
Instant
Put a 1/1 white Spirit creature token with flying onto the battlefield.
Favor— {1}, Discard Ancestral Blessing: The next instant spell you cast coats {1} less to cast and gains "Put a 1/1 white Spirit creature token with flying onto the battlefield."
 C 
Sorcery
Cache {u} (You may pay {3} to exile this facedown. You may look at it and play it for its cache cost as long as it remains exiled.)
Draw three cards, then discard a card.
Plains
 
 B 
Basic Land – Plains
 T 
Token Land – Settlement
(This enters attached to an unsettled non-Settlement land. Put it into its owner's graveyard if it can't or it becomes unattached.)
{t}: Add {u} or {b}.
Illus. Christopher Bibby

Aether-Shield Mechanic (rare)
Helm of Recall (uncommon)
Leafborn Rejection (uncommon)
Sigil Ward (uncommon)
Farmer (common)
Waking Cave (common)
Obfuscator Apprentice (common)
Query (common)
Alley Sly (common)
Liquefy (common)
Sylvan Learning (common)
Devour the Soul (common)
Ancestral Blessing (common)
Storage Cache (common)
Plains (basic)
Reservoir (token)