Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
Defender
At the beginning of each end step, if a player controls fewer creatures than each other player, return Protector of the Weak from your graveyard to the battlefield under that player's control.
0/4
 U 
Creature – Cloudwalker Wizard
Flying
If you control a blue permanent, you may spend mana of any color as though it were blue mana to cast Scion of the Blank Cloud.
3/2
 U 
Colour indicator WB Instant
Draw a card.
If {w} was spent to cast Spirit Charm, you gain 2 life.
If {b} was spent to cast Spirit Charm, each opponent loses 1 life.
 U 
Instant
Target blocked creature gets -7/-7 until end of turn.
 C 
Creature – Cloudwalker Cleric
Deflect 2 (If this would be dealt damage, prevent that damage unless its source's controller pays {2}.)
2/2
 C 
Instant
Hunger (You may sacrifice black creatures with total toughness equal to or greater than this card's converted mana cost rather than pay this spell's mana cost).
Destroy target nonblack creature.
 C 
Instant
Buyback {2}{u}
Draw a card.
 C 
Creature – Human Augur
When Evensoul Augur enters the battlefield, put a 1/1 black Bat Spirit creature token with lifelink onto the battlefield.
1/1
 C 
Creature – Plant Construct
Bargain {1} (Discard this card: The next creature spell you cast this turn costs {1} less to cast.)
2/2
 C 
Sorcery
Search your library for a Forest card and put it onto the battlefield tapped, then shuffle your library.
Draw a card.
 C 
Instant
Program (Exile this spell as it resolves. You may cast it from exile by discarding an artifact card in addition to its other costs.)
Draw a card.
 C 
Creature – Bird Scout
Flying
Whenever a creature with flying enters the battlefield under your control, Windwend Scout gets +1/+1 until end of turn.
1/1
 C 
Artifact
When Imrahim's Pendant enters or leaves the battlefield, add one mana of any color to your mana pool.
 C 
Land – Passage
(One attacking creature you control or one creature attacking you may attack through this passage each combat.)
{t}: Add {1} to your mana pool.
Whenever a creature attacks through Watching Walls, untap Watching Walls.
Island
 
 B 
Basic Land – Island
 T 
Worker – Settler
(As a sorcery, you can use one of the worker abilities below by assigning this to an unoccupied land that could produce {r}.)
→: Each player creates a Treasure token.
→, {2}{r}: Exile the top card of each player's library. You may play those cards this turn.

Protector of the Weak (rare)
Scion of the Blank Cloud (uncommon)
Spirit Charm (uncommon)
Orzhov Conviction (uncommon)
Seeker of the Astral Way (common)
Devour the Soul (common)
Petals of Wisdom (common)
Evensoul Augur (common)
Druid's Delivery Drone (common)
Sylvan Learning (common)
Data Feed (common)
Windwend Scout (common)
Imrahim's Pendant (common)
Watching Walls (common)
Island (basic)
Red Settler (token)