Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Spells you don't control can't be countered by spells or abilities.
 U 
Land
Scorchwood Clearing enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{g}, {t}: Target creature gets +1/+1 until end of turn for each land you control named Scorchwood Clearing.
 U 
Creature – Vampire
Siphon (Whenever this attacks and deals combat damage, the defending player loses that much additional life.)
2/1
 U 
Sorcery
Put a token onto the battlefield that's a copy of target land.
 C 
Instant
Helix Spark deals 2 damage to target player. If you discard a Plains card to cast Helix Spark, you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Enchantment – Aura
Enchant permanent
Enchanted permanent has hexproof.
Store {3} ({3}: This becomes a colorless artifact and loses all abilities. You may pay {3} to end this effect and attach this to target permanent.)
 C 
Creature – Illusion
Whenever Fading Figment becomes the target of a spell or ability, sacrifice it and put a 1/1 blue Illusion creature token with flying onto the battlefield.
1/1
 C 
Sorcery
Put a 1/1 white Spirit creature token with flying onto the battlefield. If you discarded a Swamp card to cast Moaning Wind, each opponent loses 1 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Creature – Plant Construct
Bargain {1} (Discard this card: The next creature spell you cast this turn costs {1} less to cast.)
2/2
 C 
Sorcery
Untap target permanent.
Draw a card.
 C 
Creature – Cloudwalker Cleric
Deflect 2 (If this would be dealt damage, prevent that damage unless its source's controller pays {2}.)
2/2
{1}{u}
 
 C 
Creature – Spirit
{u}, Discard Past: Target player puts the top three cards or his or her library into his or her graveyard.
2/1
 C 
Land
Land of Possibilities arrives tapped.
When Land of Possibilities arrives, create a Treasure token.
{t}, Sacrifice Land of Possibilities: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle.
 C 
Artifact
When Imrahim's Pendant enters or leaves the battlefield, add one mana of any color to your mana pool.
Swamp
 
 B 
Basic Land – Swamp

Totem of Equanimity (rare)
Scorchwood Clearing (uncommon)
Moonlight Kindred (uncommon)
Greener Grass (uncommon)
Helix Spark (common)
Aristocratic Sheen (common)
Fading Figment (common)
Moaning Wind (common)
Druid's Delivery Drone (common)
Stargaze (common)
Seeker of the Astral Way (common)
Past (common)
Land of Possibilities (common)
Imrahim's Pendant (common)
Swamp (basic)