Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment
Whenever a creature you control blocks, you may draw a card.
{b}: Target blocked creature gets -1/-0 until end of turn.
 
 M 
Artifact – Equipment
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature attacks or blocks, other creatures you control get +1/+1 until end of turn and your opponents can't cast spells this turn.
Equip {2}
 U 
Land
Creature spells you cast with two or more creature types cost {1} less to cast.
{4}, {t}: Put a 1/1 Shapeshifter creature token with changeling that's all colors onto the battlefield.
 U 
Creature – Ooze
{t}, Sacrifice Prismatic Ooze: Add two mana in any combination of colors to your mana pool.
1/1
 U 
Creature – Goblin Nightmare
Haste
When Sanity Skewer enters the battlefield, sacrifice it unless you exile two cards from your hand.
When Sanity Skewer leaves the battlefield, return the exiled cards to your hand.
2/2
 C 
Creature – Cloudwalker Scout
Flying
When Child of the Farwalkers enters the battlefield, draw a card.
0/1
 C 
Construction
{a}: Put a green mana crystal on Emerald Orchard. (Mana crystals can be spent as though they were mana of their color.)
1
 C 
Sorcery
Untap target permanent.
Draw a card.
 C 
Sorcery
Search your library for a Forest card and put it onto the battlefield tapped, then shuffle your library.
Draw a card.
 C 
Sorcery
Buyback {3}{b}
Target player discards a card.
 C 
Creature – Spirit
When Soul Cycler dies, return target creature card with converted mana cost 2 from your graveyard to the battlefield at end of turn.
3/3
 C 
Sorcery
Put a 1/1 white Spirit creature token with flying onto the battlefield. If you discarded a Swamp card to cast Moaning Wind, each opponent loses 1 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Instant
Archetype {4}{u} ({4}{u}: Exile this from your hand. As long as this is exiled, you may copy and cast it from exile whenever you cast a blue spell from your hand.)
Draw a card.
 C 
Artifact
Terramorpher's Jar enters the battlefield tapped.
{t}, Sacrifice Terramorpher's Jar: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.
Swamp
 
 B 
Basic Land – Swamp
 T 
Worker – Settler
(As a sorcery, you can use one of the worker abilities below by assigning this to an unoccupied land that could produce {r}.)
→: Each player creates a Treasure token.
→, {2}{r}: Exile the top card of each player's library. You may play those cards this turn.

Orzhov Investigation (uncommon, foil)
Armor of Pride and Prejudice (mythic)
Changeling Metropolis (uncommon)
Prismatic Ooze (uncommon)
Sanity Skewer (uncommon)
Child of the Farwalkers (common)
Emerald Orchard (common)
Stargaze (common)
Sylvan Learning (common)
Petals of Misfortune (common)
Soul Cycler (common)
Moaning Wind (common)
Pages of Time (common)
Terramorpher's Jar (common)
Swamp (basic)
Red Settler (token)