Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Cache {r} (You may exile this facedown for {3}. You may look as it and cast it for its cache cost as long as it remains exiled.)
Volt Lock deals 3 damage to target creature or player.
 
 R 
Enchantment
Spells you cast are red sorceries with "This deals 3 damage to target creature or player."
 U 
Land – Forest
({t}: Add {g} to your mana pool.)
Grove of Growth enters the battlefield tapped.
{1}, {t}: Untap another target forest.
Whenever you spend mana produced by Grove of Growth on a spell for the second time in a turn, return target permanent card from your graveyard to your hand.
 U 
Land
{t}, Sacrifice Fault Line: Search your library for a mountain card and put it onto the battlefield tapped. Then shuffle your library.
At the beginning of your upkeep, you may pay {3}{r}. If you do, return Fault Line from your graveyard to the battlefield tapped.
 U 
Creature – Nymph
Bestow {2}{w}{w}(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
{w}, {t}: Tap target creature.
Enchanted creature gets +0/+2 and has "{w}, {t}: Tap target creature."
0/2
 C 
Creature – Human
Treasured (If you would search your library for a single card and this card is in your library, you may find this card instead.)
0/2
 C 
Land – Island Settlement
({t}: Produce {u}. This enters attached to an unsettled non-Settlement land. Put it into its owner's graveyard if it can't or if it becomes unattached.)
Settled Isles arrives tapped.
Expansion (When this arrives, if you don't have a blue Settler, you gain one.)
 C 
Creature – Plant Crab
Active (Untap this permanent during each other player's untap step.)
1/4
 C 
Instant
Comet Burst deals 1 damage to target creature and 2 damage to that creature's controller.
 C 
Enchantment – Aura
Enchant creature an opponent controls
Whenever enchanted creature attacks or blocks, you may draw a card.
"May your wrongdoing be revealed to all." – Ilaranon the gold
 C 
Sorcery
Cache {u} (You may pay {3} to exile this facedown. You may look at it and play it for its cache cost as long as it remains exiled.)
Draw three cards, then discard a card.
 C 
Sorcery
Put a 1/1 white Spirit creature token with flying onto the battlefield. If you discarded a Swamp card to cast Moaning Wind, each opponent loses 1 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
{1}{g}
 
 C 
Creature – Elemental
{g}, Discard Nature: Destroy target artifact.
2/1
 C 
Instant
Ardent Defense is red.
Target blocking creature deals damage equal to its power to each creature blocked by it.
Plains
 
 B 
Basic Land – Plains
 T 
Worker – Settler
(As a sorcery, you can use one of the worker abilities below by assigning this to an unoccupied land that could produce {g}.)
→: Untap the occupied land.
→, {1}{g}: Create a 0/1 green Plant creature token.

Volt Lock (common, foil)
Cast in Fury (rare)
Grove of Growth (uncommon)
Fault Line (uncommon)
Waterspout Naiad (uncommon)
Treasured Prince (common)
Settled Isles (common)
Algae Creeper (common)
Comet Burst (common)
Nimbus of Light (common)
Storage Cache (common)
Moaning Wind (common)
Nature (common)
Ardent Defense (common)
Plains (basic)
Green Settler (token)