Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Cloudwalker Cleric
{t}: Remove target attacking creature from combat unless its controller pays {2}.
0/1
 
 R 
Artifact
When Crafting Station enters the battlefield, put X colorless Artifact tokens onto the battlefield.
{1}, Sacrifice Y noncreature artifacts: Put an artifact card with converted mana cost Y from your hand or graveyard onto the battlefield.
 U 
Enchantment
Whenever a creature you control blocks, you may draw a card.
{b}: Target blocked creature gets -1/-0 until end of turn.
 U 
Creature – Hound Ally
Whenever Talus Guard Mastiff or another ally enters the battlefield under your control, target creature an opponent controls can't attack or block until the beginning of your next upkeep.
Their baying brings fear even to the most stout of heart.
1/2
 U 
Colour indicator WB Instant
Search your library for any number of nonland cards with the same name and exile them, then shuffle your library.
Draw a card.
 C 
Creature – Zombie
{1}{b}, Exile Destroyer from your graveyard: Destroy target nonblack, nonartifact creature.
2/1
 C 
Creature – Human Knight
Whenever an opponent loses life, Paladin of Gilded Arms gets +1/+0 until end of turn.
Whenever you gain life, Paladin of Gilded Arms gets +0/+1 until end of turn.
Of neither Boros nor Orzhov, yet loyal to both.
2/2
 C 
Instant
You may tap or untap target creature.
Draw a card.
 C 
Instant
Put a 1/1 white Spirit creature token with flying onto the battlefield.
Favor— {1}, Discard Ancestral Blessing: The next instant spell you cast coats {1} less to cast and gains "Put a 1/1 white Spirit creature token with flying onto the battlefield."
 C 
Creature – Wolf
Quicken {g} (You may cast this spell any time you could cast an instant if you spend an additional {g} to cast it.)
2/2
 C 
Enchantment – Aura
Enchant creature an opponent controls
Whenever enchanted creature attacks or blocks, you may draw a card.
"May your wrongdoing be revealed to all." – Ilaranon the gold
 C 
Land – Passage
(One attacking creature you control or creature attacking you control must attack through this passage each combat.)
{t}: Add {1} to your mana pool.
Whenever a creature attacks through Waking Cave, untap Waking Cave.
{x}{u}
 
 C 
Instant
Look at the top X cards of your library. Put one into your hand and the rest on the bottom of your library in any order.
 C 
Sorcery
Destroy target artifact or enchantment. If you discarded a Plains to cast Ancestor's Guidance, you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Forest
 
 B 
Basic Land – Forest
 T 
Worker – Settler
(As a sorcery, you can use one of the worker abilities below by assigning this to an unoccupied land that could produce {g}.)
→: Untap the occupied land.
→, {1}{g}: Create a 0/1 green Plant creature token.

Obfuscator Apprentice (common, foil)
Crafting Station (rare)
Orzhov Investigation (uncommon)
Talus Guard Mastiff (uncommon)
Thought Purification (uncommon)
Destroyer (common)
Paladin of Gilded Arms (common)
Sunlight at Dusk (common)
Ancestral Blessing (common)
Storm Wolf (common)
Nimbus of Light (common)
Waking Cave (common)
Sort (common)
Ancestor's Guidance (common)
Forest (basic)
Green Settler (token)