Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dwarf Advisor
{r}{w}, {t}: Tap target creature. Humbling Aesthete deals 1 damage to that creature's controller.
{u}{r}, {q}: Discard two cards, then draw two cards.
2/3
 U 
Creature – Merfolk
Infiltrate (This can attack during any player's turn. You declare your attackers after the active player.)
Whenever Merfolk Infiltrator attacks, return target attacking creature to its owner's hand.
2/2
 U 
Land
Scorchwood Clearing enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{g}, {t}: Target creature gets +1/+1 until end of turn for each land you control named Scorchwood Clearing.
 U 
Sorcery
Choose target opponent. That player may have you gain control of a creature of his or her choice that he or she controls . If that player doesn't, draw three cards.
"Even in refusing, something is always given away." — Ambassador Ovv
 C 
Land
{1}, {t}, Sacrifice Migrating Sinkhole: Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
 C 
Creature – Human Soldier
Swordsman (This creature enters the battlefield with an equipment artifact token with equip {1} and "Equipped creature gets +1/+1" attached to it.)
1/1
 C 
Instant
Return target permanent card from your graveyard to your hand. If you discarded an Island card to cast Harmonic Knowledge, draw a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Creature – Zombie
{1}{b}, Exile Destroyer from your graveyard: Destroy target nonblack, nonartifact creature.
2/1
 C 
Sorcery
Cache {u} (You may pay {3} to exile this facedown. You may look at it and play it for its cache cost as long as it remains exiled.)
Draw three cards, then discard a card.
 C 
Sorcery
Look at the top two cards of your library. Exile any number of those cards, then put the rest back in any order.
Draw a card.
 C 
Instant
Return target artifact card from your graveyard to your hand.
Recharge 2—{w} ({w}, Discard this card: Put two charge counters on target noncreature artifact.)
 C 
Instant
You may tap or untap target creature.
Draw a card.
 C 
Enchantment – Aura
Enchant creature
Creatures with converted mana cost less than enchanted creature's converted mana cost can't block it.
 C 
Instant
Program (Exile this spell as it resolves. You may cast it from exile by discarding an artifact card in addition to its other costs.)
Draw a card.
Swamp
 
 B 
Basic Land – Swamp

Humbling Aesthete (rare)
Merfolk Infiltrator (uncommon)
Scorchwood Clearing (uncommon)
Ambassador's Proposal (uncommon)
Migrating Sinkhole (common)
Nobleman's Squire (common)
Harmonic Knowledge (common)
Destroyer (common)
Storage Cache (common)
Prophet's Gift (common)
Recycling Program (common)
Sunlight at Dusk (common)
Supremacy (common)
Data Feed (common)
Swamp (basic)