Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Incarnation
Haste
When Nostalgia enters the battlefield, if you spent {g}{w}{u}{b} to cast it, exile target permanent card from a graveyard. Put a token onto the battlefield that's a copy of that card. If it's a creature, it gains haste.
2/2
 U 
Creature – Human Shaman
{t}: Return target creature card with converted mana cost X or less from your graveyard to your hand, where X is the number of black permanents you control.
Discard a creature card, Tap an untapped green permanent you control: Search your library for a creature card and put it into your graveyard. Then shuffle your library.
2/2
 U 
Sorcery
Put a 1/1 black Spirit creature token with flying onto the battlefield for each {w} spent to cast Siphoned Souls.
For each {b} spent to cast Siphoned Souls, it deals 1 damage to target creature or player and you gain 1 life.
 U 
Sorcery
Draw a card. If you control at least three different permanent types, draw two cards instead. If you control at least five different permanent types, draw three cards instead.
 C 
Creature – Human Soldier
Swordsman (This creature enters the battlefield with an equipment artifact token with equip {1} and "Equipped creature gets +1/+1" attached to it.)
1/1
 C 
Creature – Rogue
Underhanded (This can attack while tapped.)
1/1
{I{u}}
 
 C 
Sorcery
(iU can be paid by untapping a permanent that could produce {u}.)
Scry 1.
 C 
Instant
Comet Burst deals 1 damage to target creature and 2 damage to that creature's controller.
{1}{g}
 
 C 
Creature – Elemental
{g}, Discard Nature: Destroy target artifact.
2/1
 C 
Creature – Cloudwalker Cleric
Deflect 2 (If this would be dealt damage, prevent that damage unless its source's controller pays {2}.)
2/2
 C 
Instant
Cache {r} (You may exile this facedown for {3}. You may look as it and cast it for its cache cost as long as it remains exiled.)
Volt Lock deals 3 damage to target creature or player.
 C 
Creature – Bird Scout
Flying
Whenever a creature with flying enters the battlefield under your control, Windwend Scout gets +1/+1 until end of turn.
1/1
 C 
Sorcery
Look at the top card of your library. You may put it on the bottom of your library.
Draw a card.
Eternal {3}{u}{u} (Exile this as it resolves. You may cast it for its eternal cost for as long as it remains exiled this way.)
 C 
Land
When Sculpted Ecology enters the battlefield, you gain a gold counter.
{2}, {t}, Sacrifice Sculpted Ecology: Search your library for a land card and put it onto the battlefield tapped.
Mountain
 
 B 
Basic Land – Mountain

Nostalgia (rare)
Phoenixwing Shaman (uncommon)
Siphoned Souls (uncommon)
Diversify (uncommon)
Nobleman's Squire (common)
Alley Sly (common)
Query (common)
Comet Burst (common)
Nature (common)
Seeker of the Astral Way (common)
Volt Lock (common)
Windwend Scout (common)
Endless Search (common)
Sculpted Ecology (common)
Mountain (basic)