Link's Unplaced Cards: Virtual Booster

Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Spirit
When Soul Cycler dies, return target creature card with converted mana cost 2 from your graveyard to the battlefield at end of turn.
3/3
 
 R 
Land – Plains
({t}: Add {w} to your mana pool.)
Scarred Valley enters the battlefield tapped unless you control at least two other Plains.
{t}: Add {b} or {r} to your mana pool. Activate this ability only if all lands you control are Plains.
 U 
Instant
Each player searches his or her library for an artifact card, reveals that card, and puts it into his or her hand. Then each player who searched his or her library this way shuffles it.
Whenever an opponent casts an artifact spell, if Research Grant is in your graveyard, return Research Grant to your hand and draw a card.
 U 
Sorcery
Look at the top three cards of target opponent's library. Exile any number of those cards, then put the rest back in any order.
 U 
Enchantment
Whenever a creature you control becomes blocked, you may draw a card.
{r}: Target blocked creature gets +1/+0 until end of turn.
 C 
Creature – Vampire
Lifelink
{b}, {t}: Noctus Initiate deals 1 damage to target player.
1/1
 C 
Sorcery
Search your library for a Forest card and put it onto the battlefield tapped, then shuffle your library.
Draw a card.
 C 
Sorcery
Look at the top three card of your library and put them back in any order. If you discarded a Swamp card to cast Page Shifting, you draw a card and lose 1 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Enchantment – Aura
Enchant permanent
Enchanted permanent has hexproof.
Store {3} ({3}: This becomes a colorless artifact and loses all abilities. You may pay {3} to end this effect and attach this to target permanent.)
 C 
Creature – Merfolk Wizard
{t}: Look at the top card of your library. You may put that card into your graveyard.
The future is just out of reach.
0/2
 C 
Land
Land of Possibilities arrives tapped.
When Land of Possibilities arrives, create a Treasure token.
{t}, Sacrifice Land of Possibilities: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle.
 C 
Instant
Put two 1/1 white soldier creature tokens onto the battlefield.
Search your library for a card named Ongoing Draft, reveal it, and put it into your hand. Then shuffle your library.
 C 
Creature – Cloudwalker Scout
Flying
When Child of the Farwalkers enters the battlefield, draw a card.
0/1
 C 
Instant
Helix Spark deals 2 damage to target player. If you discard a Plains card to cast Helix Spark, you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Forest
 
 B 
Basic Land – Forest
 T 
Worker – Settler
(As a sorcery, you can use one of the worker abilities below by assigning this to an unoccupied land that could produce {g}.)
→: Untap the occupied land.
→, {1}{g}: Create a 0/1 green Plant creature token.

Soul Cycler (common, foil)
Scarred Valley (rare)
Research Grant (uncommon)
Prophet's Curse (uncommon)
Boros Investigation (uncommon)
Noctus Initiate (common)
Sylvan Learning (common)
Page Shifting (common)
Aristocratic Sheen (common)
Sage of Moments (common)
Land of Possibilities (common)
Ongoing Draft (common)
Child of the Farwalkers (common)
Helix Spark (common)
Forest (basic)
Green Settler (token)