Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Exile target non-black creature you don't control. Its controller may search his or her library for a card, then shuffle his or her library and put that card on top of it.
 U 
Enchantment
Creatures can't attack you unless their controller pays {1} for each creature that's attacking you.
Whenever a creature attacks you, Ember Mists deals 1 damage to that creature.
 U 
Enchantment
{r}: Target creature gets +1/+0 until end of turn.
{w}: Target creature gets +0/+1 until end of turn.
The sun, our father, gives us strength;
The moon, our mother, love.
 U 
Creature – Elemental
Zhairorian Envoy can't be countered.
When Zhairorian Envoy enters the battlefield, target noncreature permanent loses all abilities and becomes a 3/3 green Elemental creature for as long as you control Zhairorian Envoy.
2/2
 C 
Creature – Frog
Vigilance
{t}: Skyborn Anurid gains flying until end of turn.
2/2
 C 
Creature – Weird
Infiltrate (This can attack during any player's turn. You declare your attackers after the active player.)
Illus. MidJourney
1/1
 C 
Enchantment – Aura
Enchant creature an opponent controls
Whenever enchanted creature attacks or blocks, you may draw a card.
"May your wrongdoing be revealed to all." – Ilaranon the gold
 C 
Instant
Comet Burst deals 1 damage to target creature and 2 damage to that creature's controller.
 C 
Instant
Return target permanent card from your graveyard to your hand. If you discarded an Island card to cast Harmonic Knowledge, draw a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Colour indicator W Instant
Destroy target nonwhite creature.
 C 
Sorcery
Cache {u} (You may pay {3} to exile this facedown. You may look at it and play it for its cache cost as long as it remains exiled.)
Draw three cards, then discard a card.
 C 
Instant
Scry 1, then draw a card.
Teach. (Exile this with its Resource side face-up. After this turn, any player can play that card as long as it remains exiled.)
Open Source
{2/u}
 
 C 
Sorcery – Resource
Draw a card.
 C 
Creature – Cloudwalker Scout
Flying
When Child of the Farwalkers enters the battlefield, draw a card.
0/1
 C 
Land
{1}, {t}, Sacrifice Migrating Sinkhole: Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
Plains
 
 B 
Basic Land – Plains

Word of Ruin (rare)
Ember Mists (uncommon)
Worship of Sun and Moon (uncommon)
Zhairorian Envoy (uncommon)
Skyborn Anurid (common)
Infiltrator Weird (common)
Nimbus of Light (common)
Comet Burst (common)
Harmonic Knowledge (common)
Destiny Blade (common)
Storage Cache (common)
Open the Library (common)
Child of the Farwalkers (common)
Migrating Sinkhole (common)
Plains (basic)