Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Creatures that enter the battlefield under your control during the declare attackers step enter the battlefield attacking.
Creatures that enter the battlefield under your control during a declare blockers step enter the battlefield blocking a creature for which you're the defending player.
 U 
Land
Scorchwood Clearing enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{g}, {t}: Target creature gets +1/+1 until end of turn for each land you control named Scorchwood Clearing.
 U 
Creature – Merfolk Shaman
Add Namecaller enters the battlefield, name a card.
Spells you cast with the chosen name cost {2} less to cast.
1/2
 U 
Sorcery
Draw a card. If you control at least three different permanent types, draw two cards instead. If you control at least five different permanent types, draw three cards instead.
 C 
Enchantment – Aura
Enchant creature an opponent controls
Whenever enchanted creature attacks or blocks, you may draw a card.
"May your wrongdoing be revealed to all." – Ilaranon the gold
 C 
Artifact
When Imrahim's Pendant enters or leaves the battlefield, add one mana of any color to your mana pool.
 C 
Instant
Comet Burst deals 1 damage to target creature and 2 damage to that creature's controller.
 C 
Instant
Scry 1, then draw a card.
Teach. (Exile this with its Resource side face-up. After this turn, any player can play that card as long as it remains exiled.)
Open Source
{2/u}
 
 C 
Sorcery – Resource
Draw a card.
 C 
Land
{1}, {t}, Sacrifice Migrating Sinkhole: Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
 C 
Creature – Wolf
Quicken {g} (You may cast this spell any time you could cast an instant if you spend an additional {g} to cast it.)
2/2
 C 
Instant
Put two 1/1 white soldier creature tokens onto the battlefield.
Search your library for a card named Ongoing Draft, reveal it, and put it into your hand. Then shuffle your library.
 C 
Sorcery
Cache {u} (You may pay {3} to exile this facedown. You may look at it and play it for its cache cost as long as it remains exiled.)
Draw three cards, then discard a card.
 C 
Sorcery
Destroy target artifact or enchantment. If you discarded a Plains to cast Ancestor's Guidance, you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Creature – Spirit Soldier
Recollect (Whenever you cast a card with this name for the first time in a turn, return all other cards with this name from your graveyard to your hand.)
1/1
Forest
 
 B 
Basic Land – Forest
 T 
Worker – Settler
(As a sorcery, you can use one of the worker abilities below by assigning this to an unoccupied land that could produce {g}.)
→: Untap the occupied land.
→, {1}{g}: Create a 0/1 green Plant creature token.

Style Scroll: The Ambush Master (rare)
Scorchwood Clearing (uncommon)
Namecaller (uncommon)
Diversify (uncommon)
Nimbus of Light (common)
Imrahim's Pendant (common)
Comet Burst (common)
Open the Library (common)
Migrating Sinkhole (common)
Storm Wolf (common)
Ongoing Draft (common)
Storage Cache (common)
Ancestor's Guidance (common)
Eternal Warrior (common)
Forest (basic)
Green Settler (token)