Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures can't attack you or a planeswalker you control unless their controller pays {2} for each of those creatures.
{r}{u}: Target creature attacks this turn if able.
 U 
Enchantment
{g/b}{g/b}: Cathedral Mosaic becomes a 1/3 green and black Snake creature with deathtouch until end of turn.
{w/b}{w/b}: Cathedral Mosaic becomes a 2/2 white and black Knight creature with protection from white and from black until end of turn.
 U 
Creature – Elf Druid
At the beginning of your second main phase, untap two target lands.
Remnant— As long as Wise-Eyed Elder is exiled, at the beginning of each phase, untap target land.
2/2
 U 
Enchantment
Creatures you control with activated abilities have indestructible.
Protect the arts. Without them, society is meaningless.
 C 
Colour indicator W Instant
Destroy target nonwhite creature.
 C 
Artifact
When Imrahim's Pendant enters or leaves the battlefield, add one mana of any color to your mana pool.
 C 
Instant
Swerving Flame deals 4 damage to target creature.
If Swerving Flame would be countered by a spell or ability, flip Swerving Flame instead.
Flame Eddy
 
 C 
Instant
Flame Eddy deals 2 damage to target creature.
 C 
Creature – Frog
Vigilance
{t}: Skyborn Anurid gains flying until end of turn.
2/2
 C 
Creature – Human Knight
Whenever an opponent loses life, Paladin of Gilded Arms gets +1/+0 until end of turn.
Whenever you gain life, Paladin of Gilded Arms gets +0/+1 until end of turn.
Of neither Boros nor Orzhov, yet loyal to both.
2/2
 C 
Creature – Bird Scout
Flying
Whenever a creature with flying enters the battlefield under your control, Windwend Scout gets +1/+1 until end of turn.
1/1
 C 
Creature – Illusion
Whenever Fading Figment becomes the target of a spell or ability, sacrifice it and put a 1/1 blue Illusion creature token with flying onto the battlefield.
1/1
 C 
Land – Passage
(One attacking creature you control or one creature attacking you may attack through this passage each combat.)
{t}: Add {1} to your mana pool.
Whenever a creature attacks through Watching Walls, untap Watching Walls.
 C 
Instant
Helix Spark deals 2 damage to target player. If you discard a Plains card to cast Helix Spark, you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
{1}{u}
 
 C 
Creature – Spirit
{u}, Discard Past: Target player puts the top three cards or his or her library into his or her graveyard.
2/1
Mountain
 
 B 
Basic Land – Mountain

Ba Tsao's Machinations (rare)
Cathedral Mosaic (uncommon)
Wise-Eyed Elder (uncommon)
Artisan's Ward (uncommon)
Destiny Blade (common)
Imrahim's Pendant (common)
Swerving Flame (common)
Skyborn Anurid (common)
Paladin of Gilded Arms (common)
Windwend Scout (common)
Fading Figment (common)
Watching Walls (common)
Helix Spark (common)
Past (common)
Mountain (basic)