Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
Flash, hexproof
As an additional cost to cast Spellheart Protector, exile a spell you control.
When Spellheart Protector enters the battlefield, cast the exiled card without paying its mana cost.
3/2
 U 
Instant
Add {4} to your mana pool. Spend this mana only to activate abilities of artifacts.
Draw a card.
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted deals combat damage to a creature, switch that creature's power and toughness until end of turn.
 U 
Creature – Spirit
Defender
{w}, Discard a Plains card: Target creature can't attack this turn.
0/5
 C 
Instant
Cache {r} (You may exile this facedown for {3}. You may look as it and cast it for its cache cost as long as it remains exiled.)
Volt Lock deals 3 damage to target creature or player.
 C 
Instant
Target creature you control gets +2/+2 until end of turn.
Favor — {1}, Discard Nylea's Chant: The next instant spell you cast costs {1} less to cast and gains "Target creature gets +2/+2 until end of turn."
 C 
Sorcery
Look at the top two cards of your library. Exile any number of those cards, then put the rest back in any order.
Draw a card.
 C 
Sorcery
Target opponent loses 1 life.
Cipher
 C 
Instant
Target creature gains flying until end of turn. If you discarded a Mountain card to cast Mantis Flight, that creature gets +1/+0 and gains first strike until end of turn.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Creature – Cloudwalker Scout
Flying
When Child of the Farwalkers enters the battlefield, draw a card.
0/1
 C 
Creature – Spirit Soldier
Recollect (Whenever you cast a card with this name for the first time in a turn, return all other cards with this name from your graveyard to your hand.)
1/1
 C 
Land – Passage
(One attacking creature you control or one creature attacking you may attack through this passage each combat.)
{t}: Add {1} to your mana pool.
Whenever a creature attacks through Watching Walls, untap Watching Walls.
 C 
Artifact Creature – Construct
{2}, Exile Artifice from you graveyard: Return target artifact card from your graveyard to your hand.
2/1
 C 
Creature – Vampire
Lifelink
{b}, {t}: Noctus Initiate deals 1 damage to target player.
1/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Worker – Settler
(As a sorcery, you can use one of the worker abilities below by assigning this to an unoccupied land that could produce {b}.)
→: Put a card from each player's graveyard on the bottom of that player's library.
→, {b}, Sacrifice a creature: Create a Food token.

Spellheart Protector (rare)
Tinkerer's Trip (uncommon)
Whirlwind's Caress (uncommon)
Heart of the Steppes (uncommon)
Volt Lock (common)
Nylea's Chant (common)
Prophet's Gift (common)
Cheap Cipher (common)
Mantis Flight (common)
Child of the Farwalkers (common)
Eternal Warrior (common)
Watching Walls (common)
Artifice (common)
Noctus Initiate (common)
Swamp (basic)
Black Settler (token)