Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Otherworldly Tether enters the battlefield, exile another target nonland permanent.
When Otherworldly Tether leaves the battlefield, return the exiled card to the battlefield under your control.
 U 
Creature – Viashino Warrior
At end of combat, Final Blow Viashino deals damage equal to its power to target creature it dealt damage to this turn.
3/3
 U 
Creature – Human Advisor
Whenever an artifact or enchantment is put into your graveyard from the battlefield, you may draw a card.
"Even in the deconstruction of art, there is knowledge." — High Aesthete Noburn
2/2
 U 
Creature – Human Advisor
{1}, {q}: Counter target spell an opponent controls that targets an artifact or enchantment you control.
"Wait! Perhaps there is some merit to this idea after all."
1/3
 C 
Enchantment – Aura
Enchant creature
Creatures with converted mana cost less than enchanted creature's converted mana cost can't block it.
{I{u}}
 
 C 
Sorcery
(iU can be paid by untapping a permanent that could produce {u}.)
Scry 1.
 C 
Instant
Target attacking creature you control gets +1/+1 until end of turn. Put a 1/1 red Soldier creature token onto the battlefield at end of combat.
 C 
Creature – Spirit
{w}, Discard Protector: Target creature is indestructible this turn.
2/1
 C 
Instant
Return target permanent card from your graveyard to your hand. If you discarded an Island card to cast Harmonic Knowledge, draw a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Sorcery
Put a 1/1 white Spirit creature token with flying onto the battlefield. If you discarded a Swamp card to cast Moaning Wind, each opponent loses 1 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Sorcery
Look at the top card of your library. You may put it on the bottom of your library.
Draw a card.
Eternal {3}{u}{u} (Exile this as it resolves. You may cast it for its eternal cost for as long as it remains exiled this way.)
 C 
Land
When Sculpted Ecology enters the battlefield, you gain a gold counter.
{2}, {t}, Sacrifice Sculpted Ecology: Search your library for a land card and put it onto the battlefield tapped.
 C 
Artifact
When Imrahim's Pendant enters or leaves the battlefield, add one mana of any color to your mana pool.
 C 
Enchantment
If the beginning of a step or phase would cause a triggered ability of a source you control to trigger, you may choose one —
• That ability triggers an additional time.
• That ability does not trigger.
Plains
 
 B 
Basic Land – Plains
 T 
Token Land – Settlement
(This enters attached to an unsettled non-Settlement land. Put it into its owner's graveyard if it can't or it becomes unattached.)
{t}: Add {g} or {w}.
Illus. Ken Dahl

Otherworldly Tether (rare)
Final Blow Viashino (uncommon)
Novice Aesthete (uncommon)
Defender of the Arts (uncommon)
Supremacy (common)
Query (common)
Combat Assistance (common)
Protector (common)
Harmonic Knowledge (common)
Moaning Wind (common)
Endless Search (common)
Sculpted Ecology (common)
Imrahim's Pendant (common)
Self Control (common)
Plains (basic)
Farmland (token)