Link's Unplaced Cards: Virtual Booster

Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Whenever Illusory City becomes the target of a spell or ability, sacrifice it.
{t}: Add one mana of any color to your mana pool.
 U 
Creature – Human Druid
Defender
Whenever Molombé's Savior blocks a creature, you may pay {b}{g}{w}. If you do, return target creature card with defender from your graveyard to the battlefield blocking that creature.
0/5
 U 
Instant
Exile target artifact, creature, or enchantment. That card's owner may cast that card as long as it remains exiled by paying {x} instead of its mana cost, where X [something.]
 U 
Creature – Vampire
Flying
{1}, Sacrifice Darkmist Librarian: Until end of turn, if a player would draw a card, instead that player loses 2 life.
2/2
 C 
Instant
Scry 1, then draw a card.
Teach. (Exile this with its Resource side face-up. After this turn, any player can play that card as long as it remains exiled.)
Open Source
{2/u}
 
 C 
Sorcery – Resource
Draw a card.
 C 
Sorcery
Buyback {3}{b}
Target player discards a card.
 C 
Sorcery
Look at the top card of your library. You may put it on the bottom of your library.
Draw a card.
Eternal {3}{u}{u} (Exile this as it resolves. You may cast it for its eternal cost for as long as it remains exiled this way.)
 C 
Creature – Human Knight
Whenever an opponent loses life, Paladin of Gilded Arms gets +1/+0 until end of turn.
Whenever you gain life, Paladin of Gilded Arms gets +0/+1 until end of turn.
Of neither Boros nor Orzhov, yet loyal to both.
2/2
 C 
Instant
You may tap or untap target creature.
Draw a card.
 C 
Land – Passage
(One attacking creature you control or creature attacking you control must attack through this passage each combat.)
{t}: Add {1} to your mana pool.
Whenever a creature attacks through Waking Cave, untap Waking Cave.
 C 
Creature – Spirit Soldier
Recollect (Whenever you cast a card with this name for the first time in a turn, return all other cards with this name from your graveyard to your hand.)
1/1
 C 
Instant
Cache {r} (You may exile this facedown for {3}. You may look as it and cast it for its cache cost as long as it remains exiled.)
Volt Lock deals 3 damage to target creature or player.
 C 
Creature – Merfolk Wizard
{t}: Look at the top card of your library. You may put that card into your graveyard.
The future is just out of reach.
0/2
 C 
Creature – Frog
Vigilance
{t}: Skyborn Anurid gains flying until end of turn.
2/2
Forest
 
 B 
Basic Land – Forest

Illusory City (rare)
Molombé's Savior (uncommon)
Forestall (uncommon)
Darkmist Librarian (uncommon)
Open the Library (common)
Petals of Misfortune (common)
Endless Search (common)
Paladin of Gilded Arms (common)
Sunlight at Dusk (common)
Waking Cave (common)
Eternal Warrior (common)
Volt Lock (common)
Sage of Moments (common)
Skyborn Anurid (common)
Forest (basic)