Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Treefolk
Vigilance
When Weathered Storyteller arrives, create a token that's a copy of its back face.
Whenever an enchantment you control leaves the battlefield, put a +1/+1 counter on Weathered Storyteller.
2/2
 
Life of the Wizened One
 
 R 
Colour indicator G Enchantment – Saga
I: Return up to one target land card from your graveyard to the battlefield.
II: Create a 0/1 green Plant creature token.
III: Scry 3.
IV: Draw two cards.
 R 
Enchantment
Whenever a permanent is exiled, its controller may pay {2}. If he or she does, he or she puts a copy of that permanent onto the battlefield, except that it's a colorless enchantment with no name and no other types.
 U 
Creature – Sphinx
Flying
Whenever Sphinx Cub becomes blocked, search your library for a Sphinx creature card, reveal it, and out it into your hand. Then shuffle your library.
Elder sphinxes can be extremely protective of their younger kin. A cub's cry can call kin from great distances.
1/1
 U 
Creature – Cloudwalker Soldier
Imbue ({2}: Exile a creature card from your hand haunting this until this leaves the battlefield.)
As long as Martial of the Edge is haunted, it gets +2/+2 and has lifelink.
1/1
 U 
Creature – Human Cleric
At the beginning of each player's upkeep, that player loses 1 life for each creature he or she controls.
Hide your kids! Hide your wives! Pale-Wing approaches!
2/2
 C 
Creature – Spirit Soldier
Recollect (Whenever you cast a card with this name for the first time in a turn, return all other cards with this name from your graveyard to your hand.)
1/1
 C 
Instant
Return target permanent card from your graveyard to your hand. If you discarded an Island card to cast Harmonic Knowledge, draw a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Sorcery
Destroy target artifact or enchantment. If you discarded a Plains to cast Ancestor's Guidance, you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
{I{u}}
 
 C 
Sorcery
(iU can be paid by untapping a permanent that could produce {u}.)
Scry 1.
 C 
Creature – Weird
Infiltrate (This can attack during any player's turn. You declare your attackers after the active player.)
Illus. MidJourney
1/1
 C 
Instant
Put two 1/1 white soldier creature tokens onto the battlefield.
Search your library for a card named Ongoing Draft, reveal it, and put it into your hand. Then shuffle your library.
 C 
Land – Passage
(One attacking creature you control or one creature attacking you may attack through this passage each combat.)
{t}: Add {1} to your mana pool.
Whenever a creature attacks through Watching Walls, untap Watching Walls.
 C 
Creature – Vampire
Lifelink
{b}, {t}: Noctus Initiate deals 1 damage to target player.
1/1
 C 
Creature – Fish
When Glimmerscale enters the battlefield, untap target permanent.
1/1
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Land – Settlement
(This enters attached to an unsettled non-Settlement land. Put it into its owner's graveyard if it can't or it becomes unattached.)
{t}: Add {g} or {w}.
Illus. Ken Dahl

Weathered Storyteller (rare, foil)
Memory's Echo (rare)
Sphinx Cub (uncommon)
Martial of the Edge (uncommon)
Doomspeaker (uncommon)
Eternal Warrior (common)
Harmonic Knowledge (common)
Ancestor's Guidance (common)
Query (common)
Infiltrator Weird (common)
Ongoing Draft (common)
Watching Walls (common)
Noctus Initiate (common)
Glimmerscale (common)
Swamp (basic)
Farmland (token)