Link's Unplaced Cards: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, , Return an enchantment you control to its owner's hand: You may put an enchantment card from your hand onto the battlefield.1/3
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Flying, vigilance, hexproof
: Starting with you, each player votes Yes or No. Exile target spell or permanent unless its controller pays for each player that voted Yes. Each player that voted the same as you draws a card.2/4
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Forestwalk, Plainswalk
Whenever Gilt-Horn Oryx attacks, you may untap target Forest and/or target Plains. The very earth rejoices at its touch.
1/4
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Target player reveals his or her hand and discards all creature cards with flying.
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When Natural Law enters the battlefield, populate.
Whenever a token enters the battlefield under your control, you may detain target nonland permanent. |
: Remove target attacking creature from combat unless its controller pays .0/1
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Research Assistant arrives with two face-up capacity markers.
, ↓: Scry 1.0/4
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![]() , Exile Destroyer from your graveyard: Destroy target nonblack, nonartifact creature.2/1
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Counter target spell.
Bargain (Discard this card: The next instant spell you cast this turn costs less to cast.) |
Search your library for a basic land card and put it onto the battlefield tapped with a conduit counter on it, then shuffle your library. (Whenever a permanent with a conduit counter on it becomes tapped, it produces
.) |
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Enchant permanent
Enchanted permanent has hexproof. Store ( : This becomes a colorless artifact and loses all abilities. You may pay to end this effect and attach this to target permanent.) |
Counter target activated or triggered ability unless its controller pays
.
Draw a card. |
, , Sacrifice Migrating Sinkhole: Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. |
Swerving Flame deals 4 damage to target creature.
If Swerving Flame would be countered by a spell or ability, flip Swerving Flame instead. Flame Eddy deals 2 damage to target creature.
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Mist-Veined Mysterieur
(rare, foil)
Barathos, Æon Adjudicator
(mythic)
Gilt-Horn Oryx
(uncommon)
Wing Wilt
(uncommon)
Natural Law
(uncommon)
Obfuscator Apprentice
(common)
Research Assistant
(common)
Destroyer
(common)
Cloudweft
(common)
Forge a Connection
(common)
Aristocratic Sheen
(common)
Liquefy
(common)
Migrating Sinkhole
(common)
Swerving Flame
(common)
Swamp
(basic)


,
, Return an enchantment you control to its owner's hand: You may put an enchantment card from your hand onto the battlefield.
for each player that voted Yes. Each player that voted the same as you draws a card.
.)
(
.