Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Settlement
Manabond (You may pair this with another unpaired land you control as either enters the battlefield.)
{t}: Produce {c}.
As long as Elvish Village is paired with a permanent, both have "{t}: Produce {g} or {w}."
 U 
Land
Young Vineyard enters the battlefield tapped.
{t}: Add {g} to your mana pool. When you spend that mana, put a development counter on Young Vineyard.
{t}, remove four development counters from Young Vineyard: Transform Young Vineyard.
Established Vineyard
 
 U 
Developed Land
{t}: Add {g}{g} to your mana pool.
 U 
Creature – Merfolk
Infiltrate (This can attack during any player's turn. You declare your attackers after the active player.)
Whenever Merfolk Infiltrator attacks, return target attacking creature to its owner's hand.
2/2
 U 
Sorcery
Put Fleeting Reminiscence on top of your library.
Draw two cards at the beginning of the next end step.
 C 
Creature – Illusion
Whenever Fading Figment becomes the target of a spell or ability, sacrifice it and put a 1/1 blue Illusion creature token with flying onto the battlefield.
1/1
 C 
Land
Land of Possibilities arrives tapped.
When Land of Possibilities arrives, create a Treasure token.
{t}, Sacrifice Land of Possibilities: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle.
 C 
Colour indicator W Instant
Destroy target nonwhite creature.
 C 
Instant
Return target permanent card from your graveyard to your hand. If you discarded an Island card to cast Harmonic Knowledge, draw a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Creature – Bird Scout
Flying
Whenever a creature with flying enters the battlefield under your control, Windwend Scout gets +1/+1 until end of turn.
1/1
{2}[{g}]
 
 C 
Creature – Bird
(You can spend any color of mana other than {g} to pay [{g}].)
Flying
2/2
 C 
Creature – Weird
Infiltrate (This can attack during any player's turn. You declare your attackers after the active player.)
Illus. MidJourney
1/1
 C 
Sorcery
Buyback {3}{b}
Target player discards a card.
 C 
Creature – Spirit
{w}, Discard Protector: Target creature is indestructible this turn.
2/1
{I{u}}
 
 C 
Sorcery
(iU can be paid by untapping a permanent that could produce {u}.)
Scry 1.
Island
 
 B 
Basic Land – Island

Elvish Village (rare)
Young Vineyard (uncommon)
Merfolk Infiltrator (uncommon)
Fleeting Reminiscence (uncommon)
Fading Figment (common)
Land of Possibilities (common)
Destiny Blade (common)
Harmonic Knowledge (common)
Windwend Scout (common)
Ungreen Bird (common)
Infiltrator Weird (common)
Petals of Misfortune (common)
Protector (common)
Query (common)
Island (basic)