Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Whenever a creature or land enters the battlefield under your control, you may activate an ability of that permanent without paying its costs.
 U 
Land – Swamp Passage
({t}: Add {b} to your mana pool. One attacking creature you control or one creature attacking you may attack through this passage each combat.)
Miasmatic Approach enters the battlefield tapped.
Whenever a creature attacks through Miasmatic Approach, the defending player loses 1 life.
 U 
Land
{t}: Add {1} to your mana pool.
Cycling {3} ({3}, Discard this card: Draw a card.)
Basic land cards in your hand have cycling {3}.
 U 
Instant
Counter target spell that targets you or a permanent or spell you control. Spells that spell's controller casts cost {1} more to cast this turn.
 C 
Instant
Return target permanent card from your graveyard to your hand. If you discarded an Island card to cast Harmonic Knowledge, draw a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Creature – Weird
Infiltrate (This can attack during any player's turn. You declare your attackers after the active player.)
Illus. MidJourney
1/1
 C 
Instant
Put a 1/1 white Spirit creature token with flying onto the battlefield.
Favor— {1}, Discard Ancestral Blessing: The next instant spell you cast coats {1} less to cast and gains "Put a 1/1 white Spirit creature token with flying onto the battlefield."
 C 
Instant
Archetype {4}{u} ({4}{u}: Exile this from your hand. As long as this is exiled, you may copy and cast it from exile whenever you cast a blue spell from your hand.)
Draw a card.
 C 
Artifact
Terramorpher's Jar enters the battlefield tapped.
{t}, Sacrifice Terramorpher's Jar: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.
{1}{r}
 
 C 
Creature – Elemental
{1}{r}, Exile Present from your graveyard: Add {r} to your mana pool for each creature card in all graveyards.
2/1
 C 
Instant
Target creature gains flying until end of turn. If you discarded a Mountain card to cast Mantis Flight, that creature gets +1/+0 and gains first strike until end of turn.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
{x}{u}
 
 C 
Instant
Look at the top X cards of your library. Put one into your hand and the rest on the bottom of your library in any order.
 C 
Instant
You may tap or untap target creature.
Draw a card.
 C 
Creature – Cloudwalker Cleric
Deflect 2 (If this would be dealt damage, prevent that damage unless its source's controller pays {2}.)
2/2
Mountain
 
 B 
Basic Land – Mountain
 T 
Worker – Settler
(As a sorcery, you can use one of the worker abilities below by assigning this to an unoccupied land that could produce {r}.)
→: Each player creates a Treasure token.
→, {2}{r}: Exile the top card of each player's library. You may play those cards this turn.

Pillar of Awakening (rare)
Miasmatic Approach (uncommon)
Floating Islands (uncommon)
Cloud Vortex (uncommon)
Harmonic Knowledge (common)
Infiltrator Weird (common)
Ancestral Blessing (common)
Pages of Time (common)
Terramorpher's Jar (common)
Present (common)
Mantis Flight (common)
Sort (common)
Sunlight at Dusk (common)
Seeker of the Astral Way (common)
Mountain (basic)
Red Settler (token)