Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Cleric
Whenever a creature enters the battlefield, its controller sacrifices it unless he or she pays {1}.
2/2
 U 
Artifact – Equipment
You may equip Sword of Wroth to creatures you don't control. (You still control it.)
Equipped creature gets +3/+0.
Whenever equipped creature deals combat damage, it gets -0/-3 until end of turn.
Equip {2}
 U 
Artifact
{t}: Choose target permanent. Until end of turn, spells that target that permanent cost {1} less to cast, and activated abilities that target it cost {1} less to activate.
"Skilled crafters can make much use of an ouphe's eye." —Balecki, Spellwild druid
 U 
Enchantment
Nonblack creatures you control get +1/+1 and have vigilance.
{1}{g/w}{g/w}: Nonblack reatures you control get +1/+1 until end of turn. Activate this ability only if Vestiges of Hope is in your graveyard.
 C 
Sorcery
Target opponent loses 1 life.
Cipher
 C 
Land – Island Settlement
({t}: Produce {u}. This enters attached to an unsettled non-Settlement land. Put it into its owner's graveyard if it can't or if it becomes unattached.)
Settled Isles arrives tapped.
Expansion (When this arrives, if you don't have a blue Settler, you gain one.)
 C 
Creature – Merfolk Wizard
{t}: Look at the top card of your library. You may put that card into your graveyard.
The future is just out of reach.
0/2
 C 
Sorcery
Quicken {g} (You may cast this spell any time you could cast an instant if you spend an additional {g} to cast it.)
Target player draws two cards.
 C 
Instant
Swerving Flame deals 4 damage to target creature.
If Swerving Flame would be countered by a spell or ability, flip Swerving Flame instead.
Flame Eddy
 
 C 
Instant
Flame Eddy deals 2 damage to target creature.
{1}{r}
 
 C 
Creature – Elemental
{1}{r}, Exile Present from your graveyard: Add {r} to your mana pool for each creature card in all graveyards.
2/1
{2}[{g}]
 
 C 
Creature – Bird
(You can spend any color of mana other than {g} to pay [{g}].)
Flying
2/2
 C 
Artifact
{1}, {t}, Sacrifice Purification Stone: Add {w} to your mana pool. You gain 2 life.
 C 
Creature – Human Soldier
Swordsman (This creature enters the battlefield with an equipment artifact token with equip {1} and "Equipped creature gets +1/+1" attached to it.)
1/1
 C 
Instant
Return target artifact card from your graveyard to your hand.
Recharge 2—{w} ({w}, Discard this card: Put two charge counters on target noncreature artifact.)
Forest
 
 B 
Basic Land – Forest
 T 
Token Land – Settlement
(This enters attached to an unsettled non-Settlement land. Put it into its owner's graveyard if it can't or it becomes unattached.)
{t}: Add {u} or {b}.
Illus. Christopher Bibby

Soul Caller (rare)
Sword of Wroth (uncommon)
Spellwild Amulet (uncommon)
Vestiges of Hope (uncommon)
Cheap Cipher (common)
Settled Isles (common)
Sage of Moments (common)
Growing Intellect (common)
Swerving Flame (common)
Present (common)
Ungreen Bird (common)
Purification Stone (common)
Nobleman's Squire (common)
Recycling Program (common)
Forest (basic)
Reservoir (token)