Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{1}{g}{u}
 
 R 
Sorcery
Destroy target creature. Its controller puts two tokens onto the battlefield that are copies of that creature, except those tokens are 1/1.
FUSE
Conquer
{2}{r}{r}{g}{g}
 
Sorcery
For each creature you control, destroy target permanent.
 U 
Creature – Dryad
When Dryad of the Flowered Veil dies, return it to the battlefield transformed.
0/2
Flowered Veil Grotto
 
 U 
Land
{t}: Add one mana of any color to your mana pool.
 U 
Artifact – Equipment
Equipped creature has "{t}, Detach Captain's Shield: Target unblocked attacking creature becomes blocked. Activate this ability only during combat after blockers are declared."
Equip — Tap an untapped creature you control.
 U 
Enchantment – Aura
Enchant player
{x}{w}{b}: Enchanted player sacrifices a permanent unless he or she pays {x}.
 C 
Instant
Swerving Flame deals 4 damage to target creature.
If Swerving Flame would be countered by a spell or ability, flip Swerving Flame instead.
Flame Eddy
 
 C 
Instant
Flame Eddy deals 2 damage to target creature.
 C 
Creature – Cloudwalker Cleric
{t}: Remove target attacking creature from combat unless its controller pays {2}.
0/1
 C 
Creature – Cloudwalker Scout
Flying
When Child of the Farwalkers enters the battlefield, draw a card.
0/1
 C 
Enchantment – Aura
Enchant creature
Creatures with converted mana cost less than enchanted creature's converted mana cost can't block it.
 C 
Land
{1}, {t}, Sacrifice Migrating Sinkhole: Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
{1}{r}
 
 C 
Creature – Elemental
{1}{r}, Exile Present from your graveyard: Add {r} to your mana pool for each creature card in all graveyards.
2/1
 C 
Sorcery
Quicken {g} (You may cast this spell any time you could cast an instant if you spend an additional {g} to cast it.)
Target player draws two cards.
 C 
Creature – Plant Crab
Active (Untap this permanent during each other player's untap step.)
1/4
 C 
Enchantment
If the beginning of a step or phase would cause a triggered ability of a source you control to trigger, you may choose one —
• That ability triggers an additional time.
• That ability does not trigger.
{1}{u}
 
 C 
Creature – Spirit
{u}, Discard Past: Target player puts the top three cards or his or her library into his or her graveyard.
2/1
Forest
 
 B 
Basic Land – Forest
 T 
Worker – Settler
(As a sorcery, you can use one of the worker abilities below by assigning this to an unoccupied land that could produce {u}.)
→: Scry 2.
→, {2}{u}: Draw a card.

Divide // Conquer (rare)
Dryad of the Flowered Veil (uncommon)
Captain's Shield (uncommon)
Soul Tangle (uncommon)
Swerving Flame (common)
Obfuscator Apprentice (common)
Child of the Farwalkers (common)
Supremacy (common)
Migrating Sinkhole (common)
Present (common)
Growing Intellect (common)
Algae Creeper (common)
Self Control (common)
Past (common)
Forest (basic)
Blue Settler (token)