Link's Unplaced Cards: Virtual Booster

Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Elf Shaman
{u/g}, {t}, Return an enchantment you control to its owner's hand: You may put an enchantment card from your hand onto the battlefield.
1/3
 
 M 
Legendary Creature – Sphinx Advisor
Flying, vigilance, hexproof
{t}: Starting with you, each player votes Yes or No. Exile target spell or permanent unless its controller pays {1} for each player that voted Yes. Each player that voted the same as you draws a card.
2/4
 U 
Creature – Antelope
Forestwalk, Plainswalk
Whenever Gilt-Horn Oryx attacks, you may untap target Forest and/or target Plains.
The very earth rejoices at its touch.
1/4
 U 
Instant
Target player reveals his or her hand and discards all creature cards with flying.
 U 
Enchantment
When Natural Law enters the battlefield, populate.
Whenever a token enters the battlefield under your control, you may detain target nonland permanent.
 C 
Creature – Cloudwalker Cleric
{t}: Remove target attacking creature from combat unless its controller pays {2}.
0/1
 C 
Creature – Construct
Research Assistant arrives with two face-up capacity markers.
{u}, ↓: Scry 1.
0/4
 C 
Creature – Zombie
{1}{b}, Exile Destroyer from your graveyard: Destroy target nonblack, nonartifact creature.
2/1
 C 
Instant
Counter target spell.
Bargain {1} (Discard this card: The next instant spell you cast this turn costs {1} less to cast.)
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped with a conduit counter on it, then shuffle your library. (Whenever a permanent with a conduit counter on it becomes tapped, it produces {c}.)
 C 
Enchantment – Aura
Enchant permanent
Enchanted permanent has hexproof.
Store {3} ({3}: This becomes a colorless artifact and loses all abilities. You may pay {3} to end this effect and attach this to target permanent.)
{u}
 
 C 
Instant
Counter target activated or triggered ability unless its controller pays {4}.
Draw a card.
 C 
Land
{1}, {t}, Sacrifice Migrating Sinkhole: Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
 C 
Instant
Swerving Flame deals 4 damage to target creature.
If Swerving Flame would be countered by a spell or ability, flip Swerving Flame instead.
Flame Eddy
 
 C 
Instant
Flame Eddy deals 2 damage to target creature.
Swamp
 
 B 
Basic Land – Swamp

Mist-Veined Mysterieur (rare, foil)
Barathos, Æon Adjudicator (mythic)
Gilt-Horn Oryx (uncommon)
Wing Wilt (uncommon)
Natural Law (uncommon)
Obfuscator Apprentice (common)
Research Assistant (common)
Destroyer (common)
Cloudweft (common)
Forge a Connection (common)
Aristocratic Sheen (common)
Liquefy (common)
Migrating Sinkhole (common)
Swerving Flame (common)
Swamp (basic)