Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Elf Mystic
Reveal each card you draw.
Whenever you draw a land card for the first time in a turn, draw an additional card.
1/4
 U 
Creature – Crab Merfolk
Whenever Chromeshelled Biomancer becomes the target of a spell or ability an opponent controls, put a token onto the battlefield that's a copy of Chromeshelled Biomancer.
0/2
 U 
Instant
Destroy target creature that took action this turn. (Attacking, activating abilities, and paying costs are actions.)
Teach. (Exile this with its Resource side face-up. After this turn, any player can play that during their turn card as long as it remains exiled.)
Painful Lecture
{2/b}{2/b}
 
 U 
Sorcery – Resource
Target player draws two cards and loses 2 life.
 U 
Instant
Target creature you control gains protection from the color of your choice until end of turn.
Favor — {1}, Discard Heliod's Shield: The next instant spell you cast costs {1} less to cast and gains "Target creature you control gains protection from the color of your choice until end of turn."
 C 
Instant
Cache {r} (You may exile this facedown for {3}. You may look as it and cast it for its cache cost as long as it remains exiled.)
Volt Lock deals 3 damage to target creature or player.
 C 
Instant
Return target artifact card from your graveyard to your hand.
Recharge 2—{w} ({w}, Discard this card: Put two charge counters on target noncreature artifact.)
 C 
Instant
You may tap or untap target creature.
Draw a card.
 C 
Instant
Buyback {2}{u}
Draw a card.
 C 
Creature – Bird Scout
Flying
Whenever a creature with flying enters the battlefield under your control, Windwend Scout gets +1/+1 until end of turn.
1/1
 C 
Creature – Spirit
When Soul Cycler dies, return target creature card with converted mana cost 2 from your graveyard to the battlefield at end of turn.
3/3
 C 
Instant
Scry 1, then draw a card.
Teach. (Exile this with its Resource side face-up. After this turn, any player can play that card as long as it remains exiled.)
Open Source
{2/u}
 
 C 
Sorcery – Resource
Draw a card.
 C 
Instant
Program (Exile this spell as it resolves. You may cast it from exile by discarding an artifact card in addition to its other costs.)
Put a +1/+1 counter on target creature.
 C 
Creature – Vampire
Lifelink
{b}, {t}: Noctus Initiate deals 1 damage to target player.
1/1
 C 
Land
Land of Possibilities arrives tapped.
When Land of Possibilities arrives, create a Treasure token.
{t}, Sacrifice Land of Possibilities: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle.
Plains
 
 B 
Basic Land – Plains
 T 
Worker – Settler
(As a sorcery, you can use one of the worker abilities below by assigning this to an unoccupied land that could produce {r}.)
→: Each player creates a Treasure token.
→, {2}{r}: Exile the top card of each player's library. You may play those cards this turn.

Evara, Realmward Visionary (rare)
Chromeshelled Biomancer (uncommon)
Punish Disobedience (uncommon)
Heliod's Shield (uncommon)
Volt Lock (common)
Recycling Program (common)
Sunlight at Dusk (common)
Petals of Wisdom (common)
Windwend Scout (common)
Soul Cycler (common)
Open the Library (common)
Minor Augment (common)
Noctus Initiate (common)
Land of Possibilities (common)
Plains (basic)
Red Settler (token)