Link's Unplaced Cards: Virtual Booster

Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Whenever equipped creature deals damage to a player, that player gains 3 life. Then, if that player has 40 or more life, that player wins the game.
Equip {1}
 U 
Sorcery
Destroy target creature and target land with different controllers.
 U 
Night Enchantment – Aura
Enchant permanent
Enchanted permanent is night.
Mana costs paid to activate enchanted permanent's abilities must be paid with night mana.
"The Nainuit think they are the only ones with a talent for enchanting."
— Ariph, Sealer Savant
 U 
Sorcery
Target creature deals damage equal to its power to each creature and each player.
 C 
Creature – Frog
Vigilance
{t}: Skyborn Anurid gains flying until end of turn.
2/2
 C 
Creature – Spirit
{w}, Discard Protector: Target creature is indestructible this turn.
2/1
{1}{u}
 
 C 
Creature – Spirit
{u}, Discard Past: Target player puts the top three cards or his or her library into his or her graveyard.
2/1
 C 
Instant
Comet Burst deals 1 damage to target creature and 2 damage to that creature's controller.
 C 
Creature – Merfolk Wizard
{t}: Look at the top card of your library. You may put that card into your graveyard.
The future is just out of reach.
0/2
 C 
Artifact Creature – Construct
When Saer's Resculptor dies, put target artifact card in a graveyard on top of its owner's library.
Evoke {u}
Its only whim is to rebuild what is broken.
1/1
 C 
Sorcery
Destroy target artifact or enchantment. If you discarded a Plains to cast Ancestor's Guidance, you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Creature – Spirit
When Soul Cycler dies, return target creature card with converted mana cost 2 from your graveyard to the battlefield at end of turn.
3/3
 C 
Challenge
Condition: Gain 5 life.
When you meet this challenge, you gain 5 life.
2
 C 
Creature – Illusion
Whenever Fading Figment becomes the target of a spell or ability, sacrifice it and put a 1/1 blue Illusion creature token with flying onto the battlefield.
1/1
Island
 
 B 
Basic Land – Island
 T 
Worker – Settler
(As a sorcery, you can use one of the worker abilities below by assigning this to an unoccupied land that could produce {g}.)
→: Untap the occupied land.
→, {1}{g}: Create a 0/1 green Plant creature token.

Staff of Ascendance (rare)
Buried in Another's Grave (uncommon)
Whelm with Night (uncommon)
Flesh to Flame (uncommon)
Skyborn Anurid (common)
Protector (common)
Past (common)
Comet Burst (common)
Sage of Moments (common)
Saer's Resculptor (common)
Ancestor's Guidance (common)
Soul Cycler (common)
Healer's Challenge (common)
Fading Figment (common)
Island (basic)
Green Settler (token)