Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
You may put a permanent card with converted mana cost equal to 2 plus X from your hand onto the battlefield.
 U 
Instant
Exile target creature. Its controller puts a token onto the battlefield that's a copy of that creature.
 U 
Artifact – Equipment
Equipped creature gets +3/-1 and has first strike.
Pay 3 life: Unattach Whip of Veins. Any player may play this ability.
Equip {2}
 U 
Land
{t}: Add {1} to your mana pool.
At the beginning of your end step, if you spent {u} and {b} to cast spells this turn, you may have target player put the top three cards of his or her library into his or her graveyard.
 C 
Land – Passage
(One attacking creature you control or creature attacking you control must attack through this passage each combat.)
{t}: Add {1} to your mana pool.
Whenever a creature attacks through Waking Cave, untap Waking Cave.
 C 
Instant
Helix Spark deals 2 damage to target player. If you discard a Plains card to cast Helix Spark, you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Instant
You may tap or untap target creature.
Draw a card.
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped with a conduit counter on it, then shuffle your library. (Whenever a permanent with a conduit counter on it becomes tapped, it produces {c}.)
 C 
Instant
Put a 1/1 white Spirit creature token with flying onto the battlefield.
Favor— {1}, Discard Ancestral Blessing: The next instant spell you cast coats {1} less to cast and gains "Put a 1/1 white Spirit creature token with flying onto the battlefield."
 C 
Sorcery
Untap target permanent.
Draw a card.
 C 
Creature – Human
Treasured (If you would search your library for a single card and this card is in your library, you may find this card instead.)
0/2
 C 
Enchantment – Aura
Enchant creature
Creatures with converted mana cost less than enchanted creature's converted mana cost can't block it.
 C 
Instant
Program (Exile this spell as it resolves. You may cast it from exile by discarding an artifact card in addition to its other costs.)
Draw a card.
{1}{u}
 
 C 
Creature – Spirit
{u}, Discard Past: Target player puts the top three cards or his or her library into his or her graveyard.
2/1
Forest
 
 B 
Basic Land – Forest

Skybreach (rare)
Spectrify (uncommon)
Whip of Veins (uncommon)
Turbid Waters (uncommon)
Waking Cave (common)
Helix Spark (common)
Sunlight at Dusk (common)
Forge a Connection (common)
Ancestral Blessing (common)
Stargaze (common)
Treasured Prince (common)
Supremacy (common)
Data Feed (common)
Past (common)
Forest (basic)