Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a permanent is exiled, its controller may pay {2}. If he or she does, he or she puts a copy of that permanent onto the battlefield, except that it's a colorless enchantment with no name and no other types.
 U 
Sorcery
Look at the top three cards of target opponent's library. Exile any number of those cards, then put the rest back in any order.
 U 
Instant
Counter target spell.
Counter the next spell that spell's controller casts this turn unless he or she pays {3}.
{r}
 
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature has first strike.
Whenever enchanted creature attacks and isn't blocked, transform Speed.
Power
 
 U 
Colour indicator R Enchantment – Aura
Enchant Creature
Enchanted creature gets +3/+0.
Whenever enchanted creature deals combat damage, transform Power.
 C 
Creature – Weird
Infiltrate (This can attack during any player's turn. You declare your attackers after the active player.)
Illus. MidJourney
1/1
 C 
Instant
Return target artifact card from your graveyard to your hand.
Recharge 2—{w} ({w}, Discard this card: Put two charge counters on target noncreature artifact.)
{u}
 
 C 
Instant
Counter target activated or triggered ability unless its controller pays {4}.
Draw a card.
 C 
Instant
Comet Burst deals 1 damage to target creature and 2 damage to that creature's controller.
{1}{g}
 
 C 
Creature – Elemental
{g}, Discard Nature: Destroy target artifact.
2/1
 C 
Land
When Sculpted Ecology enters the battlefield, you gain a gold counter.
{2}, {t}, Sacrifice Sculpted Ecology: Search your library for a land card and put it onto the battlefield tapped.
 C 
Creature – Merfolk Wizard
{t}: Look at the top card of your library. You may put that card into your graveyard.
The future is just out of reach.
0/2
 C 
Sorcery
Cache {u} (You may pay {3} to exile this facedown. You may look at it and play it for its cache cost as long as it remains exiled.)
Draw three cards, then discard a card.
 C 
Sorcery
Destroy target artifact or enchantment. If you discarded a Plains to cast Ancestor's Guidance, you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Instant
Program (Exile this spell as it resolves. You may cast it from exile by discarding an artifact card in addition to its other costs.)
Put a +1/+1 counter on target creature.
Forest
 
 B 
Basic Land – Forest
 T 
Token Land – Settlement
(This enters attached to an unsettled non-Settlement land. Put it into its owner's graveyard if it can't or it becomes unattached.)
{t}: Add {u} or {b}.
Illus. Christopher Bibby

Memory's Echo (rare)
Prophet's Curse (uncommon)
Opprobium (uncommon)
Speed (uncommon)
Infiltrator Weird (common)
Recycling Program (common)
Liquefy (common)
Comet Burst (common)
Nature (common)
Sculpted Ecology (common)
Sage of Moments (common)
Storage Cache (common)
Ancestor's Guidance (common)
Minor Augment (common)
Forest (basic)
Reservoir (token)