Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Golem
If a source an opponent controls would deal noncombat damage to you or a permanent you control, you may draw a card instead.
1/4
 U 
Creature – Human Wizard
{t}: Draw a card. Activate this ability only if you control two blue permanents.
Discard a card, Tap an untapped red permanent you control: Geyser Channeler deals 2 damage to each opponent.
2/4
 U 
Creature – Elf Artificer
{1}{g/u}, {t}: For each counter on target permanent, put a counter of that type on another target permanent.
1/2
 U 
Enchantment
At the beginnning of each opponent's upkeep, that player draws a card and gains 1 life.
Morph {w/u}
 C 
Instant
Scry 1, then draw a card.
Teach. (Exile this with its Resource side face-up. After this turn, any player can play that card as long as it remains exiled.)
Open Source
{2/u}
 
 C 
Sorcery – Resource
Draw a card.
 C 
Instant
Draw a card.
Favor — {1}, Discard Thassa's Blessing: The next instant spell you cast costs {1} less to cast and gains "Draw a card."
 C 
Sorcery
Destroy target artifact or enchantment. If you discarded a Plains to cast Ancestor's Guidance, you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Sorcery
Buyback {3}{b}
Target player discards a card.
 C 
Creature – Human
Treasured (If you would search your library for a single card and this card is in your library, you may find this card instead.)
0/2
 C 
Land
{1}, {t}, Sacrifice Migrating Sinkhole: Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
 C 
Enchantment – Aura
Enchant permanent
Enchanted permanent has hexproof.
Store {3} ({3}: This becomes a colorless artifact and loses all abilities. You may pay {3} to end this effect and attach this to target permanent.)
 C 
Sorcery
Quicken {g} (You may cast this spell any time you could cast an instant if you spend an additional {g} to cast it.)
Target player draws two cards.
 C 
Artifact
When Imrahim's Pendant enters or leaves the battlefield, add one mana of any color to your mana pool.
 C 
Instant
Program (Exile this spell as it resolves. You may cast it from exile by discarding an artifact card in addition to its other costs.)
Put a +1/+1 counter on target creature.
Mountain
 
 B 
Basic Land – Mountain

Arbiter of the Scrolls (rare)
Geyser Channeler (uncommon)
Gilder Apprentice (uncommon)
Zedruu's Favor (uncommon)
Open the Library (common)
Thassa's Blessing (common)
Ancestor's Guidance (common)
Petals of Misfortune (common)
Treasured Prince (common)
Migrating Sinkhole (common)
Aristocratic Sheen (common)
Growing Intellect (common)
Imrahim's Pendant (common)
Minor Augment (common)
Mountain (basic)