Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Activated abilities of nonland permanents cost an additional "Discard a card" to activate.
 U 
Creature – Spirit
Flying
If you discarded a Forest card to cast Storywheel Spirit, it enters the battlefield with a +1/+1 counter on it.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
1/1
 U 
Creature – Moonfolk Wizard
Flying
Whenever Tamiyo's Seeker deals combat damage to a player, look at the top card of your library. You may put that card on the bottom of your library.
1/1
 U 
Enchantment – Aura
Enchant creature
Whenever you cast a spell, enchanted creature's controller sacrifices it unless he or she pays X life, where X is that spell's converted mana cost.
 C 
Creature – Wolf
Quicken {g} (You may cast this spell any time you could cast an instant if you spend an additional {g} to cast it.)
2/2
 C 
Instant
Ardent Defense is red.
Target blocking creature deals damage equal to its power to each creature blocked by it.
 C 
Instant
Swerving Flame deals 4 damage to target creature.
If Swerving Flame would be countered by a spell or ability, flip Swerving Flame instead.
Flame Eddy
 
 C 
Instant
Flame Eddy deals 2 damage to target creature.
 C 
Artifact
When Imrahim's Pendant enters or leaves the battlefield, add one mana of any color to your mana pool.
 C 
Sorcery
Put a 1/1 white Spirit creature token with flying onto the battlefield. If you discarded a Swamp card to cast Moaning Wind, each opponent loses 1 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
{x}{u}
 
 C 
Instant
Look at the top X cards of your library. Put one into your hand and the rest on the bottom of your library in any order.
 C 
Land
{1}, {t}, Sacrifice Migrating Sinkhole: Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
 C 
Instant
Return target artifact card from your graveyard to your hand.
Recharge 2—{w} ({w}, Discard this card: Put two charge counters on target noncreature artifact.)
 C 
Instant
Counter target spell unless it's controller pays {1}. If that player does, draw a card.
 C 
Sorcery
Look at the top card of your library. You may put it on the bottom of your library.
Draw a card.
Eternal {3}{u}{u} (Exile this as it resolves. You may cast it for its eternal cost for as long as it remains exiled this way.)
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Land – Settlement
(This enters attached to an unsettled non-Settlement land. Put it into its owner's graveyard if it can't or it becomes unattached.)
{t}: Add {u} or {b}.
Illus. Christopher Bibby

Blank the Mind (rare)
Storywheel Spirit (uncommon)
Tamiyo's Seeker (uncommon)
Death Siphon (uncommon)
Storm Wolf (common)
Ardent Defense (common)
Swerving Flame (common)
Imrahim's Pendant (common)
Moaning Wind (common)
Sort (common)
Migrating Sinkhole (common)
Recycling Program (common)
Pagination (common)
Endless Search (common)
Swamp (basic)
Reservoir (token)