Link's Unplaced Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {1} to your mana pool.
{x}{x}{g}, {t}: Add one mana of any color to your mana pool. If that mana is spent on a creature spell, that creature enters the battlefield with X +1/+1 counters on it.
 U 
Sorcery
Program (Exile this spell as it resolves. You may cast it from exile by discarding an artifact card in addition to its other costs.)
Create a tapped 2/1 black Zombie creature token.
 U 
Instant
Change the text of target spell or permanent by replacing all instances of one card type with another. (For example, you may change "artifact" to "creature" or "land" to "planeswalker.")
 U 
Sorcery
Draw a card. If you control at least three different permanent types, draw two cards instead. If you control at least five different permanent types, draw three cards instead.
 C 
Instant
Put a 1/1 white Spirit creature token with flying onto the battlefield.
Favor— {1}, Discard Ancestral Blessing: The next instant spell you cast coats {1} less to cast and gains "Put a 1/1 white Spirit creature token with flying onto the battlefield."
 C 
Instant
Swerving Flame deals 4 damage to target creature.
If Swerving Flame would be countered by a spell or ability, flip Swerving Flame instead.
Flame Eddy
 
 C 
Instant
Flame Eddy deals 2 damage to target creature.
 C 
Instant
Hunger (You may sacrifice black creatures with total toughness equal to or greater than this card's converted mana cost rather than pay this spell's mana cost).
Destroy target nonblack creature.
 C 
Creature – Zombie
{1}{b}, Exile Destroyer from your graveyard: Destroy target nonblack, nonartifact creature.
2/1
 C 
Enchantment – Aura
Enchant creature
Creatures with converted mana cost less than enchanted creature's converted mana cost can't block it.
 C 
Instant
Target creature gains flying until end of turn. If you discarded a Mountain card to cast Mantis Flight, that creature gets +1/+0 and gains first strike until end of turn.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
 C 
Creature – Cloudwalker Cleric
{t}: Remove target attacking creature from combat unless its controller pays {2}.
0/1
 C 
Instant
You may tap or untap target creature.
Draw a card.
 C 
Instant
Archetype {4}{u} ({4}{u}: Exile this from your hand. As long as this is exiled, you may copy and cast it from exile whenever you cast a blue spell from your hand.)
Draw a card.
 C 
Land – Passage
(One attacking creature you control or one creature attacking you may attack through this passage each combat.)
{t}: Add {1} to your mana pool.
Whenever a creature attacks through Watching Walls, untap Watching Walls.
Forest
 
 B 
Basic Land – Forest
 T 
Worker – Settler
(As a sorcery, you can use one of the worker abilities below by assigning this to an unoccupied land that could produce {r}.)
→: Each player creates a Treasure token.
→, {2}{r}: Exile the top card of each player's library. You may play those cards this turn.

Viridian Tower (rare)
Reconditioning Balm (uncommon)
Shift in Ideals (uncommon)
Diversify (uncommon)
Ancestral Blessing (common)
Swerving Flame (common)
Devour the Soul (common)
Destroyer (common)
Supremacy (common)
Mantis Flight (common)
Obfuscator Apprentice (common)
Sunlight at Dusk (common)
Pages of Time (common)
Watching Walls (common)
Forest (basic)
Red Settler (token)