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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Arrow Falcon White Common 3{2}{w} Creature – Bird 2 2 Flying

Exile Arrow Falcon: target creature gets +1/+1 and flying until end of turn. Activate this ability only during your main phase.
1 1502174276 on 08 Aug 2017 by Tahazzar
2 Ashber's Tax Collector White Rare 7{5}{w}{w} Artifact Creature – Angel 5 6 Flying
Whenever an opponent casts a spell with a converted mana cost 5 of greater, that player must exile a permanent he or she controls as an additional cost.
0
3 Augmentor's Caravan White Uncommon 4{3}{w} Artifact Creature – Elephant 2 4 Vigilance
{2}{w}{w}: Put up to two equipment or implant cards from your hand onto the battlefield.
0
4 Body Regulations Officer White Uncommon 3{2}{w} Creature – Human Soldier 2 3 Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

If Body Regulations Officer enters the battlefield with a +1/+1 counter on it, you may exile target artifact or enchantment with a converted mana cost of 3 or less.
0
5 Chaining Oblivion White Common 3{2}{w} Instant Destroy target attacking creature with power 4 or greater.

Upgrade {w}{w} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
0
6 Cybersand Jackal White Common 2{1}{w} Artifact Creature – Jackal 2 1 When Cybersand Jackal enters the battlefield tap target creature.

{1}{w}, sacrifice Cybersand Jackal: Destroy target noncreature artifact or enchantment.
1 1479746205 on 21 Nov 2016 by Sorrow
7 Dagger Armor White Uncommon 2{1}{w} Artifact – Equipment Whenever equipped creature becomes blocked by a creature, Dagger Armor deals 1 damage to that creature.

Equip {w}
3 1458233382 on 17 Mar 2016 by Alex
8 Data Disruption White Rare 2{1}{w} Artifact {w},{t}: Until end of turn artifacts you don't control can't activate their activated abilities or attack.

4 1448369543 on 24 Nov 2015 by Sorrow
9 Ghurur, the Absolute White Rare 4{2}{w}{w} Legendary Creature – Djinn 2 4 Flying

Whenever a creature with a converted mana cost of 2 or less enters the battlefield under your control put a +1/+1 counter on Ghurur, the Absolute.

Remove a +1/+1 counter from Ghurur, {t}: Target creature can't attack this turn.
0
10 Glare Generator White Common 4{3}{w} Artifact {w},{t}: Tap target creature. If that creature had a +1/+1 counter on it you may gain 1 life. 0
11 Guard in Both Worlds White Common 3{2}{w} Creature – Human Soldier 1 2 Defender
When Guard in Both Worlds enters the battlefield put a 1/2 human artifact creature token with defender onto the battlefield.
0
12 Healing Hands White Common 4{3}{w} Artifact – Implant Creatures implanted with Healing Hands get +1/+1 and gain lifelink.

Implant {w}{w} ({w}{w}:Target creature you control is implanted for as long as you control Healing Hands. Implant only as a sorcery)
0
13 Illegal Download White Uncommon 5{4}{w} Sorcery Until end of turn all equip and implant costs become {0}. 0
14 Jailing Entity White Common 2{1}{w} Artifact Creature – Soldier 1 1 When Jailing Entity enters the battlefield tap target creature you don't control. If that creature was an artifact creature put a +1/+1 counter on Jailing Entity. 0
15 Joint Assault White Rare 6{4}{w}{w} Instant Creatures you control gain first strike, lifelink, and vigilance until end of turn.

Upgrade {5}{w}{w} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
0
16 Mod Reclaimer White Common 1{w} Artifact Creature – Construct 1 1 Break- When Mod Reclaimer enters the battlefield return target equipment or implant from your graveyard to your hand if a non-creature permanent was put into a graveyard from the battlefield this turn. 0
17 Regulation Scimitar White Uncommon 2{1}{w} Artifact – Equipment Whenever a creature becomes equipped with Regulation Scimitar untap that creature.

Equipped creature gets +2/+2.

Equip {1}{w}
0
18 Rikkar's Blade White Common 2{1}{w} Artifact – Equipment Equipped creature gets +1/+1 and first strike.

Equip: {1}{w}
0
19 Rikkar's Recruit White Uncommon 1{w} Creature – Human Soldier 2 1 When Rikkar's Recruit enters the battlefield reveal the top card of your library. If an equipment or implant is revealed this way add it your hand. Otherwise, put that card on the bottom of your library. 0
20 Rikkar, Master of Arms White Mythic 3{2}{w} Planeswalker – Rikkar 3 +1: Until end of turn equip and implant costs are reduced by {2}.
-3: Search your library for an equipment or implant and put it onto the battlefield.
-6: Destroy all non-equipment and implant artifacts, then attach all equipment to creatures you control.
0
21 Ashber's Agent of Rebuke Blue Rare 5{3}{u}{u} Artifact Creature – Sphinx 4 5 Flying
At the beginning of your endstep you may return target non-land permanent with a converted mana cost of X or less to its owner's hand, where X is the number of cards in your hand.
0
22 Bazaar Search Blue Common 2{1}{u} Instant Draw a card.

Upgrade {u} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
0
23 Beseech the Djinn Blue Uncommon 2{1}{u} Instant Reveal the top card of your library and add it to your hand.

If an artifact was revealed this way repeat the process.
0
24 Chipcarrier Dupe Blue Common 2{1}{u} Artifact Creature – Human 0 2 Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Remove a +1/+1 counter from Chipcarrier Dupe: artifact spells you cast cost {u} less until end of turn.
0
25 Councilor of the King Blue Uncommon 3{2}{u} Creature – Human Advisor 2 3 When Councilor of the King enters the battlefield you may draw a card if you have less cards in your hand than an opponent. 0
26 Disproval Blue Common 2{1}{u} Instant Algebra 2 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 2 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)

Counter target creature spell. If you performed algebra untap two lands you control.
0
27 Energy Syphon Blue Common 3{2}{u} Instant Tap target artifact an opponent controls. That artifact doesn't untap during its controller's next untap step. Then, untap target artifact you control. 0
28 Experimental Genome Blue Uncommon 3{2}{u} Artifact – Implant Whenever a creature implanted with Experimental Genome dies you may draw a card.

Implant {u} ({u}: Target creature you control is implanted for as long as you control Experimental Genome. Implant only as a sorcery.)
0
29 Ghoul Merchant Blue Common 2{1}{u} Artifact Creature – Zombie 1 2 When Ghoul Merchant enters the battlefield reveal the top 3 cards of your library. You may put an artifact revealed this way into your hand and the other two cards on the bottom of your library in any order. 0
30 Ill-Worded Wish Blue Uncommon 2{1}{u} Enchantment – Aura Enchant creature

Enchanted creature's power and toughness become 4/4. That creature loses all abilities and can't gain any abilities.
5 1458813524 on 24 Mar 2016 by Jack V
31 Infiltration Blue Common 1{u} Instant Target creature can't be blocked this turn. If that creature is an artifact creature it gains hexproof until end of turn.

Upgrade {2}{u} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
0
32 Instant Wish Blue Uncommon 2{1}{u} Enchantment If a non-land card would be returned to your hand from exile you may cast that card as if it had flash instead. 1 1455327336 on 13 Feb 2016 by Sorrow
33 Memory Wipe Unit Blue Common 2{1}{u} Artifact – Implant Creatures implanted with Memory Wipe Unit gain "Whenever this creature deals damage to a player that player puts the top two cards of his or her library into his or her graveyard.

Implant {2}{u} ({2}{u}: Target creature you control is implanted for as long as you control Memory Wipe Unit. Implant only as a sorcery.)
0
34 Misinformation Blue Common 1{u} Instant Tap target creature.

Upgrade {u} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
1 1457829323 on 13 Mar 2016 by Sorrow
35 Mystic Sturgeon Blue Common 4{3}{u} Creature – Fish 3 3 Algebra 4 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 4 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)

Mystic Sturgeon enters the battlefield with a +1/+1 counter on it if you performed algebra.
8 1483857208 on 08 Jan 2017 by Vitenka
36 Scroll of Foresight Blue Rare 4{3}{u} Artifact {3}{u},{t}: Until end of turn whenever a creature becomes tapped you may draw a card. 0
37 Stormlash Blue Rare 2{u}{u} Instant Counter target instant or sorcery spell. Until end of turn instants and sorceries you cast become a copy of that spell. 2 1448375417 on 24 Nov 2015 by Link
38 Tariquih the Wishmaster Blue Rare 5{3}{u}{u} Legendary Creature – Djinn 3 3 Flying
At the beginning of your upkeep choose 1, Tariquih the Wishmaster gains that ability until end of turn.
•Shuffle a card from your hand into your library: put a +1/+1 counter on Tariquih the Wishmaster.
•Remove a +1/+1 counter from Tariquih the Wishmaster: Draw a card.
1 1449081784 on 02 Dec 2015 by Sorrow
39 Variable Vizier Blue Uncommon 1{u} Creature – Human Advisor 0 1 Flash
Reveal Variable Vizier from your hand and tap any number of permanents you control: Until end of turn Variable Vizier's converted mana cost becomes X in all zones, where X is the number of permanents tapped this way.
2 1470520703 on 06 Aug 2016 by Sorrow
40 Bajr Miser Black Uncommon 3{2}{b} Creature – Efreet 3 3 Flying

When Bajr Miser enters the battlefield sacrifice a creature. If an artifact creature was sacrificed this way you may gain 3 life.
0
41 Bloodframe Chip Black Uncommon 1{b} Artifact Whenever a creature with a +1/+1 counter on it dies put a charge counter on Bloodframe Chip.

Remove X charge counters from Bloodframe Chip, {t}: Target player loses X life.
0
42 Cemetery Ghoulslayer Black Common 4{3}{b} Creature – Human Dancer 3 4 Defender
Raqs 1 (During your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1)


If you have 10 or less life Cemetery Ghoulslayer loses defender.
0
43 Data Desert Witch Black Uncommon 4{2}{b}{b} Artifact Creature – Wizard 2 4 At the beginning of your upkeep if you have 3 or more artifacts in your graveyard gain 2 life.

Sacrifice Data Desert Witch: Destroy target creature. Activate this ability only if Data Desert Witch is implanted.
0
44 Deathwish Djinn Black Uncommon 2{1}{b} Creature – Djinn Wizard 1 3 Defender, flying
If Deathwish Djinn has a higher power than toughness Deathwish Djinn gains lifelink and deathtouch and loses defender.
1 1470989512 on 12 Aug 2016 by Sorrow
45 Fatal Depression Black Common 2{1}{b} Instant Algebra 3 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 3 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)

Target creature gets -2/-2 until end of turn. If you performed algebra target creature gets -5/-5 until end of turn instead.
5 1483280495 on 01 Jan 2017 by Sorrow
46 Flesh Judge Black Uncommon 5{4}{b} Creature – Marid 3 4 Deathtouch
You may pay 3 life and discard Flesh Judge at the beginning of your upkeep. If you do draw an additional card during your next draw step.
3 1480027415 on 24 Nov 2016 by dude1818
47 Greedy Youth Black Rare 2{1}{b} Artifact Creature – Human Warrior 2 1 Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

Greedy Youth enters the battlefield with X +1/+1 counters, where X is 7 minus the number of cards in your hand.
0
48 Hateful Marid Black Common 4{3}{b} Creature – Marid 3 4 Algebra 5 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 5 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)

When Hateful Marid enters the battlefield, if you performed algebra, target creature gets +2/-1 until end of turn.
3 1645777430 on 25 Feb 2022 by SecretInfiltrator
49 Hatewrought Gargantuan Black Common 6{4}{b}{b} Artifact Creature – Giant Warrior 5 4 Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Menace
0
50 Hungering Forseer Black Common 2{1}{b} Artifact Creature – Human Wizard 1 1 Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

If you have less life than an opponent when Hungering Forseer enters the battlefield you may scry 2.
0
51 Junun Haqad, the Corrupter Black Rare 5{3}{b}{b} Legendary Creature – Djinn 2 5 Flying

{t}: Target player discards a card. Activate this ability only as a sorcery

Whenever a player discards a card put a +1/+1 counter on each creature you control.
0
52 Mindframe Worm Black Common 1{b} Artifact Creature – Worm 1 1 Sacrifice Mindframe Worm: Target creature gets -1/-1 until end of turn. 0
53 Misery of the Wishbearer Black Rare 2{b}{b} Enchantment At the beginning of your end step draw 3 cards. At the beginning of the player's endstep preceding your turn lose 4 life, sacrifice a creature, and discard a card. 1 1467194589 on 29 Jun 2016 by Sorrow
54 Pilfer the Brain Black Common 2{1}{b} Sorcery Target player discards a card at random. If an artifact was discarded this way that player loses 1 life and you gain 1 life. 0
55 Raving Poet Black Common 3{2}{b} Artifact Creature – Human Wizard 2 2 Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

When Raving Poet dies, if Raving Poet had a +1/+1 counter on it each opponent discards a card.
0
56 Shadowy Plot Black Common 1{b} Enchantment – Aura Enchant creature

Whenever enchanted creature is dealt damage its controller loses 2 life.
0
57 Slit Throat Black Uncommon 3{1}{b}{b} Instant Algebra 3 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 3 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)

Destroy target creature. If you performed algebra, you may destroy target planeswalker instead.
0
58 Specter's Sight Black Rare 2{b}{b} Artifact – Implant Whenever an creature implanted by Specter's Sight deals damage to a player that player discards a card.

Implant {1}{b}{b} ( {1}{b}{b}: Target creature you control is implanted for as long as you control Specter's Sight. Implant only as a sorcery.)
3 1456840649 on 01 Mar 2016 by Sorrow
59 Apprentice Warith Red Common 4{3}{r} Artifact Creature – Human Warrior 4 4 When Apprentice Warith dies Apprentice Warith deals 4 damage to you unless you control another artifact creature. 0
60 Court Lion Red Common 3{2}{r} Creature – Cat 3 2 When Court Lion enters the battlefield put a +1/+1 counter on Court Lion unless an opponent has Court Lion fight target creature he or she controls. 0
61 Disloyalty Red Common 3{1}{r}{r} Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Break- that creature also gets +2/+0 and gains first strike until end of turn if a non-creature permanent was put into a graveyard from the battlefield this turn.
0
62 Dismantling Red Common 2{1}{r} Sorcery Destroy target artifact.

Until end of turn artifact creatures can't block.
0
63 Djinnflame Red Uncommon 3{2}{r} Instant Deal 3 damage to target creature or player.

Break- Djinnflame deals 5 damage to a creature or player if a non-creature permanent was put into a graveyard from the battlefield this turn.
1 1454965074 on 08 Feb 2016 by Sorrow
64 Embereyes Dancer Red Uncommon 3{2}{r} Creature – Marid Dancer 2 2 Raqs 2 (During your turn this creature gets +2/+0. During your opponents turn this card gets +0/+2)

When Embereyes Dancer dies deal 1 damage to all creatures.
0
65 Enhanced Reflexes Red Common 1{r} Artifact – Implant Creatures implanted by Enhanced Reflexes gain haste and get +1/+0.

Implant {1}{r} ({1}{r}: Target creature you control is implanted for as long as you control Enhanced Reflexes. Implant only as a sorcery.)
0
66 Expelled by the Djinn Red Uncommon 1{r} Enchantment – Aura Enchant creature

Whenever enchanted creature becomes the target of an artifact's ability Expelled by the Djinn deals 3 damage to that creature.
0
67 Fear of Uprising Red Uncommon 1{r} Enchantment – Aura Enchant creature

Whenever the enchanted creature is dealt damage you may discard a card at random. If you do the enchanted creature deals 3 damage to target player.
0
68 Fire-Primed Shaman Red Common 1{r} Creature – Human Shaman 1 1 Prowess 0
69 Hizahd Manticore Red Common 5{4}{r} Creature – Manticore 5 3 Whenever a creature dealt damage by Hizahd Manticore dies Hizahd Manticore deals 1 damage to that creature's controller. 0
70 Lamp Smash Red Common 1{r} Sorcery Discard a card then draw a card.

Break- Draw three cards instead of one if a non-creature permanent was put into a graveyard from the battlefield this turn.
1 1468909173 on 19 Jul 2016 by Sorrow
71 Livefire Dancer Red Uncommon 1{r} Creature – Human Dancer 1 1 Raqs 2 (During your turn this creature gets +2/+0. During your opponents turn this card gets +0/+2)

Haste

Livefire Dancer has defender as long you have more cards in your hand than Livefire Dancer's power.
0
72 Lungs of Dragonsteel Red Rare 2{1}{r} Artifact – Implant Creatures implanted with Lungs of Dragonsteel gain "{r}: this gets +1/+0 until end of turn."

Implant {r} ({r}: Target creature you control is implanted for as long as you control Lungs of Dragonsteel. Implant only as a sorcery.)
0
73 Mercenary Leader Red Rare 2{1}{r} Artifact Creature – Human Mercenary 2 1 Algebra 6 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 6 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)

When Mercenary Leader enters the battlefield artifact creatures you control gain first strike until end of turn. If you performed algebra artifact creatures you control gain doublestrike and haste until end of turn instead.
0
74 Nadam, the Deceitful Red Rare 5{3}{r}{r} Legendary Creature – Djinn 4 5 Flying
Whenever damage from a source you don't control is dealt to Nadam, the Deceitful you may cast an instant or sorcery with a converted mana cost of X or less from your graveyard without paying its mana cost, where X is the damage dealt to Nadam. Exile that spell afterward.
0
75 Rebel Spirit Red Rare 5{3}{r}{r} Enchantment Whenever you become the target of a spell or ability an opponent controls Rebel Spirit deals 5 damage to that player. 0
76 Swift Saber Red Uncommon 4{3}{r} Artifact – Equipment Equipped creature gets +3/+0 and gains first strike.

Equip {r}{r}
0
77 Wishgranter's Aid Red Common 2{1}{r} Artifact Creature – Construct 2 1 Sacrifice Wishgranter's Aid: Deal 3 damage to target artifact creature. 0
78 Ashber's Recruiter Green Rare 5{3}{g}{g} Artifact Creature – Beast 4 5 Trample
Whenever you cast a spell you may put a +1/+1 counter on target green creature you control.
0
79 Bodwaf Scavenger Green Uncommon 2{1}{g} Creature – Beast 2 1 Whenever an artifact creature dies you may pay {g}. If you do, put a +1/+1 counter on Bodwaf Scavenger. 0
80 Elderhorn Takam Green Common 6{4}{g}{g} Creature – Goat 6 5 Trample 0
81 Geathood Cobra Green Common 2{1}{g} Creathre – Snake 2 2 Deathtouch 0
82 Instinctual Guardian Green Common 2{g}{g} Artifact Creature – Warrior 2 2 Flash, hexproof 0
83 Lifeheart Green Uncommon 3{2}{g} Enchantment – Aura Enchant creature

When Lifeheart enchants a creature, gain 4 life.

{2}{g}: Enchanted creature gains indestructible until end of turn.
0
84 Midan, Gifting Greatness Green Rare 3{1}{g}{g} Legendary Creature – Djinn 2 3 Flying
Return a land you control to its owner's hand, {t}: Put two +1/+1 counters on target creature

Shuffle a land you control from the battlefield into its owner's library: Draw a card.
1 1475025853 on 28 Sep 2016 by Sorrow
85 Palace Foundations Green Common 2{1}{g} Instant You may play an extra land during your next turn.

Draw a card.
0
86 Paradise Contacts Green Rare 3{2}{g} Artifact – Implant Creatures implanted by Paradise Contacts gain "{t}: Add one mana of any color to your mana pool."

Implant {1}{g}: ( {1}{g}: Target creature you control is implanted for as long as you control Paradise Contacts. Implant only as a sorcery.)
0
87 Practice Punch Green Common 3{2}{g} Sorcery Target creature you control gets +1/+1 and gains trample until end of turn, then fights target creature you don't control. 0
88 Pureflesh Dancer Green Common 1{g} Creature – Human Dancer 1 1 Raqs 1 (During your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1) 0
89 Quicksand Elemental Green Rare 4{3}{g} Creature – Ooze Elemental 0 0 Quicksand Elemental enters the battlefield with X +1/+1 counters where X is the number of tapped creatures your opponents control.

Break- Quicksand Elemental gains hexproof and deathtouch when it enters the battlefield if a non-creature permanent was put into a graveyard from the battlefield this turn.
0
90 Recovery Methods Green Uncommon 4{2}{g}{g} Instant Return target card and each card sharing a name with that card from your graveyard to your hand.

Upgrade {3}{g} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
0
91 Restorer Wurm Green Uncommon 5{4}{g} Artifact Creature – Wurm 3 4 {1}{g}: Restorer Wurm becomes indestructible until end of turn
{g}, Sacrifice Restorer Wurm: Target artifact creature becomes indestructible until end of turn.
0
92 Snake Charmer Green Uncommon 2{1}{g} Creature – Human Dancer 2 1 Deathtouch

Break- When Snake Charmer enters the battlefield draw a card for each creature with deathtouch you control if a non-creature permanent was put into a graveyard from the battlefield this turn.
1 1454966184 on 08 Feb 2016 by Sorrow
93 Thazat Sniper Green Uncommon 3{2}{g} Creature – Human Archer 2 3 Flash, reach

When Thazat Sniper enters the battlefield Thazat Sniper deals 2 damage to target creature with flying.
0
94 Untouchable Rule Green Common 3{2}{g} Instant Target creature gets +2/+2 gains hexproof until end of turn.

Break- Put two +1/+1 counters on target creature and it gains hexproof until end of turn instead if a non-creature permanent was put into a graveyard from the battlefield this turn.
0
95 Water the Garden Green Common 2{1}{g} Instant Create a 0/1 green plant token with "{t}: Add {r}, {g}, or {w}."

Upgrade {2}{g} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
0
96 Zamarrid Oryx Green Common 2{1}{g} Creature – Antelope 2 1 Whenever a land enters the battlefield under your control you may sacrifice Zamarrid Oryx. If you do, draw a card. 0
97 Advocate of Unmaking Multicolour Uncommon 4{2}{w}{u} Artifact Creature – Human Wizard 3 4 Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

Flying

Advocate of Unmaking can't be blocked by creatures without counters.
0
98 Anesthetic Injector Multicolour Rare 4{2}{w}{u} Artifact {w}{u},{t}: Exile target creature you control, then return it to the battlefield under its owner's control. Until end of turn implant and equip costs targeting that creature become {1}. 0
99 Apprehend Multicolour Common 2{w}{u} Instant Exile target creature then return that creature to the battlefield tapped.

Upgrade {2}{w}{u} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
0
100 Avatar of Truth Multicolour Rare 3{1}{w}{u} Creature – Avatar 3 3 You have no maximum handsize.

Sacrifice Avatar of Truth: Your life total becomes equal to the numbr of cards in your hand.
1 1485018119 on 21 Jan 2017 by kauefr
101 Benevolent Djinn Multicolour Rare 6{4}{w}{u} Creature – Djinn 3 6 Flying

Put a +1/+1 counter on target creature: Return Benevolent Djinn to its owner's hand.
0
102 Blade of Awareness Multicolour Uncommon 4{2}{w}{u} Artifact – Equipment Whenever equipped creature deals combat damage to a player untap the equipped creature and draw a card.

Equip {w}{u}
0
103 Blessings Servant Multicolour Common 6{4}{w}{u} Artifact Creature – Cleric 4 4 When Blessings Servant enters the battlefield, put a +1/+1 counter on each other artifact creature you control. 0
104 Camel Courrier Multicolour Common 3{1}{w}{u} Creature – Camel 2 1 Flash

When Camel Courrier enters the battlefield reveal the top card of your library. If an artifact card was revealed this way you may add it to your hand and put a +1/+1 counter on Camel Courrier. Otherwise put the card on the bottom of your library.
0
105 Cyber Wall Multicolour Common 2{w}{u} Artifact Creature – Wall 0 4 Hexproof, defender

When Cyber Wall dies you may draw a card.
0
106 Djinnmagic Convert Multicolour Common 4{2}{w}{u} Creature – Human Wizard 3 4 If Djinnmagic Convert is enchanted implants targeting Djinnmagic Convert cost {1} less. 0
107 Elegance of the Second World Multicolour Uncommon 4{2}{w}{u} Instant Create two 1/1 blue-white artifact creature bird tokens with flying and prowess.

Upgrade {4}{w}{u} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
0
108 Esoteric Apprehension Multicolour Common 2{w}{u} Instant Counter target non-creature spell. If the spell countered this way was an artifact or enchantment spell you may gain 5 life. 1 1483369946 on 02 Jan 2017 by Vitenka
109 Forseer of Prosperity Multicolour Uncommon 2{u}{w} Creature – Human Wizard 1 2 Whenever Forseer of Prosperity attacks reveal the top card of your library. If an artifact or enchantment is revealed you may pay {2}. If you do, put a +1/+1 counter on Forseer of Prosperity and add the revealed card to your hand. Otherwise, put that card on the bottom of your library. 0
110 Greater Understanding Multicolour Common 2{w}{u} Enchantment – Aura Enchant creature

Enchanted creature gets +1/+1 and gains prowess.
0
111 Humbling Orders Multicolour Uncommon 5{3}{w}{u} Enchantment Whenever a creature you don't control blocks that creature gets -2/-0 until end of turn. 0
112 Luddite Skeptic Multicolour Common 3{1}{w}{u} Creature – Human Soldier 2 2 First strike
Whenever you cast an artifact spell you may untap Luddite Skeptic.
0
113 Modification Fanatic Multicolour Rare 2{w}{u} Artifact Creature – Human Wizard 1 2 Whenever Modification Fanatic becomes gets implanted put a +1/+1 counter on Modification Fanatic and tap target creature. Creatures tapped this way don't untap during their controller's next untap step. 0
114 Royal Peacekeeper Multicolour Common 4{2}{w}{u} Artifact Creature – Human Soldier 2 2 Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

When Royal Peacekeeper enters the battlefield prevent all damage that would be dealt by target non-artifact creature this turn.
3 1484838424 on 19 Jan 2017 by Sorrow
115 Serve Progress Multicolour Common 4{2}{w}{u} Sorcery Untap each artifact you control then gain 1 life for each artifact you control. 0
116 Simulation Infiltration Multicolour Mythic 5{3}{w}{u} Artifact Creature – Shapeshifter 0 0 As Simulation Infiltration enters the battlefield exile target creature until Simulation Infiltration leaves the battlefield and Simulation Infiltration becomes a copy of that creature except it's an artifact in addition to its other types. 0
117 Soothing Rest Multicolour Uncommon 2{w}{u} Instant Target creature gets -4/-0 until end of turn. If that creature's power becomes 0 exile it. 1 1456035732 on 21 Feb 2016 by Sorrow
118 The Sultan of Two Worlds Multicolour Rare 4{2}{w}{u} Legendary Creature – Human Noble 1 4 {3}{u}{u}: Until end of turn whenever a non-token, non-artifact creature enters the battlefield of your control create a token copy of it except that token is an artifact in addition to its other types.

{2}{w}{w}: Until end of turn prevent all damage that would be done to artifact creatures you control by non-artifact sources.
0
119 Transcribed Prayers Multicolour Rare 2{w}{u} Artifact – Implant Creatures implanted by Transcribed Prayers gain "{2}{w}{u},{t}: Gain life and draw cards equal to this creature's power."

Implant {1}{w}{u} ({1}{w}{u}: Target creature you control is implanted for as long as you control Transcribed Prayers. Implant only as a sorcery.).
0
120 Unsolvable Equation Multicolour Mythic 5{3}{w}{u} Instant Put target creature on the bottom of its owner's library. You draw cards equal to that creature's power. 5 1454571853 on 04 Feb 2016 by Sorrow
121 Wings of the Winds Multicolour Uncommon 3{1}{w}{u} Artifact – Implant Creatures implanted by Wings of the Winds gain +0/+1 and flying.

Implant {w/u}{w/u} (Target creature you control is implanted for as long as you control Wings of the Winds Implant only as a sorcery.)
0
122 Amnesia Lock Multicolour Uncommon 2{u}{b} Artifact {1}{u}{b},{t}: Put a charge counter on Amnesia Lock.

Whenever an opponent casts a spell that player puts the top X cards of their library into their graveyard, where X is the number of charge counters on Amnesia Lock.
0
123 Assassin's Guise Multicolour Rare 3{1}{u}{b} Artifact – Equipment Equipped creature gains deathtouch and "whenever a creature dealt damage by the this creature dies you may have equipped creature become a copy of the creature that died."

Equip {2}{u}{b}
0
124 Baazar Cutpurse Multicolour Common 2{u}{b} Creature – Human Rogue 2 2 Whenever Baazar Cutpurse deals combat damage to player who controls an artifact you may draw a card, then discard a card. 0
125 Best the Brute Multicolour Common 3{1}{b}{u} Instant Target creature with a power of 5 or greater gets -3/-3 until end of turn.

Target creature with a power of 2 or less gains indestructible until end of turn.
0
126 Blade of Secrets Multicolour Uncommon 4{2}{u}{b} Artifact – Equipment Whenever the equipped creature deals combat damage to player, that player exiles a card from his or her hand and a card from the top of his or her library.

Equip: {u}{b}
0
127 Breach Multicolour Mythic 3{1}{u}{b} Instant Cast Breach only when a player would search his or her library.

Instead you may search that player's library for a spell with a converted mana cost of 3 or less and cast it without paying its mana cost.
2 1464530005 on 29 May 2016 by dude1818
128 Cloud Killer Multicolour Common 5{3}{u}{b} Artifact Creature – Human Assassin 2 5 Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Whenever another creature dies Cloud Killer cannot be blocked until end of turn.
0
129 Conniving Wazir Multicolour Uncommon 2{u}{b} Artifact Creature – Human Advisor 2 2 Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
{t}: Draw a card. Then, discard a card unless you pay 2 life.
0
130 Consultor of the Dead Multicolour Common 4{2}{u}{b} Artifact Creature – Human Mercenary 2 4 Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
When Consultor of the Dead enters the battlefield draw two cards if you have three or more artifacts in your graveyard.
0
131 Corrupting Assailant Multicolour Uncommon 5{3}{u}{b} Artifact Creature – Human Rogue 4 2 Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Tapped creature get -1/-1 until end of turn when Corrupting Assailant enters the battlefield.
2 1474205318 on 18 Sep 2016 by dude1818
132 Dark-Deals Djinn Multicolour Uncommon 3{1}{u}{b} Creature – Djinn Wizard 2 3 Flash
If Dark-Deals Djinn enters the battlefield during an opponent's turn draw a card.
If Dark-Deals Djinn enters the battlefield during your turn each opponent discards a card.
0
133 Djinn of Last Wishes Multicolour Uncommon 6{4}{u}{b} Creature – Djinn 4 4 Flying

When Djinn of Last Wishes enters the battlefield, if you have no cards in hand you may draw two cards.
2 1478727624 on 09 Nov 2016 by Sorrow
134 Ghoul Scholar Multicolour Rare 4{2}{u}{b} Creature – Zombie Wizard 2 4 Algebra 4 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 4 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)

Prowess, lifelink

If you performed alegebra draw 4 cards when Ghoul Scholar enters the battlefield.
0
135 Grave Reprogammer Multicolour Rare 3{1}{u}{b} Artifact Creature – Zombie Artificer 2 3 {2}{u}{b},{t}: Return target artifact creature from an opponent's graveyard to the battlefield under your control.

Sacrifice an artifact: regenerate Grave Reprogammer.
0
136 Graverobber Nifaya Multicolour Common 2{u}{b} Creature – Zombie 2 1 When Graverobber Nifaya enters the battlefield draw 2 cards if you have 3 or more artifact creatures in your graveyard. 0
137 Harmony Dissolver Multicolour Common 3{1}{u}{b} Artifact Creature – Human Wizard 2 3 Algebra 6 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 6 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)

If you performed algebra when Harmony Dissolver enters the battlefield you may remove all counters from target creature and tap that creature.
0
138 Lost in Development Multicolour Common 2{u}{b} Instant Put the top five cards of target player's library into that player's graveyard. If an artifact was put into a player's graveyard this way that player loses 2 life. 0
139 Market Mischief Multicolour Common 2{u}{b} Sorcery Reveal the top card of target player's library. If an artifact was revealed this way put that card into that player's graveyard and draw two cards, otherwise put the card on the bottom of its owner's library. 0
140 Martyr of Dissent Multicolour Mythic 3{1}{u}{b} Artifact Creature – Human Wizard 2 3 Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

{t}, sacrifice Martyr of Dissent: Gain control of up to one target creature and up to one target artifact.
0
141 Mind Raid Multicolour Uncommon 4{2}{u}{b} Sorcery Until end of turn whenever a creature you control deals combat damage to a player that player discards the top X cards of their library, where X was that creature's power. 0
142 Nifaya Ghoul Multicolour Common 5{3}{u}{b} Creature – Zombie 3 1 When Nifaya Ghoul enters the battlefield return target creature or instant from your graveyard to your hand. 0
143 Prayer of Advantage Multicolour Rare 7{5}{u}{b} Instant Reveal the top 3 cards of your library. Add one card revealed this way to your hand, then put the other two into your graveyard. If a creature was put into your graveyard this, each opponent sacrifices a creature. If an instant was put into your graveyard this way you may draw two cards. 3 1479142705 on 14 Nov 2016 by dude1818
144 Repetition Forwards Multicolour Rare 5{3}{u}{b} Enchantment Whenever you cast an instant or sorcery spell you lose X life, where X is the spell's converted mana cost. You may choose new targets for the copy. 0
145 Seeker in the Second World Multicolour Rare 6{4}{u}{b} Creature – Sphinx 5 6 Flying
Whenever Seeker in the Second World deals combat damage to player you may pay 2 life. If you do, draw 2 cards.
0
146 Shrewdness of the Tongue Multicolour Common 4{2}{u}{b} Sorcery Each opponent discards a card, then you draw that many cards.

0
147 Aggravated Marid Multicolour Uncommon 2{b}{r} Creature – Marid 2 1 When Aggravated Marid enters the battlefield you may destroy target tapped artifact creature. 0
148 Blade of Brutality Multicolour Uncommon 4{2}{b}{r} Artifact – Equipment Equipped creature gets "whenever this creature attacks the defending player loses 2 life"

Equip {r}{b}
0
149 Crystal Palace Assassin Multicolour Common 6{4}{b}{r} Artifact Creature – Dancer Assassin 5 2 Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3) 0
150 Devastator Marid Multicolour Mythic 8{4}{b}{b}{r}{r} Creature – Marid 8 6 When Devastator Marid is cast deal X damage to each player, where X is the number of non-basic lands that player controls.

Non-basic lands are swamp mountains.
0
151 Djinn of Extravagant Wishes Multicolour Rare 4{2}{b}{r} Creature – Djinn 4 4 Flying
Whenever you exile a card from your hand as a creature enters the battlefield that creature enters with an additional +1/+1 counter.
0
152 Firebreathing Raqesah Multicolour Rare 4{2}{b}{r} Creature – Human Dancer 3 3 Raqs 2 (During your turn this creature gets +2/+0. During your opponents turn this card gets +0/+2)

{r}: Firebreathing Raqesah gets +1/+0 until end of turn.
{2}{b}{b}: Firebreathing Raqesah gains menace until end of turn.
0
153 Firewall Multicolour Rare 3{1}{b}{r} Artifact {r/b},{t}: Put a charge counter on Firewall.

Whenever a creature attacks you or a planeswalker you control Firewall deals X damage to that creature where X is the number of charge counters on Firewall.
0
154 Kaabat Brute Multicolour Common 5{3}{b}{r} Artifact Creature – Giant Warrior 5 5 Algebra 3 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 3 and put them onto the bottom of their owner's libraries. If you do, draw two cards.)

If you performed algebra, Kaabat Brute enters the battlefield with a +1/+1 counter.
0
155 Khaled, Warith Grandmaster Multicolour Rare 5{3}{r}{b} Legendary Artifact Creature – Human Mercenary 5 4 Whenever another artifact creature you controls dies you may deal 2 damage to up to one target creature and put a +1/+1 counter on Khaled, Warith Grandmaster. 0
156 Lightning Rider Multicolour Uncommon 3{1}{b}{r} Artifact Creature – Human Wizard 2 3 Algebra 5 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 5 and put them onto the bottom of their owner's libraries. If you do, draw two cards.)

If you performed algebra target player loses life equal to the number of artifacts they control when Lightning Rider enters the battlefield.
0
157 Madstyle Dancer Multicolour Common 4{2}{b}{r} Creature – Marid Dancer 3 3 Raqs 1 (During your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1)

When Madstyle Dancer dies target opponent Madstyle Dancer deals 2 damage to each player.
0
158 Melting Cybernetics Multicolour Rare 4{2}{b}{r} Sorcery Destroy target artifact creature. Then, destroy each other creature that has less power than the artifact creature that was destroyed. 1 1482633576 on 25 Dec 2016 by Sorrow
159 Molten Arrow Multicolour Common 2{b}{r} Instant Deal 2 damage to target creature. That creatures controller loses 2 life. 2 1456174003 on 22 Feb 2016 by Sorrow
160 Najiya Layasmae Multicolour Mythic 5{3}{b}{r} Planeswalker – Najiya 5 +2: Until the beginning of your next upekeep Najiya Layasmae deals X damage, where X is the number of loyalty counters on Najiya Layasmae, to each creature that deals damage to her.
-3: Until end of turn, blocking creatures get -2/-2.
-8: You gain an emblem with "Pay 2 life: put two +1/+1 counters on target creature you control and it gains haste. "
4 1450689500 on 21 Dec 2015 by Sorrow
161 Najiya's Disregard Multicolour Common 2{b}{r} Sorcery Target creature gains haste and menace until end of turn. 0
162 Pureflesh Saboteur Multicolour Common 3{1}{b}{r} Creature – Human Assassin 3 2 Lifelink
If an opponent controls 3 or more artifacts Pureflesh Saboteur gains haste.
1 1471207275 on 14 Aug 2016 by Sorrow
163 Qaddath Ravager Multicolour Common 2{b}{r} Creature – Ogre 2 2 Artifact creatures blocking Qaddath Ravager get -1/-1. 0
164 Ravings Multicolour Uncommon 4{2}{b}{r} Instant Discard a card at random then draw two cards. Each opponent loses life equal to the converted mana cost of the discarded card. 0
165 Ruinous Grasp Multicolour Rare 3{1}{b}{r} Instant Choose 1 or more:

• Destroy target creature
• Destroy target artifact

If you chose more than 1 Ruinous Grasp deals 3 damage to you.
0
166 Scorch the Graves Multicolour Uncommon 3{1}{b}{r} Sorcery Exile target player's graveyard. Scorch the Graves Deals 1 damage to that player for each artifact exiled this way. 0
167 Scrap Ghoul Multicolour Common 2{b}{r} Artifact Creature – Zombie 3 3 When Scrap Ghoul enters the battlefield sacrifice an artifact. 1 1469592480 on 27 Jul 2016 by continuumg
168 Suicidal Anarchist Multicolour Common 5{3}{b}{r} Creature – Ogre 4 2 If you have less life than an opponent Suicidal Anarchist costs {2} less to cast.

Suicidal Anarchist can't block.
2 1484846640 on 19 Jan 2017 by Vitenka
169 Warith Adherent Multicolour Uncommon 4{2}{b}{r} Artifact Creature – Human Mercenary 3 1 Haste

If Warith Adherent dies during your turn you may return an artifact creature from your graveyard to your hand.
5 1448375673 on 24 Nov 2015 by Link
170 Wish Depletion Multicolour Uncommon 3{1}{b}{r} Enchantment – Aura Enchant creature

Enchanted creature gains "Exile a card from your hand: Put a +1/+1 counter on enchanted creature. Then it may fight target creature."
0
171 Wrathmantle Efreet Multicolour Common 4{2}{b}{r} Creature – Efreet 2 2 Flying
When Wrathmantle Efreet enters the battlefield Wrathmantle Efreet deals 3 damage to target player if an opponent lost life this turn.
6 1485163219 on 23 Jan 2017 by Vitenka
172 Aggressive Solifugid Multicolour Common 3{1}{r}{g} Creature – Solifugid 1 3 Reach
Whenever Aggressive Solifugid deals damage to a creature with flying put a +1/+1 counter on Aggressive Solifugid.
5 1457635127 on 10 Mar 2016 by Sorrow
173 Anarchic Vandalism Multicolour Uncommon 2{r}{g} Sorcery Destroy target artifact. If a non-creature artifact was destroyed this way you may discard a card then draw two cards. 0
174 Antiworld Endoarmory Multicolour Mythic 4{2}{r}{g} Artifact – Implant Creatures implanted with Antiworld Endoarmory get +3/+3 and gain trample and "whenever this creature deals combat damage to a player you may destroy target artifact."

Implant- pay 2 life,{1}{r}{g} (pay 2 life, {1}{r}{g}: Target creature you control is implanted for as long as you control Antiworld Endoarmory. Implant only as a sorcery.)
1 1473030951 on 04 Sep 2016 by Sorrow
175 Beckon to the First World Multicolour Common 2{r}{g} Sorcery Exile the top two cards of your library. If a land was exiled this way, you may play that land as if it was in your hand until end of turn. If a spell was was exiled this way, you may cast it until end of turn. 0
176 Blade of Ruin Multicolour Uncommon 4{2}{r}{g} Artifact – Equipment Whenever the equipped creature deals combat damage to a player you may exile target artifact or enchantment that player controls.

Equip {r}{g}
0
177 Bladearm Raqesah Multicolour Common 3{1}{r}{g} Artifact Creature – Human Dancer 2 1 Trample

Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3)
0
178 Bloodbrawl Multicolour Uncommon 4{2}{r}{g} Instant Destroy all artifacts and enchantments attached to target creature you don't control. Then, that creature fights target creature you control. 1 1453568687 on 23 Jan 2016 by Link
179 Cyberheart Multicolour Uncommon 2{r}{g} Artifact Creature – Human Shaman 2 1 Haste

When Cyberheart dies deal X damage to target creature or player, where X is the number of artifact creatures you control.
0
180 Dance of Blades Multicolour Common 2{r}{g} Instant Target creature you control gets +3/+3 and gains "if this creature would be the target of a spell or ability an opponent controls this creature deals 2 damage to that player" until end of turn. 0
181 Efreeti Conjurer Multicolour Rare 3{1}{r}{g} Creature – Efreet Shaman 3 3 Whenever Efreeti Conjurer attacks you may exile the top card of your library. Until end of turn you may cast that spell. If a creature or sorcery was exiled this way it costs {2} less to cast. 0
182 Glass Palace Raqesah Multicolour Common 4{2}{r}{g} Artifact Creature – Dancer 3 4 Raqs 2 (During your turn this creature gets +2/+0. During your opponents turn this card gets +0/+2) 0
183 Graceful Titan Multicolour Rare 7{5}{r}{g} Creature – Giant Dancer 5 5 Haste, vigilance, Raqs 3 (During your turn this creature gets +3/+0. During your opponents' turns this creature gets +0/+3) 0
184 Growth Through Sapping Multicolour Uncommon 5{3}{r}{g} Sorcery Search your library for a basic land put that land onto the battlefield tapped. Shuffle your library afterward. Then, Growth Through Sapping deals X damage to target player, where X is the number of basic lands of the type you put onto the battlefield. 0
185 Guardian of the Treasury Multicolour Uncommon 5{3}{r}{g} Creature – Giant Warrior 4 5 Trample
Break- when Guardian of the Treasury enters the battlefield you may have Guardian of the Treasury fight target creature if a non-creature permanent was put into a graveyard from the battlefield this turn.
0
186 Inspiring Raqesah Multicolour Common 4{2}{r}{g} Creature – Human Dancer 2 1 Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3)

When Inspiring Raqesah enters the battlefield you may put have target creature you control gain trample until end of turn.
0
187 Malfunctioning Soldier Multicolour Common 2{r}{g} Artifact Creature – Human Berserker 2 2 Tap a non-creature artifact you control: Malfunctioning Soldier gains trample until end of turn. 1 1461559851 on 25 Apr 2016 by Sorrow
188 Matafawwiq the Creator Multicolour Rare 6{4}{r}{g} Legendary Creature – Efreet Wizard 5 4 {3}{r}{g}: Search your library for up two creatures and two lands and reveal them. Target opponent chooses a land and a creature revealed this way. Put those permanents onto the battlefield and the others into your graveyard. Activate this ability only if you have no cards in your hand. 0
189 Outskirt's Raid Multicolour Rare 5{3}{r}{g} Instant Target creature gets +4/+4, trample, and first strike until end of turn.

Break- Destroy target land if a non-creature permanent was put into a graveyard from the battlefield this turn.
0
190 Prayer of Fire Multicolour Common 5{3}{r}{g} Sorcery Put 2 +1/+1 counters on target creature, then deal 2 damage to target player. 0
191 Pure Aptitude Multicolour Uncommon 2{r}{g} Sorcery Add X mana of any combination of green or red mana to your mana pool, where X is the number of artifacts you don't control. 0
192 Rambunctious Outlander Multicolour Rare 5{3}{r}{g} Creature – Efreet 4 3 Haste, Flying

Break- At the beginning of your endstep draw a card if a non-creature permanent was put into a graveyard from the battlefield this turn.
1 1458838366 on 24 Mar 2016 by Sorrow
193 Savage Banner Multicolour Rare 2{r}{g} Artifact – Equipment Equipped creature gains haste, trample and "when this creature dies draw a card and deal 2 damage to target creature."

Equip {2}
3 1481452250 on 11 Dec 2016 by Vitenka
194 Wildstorm Scorpion Multicolour Mythic 4{2}{r}{g} Creature – Scorpion 3 4 Deathtouch
Whenever an instant or sorcery you control deals damage to a player Wildstorm Scorpion gets +5/+5 and gains first strike and hexproof until end of turn.
4 1482230192 on 20 Dec 2016 by Vitenka
195 Zafzur Leopard Multicolour Common 5{3}{r}{g} Creature – Cat 5 3 Hexproof, haste 0
196 Zone Defender Multicolour Common 4{2}{r}{g} Artifact Creature – Elephant 2 4 Hexproof, trample 0
197 Alert System Multicolour Uncommon 2{g}{w} Artifact {t}: Untap target creature and put a +1/+1 counter on it. Activate this ability only during your turn and only if an opponent cast a spell during your turn. 0
198 Blade of Friendship Multicolour Uncommon 4{2}{g}{w} Artifact – Equipment Equipped creature gets "Whenever this creature deals combat damage to a player put a 2/2 white-green artfiact bear token onto the battlefield."

Equip: {g}{w}
1 1456504421 on 26 Feb 2016 by Link
199 Booster Sentinel Multicolour Common 5{3}{g}{w} Artifact Creature – Construct 4 4 {t}: Target artifact creature gets +2/+2 until end of turn. Activate this ability only during your mainphase. 0
200 Brawnbodied Tactics Multicolour Common 2{g}{w} Enchantment – Aura Enchant creature

Whenever enchanted creature blocks or becomes blocked by an artifact creature, enchanted creature gains first strike and gets +3/+3 until end of turn.
2 1490656669 on 27 Mar 2017 by SecretInfiltrator
201 Captain of the Glass Palace Multicolour Uncommon 2{g}{w} Creature – Human Soldier 2 2 If Captain of the Glass Palace has a power of 4 or greater create a 1/1 green-white human soldier token at the beginning of your upkeep. 0
202 Chiief Medisaber Multicolour Rare 2{g}{w} ArtfactCreature – Human Soldier 2 2 {2}{g}{w}: Put a +1/+1 counter on target creature you control.

{t}: Gain X life, where is the total number of +1/+1 counters on creatures you control.
0
203 Cyberstrider Multicolour Common 3{1}{w}{g} Artifact Creature – Horse 2 2 When Cyberstrider enters the battlefield target artifact creature you control gains first strike and vigilance until end of turn. 0
204 Data Warden Multicolour Rare 5{3}{g}{w} Artifact Creature – Lamassu 5 5 Whenever a land enters the battlefield under your control Data Warden gains hexproof and trample until end of turn.

Whenever a creature enters the battlefield under your control Data Warden gains flying and first strike until end of turn.
0
205 Decree of Banishment Multicolour Rare 7{4}{w}{w}{g} Instant Exile up to X target creatures and artifacts, where X is the number of creatures you control.

Upgrade {5}{g}{w} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
0
206 Derive from Dream Multicolour Rare 2{x}{x}{g}{w} Sorcery Reveal the top X cards of your library. You may put a green or white creature revealed this way onto the battlefield. Then put X +1/+1 counters on that creature. 0
207 Ghurur's Intermediary Multicolour Rare 4{2}{g}{w} Creature – Djinn 4 4 Flying
If a spell or ability an opponent controls would cause you to discard Ghurur's Intermediary search you may search your library for up to one creature and up to one artifact, reveal them, and add them to your hand. Shuffle your library afterward.
0
208 Heart Node Multicolour Common 2{g}{w} Artifact – Implant Implanted creatures gain "Whenever this creature attacks or blocks, gain 1 life."

Implant {g/w} ({g/w} Target creature you control is implanted for as long as you control Heart Node. Implant only as a sorcery.)
0
209 Majdi Desert Dromedary Multicolour Uncommon 2{g}{w} Creature – Camel 1 1 {t}: Add {g} to your mana pool and gain 1 life. 0
210 Medisaber Apprentice Multicolour Common 2{g}{w} Creature – Human Soldier 2 2 Break- When Medisaber Apprentice enters the battlefield gain 2 life if a non-creature permanent was put into a graveyard from the battlefield this turn. 0
211 Nomadic Caravan Multicolour Mythic 8{6}{g}{w} Creature – Human Nomad 3 7 Vigilance

You have hexproof.

Creatures you control gain indestructible and hexproof as long as you have more creatures than each opponent.
0
212 Recruiting Camp Multicolour Rare 5{1}{g}{g}{w}{w} Instant Create X 1/1 green-white soldier creature tokens with vigilance, where X is the number of forests plus the number of plains you control. 3 1472708400 on 01 Sep 2016 by dude1818
213 Routine Upgrade Multicolour Common 3{1}{w}{g} Instant Put a +1/+1 counter on up to two target creatures.

Upgrade {3}{g}{w} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
0
214 Rulith Brawler Multicolour Common 4{2}{g}{w} Creature – Human Nomad 2 4 Whenever Rulith Brawler blocks or is blocked by a creature with a +1/+1 counter put a +1/+1 counter on Rulith Brawler. 0
215 Second World Nomad Multicolour Uncommon 4{2}{g}{w} Artifact Creature – Human Nomad 2 2 Break- When Second World Nomad enters the battlefield put a +1/+1 counter on each creature you control if a non-creature permanent was put into a graveyard from the battlefield this turn. 0
216 Security Scanner Multicolour Common 3{1}{g}{w} Artifact – Equipment Equipped creature gets "whenever this creature would block or be blocked by an artifact creature untap this creature. It gains +1/+1 and deathtouch until end of turn."

Equip {3}
0
217 Sentry Upgrade Multicolour Uncommon 3{1}{w}{g} Artifact – Implant Creatures implanted with Sentry Upgrade get +2/+2 and vigilance.

Implant {2}{g}{w} ({2}{g}{w}: Target creature you control is implanted for as long as you control Sentry Upgrade. Implant only as a sorcery.)
0
218 Sermon Poster Multicolour Common 6{4}{g}{w} Artifact Creature – Human Cleric 2 6 When Sermon Poster enters the battlefield gain 2 life for each artifact creature you control. 0
219 Skychariot Griffin Multicolour Common 5{3}{g}{w} Creature – Griffin 3 4 Flash, flying 0
220 Tebbi Beetle Multicolour Uncommon 3{1}{g}{w} Creature – Insect 2 2 When Tebbi Beetle enters the battlefield if you control more creatures than each opponent you may put a copy of Tebbi Beetle onto the battlefield. 0
221 Quiet King, Ashber Multicolour Mythic 4{1}{g}{w}{u} Planeswalker – Ashber 3 0: Until end of turn whenever you cast a creature spell put X loyalty counters on Quiet King, Ashber, where X is that creature's toughness.
-3: Creatures can't attack you unless their controller pays {1} for each creature they control that's attacking you."
-10: Draw 4 cards, gain 10 life, and return up to 4 cards from your graveyard to your hand.
3 1485605870 on 28 Jan 2017 by Vitenka
222 Digibis Hybrid Uncommon 3{2}{w/u} Artifact Creature – Bird 3 1 Flying

Sacrifice Digibis: Exile target creature you control, then return that creature to the battlefield under its owner's control.
0
223 Sight of the Second World Hybrid Common 1{w/u} Instant Untap target artifact creature, then scry 1.

Upgrade {2}{u/w} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
0
224 Slow Calculator Hybrid Common 2{u/w}{u/w} Artifact Creature – Turtle 0 2 Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

If Slow Calculator enter the battlefield with a +1/+1 counter tap target creature. That creature doesn't untap during its controller's next untap step.
0
225 Remind Helm Hybrid Uncommon 3{u/b}{u/b}{u/b} Artifact {x},{t}: Shuffle target card with a converted mana cost of X from a player's graveyard into their library. Then that player puts the top X cards of their library into their graveyard. 0
226 Thought Thief Hybrid Common 1{u/b} Artifact Creature – Human Rogue 1 1 When Thought Thief enters the battlefield reveal the top card of your library. If that card shares a type with Thought Thief add it your hand, otherwise put it into your graveyard. 0
227 Uneasy Feeling Hybrid Common 1{u/b} Sorcery Reveal the top card of your library, then target opponent reveals the top 4 cards of their library. Exile any cards revealed this way that share a type with the top card of your library. Then, put all cards revealed this way on the bottom of their owner's libraries in any order. 1 1490657898 on 27 Mar 2017 by SecretInfiltrator
228 Absolute Assassin Hybrid Common 3{2}{b/r} Artifact Creature – Human Assassin 3 2 Haste
Whenever a creature dealt damage by Absolute Assassin would die its controller exiles that creature instead.
0
229 Berserker's Mantle Hybrid Uncommon 2{b/r}{b/r} Artifact {t}: Deal 3 damage to target creature. Activate this ability only if you have no cards in your hand. 4 1483633596 on 05 Jan 2017 by Vitenka
230 Wish's Victim Hybrid Common 1{r/b} Artifact Creature – Human Berseker 1 1 Whenever Wish's Victim becomes implanted put a +1/+1 counter on it.

If Wish's Victim is implanted, Wish's Victim deals 1 damage to you whenever Wish's Victim attacks,
0
231 Reckless Raqesah Hybrid Common 1{r/g} Creature – Efreet Dancer 1 1 Break- when Reckless Raqesah enters the battlefield add {r} or {g} to your mana pool if a non-creature permanent was put into a graveyard from the battlefield this turn. 0
232 Students of Parisham Hybrid Common 3{2}{r/g} Sorcery Create two 1/1 red-green dancer tokens with raqs 1 (during your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1). 0
233 Unauthorized Angelslayer Hybrid Uncommon 2{r/g}{r/g} Artifact Creature – Dancer 2 2 Reach
Raqs 1 (During your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1)

Double Unauthorized Angelslayer's power and toughness until end of turn whenever it blocks or becomes blocked by a creature with flying.
0
234 Aged Wisdom Hybrid Uncommon 1{g/w} Instant Gain X life, where X is 7 minus the number of cards in your hand.

Upgrade {g}{w} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
1 1458228707 on 17 Mar 2016 by Sorrow
235 Ashber's Convoy Hybrid Common 1{g/w} Artifact Creature – Human Soldier 1 1 Vigilance 0
236 Renatured Hybrid Common 2{1}{g/w} Instant Destroy target artifact or enchantment.

Upgrade {g/w}{g/w} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
0
237 Djinn-Binding Vessel Artifact Rare 3{3} Artifact {3}, {t}: Remove all counters from target artifact you don't control.
{3},{t}: Exile target Djinn until Djinn-Binding Vessel leaves the battlefield.
0
238 Hazemind Sphere Artifact Uncommon 2{2} Artifact {t}: Add {u} to your mana pool.

At the beginning of your endstep if you cast two or more spells this turn and control a blue permanent put the top 4 cards of target player's library into their graveyard.
0
239 Immolating Sphere Artifact Uncommon 2{2} Artifact {t}: Add {r} to your mana pool.

At the beginning of each endstep, if you cast two or more spells this turn and control a red permanent you may have Immolating Sphere deal 2 damage to target creature.
0
240 Lifepulse Sphere Artifact Uncommon 2{2} Artifact {t}: Add {w} to your mana pool.

At the beginning of each endstep, if you cast two or more spells during this turn and control a white permanent you may gain 4 life.
0
241 Muscleboost Sphere Artifact Uncommon 2{2} Artifact {t}: Add {g} to your mana pool.

At the beginning of each endstep, if you cast two or more spells that turn and control a green permanent you may put a +1/+1 counter on target creature.
0
242 Necropulse Sphere Artifact Uncommon 2{2} Artifact {t}: Add {b} to your mana pool.

At the beginning of each endstep if you cast two or more spells this turn and control a black permanent you may return a creature with a converted mana cost of 2 or less from your graveyard to your hand.
0
243 Second World Furnishings Artifact Common 1{1} Artifact {t}, sacrifice Second World Furnishings: Reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped. Otherwise, put the card at the bottom of your library and add {1} to your mana pool. 0
244 Code Spires Land Common 0 Land Code Spires enters the battlefield tapped unless you tap an untapped artifact you control.

{t}: Add {r} or {g} to your mana pool.
0
245 Cybersand Oasis Land Common 0 Land Cybersand Oasis enters the battlefield tapped unless you tap an untapped artifact you control.

{t}: Add {w} or {u} to your mana pool.
0
246 Digiscape Land Uncommon 0 Land {t}: Add {c} to your mana pool.
{1}: Digiscape becomes an artifact land with the basic land type of your choice until end of turn.
0
247 Freeform Construction Land Uncommon 0 Land Freeform Construction enters the battlefield tapped.

{t}: Add {c} to your mana pool.
{2},{t}: Add {1} to your mana pool. If this mana is spent on an artifact creature that creature may enter the battlefield with a +1/+1 counter.
0
248 Ghouls' Market Land Common 0 Land Ghouls' Market enters the battlefield tapped unless you tap an untapped artifact you control.

{t}: Add {u} or {b} to your mana pool.
0
249 House of Wares Land Uncommon 0 Land {t}: Add {c} to your mana pool.
{4},{t}, sacrifice House of Wares: Look at the top 4 cards of your library. You may reveal a non-creature artifact from those cards and add it your hand. Put the other cards on the bottom of your library in any order.
0
250 Mechants' Forum Land Uncommon 0 Land {t}: Add {c} to your mana pool.
{t}: Add one mana of any color to your mana pool. Use this mana only to cast a colored artifact spell.
5 1455340049 on 13 Feb 2016 by Sorrow
251 Pile of Outdated Parts Land Common 0 Land Pile of Outdated Parts enters the battlefield tapped unless you tap an untapped artifact you control.

{t}: Add {b} or {r} to your mana pool
0
252 Prairie Hub Land Common 0 Land Prairie Hub enters the battlefield tapped unless you tap an untapped artifact you control.

{t}: Add {g} or {w} to your mana pool.
0
253 Royal Gardens Land Uncommon 0 Land Royal Gardens enters the battlefield tapped.

Royal Gardens doesn't untap unless you return a land you control to its owner's hand.

{t}: Add one mana of any color to your mana pool.
3 1481878132 on 16 Dec 2016 by Sorrow
254 Terraspot of the Second World Land Rare 0 Land Terraspot of the Second World enters the battlefield tapped.
{t}: Add {c} to your mana pool.

Whenever you cast an artifact spell Terraspot of the Second World becomes the land type of your choice until end of turn.
0
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