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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Terraspot of the Second World enters the battlefield tapped.
{t}: Add {c} to your mana pool.

Whenever you cast an artifact spell Terraspot of the Second World becomes the land type of your choice until end of turn.
 U 
Instant
Gain X life, where X is 7 minus the number of cards in your hand.

Upgrade {g}{w} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
 U 
Artifact
Whenever a creature with a +1/+1 counter on it dies put a charge counter on Bloodframe Chip.

Remove X charge counters from Bloodframe Chip, {t}: Target player loses X life.
 U 
Creature – Human Soldier
If Captain of the Glass Palace has a power of 4 or greater create a 1/1 green-white human soldier token at the beginning of your upkeep.
The luxury of the glass palace would draw guards without forcing conscription.
2/2
 C 
Artifact Creature – Construct
{t}: Target artifact creature gets +2/+2 until end of turn. Activate this ability only during your mainphase.
For a long time mortal races have tried to replicate the powers of the djinn. All attempts have been unsuccessful.
4/4
 C 
Creature – Zombie
When Graverobber Nifaya enters the battlefield draw 2 cards if you have 3 or more artifact creatures in your graveyard.
The Nifaya may eat cybernetics, but rings and necklaces have only a monetary value.
2/1
 C 
Sorcery
Target creature gains haste and menace until end of turn.
To defy Ashber meant Najiya acknowledged the King's authority. She didn't.
 C 
Artifact Creature – Construct
Break- When Mod Reclaimer enters the battlefield return target equipment or implant from your graveyard to your hand if a non-creature permanent was put into a graveyard from the battlefield this turn.
As a former general, Rikkar knew the power of thrift.
1/1
 C 
Artifact Creature – Human Warrior
When Apprentice Warith dies Apprentice Warith deals 4 damage to you unless you control another artifact creature.
Only after a senior member's review can applicants join the Warith guild.
4/4
 C 
Artifact Creature – Wall
Hexproof, defender

When Cyber Wall dies you may draw a card.
Cyber walls were invented after an assassin killed King Rimush's conscious in the Second World.
0/4
 C 
Creature – Griffin
Flash, flying
Tamed by the kings of old, Skychariot Griffins have the docility of puppies to their masters and the ferociousness of lions to their enemies.
3/4
 C 
Sorcery
Discard a card then draw a card.

Break- Draw three cards instead of one if a non-creature permanent was put into a graveyard from the battlefield this turn.
 C 
Land
Cybersand Oasis enters the battlefield tapped unless you tap an untapped artifact you control.

{t}: Add {w} or {u} to your mana pool.
 C 
Instant
Tap target artifact an opponent controls. That artifact doesn't untap during its controller's next untap step. Then, untap target artifact you control.
Mountain
 
 B 
Basic Land – Mountain

Terraspot of the Second World (rare)
Aged Wisdom (uncommon)
Bloodframe Chip (uncommon)
Captain of the Glass Palace (uncommon)
Booster Sentinel (common)
Graverobber Nifaya (common)
Najiya's Disregard (common)
Mod Reclaimer (common)
Apprentice Warith (common)
Cyber Wall (common)
Skychariot Griffin (common)
Lamp Smash (common)
Cybersand Oasis (common)
Energy Syphon (common)
Mountain (basic)