Deshub: Virtual Booster

Deshub: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature gains haste, trample and "when this creature dies draw a card and deal 2 damage to target creature."

Equip {2}
 U 
Artifact Creature – Wizard
At the beginning of your upkeep if you have 3 or more artifacts in your graveyard gain 2 life.

Sacrifice Data Desert Witch: Destroy target creature. Activate this ability only if Data Desert Witch is implanted.
2/4
 U 
Enchantment – Aura
Enchant creature

When Lifeheart enchants a creature, gain 4 life.

{2}{g}: Enchanted creature gains indestructible until end of turn.
 U 
Artifact Creature – Human Mercenary
Haste

If Warith Adherent dies during your turn you may return an artifact creature from your graveyard to your hand.
3/1
 C 
Creature – Human Shaman
Prowess
The of shamans Khafdur train to recreate the fury of past heroes
1/1
 C 
Land
Ghouls' Market enters the battlefield tapped unless you tap an untapped artifact you control.

{t}: Add {u} or {b} to your mana pool.
 C 
Artifact Creature – Human Soldier
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

When Royal Peacekeeper enters the battlefield prevent all damage that would be dealt by target non-artifact creature this turn.
2/2
 C 
Creature – Efreet
Flying
When Wrathmantle Efreet enters the battlefield Wrathmantle Efreet deals 3 damage to target player if an opponent lost life this turn.
There's always someone angry in the Bajr outskirts.
2/2
 C 
Instant
Target creature gets +2/+2 gains hexproof until end of turn.

Break- Put two +1/+1 counters on target creature and it gains hexproof until end of turn instead if a non-creature permanent was put into a graveyard from the battlefield this turn.
 C 
Artifact Creature – Elephant
Hexproof, trample
Matafawwiq created guards to defend his areas from Ashber and the Sultan of Two Worlds.
2/4
 C 
Creature – Human Rogue
Whenever Baazar Cutpurse deals combat damage to player who controls an artifact you may draw a card, then discard a card.
Thieves of the Annurad Bazaar are often are considered brilliant innovators when it comes to bypassing security.
2/2
 C 
Creature – Human Soldier
Break- When Medisaber Apprentice enters the battlefield gain 2 life if a non-creature permanent was put into a graveyard from the battlefield this turn.
Only a select few skilled in both martial and healing arts become Ashber's medisaber guard.
2/2
 C 
Artifact Creature – Giant Warrior
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Menace
She wished her hatred stronger than herself.
5/4
 C 
Artifact
{w},{t}: Tap target creature. If that creature had a +1/+1 counter on it you may gain 1 life.
Ashber's spies foiled many assassination attempts with a silence and secrecy the would-be assassins could only dream of.
Forest
 
 B 
Basic Land – Forest

Savage Banner (rare)
Data Desert Witch (uncommon)
Lifeheart (uncommon)
Warith Adherent (uncommon)
Fire-Primed Shaman (common)
Ghouls' Market (common)
Royal Peacekeeper (common)
Wrathmantle Efreet (common)
Untouchable Rule (common)
Zone Defender (common)
Baazar Cutpurse (common)
Medisaber Apprentice (common)
Hatewrought Gargantuan (common)
Glare Generator (common)
Forest (basic)