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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature gains deathtouch and "whenever a creature dealt damage by the this creature dies you may have equipped creature become a copy of the creature that died."

Equip {2}{u}{b}
 U 
Creature – Marid
Deathtouch
You may pay 3 life and discard Flesh Judge at the beginning of your upkeep. If you do draw an additional card during your next draw step.
Marids are lofty fiends, yet they will buckle beneath Ashber's coin like anyone else.
3/4
 U 
Artifact – Implant
Whenever a creature implanted with Experimental Genome dies you may draw a card.

Implant {u} ({u}: Target creature you control is implanted for as long as you control Experimental Genome. Implant only as a sorcery.)
{2}{w/u}
 
 U 
Artifact Creature – Bird
Flying

Sacrifice Digibis: Exile target creature you control, then return that creature to the battlefield under its owner's control.
3/1
 C 
Artifact – Implant
Creatures implanted with Memory Wipe Unit gain "Whenever this creature deals damage to a player that player puts the top two cards of his or her library into his or her graveyard.

Implant {2}{u} ({2}{u}: Target creature you control is implanted for as long as you control Memory Wipe Unit. Implant only as a sorcery.)
 C 
Creature – Human Soldier
First strike
Whenever you cast an artifact spell you may untap Luddite Skeptic.
The Pureflesh community divided when the upstarts emerged and Ashber returned.
2/2
 C 
Artifact Creature – Human Wizard
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

When Raving Poet dies, if Raving Poet had a +1/+1 counter on it each opponent discards a card.
2/2
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and first strike.

Equip: {1}{w}
Ashber and Rikkar became quite cozy in Eluim, each knowing the values of might and money.
 C 
Artifact Creature – Human Mercenary
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
When Consultor of the Dead enters the battlefield draw two cards if you have three or more artifacts in your graveyard.
2/4
 C 
Creature – Human Dancer
Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3)

When Inspiring Raqesah enters the battlefield you may put have target creature you control gain trample until end of turn.
2/1
 C 
Instant
You may play an extra land during your next turn.

Draw a card.
The Sultan of Two Worlds, what creates in one world he demands be done in the other.
 C 
Instant
Deal 2 damage to target creature. That creatures controller loses 2 life.
The archers of Thazat are trained to make every arrow count, twice.
 C 
Artifact Creature – Turtle
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

If Slow Calculator enter the battlefield with a +1/+1 counter tap target creature. That creature doesn't untap during its controller's next untap step.
0/2
 C 
Land
Cybersand Oasis enters the battlefield tapped unless you tap an untapped artifact you control.

{t}: Add {w} or {u} to your mana pool.
Swamp
 
 B 
Basic Land – Swamp

Assassin's Guise (rare)
Flesh Judge (uncommon)
Experimental Genome (uncommon)
Digibis (uncommon)
Memory Wipe Unit (common)
Luddite Skeptic (common)
Raving Poet (common)
Rikkar's Blade (common)
Consultor of the Dead (common)
Inspiring Raqesah (common)
Palace Foundations (common)
Molten Arrow (common)
Slow Calculator (common)
Cybersand Oasis (common)
Swamp (basic)