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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Human Warrior
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

Greedy Youth enters the battlefield with X +1/+1 counters, where X is 7 minus the number of cards in your hand.
The youth see what they have as commodities for trade.
2/1
 U 
Creature – Human Soldier
If Captain of the Glass Palace has a power of 4 or greater create a 1/1 green-white human soldier token at the beginning of your upkeep.
The luxury of the glass palace would draw guards without forcing conscription.
2/2
 U 
Sorcery
Search your library for a basic land put that land onto the battlefield tapped. Shuffle your library afterward. Then, Growth Through Sapping deals X damage to target player, where X is the number of basic lands of the type you put onto the battlefield.
 U 
Sorcery
Until end of turn whenever a creature you control deals combat damage to a player that player discards the top X cards of their library, where X was that creature's power.
"Recraft wish-magic outright, no. Rewrite wish-magic, that's a different story." -Goli, Mind Hacker
 C 
Creature – Fish
Algebra 4 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 4 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)

Mystic Sturgeon enters the battlefield with a +1/+1 counter on it if you performed algebra.
3/3
 C 
Artifact Creature – Warrior
Flash, hexproof
When Matafawwiq first crossed into the Second World he crafted guards as if he were in the First World.
2/2
 C 
Artifact Creature – Worm
Sacrifice Mindframe Worm: Target creature gets -1/-1 until end of turn.
Where nature's diseases were curbed with advancements, humans chose to take up the mantle.
1/1
 C 
Creature – Griffin
Flash, flying
Tamed by the kings of old, Skychariot Griffins have the docility of puppies to their masters and the ferociousness of lions to their enemies.
3/4
 C 
Artifact Creature – Human Assassin
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Whenever another creature dies Cloud Killer cannot be blocked until end of turn.
2/5
 C 
Artifact Creature – Elephant
Hexproof, trample
Matafawwiq created guards to defend his areas from Ashber and the Sultan of Two Worlds.
2/4
 C 
Artifact
{t}, sacrifice Second World Furnishings: Reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped. Otherwise, put the card at the bottom of your library and add {1} to your mana pool.
 C 
Sorcery
Target creature gains haste and menace until end of turn.
To defy Ashber meant Najiya acknowledged the King's authority. She didn't.
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and first strike.

Equip: {1}{w}
Ashber and Rikkar became quite cozy in Eluim, each knowing the values of might and money.
 C 
Artifact Creature – Wall
Hexproof, defender

When Cyber Wall dies you may draw a card.
Cyber walls were invented after an assassin killed King Rimush's conscious in the Second World.
0/4
Mountain
 
 B 
Basic Land – Mountain

Greedy Youth (rare)
Captain of the Glass Palace (uncommon)
Growth Through Sapping (uncommon)
Mind Raid (uncommon)
Mystic Sturgeon (common)
Instinctual Guardian (common)
Mindframe Worm (common)
Skychariot Griffin (common)
Cloud Killer (common)
Zone Defender (common)
Second World Furnishings (common)
Najiya's Disregard (common)
Rikkar's Blade (common)
Cyber Wall (common)
Mountain (basic)