Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put target creature on the bottom of its owner's library. You draw cards equal to that creature's power.
It's left them stumped for decades.
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![]() ![]() , : Put a charge counter on Amnesia Lock.
Whenever an opponent casts a spell that player puts the top X cards of their library into their graveyard, where X is the number of charge counters on Amnesia Lock. |
Return target card and each card sharing a name with that card from your graveyard to your hand.
Upgrade ![]() (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
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Raqs 2 (During your turn this creature gets +2/+0. During your opponents turn this card gets +0/+2)
Haste Livefire Dancer has defender as long you have more cards in your hand than Livefire Dancer's power. 1/1
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Reveal the top card of target player's library. If an artifact was revealed this way put that card into that player's graveyard and draw two cards, otherwise put the card on the bottom of its owner's library.
Stolen wares can be resold, but broken wares penalize merchants, and that's true sabotage.
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Tap a non-creature artifact you control: Malfunctioning Soldier gains trample until end of turn.
"The more complex humans become, the more anomalies appear."- Khaled, Warith Grandmaster.
2/2
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Break- When Mod Reclaimer enters the battlefield return target equipment or implant from your graveyard to your hand if a non-creature permanent was put into a graveyard from the battlefield this turn.
As a former general, Rikkar knew the power of thrift.
1/1
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Haste
Whenever a creature dealt damage by Absolute Assassin would die its controller exiles that creature instead. A Warith candidate's first lesson it to make sure that targets are completely eliminated from both worlds.
3/2
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Discard a card then draw a card.
Break- Draw three cards instead of one if a non-creature permanent was put into a graveyard from the battlefield this turn. |
Whenever a land enters the battlefield under your control you may sacrifice Zamarrid Oryx. If you do, draw a card.
In ages past their horns were carved into daggers.
2/1
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Target creature can't be blocked this turn. If that creature is an artifact creature it gains hexproof until end of turn.
Upgrade ![]() (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. ) |
Break- when Reckless Raqesah enters the battlefield add
or to your mana pool if a non-creature permanent was put into a graveyard from the battlefield this turn.Parisham's school was open to all. Not all of her students were ideal.
1/1
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Prowess
The of shamans Khafdur train to recreate the fury of past heroes
1/1
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Artifact creatures blocking Qaddath Ravager get -1/-1.
Ogres approach humans as something to be dismantled with unparalleled savagery.
2/2
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Unsolvable Equation
(mythic)
Amnesia Lock
(uncommon)
Recovery Methods
(uncommon)
Livefire Dancer
(uncommon)
Market Mischief
(common)
Malfunctioning Soldier
(common)
Mod Reclaimer
(common)
Absolute Assassin
(common)
Lamp Smash
(common)
Zamarrid Oryx
(common)
Infiltration
(common)
Reckless Raqesah
(common)
Fire-Primed Shaman
(common)
Qaddath Ravager
(common)
Island
(basic)



: Put a charge counter on Amnesia Lock.

