Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Algebra 6 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 6 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)
When Mercenary Leader enters the battlefield artifact creatures you control gain first strike until end of turn. If you performed algebra this turn, artifact creatures you control gain doublestrike and haste until end of turn instead. 2/1
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: Add to your mana pool and gain 1 life."Why seek the Second World when only camels have seen the fringes of the First World?"- Rami, Pureflesh Disciple
1/1
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Vigilance
![]() ![]() : Put up to two equipment or implant cards from your hand onto the battlefield.Elephants can carry a lot. Mechanical elephants can carry even more.
2/4
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Whenever an artifact creature dies you may pay
. If you do, put a +1/+1 counter on Bodwaf Scavenger.The people of Ancient Deshub discovered the Second World from studying the disappearances of bodwaf packs.
2/1
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Flying
When Wrathmantle Efreet enters the battlefield Wrathmantle Efreet deals 3 damage to target player if an opponent lost life this turn. There's always someone angry in the Bajr outskirts.
2/2
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When Blessings Servant enters the battlefield, put a +1/+1 counter on each other artifact creature you control.
The church makes every effort to place its tools wherever it can.
4/4
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Tap target creature.
Upgrade (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
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Cybersand Oasis enters the battlefield tapped unless you tap an untapped artifact you control.
: Add or to your mana pool. |
Target creature with a power of 5 or greater gets -3/-3 until end of turn.
Target creature with a power of 2 or less gains indestructible until end of turn. |
Tap a non-creature artifact you control: Malfunctioning Soldier gains trample until end of turn.
"The more complex humans become, the more anomalies appear."- Khaled, Warith Grandmaster.
2/2
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Equipped creature gets "whenever this creature would block or be blocked by an artifact creature untap this creature. It gains +1/+1 and deathtouch until end of turn."
Equip ![]() |
Flying
Exile Arrow Falcon: target creature gets +1/+1 and flying until end of turn. Activate this ability only during your main phase. 2/2
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Enchant creature
Whenever enchanted creature is dealt damage its controller loses 2 life. The Sultan of Two Worlds saw Najiya's slights against Ashber and drew inspiration.
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Discard a card then draw a card.
Break- Draw three cards instead of one if a non-creature permanent was put into a graveyard from the battlefield this turn. |
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Mercenary Leader
(rare)
Majdi Desert Dromedary
(uncommon)
Augmentor's Caravan
(uncommon)
Bodwaf Scavenger
(uncommon)
Wrathmantle Efreet
(common)
Blessings Servant
(common)
Misinformation
(common)
Cybersand Oasis
(common)
Best the Brute
(common)
Malfunctioning Soldier
(common)
Security Scanner
(common)
Arrow Falcon
(common)
Shadowy Plot
(common)
Lamp Smash
(common)
Plains
(basic)


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