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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Goat
Trample
Only the bravest or most foolish giants try and tame the Takam goats.
6/5
 
 R 
Creature – Giant Dancer
Haste, vigilance, Raqs 3 (During your turn this creature gets +3/+0. During your opponents' turns this creature gets +0/+3)
Sometimes dancing is a contact sport.
5/5
 U 
Artifact Creature – Human Nomad
Break- When Second World Nomad enters the battlefield put a +1/+1 counter on each creature you control if a non-creature permanent was put into a graveyard from the battlefield this turn.
2/2
 U 
Sorcery
Exile target player's graveyard. Scorch the Graves Deals 1 damage to that player for each artifact exiled this way.
As the desert encroaches cemeteries must sometimes clear themselves out before accepting more bodies.
 U 
Creature – Camel
{t}: Add {g} to your mana pool and gain 1 life.
"Why seek the Second World when only camels have seen the fringes of the First World?"- Rami, Pureflesh Disciple
1/1
 C 
Enchantment – Aura
Enchant creature

Whenever enchanted creature is dealt damage its controller loses 2 life.
The Sultan of Two Worlds saw Najiya's slights against Ashber and drew inspiration.
 C 
Sorcery
Target creature you control gets +1/+1 and gains trample until end of turn, then fights target creature you don't control.
"You're just the warm-up."- Rikkar before Matafawwiq's guards.
 C 
Creature – Human Wizard
If Djinnmagic Convert is enchanted implants targeting Djinnmagic Convert cost {1} less.
"I concede. My skills are insufficient."
3/4
 C 
Instant
Target creature you control gets +3/+3 and gains "if this creature would be the target of a spell or ability an opponent controls this creature deals 2 damage to that player" until end of turn.
 C 
Artifact Creature – Zombie
When Scrap Ghoul enters the battlefield sacrifice an artifact.
Djinn's magic can be tricked just like its creators.
3/3
 C 
Artifact Creature – Giant Warrior
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Menace
She wished her hatred stronger than herself.
5/4
 C 
Artifact Creature – Human
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Remove a +1/+1 counter from Chipcarrier Dupe: artifact spells you cast cost {u} less until end of turn.
"Don't let them know they're carrying."- First rule of durping
0/2
 C 
Artifact Creature – Human Rogue
When Thought Thief enters the battlefield reveal the top card of your library. If that card shares a type with Thought Thief add it your hand, otherwise put it into your graveyard.
1/1
 C 
Artifact Creature – Human Soldier
Vigilance
Anticipating threats from the upstarts, Ashber increased his guard more than any king in memory.
1/1
Swamp
 
 B 
Basic Land – Swamp

Elderhorn Takam (common, foil)
Graceful Titan (rare)
Second World Nomad (uncommon)
Scorch the Graves (uncommon)
Majdi Desert Dromedary (uncommon)
Shadowy Plot (common)
Practice Punch (common)
Djinnmagic Convert (common)
Dance of Blades (common)
Scrap Ghoul (common)
Hatewrought Gargantuan (common)
Chipcarrier Dupe (common)
Thought Thief (common)
Ashber's Convoy (common)
Swamp (basic)