Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gains haste, trample and "when this creature dies draw a card and deal 2 damage to target creature."
Equip ![]() |
Enchant creature
Whenever the enchanted creature is dealt damage you may discard a card at random. If you do the enchanted creature deals 3 damage to target player. |
Discard a card at random then draw two cards. Each opponent loses life equal to the converted mana cost of the discarded card.
Poets only have words. How powerful can those be?
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Freeform Construction enters the battlefield tapped.
: Add to your mana pool.
, : Add to your mana pool. If this mana is spent on an artifact creature that creature may enter the battlefield with a +1/+1 counter. |
Creatures implanted by Enhanced Reflexes gain haste and get +1/+0.
Implant ![]() (![]() : Target creature you control is implanted for as long as you control Enhanced Reflexes. Implant only as a sorcery.) |
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Break- when Reckless Raqesah enters the battlefield add
or to your mana pool if a non-creature permanent was put into a graveyard from the battlefield this turn.Parisham's school was open to all. Not all of her students were ideal.
1/1
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Flying
When Wrathmantle Efreet enters the battlefield Wrathmantle Efreet deals 3 damage to target player if an opponent lost life this turn. There's always someone angry in the Bajr outskirts.
2/2
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Tap a non-creature artifact you control: Malfunctioning Soldier gains trample until end of turn.
"The more complex humans become, the more anomalies appear."- Khaled, Warith Grandmaster.
2/2
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Put the top five cards of target player's library into that player's graveyard. If an artifact was put into a player's graveyard this way that player loses 2 life.
"An interesting weapon. It will never see realization."- Motalleb, Agent of the Sultan of Two Worlds
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Tap target artifact an opponent controls. That artifact doesn't untap during its controller's next untap step. Then, untap target artifact you control.
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Break- When Medisaber Apprentice enters the battlefield gain 2 life if a non-creature permanent was put into a graveyard from the battlefield this turn.
Only a select few skilled in both martial and healing arts become Ashber's medisaber guard.
2/2
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Deathtouch
"We have implants to see breathe fire and fly, yet we have no cure for the cobra's venom? Is this the progress of society?"- Rami
2/2
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Enchant creature
Enchanted creature gets +1/+1 and gains prowess. There is truth in the old scriptures, but like all truths one must seek it themself.
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Remove a +1/+1 counter from Chipcarrier Dupe: artifact spells you cast cost less until end of turn."Don't let them know they're carrying."- First rule of durping
0/2
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Savage Banner
(rare)
Fear of Uprising
(uncommon)
Ravings
(uncommon)
Freeform Construction
(uncommon)
Enhanced Reflexes
(common)
Reckless Raqesah
(common)
Wrathmantle Efreet
(common)
Malfunctioning Soldier
(common)
Lost in Development
(common)
Energy Syphon
(common)
Medisaber Apprentice
(common)
Geathood Cobra
(common)
Greater Understanding
(common)
Chipcarrier Dupe
(common)
Plains
(basic)



: Add
to your mana pool.
to your mana pool. If this mana is spent on an artifact creature that creature may enter the battlefield with a +1/+1 counter.
