Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Terraspot of the Second World enters the battlefield tapped.
: Add to your mana pool.
Whenever you cast an artifact spell Terraspot of the Second World becomes the land type of your choice until end of turn. |
Algebra 3 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 3 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)
Destroy target creature. If you performed algebra, you may destroy target planeswalker instead. |
Defender, flying
If Deathwish Djinn has a higher power than toughness Deathwish Djinn gains lifelink and deathtouch and loses defender. Djinn that have been tricked by mortals tend to hold deep grudges.
1/3
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Destroy target artifact. If a non-creature artifact was destroyed this way you may discard a card then draw two cards.
Matafawwiq erases the name of Ashber and the past kings in both worlds.
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Counter target non-creature spell. If the spell countered this way was an artifact or enchantment spell you may gain 5 life.
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: Target artifact creature gets +2/+2 until end of turn. Activate this ability only during your mainphase.For a long time mortal races have tried to replicate the powers of the djinn. All attempts have been unsuccessful.
4/4
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Algebra 6 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 6 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)
If you performed algebra when Harmony Dissolver enters the battlefield you may remove all counters from target creature and tap that creature. 2/3
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Draw a card.
Upgrade (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. ) |
Break- when Reckless Raqesah enters the battlefield add
or to your mana pool if a non-creature permanent was put into a graveyard from the battlefield this turn.Parisham's school was open to all. Not all of her students were ideal.
1/1
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Prowess
The of shamans Khafdur train to recreate the fury of past heroes
1/1
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Lifelink
If an opponent controls 3 or more artifacts Pureflesh Saboteur gains haste. "See those wretched assassins, failures in their job."
3/2
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Whenever a land enters the battlefield under your control you may sacrifice Zamarrid Oryx. If you do, draw a card.
In ages past their horns were carved into daggers.
2/1
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Creatures implanted with Memory Wipe Unit gain "Whenever this creature deals damage to a player that player puts the top two cards of his or her library into his or her graveyard.
Implant ![]() (![]() : Target creature you control is implanted for as long as you control Memory Wipe Unit. Implant only as a sorcery.) |
Haste
Whenever a creature dealt damage by Absolute Assassin would die its controller exiles that creature instead. A Warith candidate's first lesson it to make sure that targets are completely eliminated from both worlds.
3/2
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Terraspot of the Second World
(rare)
Slit Throat
(uncommon)
Deathwish Djinn
(uncommon)
Anarchic Vandalism
(uncommon)
Esoteric Apprehension
(common)
Booster Sentinel
(common)
Harmony Dissolver
(common)
Bazaar Search
(common)
Reckless Raqesah
(common)
Fire-Primed Shaman
(common)
Pureflesh Saboteur
(common)
Zamarrid Oryx
(common)
Memory Wipe Unit
(common)
Absolute Assassin
(common)
Plains
(basic)
: Add
to your mana pool.





