Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Efreeti Conjurer attacks you may exile the top card of your library. Until end of turn you may cast that spell. If a creature or sorcery was exiled this way it costs
less to cast.Efreeti magic at best is an imitation of djinni magic.
3/3
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Add X mana of any combination of green or red mana to your mana pool, where X is the number of artifacts you don't control.
Go against the odds and prove them wrong.
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Destroy all artifacts and enchantments attached to target creature you don't control. Then, that creature fights target creature you control.
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: Add to your mana pool.
At the beginning of each endstep, if you cast two or more spells that turn and control a green permanent you may put a +1/+1 counter on target creature. |
Cybersand Oasis enters the battlefield tapped unless you tap an untapped artifact you control.
: Add or to your mana pool. |
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Flying
When Wrathmantle Efreet enters the battlefield Wrathmantle Efreet deals 3 damage to target player if an opponent lost life this turn. There's always someone angry in the Bajr outskirts.
2/2
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: Target artifact creature gets +2/+2 until end of turn. Activate this ability only during your mainphase.For a long time mortal races have tried to replicate the powers of the djinn. All attempts have been unsuccessful.
4/4
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If Djinnmagic Convert is enchanted implants targeting Djinnmagic Convert cost
less."I concede. My skills are insufficient."
3/4
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Destroy target artifact.
Until end of turn artifact creatures can't block. Mehmed watched paralyzed as his friend's implants were clawed out by the ogre.
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Break- When Medisaber Apprentice enters the battlefield gain 2 life if a non-creature permanent was put into a graveyard from the battlefield this turn.
Only a select few skilled in both martial and healing arts become Ashber's medisaber guard.
2/2
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Deathtouch
"We have implants to see breathe fire and fly, yet we have no cure for the cobra's venom? Is this the progress of society?"- Rami
2/2
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Destroy target attacking creature with power 4 or greater.
Upgrade ![]() (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. ) |
When Ghoul Merchant enters the battlefield reveal the top 3 cards of your library. You may put an artifact revealed this way into your hand and the other two cards on the bottom of your library in any order.
Those seeking upgrades but not the djinn's demands wait seek out ghoul merchants who rob the deceased of their upgrades.
1/2
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Whenever another creature dies Cloud Killer cannot be blocked until end of turn. 2/5
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Efreeti Conjurer
(rare)
Pure Aptitude
(uncommon)
Bloodbrawl
(uncommon)
Muscleboost Sphere
(uncommon)
Cybersand Oasis
(common)
Wrathmantle Efreet
(common)
Booster Sentinel
(common)
Djinnmagic Convert
(common)
Dismantling
(common)
Medisaber Apprentice
(common)
Geathood Cobra
(common)
Chaining Oblivion
(common)
Ghoul Merchant
(common)
Cloud Killer
(common)
Swamp
(basic)


less to cast.
: Add
or
to your mana pool.
