Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
You have hexproof. Creatures you control gain indestructible and hexproof as long as you have more creatures than each opponent. Ashber's exiles somehow endured in out in the Majdi.
3/7
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Whenever the equipped creature deals combat damage to a player you may exile target artifact or enchantment that player controls.
Equip ![]() ![]() |
Reach
Raqs 1 (During your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1) Double Unauthorized Angelslayer's power and toughness until end of turn whenever it blocks or becomes blocked by a creature with flying. 2/2
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Flash
Reveal Variable Vizier from your hand and tap any number of permanents you control: Until end of turn Variable Vizier's converted mana cost becomes X in all zones, where X is the number of permanents tapped this way. 0/1
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Break- when Reckless Raqesah enters the battlefield add
or to your mana pool if a non-creature permanent was put into a graveyard from the battlefield this turn.Parisham's school was open to all. Not all of her students were ideal.
1/1
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Lifelink
If an opponent controls 3 or more artifacts Pureflesh Saboteur gains haste. "See those wretched assassins, failures in their job."
3/2
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When Jailing Entity enters the battlefield tap target creature you don't control. If that creature was an artifact creature put a +1/+1 counter on Jailing Entity.
1/1
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Reveal the top card of target player's library. If an artifact was revealed this way put that card into that player's graveyard and draw two cards, otherwise put the card on the bottom of its owner's library.
Stolen wares can be resold, but broken wares penalize merchants, and that's true sabotage.
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Sacrifice Wishgranter's Aid: Deal 3 damage to target artifact creature.
Djinn have as many requests to remove enhancements from mortals as requests to enhance them.
2/1
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When Apprentice Warith dies Apprentice Warith deals 4 damage to you unless you control another artifact creature.
Only after a senior member's review can applicants join the Warith guild.
4/4
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First strike
Whenever you cast an artifact spell you may untap Luddite Skeptic. The Pureflesh community divided when the upstarts emerged and Ashber returned.
2/2
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Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3)
When Inspiring Raqesah enters the battlefield you may put have target creature you control gain trample until end of turn. 2/1
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When Ghoul Merchant enters the battlefield reveal the top 3 cards of your library. You may put an artifact revealed this way into your hand and the other two cards on the bottom of your library in any order.
Those seeking upgrades but not the djinn's demands wait seek out ghoul merchants who rob the deceased of their upgrades.
1/2
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When Thought Thief enters the battlefield reveal the top card of your library. If that card shares a type with Thought Thief add it your hand, otherwise put it into your graveyard.
1/1
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Nomadic Caravan
(mythic)
Blade of Ruin
(uncommon)
Unauthorized Angelslayer
(uncommon)
Variable Vizier
(uncommon)
Reckless Raqesah
(common)
Pureflesh Saboteur
(common)
Jailing Entity
(common)
Market Mischief
(common)
Wishgranter's Aid
(common)
Apprentice Warith
(common)
Luddite Skeptic
(common)
Inspiring Raqesah
(common)
Ghoul Merchant
(common)
Thought Thief
(common)
Plains
(basic)







