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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Terraspot of the Second World enters the battlefield tapped.
{t}: Add {c} to your mana pool.

Whenever you cast an artifact spell Terraspot of the Second World becomes the land type of your choice until end of turn.
 U 
Creature – Marid
Deathtouch
You may pay 3 life and discard Flesh Judge at the beginning of your upkeep. If you do draw an additional card during your next draw step.
Marids are lofty fiends, yet they will buckle beneath Ashber's coin like anyone else.
3/4
 U 
Enchantment – Aura
Enchant creature

Whenever enchanted creature becomes the target of an artifact's ability Expelled by the Djinn deals 3 damage to that creature.
 U 
Enchantment
Whenever a creature you don't control blocks that creature gets -2/-0 until end of turn.
When Ashber returned the Sultan of Two Worlds rallied his soldiers and the Quiet King's dissenters.
 C 
Artifact Creature – Human Cleric
When Sermon Poster enters the battlefield gain 2 life for each artifact creature you control.
"Rulers? Mortals. Djinnmagic? A conduit to speak the truth of true divinity."
2/6
 C 
Enchantment – Aura
Enchant creature

Whenever enchanted creature is dealt damage its controller loses 2 life.
The Sultan of Two Worlds saw Najiya's slights against Ashber and drew inspiration.
 C 
Artifact Creature – Human Berseker
Whenever Wish's Victim becomes implanted put a +1/+1 counter on it.

If Wish's Victim is implanted, Wish's Victim deals 1 damage to you whenever Wish's Victim attacks,
1/1
 C 
Creature – Ogre
If you have less life than an opponent Suicidal Anarchist costs {2} less to cast.

Suicidal Anarchist can't block.
"King? Phff, girl's got the right idea."
4/2
 C 
Creature – Goat
Trample
Only the bravest or most foolish giants try and tame the Takam goats.
6/5
 C 
Artifact – Implant
Creatures implanted with Memory Wipe Unit gain "Whenever this creature deals damage to a player that player puts the top two cards of his or her library into his or her graveyard.

Implant {2}{u} ({2}{u}: Target creature you control is implanted for as long as you control Memory Wipe Unit. Implant only as a sorcery.)
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and first strike.

Equip: {1}{w}
Ashber and Rikkar became quite cozy in Eluim, each knowing the values of might and money.
 C 
Creature – Human Dancer
Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3)

When Inspiring Raqesah enters the battlefield you may put have target creature you control gain trample until end of turn.
2/1
 C 
Instant
Put the top five cards of target player's library into that player's graveyard. If an artifact was put into a player's graveyard this way that player loses 2 life.
"An interesting weapon. It will never see realization."- Motalleb, Agent of the Sultan of Two Worlds
 C 
Creature – Antelope
Whenever a land enters the battlefield under your control you may sacrifice Zamarrid Oryx. If you do, draw a card.
In ages past their horns were carved into daggers.
2/1
Plains
 
 B 
Basic Land – Plains

Terraspot of the Second World (rare)
Flesh Judge (uncommon)
Expelled by the Djinn (uncommon)
Humbling Orders (uncommon)
Sermon Poster (common)
Shadowy Plot (common)
Wish's Victim (common)
Suicidal Anarchist (common)
Elderhorn Takam (common)
Memory Wipe Unit (common)
Rikkar's Blade (common)
Inspiring Raqesah (common)
Lost in Development (common)
Zamarrid Oryx (common)
Plains (basic)