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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Ooze Elemental
Quicksand Elemental enters the battlefield with X +1/+1 counters where X is the number of tapped creatures your opponents control.

Break- Quicksand Elemental gains hexproof and deathtouch when it enters the battlefield if a non-creature permanent was put into a graveyard from the battlefield this turn.
0/0
 U 
Sorcery
Until end of turn whenever a creature you control deals combat damage to a player that player discards the top X cards of their library, where X was that creature's power.
"Recraft wish-magic outright, no. Rewrite wish-magic, that's a different story." -Goli, Mind Hacker
 U 
Artifact – Implant
Creatures implanted by Wings of the Winds gain +0/+1 and flying.

Implant {w/u}{w/u} (Target creature you control is implanted for as long as you control Wings of the Winds Implant only as a sorcery.)
 U 
Creature – Human Dancer
Raqs 2 (During your turn this creature gets +2/+0. During your opponents turn this card gets +0/+2)

Haste

Livefire Dancer has defender as long you have more cards in your hand than Livefire Dancer's power.
1/1
 C 
Creature – Ogre
Artifact creatures blocking Qaddath Ravager get -1/-1.
Ogres approach humans as something to be dismantled with unparalleled savagery.
2/2
 C 
Artifact – Implant
Implanted creatures gain "Whenever this creature attacks or blocks, gain 1 life."

Implant {g/w} ({g/w} Target creature you control is implanted for as long as you control Heart Node. Implant only as a sorcery.)
 C 
Creature – Human Nomad
Whenever Rulith Brawler blocks or is blocked by a creature with a +1/+1 counter put a +1/+1 counter on Rulith Brawler.
Many among the Pureflesh community feel the need to prove themselves in the world of magical cybernetics.
2/4
 C 
Creature – Zombie
When Graverobber Nifaya enters the battlefield draw 2 cards if you have 3 or more artifact creatures in your graveyard.
The Nifaya may eat cybernetics, but rings and necklaces have only a monetary value.
2/1
 C 
Sorcery
Target creature you control gets +1/+1 and gains trample until end of turn, then fights target creature you don't control.
"You're just the warm-up."- Rikkar before Matafawwiq's guards.
 C 
Artifact Creature – Cleric
When Blessings Servant enters the battlefield, put a +1/+1 counter on each other artifact creature you control.
The church makes every effort to place its tools wherever it can.
4/4
 C 
Artifact – Implant
Creatures implanted with Memory Wipe Unit gain "Whenever this creature deals damage to a player that player puts the top two cards of his or her library into his or her graveyard.

Implant {2}{u} ({2}{u}: Target creature you control is implanted for as long as you control Memory Wipe Unit. Implant only as a sorcery.)
 C 
Land
Ghouls' Market enters the battlefield tapped unless you tap an untapped artifact you control.

{t}: Add {u} or {b} to your mana pool.
 C 
Sorcery
Target player discards a card at random. If an artifact was discarded this way that player loses 1 life and you gain 1 life.
Insanity can be overridden in a chip. On the actual brain, not so much.
 C 
Artifact Creature – Jackal
When Cybersand Jackal enters the battlefield tap target creature.

{1}{w}, sacrifice Cybersand Jackal: Destroy target noncreature artifact or enchantment.
2/1
Plains
 
 B 
Basic Land – Plains

Quicksand Elemental (rare)
Mind Raid (uncommon)
Wings of the Winds (uncommon)
Livefire Dancer (uncommon)
Qaddath Ravager (common)
Heart Node (common)
Rulith Brawler (common)
Graverobber Nifaya (common)
Practice Punch (common)
Blessings Servant (common)
Memory Wipe Unit (common)
Ghouls' Market (common)
Pilfer the Brain (common)
Cybersand Jackal (common)
Plains (basic)