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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{w},{t}: Until end of turn artifacts you don't control can't activate their activated abilities or attack.

There is nothing hidden to the Djinn in the Second World. If one's actions displease them, then they stop the problem.
 U 
Creature – Human Dancer
Raqs 2 (During your turn this creature gets +2/+0. During your opponents turn this card gets +0/+2)

Haste

Livefire Dancer has defender as long you have more cards in your hand than Livefire Dancer's power.
1/1
 U 
Artifact – Implant
Creatures implanted by Wings of the Winds gain +0/+1 and flying.

Implant {w/u}{w/u} (Target creature you control is implanted for as long as you control Wings of the Winds Implant only as a sorcery.)
 U 
Artifact – Implant
Creatures implanted with Sentry Upgrade get +2/+2 and vigilance.

Implant {2}{g}{w} ({2}{g}{w}: Target creature you control is implanted for as long as you control Sentry Upgrade. Implant only as a sorcery.)
 C 
Instant
Put a +1/+1 counter on up to two target creatures.

Upgrade {3}{g}{w} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
 C 
Creature – Bird
Flying

Exile Arrow Falcon: target creature gets +1/+1 and flying until end of turn. Activate this ability only during your main phase.
2/2
 C 
Instant
Target creature with a power of 5 or greater gets -3/-3 until end of turn.

Target creature with a power of 2 or less gains indestructible until end of turn.
 C 
Creature – Human Assassin
Lifelink
If an opponent controls 3 or more artifacts Pureflesh Saboteur gains haste.
"See those wretched assassins, failures in their job."
3/2
 C 
Artifact
{t}, sacrifice Second World Furnishings: Reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped. Otherwise, put the card at the bottom of your library and add {1} to your mana pool.
 C 
Artifact – Implant
Creatures implanted with Memory Wipe Unit gain "Whenever this creature deals damage to a player that player puts the top two cards of his or her library into his or her graveyard.

Implant {2}{u} ({2}{u}: Target creature you control is implanted for as long as you control Memory Wipe Unit. Implant only as a sorcery.)
 C 
Creature – Cat
When Court Lion enters the battlefield put a +1/+1 counter on Court Lion unless an opponent has Court Lion fight target creature he or she controls.
Faiz rarely speaks beyond advising the Sultan of Two Worlds. Instead Faiz's lion is his public ambassador.
3/2
 C 
Artifact Creature – Construct
Sacrifice Wishgranter's Aid: Deal 3 damage to target artifact creature.
Djinn have as many requests to remove enhancements from mortals as requests to enhance them.
2/1
 C 
Sorcery
Put 2 +1/+1 counters on target creature, then deal 2 damage to target player.
Some say the Prayer of Fire is a plea for djinni aid others say the prayer was invoked to fight djinn.
 C 
Instant
Exile target creature then return that creature to the battlefield tapped.

Upgrade {2}{w}{u} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
Swamp
 
 B 
Basic Land – Swamp

Data Disruption (rare)
Livefire Dancer (uncommon)
Wings of the Winds (uncommon)
Sentry Upgrade (uncommon)
Routine Upgrade (common)
Arrow Falcon (common)
Best the Brute (common)
Pureflesh Saboteur (common)
Second World Furnishings (common)
Memory Wipe Unit (common)
Court Lion (common)
Wishgranter's Aid (common)
Prayer of Fire (common)
Apprehend (common)
Swamp (basic)