Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() : Put a +1/+1 counter on target creature you control.
: Gain X life, where is the total number of +1/+1 counters on creatures you control.2/2
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Trample
Whenever you cast a spell you may put a +1/+1 counter on target green creature you control. To his soldiers, strength is a gift, to Ashber, an expense.
4/5
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: Add to your mana pool.
: Digiscape becomes an artifact land with the basic land type of your choice until end of turn. |
: Add to your mana pool.
At the beginning of your endstep if you cast two or more spells this turn and control a blue permanent put the top 4 cards of target player's library into their graveyard. |
: Add to your mana pool.
, , sacrifice House of Wares: Look at the top 4 cards of your library. You may reveal a non-creature artifact from those cards and add it your hand. Put the other cards on the bottom of your library in any order. |
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First strike
Whenever you cast an artifact spell you may untap Luddite Skeptic. The Pureflesh community divided when the upstarts emerged and Ashber returned.
2/2
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Target player discards a card at random. If an artifact was discarded this way that player loses 1 life and you gain 1 life.
Insanity can be overridden in a chip. On the actual brain, not so much.
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Cybersand Oasis enters the battlefield tapped unless you tap an untapped artifact you control.
: Add or to your mana pool. |
When Ghoul Merchant enters the battlefield reveal the top 3 cards of your library. You may put an artifact revealed this way into your hand and the other two cards on the bottom of your library in any order.
Those seeking upgrades but not the djinn's demands wait seek out ghoul merchants who rob the deceased of their upgrades.
1/2
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Defender
When Guard in Both Worlds enters the battlefield put a 1/2 human artifact creature token with defender onto the battlefield. The Sultan of Two Worlds had a vision to lay the groundwork for perfect symmetry.
1/2
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When Sermon Poster enters the battlefield gain 2 life for each artifact creature you control.
"Rulers? Mortals. Djinnmagic? A conduit to speak the truth of true divinity."
2/6
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When Nifaya Ghoul enters the battlefield return target creature or instant from your graveyard to your hand.
The Nifaya ghouls have dig up the deceased to eat their cybernetics, leaving the corpses out in the open.
3/1
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Hexproof, trample
Matafawwiq created guards to defend his areas from Ashber and the Sultan of Two Worlds.
2/4
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Raqs 1 (During your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1)
There is an earthly beauty in a slight faults of a raqesah who hasn't programmed her routine.
1/1
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Chiief Medisaber
(rare, foil)
Ashber's Recruiter
(rare)
Digiscape
(uncommon)
Hazemind Sphere
(uncommon)
House of Wares
(uncommon)
Luddite Skeptic
(common)
Pilfer the Brain
(common)
Cybersand Oasis
(common)
Ghoul Merchant
(common)
Guard in Both Worlds
(common)
Sermon Poster
(common)
Nifaya Ghoul
(common)
Zone Defender
(common)
Pureflesh Dancer
(common)
Island
(basic)


: Gain X life, where is the total number of +1/+1 counters on creatures you control.
to your mana pool.
: Digiscape becomes an artifact land with the basic land type of your choice until end of turn.
to your mana pool.
,
