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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact Creature – Human Assassin
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Whenever another creature dies Cloud Killer cannot be blocked until end of turn.
2/5
 
 R 
Instant
Target creature gets +4/+4, trample, and first strike until end of turn.

Break- Destroy target land if a non-creature permanent was put into a graveyard from the battlefield this turn.
 U 
Artifact Creature – Human Mercenary
Haste

If Warith Adherent dies during your turn you may return an artifact creature from your graveyard to your hand.
3/1
 U 
Sorcery
Search your library for a basic land put that land onto the battlefield tapped. Shuffle your library afterward. Then, Growth Through Sapping deals X damage to target player, where X is the number of basic lands of the type you put onto the battlefield.
 U 
Artifact
{t}: Add {r} to your mana pool.

At the beginning of each endstep, if you cast two or more spells this turn and control a red permanent you may have Immolating Sphere deal 2 damage to target creature.
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Break- that creature also gets +2/+0 and gains first strike until end of turn if a non-creature permanent was put into a graveyard from the battlefield this turn.
 C 
Sorcery
Create two 1/1 red-green dancer tokens with raqs 1 (during your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1).
 C 
Instant
Destroy target attacking creature with power 4 or greater.

Upgrade {w}{w} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
 C 
Artifact Creature – Zombie
When Scrap Ghoul enters the battlefield sacrifice an artifact.
Djinn's magic can be tricked just like its creators.
3/3
 C 
Artifact Creature – Elephant
Hexproof, trample
Matafawwiq created guards to defend his areas from Ashber and the Sultan of Two Worlds.
2/4
 C 
Artifact Creature – Human Rogue
When Thought Thief enters the battlefield reveal the top card of your library. If that card shares a type with Thought Thief add it your hand, otherwise put it into your graveyard.
1/1
 C 
Artifact – Implant
Creatures implanted with Memory Wipe Unit gain "Whenever this creature deals damage to a player that player puts the top two cards of his or her library into his or her graveyard.

Implant {2}{u} ({2}{u}: Target creature you control is implanted for as long as you control Memory Wipe Unit. Implant only as a sorcery.)
 C 
Instant
Target creature with a power of 5 or greater gets -3/-3 until end of turn.

Target creature with a power of 2 or less gains indestructible until end of turn.
 C 
Instant
Exile target creature then return that creature to the battlefield tapped.

Upgrade {2}{w}{u} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
Forest
 
 B 
Basic Land – Forest

Cloud Killer (common, foil)
Outskirt's Raid (rare)
Warith Adherent (uncommon)
Growth Through Sapping (uncommon)
Immolating Sphere (uncommon)
Disloyalty (common)
Students of Parisham (common)
Chaining Oblivion (common)
Scrap Ghoul (common)
Zone Defender (common)
Thought Thief (common)
Memory Wipe Unit (common)
Best the Brute (common)
Apprehend (common)
Forest (basic)