Deshub: Virtual Booster

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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Artifact
{t}: Add {b} to your mana pool.

At the beginning of each endstep if you cast two or more spells this turn and control a black permanent you may return a creature with a converted mana cost of 2 or less from your graveyard to your hand.
 
 R 
Creature – Djinn
Flying
Whenever you exile a card from your hand as a creature enters the battlefield that creature enters with an additional +1/+1 counter.
4/4
 U 
Artifact Creature – Human Shaman
Haste

When Cyberheart dies deal X damage to target creature or player, where X is the number of artifact creatures you control.
2/1
 U 
Creature – Djinn
Flying

When Djinn of Last Wishes enters the battlefield, if you have no cards in hand you may draw two cards.
Make your wishes count.
4/4
 U 
Creature – Human Archer
Flash, reach

When Thazat Sniper enters the battlefield Thazat Sniper deals 2 damage to target creature with flying.
In Thazat the archers are trained to have the speed of their arrows.
2/3
 C 
Creature – Marid Dancer
Raqs 1 (During your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1)

When Madstyle Dancer dies target opponent Madstyle Dancer deals 2 damage to each player.
3/3
 C 
Artifact Creature – Construct
Break- When Mod Reclaimer enters the battlefield return target equipment or implant from your graveyard to your hand if a non-creature permanent was put into a graveyard from the battlefield this turn.
As a former general, Rikkar knew the power of thrift.
1/1
 C 
Artifact Creature – Turtle
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

If Slow Calculator enter the battlefield with a +1/+1 counter tap target creature. That creature doesn't untap during its controller's next untap step.
0/2
 C 
Sorcery
Exile the top two cards of your library. If a land was exiled this way, you may play that land as if it was in your hand until end of turn. If a spell was was exiled this way, you may cast it until end of turn.
 C 
Enchantment – Aura
Enchant creature

Whenever enchanted creature is dealt damage its controller loses 2 life.
The Sultan of Two Worlds saw Najiya's slights against Ashber and drew inspiration.
 C 
Artifact Creature – Human Assassin
Haste
Whenever a creature dealt damage by Absolute Assassin would die its controller exiles that creature instead.
A Warith candidate's first lesson it to make sure that targets are completely eliminated from both worlds.
3/2
 C 
Creature – Human Dancer
Defender
Raqs 1 (During your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1)


If you have 10 or less life Cemetery Ghoulslayer loses defender.
The nifaya ghouls will not desecrate the bodies of his loved ones.
3/4
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and gains prowess.
There is truth in the old scriptures, but like all truths one must seek it themself.
 C 
Creature – Human Dancer
Raqs 1 (During your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1)
There is an earthly beauty in a slight faults of a raqesah who hasn't programmed her routine.
1/1
Island
 
 B 
Basic Land – Island

Necropulse Sphere (uncommon, foil)
Djinn of Extravagant Wishes (rare)
Cyberheart (uncommon)
Djinn of Last Wishes (uncommon)
Thazat Sniper (uncommon)
Madstyle Dancer (common)
Mod Reclaimer (common)
Slow Calculator (common)
Beckon to the First World (common)
Shadowy Plot (common)
Absolute Assassin (common)
Cemetery Ghoulslayer (common)
Greater Understanding (common)
Pureflesh Dancer (common)
Island (basic)