Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reveal the top card of target player's library. If an artifact was revealed this way put that card into that player's graveyard and draw two cards, otherwise put the card on the bottom of its owner's library.
Stolen wares can be resold, but broken wares penalize merchants, and that's true sabotage.
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Haste, vigilance, Raqs 3 (During your turn this creature gets +3/+0. During your opponents' turns this creature gets +0/+3)
Sometimes dancing is a contact sport.
5/5
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Flying Advocate of Unmaking can't be blocked by creatures without counters. 3/4
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Haste
If Warith Adherent dies during your turn you may return an artifact creature from your graveyard to your hand. 3/1
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At the beginning of your upkeep if you have 3 or more artifacts in your graveyard gain 2 life.
Sacrifice Data Desert Witch: Destroy target creature. Activate this ability only if Data Desert Witch is implanted. 2/4
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Creatures implanted with Memory Wipe Unit gain "Whenever this creature deals damage to a player that player puts the top two cards of his or her library into his or her graveyard.
Implant ![]() (![]() : Target creature you control is implanted for as long as you control Memory Wipe Unit. Implant only as a sorcery.) |
When Nifaya Ghoul enters the battlefield return target creature or instant from your graveyard to your hand.
The Nifaya ghouls have dig up the deceased to eat their cybernetics, leaving the corpses out in the open.
3/1
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Whenever a land enters the battlefield under your control you may sacrifice Zamarrid Oryx. If you do, draw a card.
In ages past their horns were carved into daggers.
2/1
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When Sermon Poster enters the battlefield gain 2 life for each artifact creature you control.
"Rulers? Mortals. Djinnmagic? A conduit to speak the truth of true divinity."
2/6
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Whenever another creature dies Cloud Killer cannot be blocked until end of turn. 2/5
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Equipped creature gets +1/+1 and first strike.
Equip: ![]() ![]() Ashber and Rikkar became quite cozy in Eluim, each knowing the values of might and money.
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Vigilance
Anticipating threats from the upstarts, Ashber increased his guard more than any king in memory.
1/1
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Destroy target artifact.
Until end of turn artifact creatures can't block. Mehmed watched paralyzed as his friend's implants were clawed out by the ogre.
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Hexproof, trample
Matafawwiq created guards to defend his areas from Ashber and the Sultan of Two Worlds.
2/4
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Market Mischief
(common, foil)
Graceful Titan
(rare)
Advocate of Unmaking
(uncommon)
Warith Adherent
(uncommon)
Data Desert Witch
(uncommon)
Memory Wipe Unit
(common)
Nifaya Ghoul
(common)
Zamarrid Oryx
(common)
Sermon Poster
(common)
Cloud Killer
(common)
Rikkar's Blade
(common)
Ashber's Convoy
(common)
Dismantling
(common)
Zone Defender
(common)
Swamp
(basic)







