Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
If a spell or ability an opponent controls would cause you to discard Ghurur's Intermediary search you may search your library for up to one creature and up to one artifact, reveal them, and add them to your hand. Shuffle your library afterward. 4/4
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When Councilor of the King enters the battlefield you may draw a card if you have less cards in your hand than an opponent.
The King may have the power, but his council has the mechanical vision.
2/3
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Flash
If Dark-Deals Djinn enters the battlefield during an opponent's turn draw a card. If Dark-Deals Djinn enters the battlefield during your turn each opponent discards a card. 2/3
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Enchant creature
Whenever enchanted creature becomes the target of an artifact's ability Expelled by the Djinn deals 3 damage to that creature. |
Prairie Hub enters the battlefield tapped unless you tap an untapped artifact you control.
: Add or to your mana pool. |
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Enchant creature
Whenever enchanted creature blocks or becomes blocked by an artifact creature, enchanted creature gains first strike and gets +3/+3 until end of turn. |
Target player discards a card at random. If an artifact was discarded this way that player loses 1 life and you gain 1 life.
Insanity can be overridden in a chip. On the actual brain, not so much.
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Whenever Baazar Cutpurse deals combat damage to player who controls an artifact you may draw a card, then discard a card.
Thieves of the Annurad Bazaar are often are considered brilliant innovators when it comes to bypassing security.
2/2
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When Nifaya Ghoul enters the battlefield return target creature or instant from your graveyard to your hand.
The Nifaya ghouls have dig up the deceased to eat their cybernetics, leaving the corpses out in the open.
3/1
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Target creature gets +2/+2 gains hexproof until end of turn.
Break- Put two +1/+1 counters on target creature and it gains hexproof until end of turn instead if a non-creature permanent was put into a graveyard from the battlefield this turn. |
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Haste
Whenever a creature dealt damage by Absolute Assassin would die its controller exiles that creature instead. A Warith candidate's first lesson it to make sure that targets are completely eliminated from both worlds.
3/2
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Algebra 5 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 5 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)
When Hateful Marid enters the battlefield, if you performed algebra, target creature gets +2/-1 until end of turn. 3/4
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Trample
Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3) 2/1
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When Jailing Entity enters the battlefield tap target creature you don't control. If that creature was an artifact creature put a +1/+1 counter on Jailing Entity.
1/1
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Ghurur's Intermediary
(rare)
Councilor of the King
(uncommon)
Dark-Deals Djinn
(uncommon)
Expelled by the Djinn
(uncommon)
Prairie Hub
(common)
Brawnbodied Tactics
(common)
Pilfer the Brain
(common)
Baazar Cutpurse
(common)
Nifaya Ghoul
(common)
Untouchable Rule
(common)
Absolute Assassin
(common)
Hateful Marid
(common)
Bladearm Raqesah
(common)
Jailing Entity
(common)
Forest
(basic)



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