Deshub: Virtual Booster

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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Human Wizard
Whenever Modification Fanatic becomes gets implanted put a +1/+1 counter on Modification Fanatic and tap target creature. Creatures tapped this way don't untap during their controller's next untap step.
1/2
 U 
Enchantment – Aura
Enchant creature

Whenever enchanted creature becomes the target of an artifact's ability Expelled by the Djinn deals 3 damage to that creature.
 U 
Artifact
{x},{t}: Shuffle target card with a converted mana cost of X from a player's graveyard into their library. Then that player puts the top X cards of their library into their graveyard.
 U 
Instant
Reveal the top card of your library and add it to your hand.

If an artifact was revealed this way repeat the process.
 C 
Artifact Creature – Zombie
When Scrap Ghoul enters the battlefield sacrifice an artifact.
Djinn's magic can be tricked just like its creators.
3/3
 C 
Artifact Creature – Construct
Sacrifice Wishgranter's Aid: Deal 3 damage to target artifact creature.
Djinn have as many requests to remove enhancements from mortals as requests to enhance them.
2/1
 C 
Creature – Human Soldier
First strike
Whenever you cast an artifact spell you may untap Luddite Skeptic.
The Pureflesh community divided when the upstarts emerged and Ashber returned.
2/2
 C 
Land
Cybersand Oasis enters the battlefield tapped unless you tap an untapped artifact you control.

{t}: Add {w} or {u} to your mana pool.
 C 
Sorcery
Reveal the top card of target player's library. If an artifact was revealed this way put that card into that player's graveyard and draw two cards, otherwise put the card on the bottom of its owner's library.
Stolen wares can be resold, but broken wares penalize merchants, and that's true sabotage.
 C 
Artifact Creature – Zombie
When Ghoul Merchant enters the battlefield reveal the top 3 cards of your library. You may put an artifact revealed this way into your hand and the other two cards on the bottom of your library in any order.
Those seeking upgrades but not the djinn's demands wait seek out ghoul merchants who rob the deceased of their upgrades.
1/2
 C 
Creature – Bird
Flying

Exile Arrow Falcon: target creature gets +1/+1 and flying until end of turn. Activate this ability only during your main phase.
2/2
 C 
Sorcery
Put 2 +1/+1 counters on target creature, then deal 2 damage to target player.
Some say the Prayer of Fire is a plea for djinni aid others say the prayer was invoked to fight djinn.
 C 
Artifact Creature – Human Warrior
When Apprentice Warith dies Apprentice Warith deals 4 damage to you unless you control another artifact creature.
Only after a senior member's review can applicants join the Warith guild.
4/4
 C 
Instant
Untap target artifact creature, then scry 1.

Upgrade {2}{u/w} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
Swamp
 
 B 
Basic Land – Swamp

Modification Fanatic (rare)
Expelled by the Djinn (uncommon)
Remind Helm (uncommon)
Beseech the Djinn (uncommon)
Scrap Ghoul (common)
Wishgranter's Aid (common)
Luddite Skeptic (common)
Cybersand Oasis (common)
Market Mischief (common)
Ghoul Merchant (common)
Arrow Falcon (common)
Prayer of Fire (common)
Apprentice Warith (common)
Sight of the Second World (common)
Swamp (basic)