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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact – Implant
Creatures implanted with Healing Hands get +1/+1 and gain lifelink.

Implant {w}{w} ({w}{w}:Target creature you control is implanted for as long as you control Healing Hands. Implant only as a sorcery)
 
 M 
Creature – Scorpion
Deathtouch
Whenever an instant or sorcery you control deals damage to a player Wildstorm Scorpion gets +5/+5 and gains first strike and hexproof until end of turn.
3/4
 U 
Artifact
{t}: Untap target creature and put a +1/+1 counter on it. Activate this ability only during your turn and only if an opponent cast a spell during your turn.
Thieves in the bazaar were commonplace. Were.
 U 
Creature – Human Advisor
When Councilor of the King enters the battlefield you may draw a card if you have less cards in your hand than an opponent.
The King may have the power, but his council has the mechanical vision.
2/3
 U 
Sorcery
Destroy target artifact. If a non-creature artifact was destroyed this way you may discard a card then draw two cards.
Matafawwiq erases the name of Ashber and the past kings in both worlds.
 C 
Land
Pile of Outdated Parts enters the battlefield tapped unless you tap an untapped artifact you control.

{t}: Add {b} or {r} to your mana pool
 C 
Creature – Marid
Algebra 5 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 5 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)

When Hateful Marid enters the battlefield, if you performed algebra, target creature gets +2/-1 until end of turn.
3/4
 C 
Creature – Human Rogue
Whenever Baazar Cutpurse deals combat damage to player who controls an artifact you may draw a card, then discard a card.
Thieves of the Annurad Bazaar are often are considered brilliant innovators when it comes to bypassing security.
2/2
 C 
Instant
Put a +1/+1 counter on up to two target creatures.

Upgrade {3}{g}{w} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
 C 
Instant
Algebra 2 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 2 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)

Counter target creature spell. If you performed algebra untap two lands you control.
 C 
Creature – Ogre
If you have less life than an opponent Suicidal Anarchist costs {2} less to cast.

Suicidal Anarchist can't block.
"King? Phff, girl's got the right idea."
4/2
 C 
Artifact – Implant
Creatures implanted by Enhanced Reflexes gain haste and get +1/+0.

Implant {1}{r} ({1}{r}: Target creature you control is implanted for as long as you control Enhanced Reflexes. Implant only as a sorcery.)
 C 
Creature – Human Wizard
If Djinnmagic Convert is enchanted implants targeting Djinnmagic Convert cost {1} less.
"I concede. My skills are insufficient."
3/4
 C 
Enchantment – Aura
Enchant creature

Whenever enchanted creature blocks or becomes blocked by an artifact creature, enchanted creature gains first strike and gets +3/+3 until end of turn.
Swamp
 
 B 
Basic Land – Swamp

Healing Hands (common, foil)
Wildstorm Scorpion (mythic)
Alert System (uncommon)
Councilor of the King (uncommon)
Anarchic Vandalism (uncommon)
Pile of Outdated Parts (common)
Hateful Marid (common)
Baazar Cutpurse (common)
Routine Upgrade (common)
Disproval (common)
Suicidal Anarchist (common)
Enhanced Reflexes (common)
Djinnmagic Convert (common)
Brawnbodied Tactics (common)
Swamp (basic)