Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an creature implanted by Specter's Sight deals damage to a player that player discards a card.
Implant ![]() ![]() ( ![]() ![]() : Target creature you control is implanted for as long as you control Specter's Sight. Implant only as a sorcery.) |
Flying
Sacrifice Digibis: Exile target creature you control, then return that creature to the battlefield under its owner's control. 3/1
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Whenever a creature with a +1/+1 counter on it dies put a charge counter on Bloodframe Chip.
Remove X charge counters from Bloodframe Chip, : Target player loses X life. |
Flash, reach
When Thazat Sniper enters the battlefield Thazat Sniper deals 2 damage to target creature with flying. In Thazat the archers are trained to have the speed of their arrows.
2/3
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Enchant creature
Whenever enchanted creature is dealt damage its controller loses 2 life. The Sultan of Two Worlds saw Najiya's slights against Ashber and drew inspiration.
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When Nifaya Ghoul enters the battlefield return target creature or instant from your graveyard to your hand.
The Nifaya ghouls have dig up the deceased to eat their cybernetics, leaving the corpses out in the open.
3/1
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Flying
Exile Arrow Falcon: target creature gets +1/+1 and flying until end of turn. Activate this ability only during your main phase. 2/2
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Flash, hexproof
When Matafawwiq first crossed into the Second World he crafted guards as if he were in the First World.
2/2
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Hexproof, defender
When Cyber Wall dies you may draw a card. Cyber walls were invented after an assassin killed King Rimush's conscious in the Second World.
0/4
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Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3)
When Inspiring Raqesah enters the battlefield you may put have target creature you control gain trample until end of turn. 2/1
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Trample
Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3) 2/1
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Algebra 4 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 4 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)
Mystic Sturgeon enters the battlefield with a +1/+1 counter on it if you performed algebra. 3/3
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Haste
Whenever a creature dealt damage by Absolute Assassin would die its controller exiles that creature instead. A Warith candidate's first lesson it to make sure that targets are completely eliminated from both worlds.
3/2
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Create two 1/1 red-green dancer tokens with raqs 1 (during your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1).
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Specter's Sight
(rare)
Digibis
(uncommon)
Bloodframe Chip
(uncommon)
Thazat Sniper
(uncommon)
Shadowy Plot
(common)
Nifaya Ghoul
(common)
Arrow Falcon
(common)
Instinctual Guardian
(common)
Cyber Wall
(common)
Inspiring Raqesah
(common)
Bladearm Raqesah
(common)
Mystic Sturgeon
(common)
Absolute Assassin
(common)
Students of Parisham
(common)
Plains
(basic)



: Target player loses X life.


