Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures implanted by Paradise Contacts gain "
: Add one mana of any color to your mana pool."
Implant ![]() : ( ![]() : Target creature you control is implanted for as long as you control Paradise Contacts. Implant only as a sorcery.) |
Whenever a creature becomes equipped with Regulation Scimitar untap that creature.
Equipped creature gets +2/+2. Equip ![]() ![]() |
When Councilor of the King enters the battlefield you may draw a card if you have less cards in your hand than an opponent.
The King may have the power, but his council has the mechanical vision.
2/3
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If Captain of the Glass Palace has a power of 4 or greater create a 1/1 green-white human soldier token at the beginning of your upkeep.
The luxury of the glass palace would draw guards without forcing conscription.
2/2
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
When Raving Poet dies, if Raving Poet had a +1/+1 counter on it each opponent discards a card. 2/2
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Flash
When Camel Courrier enters the battlefield reveal the top card of your library. If an artifact card was revealed this way you may add it to your hand and put a +1/+1 counter on Camel Courrier. Otherwise put the card on the bottom of your library. 2/1
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Algebra 5 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 5 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)
When Hateful Marid enters the battlefield, if you performed algebra, target creature gets +2/-1 until end of turn. 3/4
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Whenever Wish's Victim becomes implanted put a +1/+1 counter on it.
If Wish's Victim is implanted, Wish's Victim deals 1 damage to you whenever Wish's Victim attacks, 1/1
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, : Tap target creature. If that creature had a +1/+1 counter on it you may gain 1 life.Ashber's spies foiled many assassination attempts with a silence and secrecy the would-be assassins could only dream of.
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Tap a non-creature artifact you control: Malfunctioning Soldier gains trample until end of turn.
"The more complex humans become, the more anomalies appear."- Khaled, Warith Grandmaster.
2/2
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Deal 2 damage to target creature. That creatures controller loses 2 life.
The archers of Thazat are trained to make every arrow count, twice.
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Sacrifice Wishgranter's Aid: Deal 3 damage to target artifact creature.
Djinn have as many requests to remove enhancements from mortals as requests to enhance them.
2/1
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Algebra 6 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 6 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)
If you performed algebra when Harmony Dissolver enters the battlefield you may remove all counters from target creature and tap that creature. 2/3
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Implanted creatures gain "Whenever this creature attacks or blocks, gain 1 life."
Implant ( Target creature you control is implanted for as long as you control Heart Node. Implant only as a sorcery.) |
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Paradise Contacts
(rare)
Regulation Scimitar
(uncommon)
Councilor of the King
(uncommon)
Captain of the Glass Palace
(uncommon)
Raving Poet
(common)
Camel Courrier
(common)
Hateful Marid
(common)
Wish's Victim
(common)
Glare Generator
(common)
Malfunctioning Soldier
(common)
Molten Arrow
(common)
Wishgranter's Aid
(common)
Harmony Dissolver
(common)
Heart Node
(common)
Swamp
(basic)

: Add one mana of any color to your mana pool."



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