Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Until end of turn equip and implant costs are reduced by
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-3: Search your library for an equipment or implant and put it onto the battlefield. -6: Destroy all non-equipment and implant artifacts, then attach all equipment to creatures you control. 3
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Vigilance
![]() ![]() : Put up to two equipment or implant cards from your hand onto the battlefield.Elephants can carry a lot. Mechanical elephants can carry even more.
2/4
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Until end of turn whenever a creature you control deals combat damage to a player that player discards the top X cards of their library, where X was that creature's power.
"Recraft wish-magic outright, no. Rewrite wish-magic, that's a different story." -Goli, Mind Hacker
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, : Shuffle target card with a converted mana cost of X from a player's graveyard into their library. Then that player puts the top X cards of their library into their graveyard. |
Hexproof, haste
"The first world is cruel and wild. Look at the beasts born of it."- Dalir, Zafzur bachelor
5/3
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Raqs 1 (During your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1)
When Madstyle Dancer dies target opponent Madstyle Dancer deals 2 damage to each player. 3/3
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Prairie Hub enters the battlefield tapped unless you tap an untapped artifact you control.
: Add or to your mana pool. |
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Remove a +1/+1 counter from Chipcarrier Dupe: artifact spells you cast cost less until end of turn."Don't let them know they're carrying."- First rule of durping
0/2
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Target player discards a card at random. If an artifact was discarded this way that player loses 1 life and you gain 1 life.
Insanity can be overridden in a chip. On the actual brain, not so much.
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Tap target artifact an opponent controls. That artifact doesn't untap during its controller's next untap step. Then, untap target artifact you control.
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Reveal the top card of your library, then target opponent reveals the top 4 cards of their library. Exile any cards revealed this way that share a type with the top card of your library. Then, put all cards revealed this way on the bottom of their owner's libraries in any order.
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
When Consultor of the Dead enters the battlefield draw two cards if you have three or more artifacts in your graveyard. 2/4
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Flash
When Camel Courrier enters the battlefield reveal the top card of your library. If an artifact card was revealed this way you may add it to your hand and put a +1/+1 counter on Camel Courrier. Otherwise put the card on the bottom of your library. 2/1
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Target creature you control gets +1/+1 and gains trample until end of turn, then fights target creature you don't control.
"You're just the warm-up."- Rikkar before Matafawwiq's guards.
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Rikkar, Master of Arms
(mythic)
Augmentor's Caravan
(uncommon)
Mind Raid
(uncommon)
Remind Helm
(uncommon)
Zafzur Leopard
(common)
Madstyle Dancer
(common)
Prairie Hub
(common)
Chipcarrier Dupe
(common)
Pilfer the Brain
(common)
Energy Syphon
(common)
Uneasy Feeling
(common)
Consultor of the Dead
(common)
Camel Courrier
(common)
Practice Punch
(common)
Mountain
(basic)




,
: Shuffle target card with a converted mana cost of X from a player's graveyard into their library. Then that player puts the top X cards of their library into their graveyard.
