Deshub: Virtual Booster

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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact Creature – Jackal
When Cybersand Jackal enters the battlefield tap target creature.

{1}{w}, sacrifice Cybersand Jackal: Destroy target noncreature artifact or enchantment.
2/1
 
 R 
Creature – Sphinx
Flying
Whenever Seeker in the Second World deals combat damage to player you may pay 2 life. If you do, draw 2 cards.
Without implants sphinxes traverse the Second World and exploring it in ways unknown to humans.
5/6
 U 
Enchantment
If a non-land card would be returned to your hand from exile you may cast that card as if it had flash instead.
Some still seek djinns' wishes in traditional forms.
 U 
Creature – Camel
{t}: Add {g} to your mana pool and gain 1 life.
"Why seek the Second World when only camels have seen the fringes of the First World?"- Rami, Pureflesh Disciple
1/1
 U 
Creature – Marid Dancer
Raqs 2 (During your turn this creature gets +2/+0. During your opponents turn this card gets +0/+2)

When Embereyes Dancer dies deal 1 damage to all creatures.
2/2
 C 
Sorcery
Destroy target artifact.

Until end of turn artifact creatures can't block.
Mehmed watched paralyzed as his friend's implants were clawed out by the ogre.
 C 
Instant
Tap target creature.

Upgrade {u} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
 C 
Instant
Deal 2 damage to target creature. That creatures controller loses 2 life.
The archers of Thazat are trained to make every arrow count, twice.
 C 
Artifact Creature – Cleric
When Blessings Servant enters the battlefield, put a +1/+1 counter on each other artifact creature you control.
The church makes every effort to place its tools wherever it can.
4/4
 C 
Artifact Creature – Turtle
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

If Slow Calculator enter the battlefield with a +1/+1 counter tap target creature. That creature doesn't untap during its controller's next untap step.
0/2
 C 
Instant
Target creature you control gets +3/+3 and gains "if this creature would be the target of a spell or ability an opponent controls this creature deals 2 damage to that player" until end of turn.
 C 
Artifact Creature – Human Soldier
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

When Royal Peacekeeper enters the battlefield prevent all damage that would be dealt by target non-artifact creature this turn.
2/2
 C 
Artifact Creature – Construct
Break- When Mod Reclaimer enters the battlefield return target equipment or implant from your graveyard to your hand if a non-creature permanent was put into a graveyard from the battlefield this turn.
As a former general, Rikkar knew the power of thrift.
1/1
 C 
Artifact Creature – Human Soldier
Vigilance
Anticipating threats from the upstarts, Ashber increased his guard more than any king in memory.
1/1
Island
 
 B 
Basic Land – Island

Cybersand Jackal (common, foil)
Seeker in the Second World (rare)
Instant Wish (uncommon)
Majdi Desert Dromedary (uncommon)
Embereyes Dancer (uncommon)
Dismantling (common)
Misinformation (common)
Molten Arrow (common)
Blessings Servant (common)
Slow Calculator (common)
Dance of Blades (common)
Royal Peacekeeper (common)
Mod Reclaimer (common)
Ashber's Convoy (common)
Island (basic)