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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact Creature – Human Rogue
When Thought Thief enters the battlefield reveal the top card of your library. If that card shares a type with Thought Thief add it your hand, otherwise put it into your graveyard.
1/1
 
 R 
Artifact Creature – Zombie Artificer
{2}{u}{b},{t}: Return target artifact creature from an opponent's graveyard to the battlefield under your control.

Sacrifice an artifact: regenerate Grave Reprogammer.
2/3
 U 
Artifact – Implant
Creatures implanted with Sentry Upgrade get +2/+2 and vigilance.

Implant {2}{g}{w} ({2}{g}{w}: Target creature you control is implanted for as long as you control Sentry Upgrade. Implant only as a sorcery.)
 U 
Creature – Human Dancer
Raqs 2 (During your turn this creature gets +2/+0. During your opponents turn this card gets +0/+2)

Haste

Livefire Dancer has defender as long you have more cards in your hand than Livefire Dancer's power.
1/1
 U 
Creature – Giant Warrior
Trample
Break- when Guardian of the Treasury enters the battlefield you may have Guardian of the Treasury fight target creature if a non-creature permanent was put into a graveyard from the battlefield this turn.
4/5
 C 
Artifact – Implant
Creatures implanted with Healing Hands get +1/+1 and gain lifelink.

Implant {w}{w} ({w}{w}:Target creature you control is implanted for as long as you control Healing Hands. Implant only as a sorcery)
 C 
Artifact – Implant
Implanted creatures gain "Whenever this creature attacks or blocks, gain 1 life."

Implant {g/w} ({g/w} Target creature you control is implanted for as long as you control Heart Node. Implant only as a sorcery.)
 C 
Instant
Target creature with a power of 5 or greater gets -3/-3 until end of turn.

Target creature with a power of 2 or less gains indestructible until end of turn.
 C 
Creature – Zombie
When Nifaya Ghoul enters the battlefield return target creature or instant from your graveyard to your hand.
The Nifaya ghouls have dig up the deceased to eat their cybernetics, leaving the corpses out in the open.
3/1
 C 
Artifact Creature – Human Dancer
Trample

Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3)
2/1
 C 
Enchantment – Aura
Enchant creature

Whenever enchanted creature is dealt damage its controller loses 2 life.
The Sultan of Two Worlds saw Najiya's slights against Ashber and drew inspiration.
 C 
Artifact Creature – Human Soldier
Vigilance
Anticipating threats from the upstarts, Ashber increased his guard more than any king in memory.
1/1
 C 
Instant
Tap target creature.

Upgrade {u} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
 C 
Artifact Creature – Cleric
When Blessings Servant enters the battlefield, put a +1/+1 counter on each other artifact creature you control.
The church makes every effort to place its tools wherever it can.
4/4
Forest
 
 B 
Basic Land – Forest

Thought Thief (common, foil)
Grave Reprogammer (rare)
Sentry Upgrade (uncommon)
Livefire Dancer (uncommon)
Guardian of the Treasury (uncommon)
Healing Hands (common)
Heart Node (common)
Best the Brute (common)
Nifaya Ghoul (common)
Bladearm Raqesah (common)
Shadowy Plot (common)
Ashber's Convoy (common)
Misinformation (common)
Blessings Servant (common)
Forest (basic)