Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Counter target instant or sorcery spell. Until end of turn instants and sorceries you cast become a copy of that spell.
Babak wished for rain. Nadam brought rain accompanied by a full storm.
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: Deal 3 damage to target creature. Activate this ability only if you have no cards in your hand.This is not clarity to understand, but clarity so that impulse has no hindrance.
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Whenever a creature becomes equipped with Regulation Scimitar untap that creature.
Equipped creature gets +2/+2. Equip ![]() ![]() |
Whenever a creature with a +1/+1 counter on it dies put a charge counter on Bloodframe Chip.
Remove X charge counters from Bloodframe Chip, : Target player loses X life. |
Untap each artifact you control then gain 1 life for each artifact you control.
"The King must prosper, for his is the face that marks an era."- Ashber
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Prairie Hub enters the battlefield tapped unless you tap an untapped artifact you control.
: Add or to your mana pool. |
When Nifaya Ghoul enters the battlefield return target creature or instant from your graveyard to your hand.
The Nifaya ghouls have dig up the deceased to eat their cybernetics, leaving the corpses out in the open.
3/1
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Algebra 4 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 4 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)
Mystic Sturgeon enters the battlefield with a +1/+1 counter on it if you performed algebra. 3/3
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Trample
Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3) 2/1
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Prowess
The of shamans Khafdur train to recreate the fury of past heroes
1/1
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Flying
Exile Arrow Falcon: target creature gets +1/+1 and flying until end of turn. Activate this ability only during your main phase. 2/2
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Raqs 1 (During your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1)
There is an earthly beauty in a slight faults of a raqesah who hasn't programmed her routine.
1/1
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When Scrap Ghoul enters the battlefield sacrifice an artifact.
Djinn's magic can be tricked just like its creators.
3/3
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Untap target artifact creature, then scry 1.
Upgrade ![]() (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. ) |
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Stormlash
(rare)
Berserker's Mantle
(uncommon)
Regulation Scimitar
(uncommon)
Bloodframe Chip
(uncommon)
Serve Progress
(common)
Prairie Hub
(common)
Nifaya Ghoul
(common)
Mystic Sturgeon
(common)
Bladearm Raqesah
(common)
Fire-Primed Shaman
(common)
Arrow Falcon
(common)
Pureflesh Dancer
(common)
Scrap Ghoul
(common)
Sight of the Second World
(common)
Plains
(basic)


: Deal 3 damage to target creature. Activate this ability only if you have no cards in your hand.

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