Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Scrap Ghoul enters the battlefield sacrifice an artifact.
Djinn's magic can be tricked just like its creators.
3/3
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Terraspot of the Second World enters the battlefield tapped.
: Add to your mana pool.
Whenever you cast an artifact spell Terraspot of the Second World becomes the land type of your choice until end of turn. |
Deathtouch
Break- When Snake Charmer enters the battlefield draw a card for each creature with deathtouch you control if a non-creature permanent was put into a graveyard from the battlefield this turn. 2/1
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Flying
When Bajr Miser enters the battlefield sacrifice a creature. If an artifact creature was sacrificed this way you may gain 3 life. 3/3
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, : Shuffle target card with a converted mana cost of X from a player's graveyard into their library. Then that player puts the top X cards of their library into their graveyard. |
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
When Consultor of the Dead enters the battlefield draw two cards if you have three or more artifacts in your graveyard. 2/4
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When Cyberstrider enters the battlefield target artifact creature you control gains first strike and vigilance until end of turn.
The ancient queen Darli tamed the horses of the second world and was able to spread her rule across Deshub.
2/2
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Break- When Mod Reclaimer enters the battlefield return target equipment or implant from your graveyard to your hand if a non-creature permanent was put into a graveyard from the battlefield this turn.
As a former general, Rikkar knew the power of thrift.
1/1
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Creatures implanted with Memory Wipe Unit gain "Whenever this creature deals damage to a player that player puts the top two cards of his or her library into his or her graveyard.
Implant ![]() (![]() : Target creature you control is implanted for as long as you control Memory Wipe Unit. Implant only as a sorcery.) |
When Blessings Servant enters the battlefield, put a +1/+1 counter on each other artifact creature you control.
The church makes every effort to place its tools wherever it can.
4/4
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Reach
Whenever Aggressive Solifugid deals damage to a creature with flying put a +1/+1 counter on Aggressive Solifugid. There are rumors of giant solifugae attacking humans. Those are talltales. Now, attacks on efreets, that's a different story.
1/3
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, sacrifice Second World Furnishings: Reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped. Otherwise, put the card at the bottom of your library and add to your mana pool. |
Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3)
Created to entertain, programmed to kill.
5/2
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Prowess
The of shamans Khafdur train to recreate the fury of past heroes
1/1
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Scrap Ghoul
(common, foil)
Terraspot of the Second World
(rare)
Snake Charmer
(uncommon)
Bajr Miser
(uncommon)
Remind Helm
(uncommon)
Consultor of the Dead
(common)
Cyberstrider
(common)
Mod Reclaimer
(common)
Memory Wipe Unit
(common)
Blessings Servant
(common)
Aggressive Solifugid
(common)
Second World Furnishings
(common)
Crystal Palace Assassin
(common)
Fire-Primed Shaman
(common)
Island
(basic)

: Add
to your mana pool.



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