Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Court Lion enters the battlefield put a +1/+1 counter on Court Lion unless an opponent has Court Lion fight target creature he or she controls.
Faiz rarely speaks beyond advising the Sultan of Two Worlds. Instead Faiz's lion is his public ambassador.
3/2
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Creatures implanted by Transcribed Prayers gain "
![]() ![]() , : Gain life and draw cards equal to this creature's power."
Implant ![]() ![]() (![]() ![]() : Target creature you control is implanted for as long as you control Transcribed Prayers. Implant only as a sorcery.).
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Until end of turn whenever a creature you control deals combat damage to a player that player discards the top X cards of their library, where X was that creature's power.
"Recraft wish-magic outright, no. Rewrite wish-magic, that's a different story." -Goli, Mind Hacker
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Return target card and each card sharing a name with that card from your graveyard to your hand.
Upgrade ![]() (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
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Vigilance
![]() ![]() : Put up to two equipment or implant cards from your hand onto the battlefield.Elephants can carry a lot. Mechanical elephants can carry even more.
2/4
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Flash, hexproof
When Matafawwiq first crossed into the Second World he crafted guards as if he were in the First World.
2/2
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Whenever Rulith Brawler blocks or is blocked by a creature with a +1/+1 counter put a +1/+1 counter on Rulith Brawler.
Many among the Pureflesh community feel the need to prove themselves in the world of magical cybernetics.
2/4
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Discard a card then draw a card.
Break- Draw three cards instead of one if a non-creature permanent was put into a graveyard from the battlefield this turn. |
Enchant creature
Enchanted creature gets +1/+1 and gains prowess. There is truth in the old scriptures, but like all truths one must seek it themself.
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Vigilance
Anticipating threats from the upstarts, Ashber increased his guard more than any king in memory.
1/1
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Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3)
Created to entertain, programmed to kill.
5/2
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Hexproof, trample
Matafawwiq created guards to defend his areas from Ashber and the Sultan of Two Worlds.
2/4
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Remove a +1/+1 counter from Chipcarrier Dupe: artifact spells you cast cost less until end of turn."Don't let them know they're carrying."- First rule of durping
0/2
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Creatures implanted with Memory Wipe Unit gain "Whenever this creature deals damage to a player that player puts the top two cards of his or her library into his or her graveyard.
Implant ![]() (![]() : Target creature you control is implanted for as long as you control Memory Wipe Unit. Implant only as a sorcery.) |
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Court Lion
(common, foil)
Transcribed Prayers
(rare)
Mind Raid
(uncommon)
Recovery Methods
(uncommon)
Augmentor's Caravan
(uncommon)
Instinctual Guardian
(common)
Rulith Brawler
(common)
Lamp Smash
(common)
Greater Understanding
(common)
Ashber's Convoy
(common)
Crystal Palace Assassin
(common)
Zone Defender
(common)
Chipcarrier Dupe
(common)
Memory Wipe Unit
(common)
Plains
(basic)


: Gain life and draw cards equal to this creature's power."



