Deshub: Virtual Booster
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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever another artifact creature you controls dies you may deal 2 damage to up to one target creature and put a +1/+1 counter on Khaled, Warith Grandmaster.
He has 999 memories downloaded, and the next grandmaster will have 1000.
5/4
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Flash
If Dark-Deals Djinn enters the battlefield during an opponent's turn draw a card. If Dark-Deals Djinn enters the battlefield during your turn each opponent discards a card. 2/3
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Enchant creature
Enchanted creature's power and toughness become 4/4. That creature loses all abilities and can't gain any abilities. |
Enchant creature
Enchanted creature gains "Exile a card from your hand: Put a +1/+1 counter on enchanted creature. Then it may fight target creature." |
First strike
Whenever you cast an artifact spell you may untap Luddite Skeptic. The Pureflesh community divided when the upstarts emerged and Ashber returned.
2/2
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Create a 0/1 green plant token with "
![]() ![]() ![]() ![]() Upgrade ![]() ![]() |
Equipped creature gets +1/+1 and first strike.
Equip: ![]() ![]() Ashber and Rikkar became quite cozy in Eluim, each knowing the values of might and money.
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Lifelink
If an opponent controls 3 or more artifacts Pureflesh Saboteur gains haste. "See those wretched assassins, failures in their job."
3/2
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Break- When Medisaber Apprentice enters the battlefield gain 2 life if a non-creature permanent was put into a graveyard from the battlefield this turn.
Only a select few skilled in both martial and healing arts become Ashber's medisaber guard.
2/2
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Algebra 3 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 3 and put them onto the bottom of their owner's libraries. If you do, draw two cards.)
If you performed algebra, Kaabat Brute enters the battlefield with a +1/+1 counter. To the kaabat clans strength is everything, not how strength is achieved.
5/5
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Sacrifice Mindframe Worm: Target creature gets -1/-1 until end of turn.
Where nature's diseases were curbed with advancements, humans chose to take up the mantle.
1/1
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![]() For a long time mortal races have tried to replicate the powers of the djinn. All attempts have been unsuccessful.
4/4
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When Ghoul Merchant enters the battlefield reveal the top 3 cards of your library. You may put an artifact revealed this way into your hand and the other two cards on the bottom of your library in any order.
Those seeking upgrades but not the djinn's demands wait seek out ghoul merchants who rob the deceased of their upgrades.
1/2
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Destroy target artifact or enchantment.
Upgrade ![]() ![]() |
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Khaled, Warith Grandmaster
(rare)
Dark-Deals Djinn
(uncommon)
Ill-Worded Wish
(uncommon)
Wish Depletion
(uncommon)
Luddite Skeptic
(common)
Water the Garden
(common)
Rikkar's Blade
(common)
Pureflesh Saboteur
(common)
Medisaber Apprentice
(common)
Kaabat Brute
(common)
Mindframe Worm
(common)
Booster Sentinel
(common)
Ghoul Merchant
(common)
Renatured
(common)
Forest
(basic)