Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Algebra 3 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 3 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)
Target creature gets -2/-2 until end of turn. If you performed algebra target creature gets -5/-5 until end of turn instead. |
Equipped creature gains deathtouch and "whenever a creature dealt damage by the this creature dies you may have equipped creature become a copy of the creature that died."
Equip ![]() ![]() ![]() |
Enchant creature
Whenever the enchanted creature is dealt damage you may discard a card at random. If you do the enchanted creature deals 3 damage to target player. |
Equipped creature gets +3/+0 and gains first strike.
Equip ![]() ![]() Rikkar gave Ashber a sword as light as air. The Quiet King passed the blade onto his forge master.
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Flash
Reveal Variable Vizier from your hand and tap any number of permanents you control: Until end of turn Variable Vizier's converted mana cost becomes X in all zones, where X is the number of permanents tapped this way. 0/1
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Implanted creatures gain "Whenever this creature attacks or blocks, gain 1 life."
Implant ( Target creature you control is implanted for as long as you control Heart Node. Implant only as a sorcery.) |
Algebra 3 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 3 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)
Target creature gets -2/-2 until end of turn. If you performed algebra target creature gets -5/-5 until end of turn instead. |
Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3)
When Inspiring Raqesah enters the battlefield you may put have target creature you control gain trample until end of turn. 2/1
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Code Spires enters the battlefield tapped unless you tap an untapped artifact you control.
: Add or to your mana pool. |
When Graverobber Nifaya enters the battlefield draw 2 cards if you have 3 or more artifact creatures in your graveyard.
The Nifaya may eat cybernetics, but rings and necklaces have only a monetary value.
2/1
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When Cybersand Jackal enters the battlefield tap target creature.
![]() , sacrifice Cybersand Jackal: Destroy target noncreature artifact or enchantment.2/1
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Reveal the top card of target player's library. If an artifact was revealed this way put that card into that player's graveyard and draw two cards, otherwise put the card on the bottom of its owner's library.
Stolen wares can be resold, but broken wares penalize merchants, and that's true sabotage.
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Target creature gets +2/+2 gains hexproof until end of turn.
Break- Put two +1/+1 counters on target creature and it gains hexproof until end of turn instead if a non-creature permanent was put into a graveyard from the battlefield this turn. |
Sacrifice Wishgranter's Aid: Deal 3 damage to target artifact creature.
Djinn have as many requests to remove enhancements from mortals as requests to enhance them.
2/1
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Fatal Depression
(common, foil)
Assassin's Guise
(rare)
Fear of Uprising
(uncommon)
Swift Saber
(uncommon)
Variable Vizier
(uncommon)
Heart Node
(common)
Fatal Depression
(common)
Inspiring Raqesah
(common)
Code Spires
(common)
Graverobber Nifaya
(common)
Cybersand Jackal
(common)
Market Mischief
(common)
Untouchable Rule
(common)
Wishgranter's Aid
(common)
Forest
(basic)





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