Deshub: Virtual Booster

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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Djinn
Flying
Whenever damage from a source you don't control is dealt to Nadam, the Deceitful you may cast an instant or sorcery with a converted mana cost of X or less from your graveyard without paying its mana cost, where X is the damage dealt to Nadam. Exile that spell afterward.
4/5
 U 
Artifact Creature – Wizard
At the beginning of your upkeep if you have 3 or more artifacts in your graveyard gain 2 life.

Sacrifice Data Desert Witch: Destroy target creature. Activate this ability only if Data Desert Witch is implanted.
2/4
 U 
Artifact Creature – Human Rogue
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Tapped creature get -1/-1 until end of turn when Corrupting Assailant enters the battlefield.
4/2
 U 
Sorcery
Until end of turn whenever a creature you control deals combat damage to a player that player discards the top X cards of their library, where X was that creature's power.
"Recraft wish-magic outright, no. Rewrite wish-magic, that's a different story." -Goli, Mind Hacker
 C 
Sorcery
Target creature gains haste and menace until end of turn.
To defy Ashber meant Najiya acknowledged the King's authority. She didn't.
 C 
Sorcery
Discard a card then draw a card.

Break- Draw three cards instead of one if a non-creature permanent was put into a graveyard from the battlefield this turn.
 C 
Land
Cybersand Oasis enters the battlefield tapped unless you tap an untapped artifact you control.

{t}: Add {w} or {u} to your mana pool.
 C 
Artifact – Implant
Creatures implanted with Healing Hands get +1/+1 and gain lifelink.

Implant {w}{w} ({w}{w}:Target creature you control is implanted for as long as you control Healing Hands. Implant only as a sorcery)
 C 
Artifact Creature – Human Assassin
Haste
Whenever a creature dealt damage by Absolute Assassin would die its controller exiles that creature instead.
A Warith candidate's first lesson it to make sure that targets are completely eliminated from both worlds.
3/2
 C 
Creature – Human Soldier
First strike
Whenever you cast an artifact spell you may untap Luddite Skeptic.
The Pureflesh community divided when the upstarts emerged and Ashber returned.
2/2
 C 
Instant
Tap target creature.

Upgrade {u} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
 C 
Artifact Creature – Construct
{t}: Target artifact creature gets +2/+2 until end of turn. Activate this ability only during your mainphase.
For a long time mortal races have tried to replicate the powers of the djinn. All attempts have been unsuccessful.
4/4
 C 
Artifact Creature – Human Warrior
When Apprentice Warith dies Apprentice Warith deals 4 damage to you unless you control another artifact creature.
Only after a senior member's review can applicants join the Warith guild.
4/4
 C 
Creature – Zombie
When Graverobber Nifaya enters the battlefield draw 2 cards if you have 3 or more artifact creatures in your graveyard.
The Nifaya may eat cybernetics, but rings and necklaces have only a monetary value.
2/1
Swamp
 
 B 
Basic Land – Swamp

Nadam, the Deceitful (rare)
Data Desert Witch (uncommon)
Corrupting Assailant (uncommon)
Mind Raid (uncommon)
Najiya's Disregard (common)
Lamp Smash (common)
Cybersand Oasis (common)
Healing Hands (common)
Absolute Assassin (common)
Luddite Skeptic (common)
Misinformation (common)
Booster Sentinel (common)
Apprentice Warith (common)
Graverobber Nifaya (common)
Swamp (basic)