Deshub: Virtual Booster

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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Implant
Whenever an creature implanted by Specter's Sight deals damage to a player that player discards a card.

Implant {1}{b}{b} ( {1}{b}{b}: Target creature you control is implanted for as long as you control Specter's Sight. Implant only as a sorcery.)
 U 
Artifact
{t}: Add {u} to your mana pool.

At the beginning of your endstep if you cast two or more spells this turn and control a blue permanent put the top 4 cards of target player's library into their graveyard.
 U 
Creature – Djinn Wizard
Flash
If Dark-Deals Djinn enters the battlefield during an opponent's turn draw a card.
If Dark-Deals Djinn enters the battlefield during your turn each opponent discards a card.
2/3
 U 
Creature – Giant Warrior
Trample
Break- when Guardian of the Treasury enters the battlefield you may have Guardian of the Treasury fight target creature if a non-creature permanent was put into a graveyard from the battlefield this turn.
4/5
 C 
Creature – Ogre
If you have less life than an opponent Suicidal Anarchist costs {2} less to cast.

Suicidal Anarchist can't block.
"King? Phff, girl's got the right idea."
4/2
 C 
Artifact Creature – Human Warrior
When Apprentice Warith dies Apprentice Warith deals 4 damage to you unless you control another artifact creature.
Only after a senior member's review can applicants join the Warith guild.
4/4
 C 
Sorcery
Target creature you control gets +1/+1 and gains trample until end of turn, then fights target creature you don't control.
"You're just the warm-up."- Rikkar before Matafawwiq's guards.
 C 
Instant
Tap target creature.

Upgrade {u} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
 C 
Creature – Zombie
When Nifaya Ghoul enters the battlefield return target creature or instant from your graveyard to your hand.
The Nifaya ghouls have dig up the deceased to eat their cybernetics, leaving the corpses out in the open.
3/1
 C 
Instant
Counter target non-creature spell. If the spell countered this way was an artifact or enchantment spell you may gain 5 life.
 C 
Artifact Creature – Human Assassin
Haste
Whenever a creature dealt damage by Absolute Assassin would die its controller exiles that creature instead.
A Warith candidate's first lesson it to make sure that targets are completely eliminated from both worlds.
3/2
 C 
Creature – Bird
Flying

Exile Arrow Falcon: target creature gets +1/+1 and flying until end of turn. Activate this ability only during your main phase.
2/2
 C 
Artifact Creature – Construct
{t}: Target artifact creature gets +2/+2 until end of turn. Activate this ability only during your mainphase.
For a long time mortal races have tried to replicate the powers of the djinn. All attempts have been unsuccessful.
4/4
 C 
Land
Code Spires enters the battlefield tapped unless you tap an untapped artifact you control.

{t}: Add {r} or {g} to your mana pool.
Swamp
 
 B 
Basic Land – Swamp

Specter's Sight (rare)
Hazemind Sphere (uncommon)
Dark-Deals Djinn (uncommon)
Guardian of the Treasury (uncommon)
Suicidal Anarchist (common)
Apprentice Warith (common)
Practice Punch (common)
Misinformation (common)
Nifaya Ghoul (common)
Esoteric Apprehension (common)
Absolute Assassin (common)
Arrow Falcon (common)
Booster Sentinel (common)
Code Spires (common)
Swamp (basic)