Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Efreeti Conjurer attacks you may exile the top card of your library. Until end of turn you may cast that spell. If a creature or sorcery was exiled this way it costs
less to cast.Efreeti magic at best is an imitation of djinni magic.
3/3
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Whenever Forseer of Prosperity attacks reveal the top card of your library. If an artifact or enchantment is revealed you may pay
. If you do, put a +1/+1 counter on Forseer of Prosperity and add the revealed card to your hand. Otherwise, put that card on the bottom of your library.1/2
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Destroy all artifacts and enchantments attached to target creature you don't control. Then, that creature fights target creature you control.
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Flying
When Bajr Miser enters the battlefield sacrifice a creature. If an artifact creature was sacrificed this way you may gain 3 life. 3/3
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Deal 2 damage to target creature. That creatures controller loses 2 life.
The archers of Thazat are trained to make every arrow count, twice.
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, sacrifice Second World Furnishings: Reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped. Otherwise, put the card at the bottom of your library and add to your mana pool. |
Algebra 6 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 6 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)
If you performed algebra when Harmony Dissolver enters the battlefield you may remove all counters from target creature and tap that creature. 2/3
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Haste
Whenever a creature dealt damage by Absolute Assassin would die its controller exiles that creature instead. A Warith candidate's first lesson it to make sure that targets are completely eliminated from both worlds.
3/2
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Draw a card.
Upgrade (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. ) |
Algebra 2 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 2 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)
Counter target creature spell. If you performed algebra untap two lands you control. |
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Tap a non-creature artifact you control: Malfunctioning Soldier gains trample until end of turn.
"The more complex humans become, the more anomalies appear."- Khaled, Warith Grandmaster.
2/2
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Counter target non-creature spell. If the spell countered this way was an artifact or enchantment spell you may gain 5 life.
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Flash, hexproof
When Matafawwiq first crossed into the Second World he crafted guards as if he were in the First World.
2/2
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Destroy target artifact.
Until end of turn artifact creatures can't block. Mehmed watched paralyzed as his friend's implants were clawed out by the ogre.
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Efreeti Conjurer
(rare)
Forseer of Prosperity
(uncommon)
Bloodbrawl
(uncommon)
Bajr Miser
(uncommon)
Molten Arrow
(common)
Second World Furnishings
(common)
Harmony Dissolver
(common)
Absolute Assassin
(common)
Bazaar Search
(common)
Disproval
(common)
Malfunctioning Soldier
(common)
Esoteric Apprehension
(common)
Instinctual Guardian
(common)
Dismantling
(common)
Mountain
(basic)


less to cast.
, sacrifice Second World Furnishings: Reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped. Otherwise, put the card at the bottom of your library and add