Deshub: Virtual Booster

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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Beast
Trample
Whenever you cast a spell you may put a +1/+1 counter on target green creature you control.
To his soldiers, strength is a gift, to Ashber, an expense.
4/5
 U 
Artifact Creature – Human Wizard
Algebra 5 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 5 and put them onto the bottom of their owner's libraries. If you do, draw two cards.)

If you performed algebra target player loses life equal to the number of artifacts they control when Lightning Rider enters the battlefield.
2/3
 U 
Creature – Djinn Wizard
Defender, flying
If Deathwish Djinn has a higher power than toughness Deathwish Djinn gains lifelink and deathtouch and loses defender.
Djinn that have been tricked by mortals tend to hold deep grudges.
1/3
 U 
Artifact Creature – Human Advisor
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
{t}: Draw a card. Then, discard a card unless you pay 2 life.
More truths come from brothels than palaces.
2/2
 C 
Sorcery
Create two 1/1 red-green dancer tokens with raqs 1 (during your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1).
 C 
Enchantment – Aura
Enchant creature

Whenever enchanted creature is dealt damage its controller loses 2 life.
The Sultan of Two Worlds saw Najiya's slights against Ashber and drew inspiration.
 C 
Artifact – Implant
Creatures implanted with Memory Wipe Unit gain "Whenever this creature deals damage to a player that player puts the top two cards of his or her library into his or her graveyard.

Implant {2}{u} ({2}{u}: Target creature you control is implanted for as long as you control Memory Wipe Unit. Implant only as a sorcery.)
 C 
Instant
Deal 2 damage to target creature. That creatures controller loses 2 life.
The archers of Thazat are trained to make every arrow count, twice.
 C 
Creature – Human Nomad
Whenever Rulith Brawler blocks or is blocked by a creature with a +1/+1 counter put a +1/+1 counter on Rulith Brawler.
Many among the Pureflesh community feel the need to prove themselves in the world of magical cybernetics.
2/4
 C 
Instant
Create a 0/1 green plant token with "{t}: Add {r}, {g}, or {w}."

Upgrade {2}{g} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
 C 
Creature – Zombie
When Nifaya Ghoul enters the battlefield return target creature or instant from your graveyard to your hand.
The Nifaya ghouls have dig up the deceased to eat their cybernetics, leaving the corpses out in the open.
3/1
 C 
Sorcery
Put 2 +1/+1 counters on target creature, then deal 2 damage to target player.
Some say the Prayer of Fire is a plea for djinni aid others say the prayer was invoked to fight djinn.
 C 
Creature – Antelope
Whenever a land enters the battlefield under your control you may sacrifice Zamarrid Oryx. If you do, draw a card.
In ages past their horns were carved into daggers.
2/1
 C 
Artifact Creature – Jackal
When Cybersand Jackal enters the battlefield tap target creature.

{1}{w}, sacrifice Cybersand Jackal: Destroy target noncreature artifact or enchantment.
2/1
Island
 
 B 
Basic Land – Island

Ashber's Recruiter (rare)
Lightning Rider (uncommon)
Deathwish Djinn (uncommon)
Conniving Wazir (uncommon)
Students of Parisham (common)
Shadowy Plot (common)
Memory Wipe Unit (common)
Molten Arrow (common)
Rulith Brawler (common)
Water the Garden (common)
Nifaya Ghoul (common)
Prayer of Fire (common)
Zamarrid Oryx (common)
Cybersand Jackal (common)
Island (basic)