Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Create X 1/1 green-white soldier creature tokens with vigilance, where X is the number of forests plus the number of plains you control.
The Sultan of Two Worlds knew the inevitable and did what was necessary.
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: Untap target creature and put a +1/+1 counter on it. Activate this ability only during your turn and only if an opponent cast a spell during your turn.Thieves in the bazaar were commonplace. Were.
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Flying
When Djinn of Last Wishes enters the battlefield, if you have no cards in hand you may draw two cards. Make your wishes count.
4/4
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When Rikkar's Recruit enters the battlefield reveal the top card of your library. If an equipment or implant is revealed this way add it your hand. Otherwise, put that card on the bottom of your library.
2/1
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Whenever another creature dies Cloud Killer cannot be blocked until end of turn. 2/5
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Algebra 3 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 3 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)
Target creature gets -2/-2 until end of turn. If you performed algebra target creature gets -5/-5 until end of turn instead. |
Break- When Medisaber Apprentice enters the battlefield gain 2 life if a non-creature permanent was put into a graveyard from the battlefield this turn.
Only a select few skilled in both martial and healing arts become Ashber's medisaber guard.
2/2
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Create two 1/1 red-green dancer tokens with raqs 1 (during your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1).
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Create a 0/1 green plant token with "
: Add , , or ."
Upgrade ![]() (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. ) |
Destroy target artifact.
Until end of turn artifact creatures can't block. Mehmed watched paralyzed as his friend's implants were clawed out by the ogre.
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Put 2 +1/+1 counters on target creature, then deal 2 damage to target player.
Some say the Prayer of Fire is a plea for djinni aid others say the prayer was invoked to fight djinn.
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Raqs 1 (During your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1)
When Madstyle Dancer dies target opponent Madstyle Dancer deals 2 damage to each player. 3/3
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Untap each artifact you control then gain 1 life for each artifact you control.
"The King must prosper, for his is the face that marks an era."- Ashber
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Creatures implanted with Healing Hands get +1/+1 and gain lifelink.
Implant ![]() (![]() :Target creature you control is implanted for as long as you control Healing Hands. Implant only as a sorcery) |
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Recruiting Camp
(rare)
Alert System
(uncommon)
Djinn of Last Wishes
(uncommon)
Rikkar's Recruit
(uncommon)
Cloud Killer
(common)
Fatal Depression
(common)
Medisaber Apprentice
(common)
Students of Parisham
(common)
Water the Garden
(common)
Dismantling
(common)
Prayer of Fire
(common)
Madstyle Dancer
(common)
Serve Progress
(common)
Healing Hands
(common)
Mountain
(basic)



: Untap target creature and put a +1/+1 counter on it. Activate this ability only during your turn and only if an opponent cast a spell during your turn.



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