Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gains deathtouch and "whenever a creature dealt damage by the this creature dies you may have equipped creature become a copy of the creature that died."
Equip ![]() ![]() ![]() |
If Captain of the Glass Palace has a power of 4 or greater create a 1/1 green-white human soldier token at the beginning of your upkeep.
The luxury of the glass palace would draw guards without forcing conscription.
2/2
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Destroy target artifact. If a non-creature artifact was destroyed this way you may discard a card then draw two cards.
Matafawwiq erases the name of Ashber and the past kings in both worlds.
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Enchant creature
Enchanted creature gains "Exile a card from your hand: Put a +1/+1 counter on enchanted creature. Then it may fight target creature." |
Whenever Rulith Brawler blocks or is blocked by a creature with a +1/+1 counter put a +1/+1 counter on Rulith Brawler.
Many among the Pureflesh community feel the need to prove themselves in the world of magical cybernetics.
2/4
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When Blessings Servant enters the battlefield, put a +1/+1 counter on each other artifact creature you control.
The church makes every effort to place its tools wherever it can.
4/4
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Lifelink
If an opponent controls 3 or more artifacts Pureflesh Saboteur gains haste. "See those wretched assassins, failures in their job."
3/2
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Target creature with a power of 5 or greater gets -3/-3 until end of turn.
Target creature with a power of 2 or less gains indestructible until end of turn. |
Algebra 5 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 5 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)
When Hateful Marid enters the battlefield, if you performed algebra, target creature gets +2/-1 until end of turn. 3/4
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Raqs 1 (During your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1)
There is an earthly beauty in a slight faults of a raqesah who hasn't programmed her routine.
1/1
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Equipped creature gets +1/+1 and first strike.
Equip: ![]() ![]() Ashber and Rikkar became quite cozy in Eluim, each knowing the values of might and money.
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Create two 1/1 red-green dancer tokens with raqs 1 (during your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1).
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Implanted creatures gain "Whenever this creature attacks or blocks, gain 1 life."
Implant ( Target creature you control is implanted for as long as you control Heart Node. Implant only as a sorcery.) |
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
When Raving Poet dies, if Raving Poet had a +1/+1 counter on it each opponent discards a card. 2/2
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Assassin's Guise
(rare)
Captain of the Glass Palace
(uncommon)
Anarchic Vandalism
(uncommon)
Wish Depletion
(uncommon)
Rulith Brawler
(common)
Blessings Servant
(common)
Pureflesh Saboteur
(common)
Best the Brute
(common)
Hateful Marid
(common)
Pureflesh Dancer
(common)
Rikkar's Blade
(common)
Students of Parisham
(common)
Heart Node
(common)
Raving Poet
(common)
Island
(basic)







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