Deshub: Virtual Booster

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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Efreet Shaman
Whenever Efreeti Conjurer attacks you may exile the top card of your library. Until end of turn you may cast that spell. If a creature or sorcery was exiled this way it costs {2} less to cast.
Efreeti magic at best is an imitation of djinni magic.
3/3
 U 
Artifact – Equipment
Whenever equipped creature becomes blocked by a creature, Dagger Armor deals 1 damage to that creature.

Equip {w}
Used properly it's a second weapon.
 U 
Artifact – Equipment
Whenever the equipped creature deals combat damage to a player you may exile target artifact or enchantment that player controls.

Equip {r}{g}
{2}{w/u}
 
 U 
Artifact Creature – Bird
Flying

Sacrifice Digibis: Exile target creature you control, then return that creature to the battlefield under its owner's control.
3/1
 C 
Creature – Human Dancer
Defender
Raqs 1 (During your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1)


If you have 10 or less life Cemetery Ghoulslayer loses defender.
The nifaya ghouls will not desecrate the bodies of his loved ones.
3/4
 C 
Artifact Creature – Human Wizard
Algebra 6 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 6 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)

If you performed algebra when Harmony Dissolver enters the battlefield you may remove all counters from target creature and tap that creature.
2/3
 C 
Instant
Destroy target attacking creature with power 4 or greater.

Upgrade {w}{w} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
 C 
Artifact Creature – Warrior
Flash, hexproof
When Matafawwiq first crossed into the Second World he crafted guards as if he were in the First World.
2/2
 C 
Instant
Counter target non-creature spell. If the spell countered this way was an artifact or enchantment spell you may gain 5 life.
 C 
Creature – Human Shaman
Prowess
The of shamans Khafdur train to recreate the fury of past heroes
1/1
 C 
Creature – Human Assassin
Lifelink
If an opponent controls 3 or more artifacts Pureflesh Saboteur gains haste.
"See those wretched assassins, failures in their job."
3/2
 C 
Creature – Human Dancer
Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3)

When Inspiring Raqesah enters the battlefield you may put have target creature you control gain trample until end of turn.
2/1
 C 
Instant
Untap target artifact creature, then scry 1.

Upgrade {2}{u/w} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
 C 
Artifact
{t}, sacrifice Second World Furnishings: Reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped. Otherwise, put the card at the bottom of your library and add {1} to your mana pool.
Plains
 
 B 
Basic Land – Plains

Efreeti Conjurer (rare)
Dagger Armor (uncommon)
Blade of Ruin (uncommon)
Digibis (uncommon)
Cemetery Ghoulslayer (common)
Harmony Dissolver (common)
Chaining Oblivion (common)
Instinctual Guardian (common)
Esoteric Apprehension (common)
Fire-Primed Shaman (common)
Pureflesh Saboteur (common)
Inspiring Raqesah (common)
Sight of the Second World (common)
Second World Furnishings (common)
Plains (basic)