Deshub: Virtual Booster

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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact Creature – Shapeshifter
As Simulation Infiltration enters the battlefield exile target creature until Simulation Infiltration leaves the battlefield and Simulation Infiltration becomes a copy of that creature except it's an artifact in addition to its other types.
The Sultan of Two Worlds had a mole in Ashber's court.
0/0
 U 
Artifact Creature – Elephant
Vigilance
{2}{w}{w}: Put up to two equipment or implant cards from your hand onto the battlefield.
Elephants can carry a lot. Mechanical elephants can carry even more.
2/4
 U 
Artifact Creature – Human Mercenary
Haste

If Warith Adherent dies during your turn you may return an artifact creature from your graveyard to your hand.
3/1
 U 
Creature – Beast
Whenever an artifact creature dies you may pay {g}. If you do, put a +1/+1 counter on Bodwaf Scavenger.
The people of Ancient Deshub discovered the Second World from studying the disappearances of bodwaf packs.
2/1
 C 
Instant
Deal 2 damage to target creature. That creatures controller loses 2 life.
The archers of Thazat are trained to make every arrow count, twice.
 C 
Sorcery
Create two 1/1 red-green dancer tokens with raqs 1 (during your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1).
 C 
Sorcery
Destroy target artifact.

Until end of turn artifact creatures can't block.
Mehmed watched paralyzed as his friend's implants were clawed out by the ogre.
 C 
Instant
Algebra 3 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 3 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)

Target creature gets -2/-2 until end of turn. If you performed algebra target creature gets -5/-5 until end of turn instead.
 C 
Artifact Creature – Construct
Break- When Mod Reclaimer enters the battlefield return target equipment or implant from your graveyard to your hand if a non-creature permanent was put into a graveyard from the battlefield this turn.
As a former general, Rikkar knew the power of thrift.
1/1
 C 
Creathre – Snake
Deathtouch
"We have implants to see breathe fire and fly, yet we have no cure for the cobra's venom? Is this the progress of society?"- Rami
2/2
 C 
Artifact Creature – Human Rogue
When Thought Thief enters the battlefield reveal the top card of your library. If that card shares a type with Thought Thief add it your hand, otherwise put it into your graveyard.
1/1
 C 
Instant
Exile target creature then return that creature to the battlefield tapped.

Upgrade {2}{w}{u} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
 C 
Artifact Creature – Human Mercenary
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
When Consultor of the Dead enters the battlefield draw two cards if you have three or more artifacts in your graveyard.
2/4
 C 
Artifact Creature – Human Berserker
Tap a non-creature artifact you control: Malfunctioning Soldier gains trample until end of turn.
"The more complex humans become, the more anomalies appear."- Khaled, Warith Grandmaster.
2/2
Plains
 
 B 
Basic Land – Plains

Simulation Infiltration (mythic)
Augmentor's Caravan (uncommon)
Warith Adherent (uncommon)
Bodwaf Scavenger (uncommon)
Molten Arrow (common)
Students of Parisham (common)
Dismantling (common)
Fatal Depression (common)
Mod Reclaimer (common)
Geathood Cobra (common)
Thought Thief (common)
Apprehend (common)
Consultor of the Dead (common)
Malfunctioning Soldier (common)
Plains (basic)