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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
ArtfactCreature – Human Soldier
{2}{g}{w}: Put a +1/+1 counter on target creature you control.

{t}: Gain X life, where is the total number of +1/+1 counters on creatures you control.
2/2
 U 
Creature – Insect
When Tebbi Beetle enters the battlefield if you control more creatures than each opponent you may put a copy of Tebbi Beetle onto the battlefield.
Tebbi beetles spray their pheromones onto other animals, hoping another beetle will find their scent as the animal moves.
2/2
 U 
Land
{t}: Add {c} to your mana pool.
{4},{t}, sacrifice House of Wares: Look at the top 4 cards of your library. You may reveal a non-creature artifact from those cards and add it your hand. Put the other cards on the bottom of your library in any order.
 U 
Creature – Camel
{t}: Add {g} to your mana pool and gain 1 life.
"Why seek the Second World when only camels have seen the fringes of the First World?"- Rami, Pureflesh Disciple
1/1
 C 
Creature – Human Rogue
Whenever Baazar Cutpurse deals combat damage to player who controls an artifact you may draw a card, then discard a card.
Thieves of the Annurad Bazaar are often are considered brilliant innovators when it comes to bypassing security.
2/2
 C 
Creature – Griffin
Flash, flying
Tamed by the kings of old, Skychariot Griffins have the docility of puppies to their masters and the ferociousness of lions to their enemies.
3/4
 C 
Artifact Creature – Elephant
Hexproof, trample
Matafawwiq created guards to defend his areas from Ashber and the Sultan of Two Worlds.
2/4
 C 
Artifact Creature – Zombie
When Ghoul Merchant enters the battlefield reveal the top 3 cards of your library. You may put an artifact revealed this way into your hand and the other two cards on the bottom of your library in any order.
Those seeking upgrades but not the djinn's demands wait seek out ghoul merchants who rob the deceased of their upgrades.
1/2
 C 
Instant
Target creature gets +2/+2 gains hexproof until end of turn.

Break- Put two +1/+1 counters on target creature and it gains hexproof until end of turn instead if a non-creature permanent was put into a graveyard from the battlefield this turn.
 C 
Artifact Creature – Human
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Remove a +1/+1 counter from Chipcarrier Dupe: artifact spells you cast cost {u} less until end of turn.
"Don't let them know they're carrying."- First rule of durping
0/2
 C 
Land
Cybersand Oasis enters the battlefield tapped unless you tap an untapped artifact you control.

{t}: Add {w} or {u} to your mana pool.
 C 
Sorcery
Exile the top two cards of your library. If a land was exiled this way, you may play that land as if it was in your hand until end of turn. If a spell was was exiled this way, you may cast it until end of turn.
 C 
Artifact Creature – Human Wizard
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

If you have less life than an opponent when Hungering Forseer enters the battlefield you may scry 2.
1/1
 C 
Sorcery
Untap each artifact you control then gain 1 life for each artifact you control.
"The King must prosper, for his is the face that marks an era."- Ashber
Forest
 
 B 
Basic Land – Forest

Chiief Medisaber (rare)
Tebbi Beetle (uncommon)
House of Wares (uncommon)
Majdi Desert Dromedary (uncommon)
Baazar Cutpurse (common)
Skychariot Griffin (common)
Zone Defender (common)
Ghoul Merchant (common)
Untouchable Rule (common)
Chipcarrier Dupe (common)
Cybersand Oasis (common)
Beckon to the First World (common)
Hungering Forseer (common)
Serve Progress (common)
Forest (basic)