Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Whenever you cast a spell you may put a +1/+1 counter on target green creature you control. To his soldiers, strength is a gift, to Ashber, an expense.
4/5
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![]() ![]() , : Put a charge counter on Amnesia Lock.
Whenever an opponent casts a spell that player puts the top X cards of their library into their graveyard, where X is the number of charge counters on Amnesia Lock. |
Flying
When Bajr Miser enters the battlefield sacrifice a creature. If an artifact creature was sacrificed this way you may gain 3 life. 3/3
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: Add to your mana pool.
, , sacrifice House of Wares: Look at the top 4 cards of your library. You may reveal a non-creature artifact from those cards and add it your hand. Put the other cards on the bottom of your library in any order. |
Defender
When Guard in Both Worlds enters the battlefield put a 1/2 human artifact creature token with defender onto the battlefield. The Sultan of Two Worlds had a vision to lay the groundwork for perfect symmetry.
1/2
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Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3)
When Inspiring Raqesah enters the battlefield you may put have target creature you control gain trample until end of turn. 2/1
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If you have less life than an opponent Suicidal Anarchist costs
less to cast.
Suicidal Anarchist can't block. "King? Phff, girl's got the right idea."
4/2
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Creatures implanted with Memory Wipe Unit gain "Whenever this creature deals damage to a player that player puts the top two cards of his or her library into his or her graveyard.
Implant ![]() (![]() : Target creature you control is implanted for as long as you control Memory Wipe Unit. Implant only as a sorcery.) |
Creatures implanted by Enhanced Reflexes gain haste and get +1/+0.
Implant ![]() (![]() : Target creature you control is implanted for as long as you control Enhanced Reflexes. Implant only as a sorcery.) |
Flash, hexproof
When Matafawwiq first crossed into the Second World he crafted guards as if he were in the First World.
2/2
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When Blessings Servant enters the battlefield, put a +1/+1 counter on each other artifact creature you control.
The church makes every effort to place its tools wherever it can.
4/4
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Each opponent discards a card, then you draw that many cards.
The poets of Hizahd add eloquence to the idea of misery and inevitable doom.
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Whenever Wish's Victim becomes implanted put a +1/+1 counter on it.
If Wish's Victim is implanted, Wish's Victim deals 1 damage to you whenever Wish's Victim attacks, 1/1
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Implanted creatures gain "Whenever this creature attacks or blocks, gain 1 life."
Implant ( Target creature you control is implanted for as long as you control Heart Node. Implant only as a sorcery.) |
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Ashber's Recruiter
(rare)
Amnesia Lock
(uncommon)
Bajr Miser
(uncommon)
House of Wares
(uncommon)
Guard in Both Worlds
(common)
Inspiring Raqesah
(common)
Suicidal Anarchist
(common)
Memory Wipe Unit
(common)
Enhanced Reflexes
(common)
Instinctual Guardian
(common)
Blessings Servant
(common)
Shrewdness of the Tongue
(common)
Wish's Victim
(common)
Heart Node
(common)
Forest
(basic)




: Put a charge counter on Amnesia Lock.

to your mana pool.
,

(