Deshub: Virtual Booster

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Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Djinn
Flying
Return a land you control to its owner's hand, {t}: Put two +1/+1 counters on target creature

Shuffle a land you control from the battlefield into its owner's library: Draw a card.
2/3
 U 
Artifact Creature – Human Mercenary
Haste

If Warith Adherent dies during your turn you may return an artifact creature from your graveyard to your hand.
3/1
 U 
Enchantment – Aura
Enchant creature

Whenever the enchanted creature is dealt damage you may discard a card at random. If you do the enchanted creature deals 3 damage to target player.
 U 
Sorcery
Until end of turn all equip and implant costs become {0}.
"I've never passed on trying out a new sword."- Rikkar Vekset.
 C 
Artifact Creature – Jackal
When Cybersand Jackal enters the battlefield tap target creature.

{1}{w}, sacrifice Cybersand Jackal: Destroy target noncreature artifact or enchantment.
2/1
 C 
Creature – Human Soldier
Break- When Medisaber Apprentice enters the battlefield gain 2 life if a non-creature permanent was put into a graveyard from the battlefield this turn.
Only a select few skilled in both martial and healing arts become Ashber's medisaber guard.
2/2
 C 
Instant
Tap target artifact an opponent controls. That artifact doesn't untap during its controller's next untap step. Then, untap target artifact you control.
 C 
Artifact Creature – Human Soldier
Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)

When Royal Peacekeeper enters the battlefield prevent all damage that would be dealt by target non-artifact creature this turn.
2/2
 C 
Sorcery
Destroy target artifact.

Until end of turn artifact creatures can't block.
Mehmed watched paralyzed as his friend's implants were clawed out by the ogre.
 C 
Creature – Efreet Dancer
Break- when Reckless Raqesah enters the battlefield add {r} or {g} to your mana pool if a non-creature permanent was put into a graveyard from the battlefield this turn.
Parisham's school was open to all. Not all of her students were ideal.
1/1
 C 
Sorcery
Reveal the top card of target player's library. If an artifact was revealed this way put that card into that player's graveyard and draw two cards, otherwise put the card on the bottom of its owner's library.
Stolen wares can be resold, but broken wares penalize merchants, and that's true sabotage.
 C 
Instant
Target creature gets +2/+2 gains hexproof until end of turn.

Break- Put two +1/+1 counters on target creature and it gains hexproof until end of turn instead if a non-creature permanent was put into a graveyard from the battlefield this turn.
 C 
Instant
Target creature you control gets +3/+3 and gains "if this creature would be the target of a spell or ability an opponent controls this creature deals 2 damage to that player" until end of turn.
 C 
Sorcery
Exile the top two cards of your library. If a land was exiled this way, you may play that land as if it was in your hand until end of turn. If a spell was was exiled this way, you may cast it until end of turn.
Swamp
 
 B 
Basic Land – Swamp

Midan, Gifting Greatness (rare)
Warith Adherent (uncommon)
Fear of Uprising (uncommon)
Illegal Download (uncommon)
Cybersand Jackal (common)
Medisaber Apprentice (common)
Energy Syphon (common)
Royal Peacekeeper (common)
Dismantling (common)
Reckless Raqesah (common)
Market Mischief (common)
Untouchable Rule (common)
Dance of Blades (common)
Beckon to the First World (common)
Swamp (basic)