Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
If Slow Calculator enter the battlefield with a +1/+1 counter tap target creature. That creature doesn't untap during its controller's next untap step. 0/2
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Put target creature on the bottom of its owner's library. You draw cards equal to that creature's power.
It's left them stumped for decades.
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Trample
Break- when Guardian of the Treasury enters the battlefield you may have Guardian of the Treasury fight target creature if a non-creature permanent was put into a graveyard from the battlefield this turn. 4/5
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![]() : Restorer Wurm becomes indestructible until end of turn
, Sacrifice Restorer Wurm: Target artifact creature becomes indestructible until end of turn.A native of the Second World, the wurms consume old data.
3/4
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Tapped creature get -1/-1 until end of turn when Corrupting Assailant enters the battlefield. 4/2
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Put the top five cards of target player's library into that player's graveyard. If an artifact was put into a player's graveyard this way that player loses 2 life.
"An interesting weapon. It will never see realization."- Motalleb, Agent of the Sultan of Two Worlds
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Trample
Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3) 2/1
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Whenever Wish's Victim becomes implanted put a +1/+1 counter on it.
If Wish's Victim is implanted, Wish's Victim deals 1 damage to you whenever Wish's Victim attacks, 1/1
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Break- When Mod Reclaimer enters the battlefield return target equipment or implant from your graveyard to your hand if a non-creature permanent was put into a graveyard from the battlefield this turn.
As a former general, Rikkar knew the power of thrift.
1/1
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When Ghoul Merchant enters the battlefield reveal the top 3 cards of your library. You may put an artifact revealed this way into your hand and the other two cards on the bottom of your library in any order.
Those seeking upgrades but not the djinn's demands wait seek out ghoul merchants who rob the deceased of their upgrades.
1/2
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Reveal the top card of target player's library. If an artifact was revealed this way put that card into that player's graveyard and draw two cards, otherwise put the card on the bottom of its owner's library.
Stolen wares can be resold, but broken wares penalize merchants, and that's true sabotage.
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Create a 0/1 green plant token with "
: Add , , or ."
Upgrade ![]() (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. ) |
Destroy target artifact.
Until end of turn artifact creatures can't block. Mehmed watched paralyzed as his friend's implants were clawed out by the ogre.
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Put a +1/+1 counter on up to two target creatures.
Upgrade ![]() ![]() (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. ) |
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Slow Calculator
(common, foil)
Unsolvable Equation
(mythic)
Guardian of the Treasury
(uncommon)
Restorer Wurm
(uncommon)
Corrupting Assailant
(uncommon)
Lost in Development
(common)
Bladearm Raqesah
(common)
Wish's Victim
(common)
Mod Reclaimer
(common)
Ghoul Merchant
(common)
Market Mischief
(common)
Water the Garden
(common)
Dismantling
(common)
Routine Upgrade
(common)
Forest
(basic)






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