Deshub: Virtual Booster

Deshub: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Destroy target artifact.

Until end of turn artifact creatures can't block.
Mehmed watched paralyzed as his friend's implants were clawed out by the ogre.
 
 R 
Enchantment
Whenever you cast an instant or sorcery spell you lose X life, where X is the spell's converted mana cost. You may choose new targets for the copy.
 U 
Sorcery
Exile target player's graveyard. Scorch the Graves Deals 1 damage to that player for each artifact exiled this way.
As the desert encroaches cemeteries must sometimes clear themselves out before accepting more bodies.
 U 
Creature – Human Advisor
Flash
Reveal Variable Vizier from your hand and tap any number of permanents you control: Until end of turn Variable Vizier's converted mana cost becomes X in all zones, where X is the number of permanents tapped this way.
0/1
 U 
Artifact
Whenever a creature with a +1/+1 counter on it dies put a charge counter on Bloodframe Chip.

Remove X charge counters from Bloodframe Chip, {t}: Target player loses X life.
 C 
Instant
Target creature can't be blocked this turn. If that creature is an artifact creature it gains hexproof until end of turn.

Upgrade {2}{u} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
 C 
Artifact Creature – Construct
{t}: Target artifact creature gets +2/+2 until end of turn. Activate this ability only during your mainphase.
For a long time mortal races have tried to replicate the powers of the djinn. All attempts have been unsuccessful.
4/4
 C 
Artifact Creature – Human Soldier
Vigilance
Anticipating threats from the upstarts, Ashber increased his guard more than any king in memory.
1/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and gains prowess.
There is truth in the old scriptures, but like all truths one must seek it themself.
 C 
Sorcery
Destroy target artifact.

Until end of turn artifact creatures can't block.
Mehmed watched paralyzed as his friend's implants were clawed out by the ogre.
 C 
Instant
Draw a card.

Upgrade {u} (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. )
 C 
Enchantment – Aura
Enchant creature

Whenever enchanted creature blocks or becomes blocked by an artifact creature, enchanted creature gains first strike and gets +3/+3 until end of turn.
 C 
Instant
You may play an extra land during your next turn.

Draw a card.
The Sultan of Two Worlds, what creates in one world he demands be done in the other.
 C 
Creature – Zombie
When Nifaya Ghoul enters the battlefield return target creature or instant from your graveyard to your hand.
The Nifaya ghouls have dig up the deceased to eat their cybernetics, leaving the corpses out in the open.
3/1
Island
 
 B 
Basic Land – Island

Dismantling (common, foil)
Repetition Forwards (rare)
Scorch the Graves (uncommon)
Variable Vizier (uncommon)
Bloodframe Chip (uncommon)
Infiltration (common)
Booster Sentinel (common)
Ashber's Convoy (common)
Greater Understanding (common)
Dismantling (common)
Bazaar Search (common)
Brawnbodied Tactics (common)
Palace Foundations (common)
Nifaya Ghoul (common)
Island (basic)