Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
Greedy Youth enters the battlefield with X +1/+1 counters, where X is 7 minus the number of cards in your hand. The youth see what they have as commodities for trade.
2/1
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Creatures implanted with Sentry Upgrade get +2/+2 and vigilance.
Implant ![]() ![]() (![]() ![]() : Target creature you control is implanted for as long as you control Sentry Upgrade. Implant only as a sorcery.) |
Enchant creature
Enchanted creature's power and toughness become 4/4. That creature loses all abilities and can't gain any abilities. |
Whenever a creature with a +1/+1 counter on it dies put a charge counter on Bloodframe Chip.
Remove X charge counters from Bloodframe Chip, : Target player loses X life. |
When Cybersand Jackal enters the battlefield tap target creature.
![]() , sacrifice Cybersand Jackal: Destroy target noncreature artifact or enchantment.2/1
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Creatures implanted by Enhanced Reflexes gain haste and get +1/+0.
Implant ![]() (![]() : Target creature you control is implanted for as long as you control Enhanced Reflexes. Implant only as a sorcery.) |
Algebra 5 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 5 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)
When Hateful Marid enters the battlefield, if you performed algebra, target creature gets +2/-1 until end of turn. 3/4
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Flash, flying
Tamed by the kings of old, Skychariot Griffins have the docility of puppies to their masters and the ferociousness of lions to their enemies.
3/4
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Deathtouch
"We have implants to see breathe fire and fly, yet we have no cure for the cobra's venom? Is this the progress of society?"- Rami
2/2
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Vigilance
Anticipating threats from the upstarts, Ashber increased his guard more than any king in memory.
1/1
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When Graverobber Nifaya enters the battlefield draw 2 cards if you have 3 or more artifact creatures in your graveyard.
The Nifaya may eat cybernetics, but rings and necklaces have only a monetary value.
2/1
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Counter target non-creature spell. If the spell countered this way was an artifact or enchantment spell you may gain 5 life.
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Deal 2 damage to target creature. That creatures controller loses 2 life.
The archers of Thazat are trained to make every arrow count, twice.
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Target creature you control gets +3/+3 and gains "if this creature would be the target of a spell or ability an opponent controls this creature deals 2 damage to that player" until end of turn.
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Greedy Youth
(rare)
Sentry Upgrade
(uncommon)
Ill-Worded Wish
(uncommon)
Bloodframe Chip
(uncommon)
Cybersand Jackal
(common)
Enhanced Reflexes
(common)
Hateful Marid
(common)
Skychariot Griffin
(common)
Geathood Cobra
(common)
Ashber's Convoy
(common)
Graverobber Nifaya
(common)
Esoteric Apprehension
(common)
Molten Arrow
(common)
Dance of Blades
(common)
Island
(basic)



: Target player loses X life.
