Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever you exile a card from your hand as a creature enters the battlefield that creature enters with an additional +1/+1 counter. 4/4
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, : Shuffle target card with a converted mana cost of X from a player's graveyard into their library. Then that player puts the top X cards of their library into their graveyard. |
: Untap target creature and put a +1/+1 counter on it. Activate this ability only during your turn and only if an opponent cast a spell during your turn.Thieves in the bazaar were commonplace. Were.
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Target creature gets -4/-0 until end of turn. If that creature's power becomes 0 exile it.
"When you are silent you will become meaningless."- Ashber to the upstarts.
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Equipped creature gets +1/+1 and first strike.
Equip: ![]() ![]() Ashber and Rikkar became quite cozy in Eluim, each knowing the values of might and money.
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Whenever a creature dealt damage by Hizahd Manticore dies Hizahd Manticore deals 1 damage to that creature's controller.
They tear with their teeth and then sting with their tail.
5/3
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Break- When Medisaber Apprentice enters the battlefield gain 2 life if a non-creature permanent was put into a graveyard from the battlefield this turn.
Only a select few skilled in both martial and healing arts become Ashber's medisaber guard.
2/2
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, sacrifice Second World Furnishings: Reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped. Otherwise, put the card at the bottom of your library and add to your mana pool. |
Tap target artifact an opponent controls. That artifact doesn't untap during its controller's next untap step. Then, untap target artifact you control.
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Flash
When Camel Courrier enters the battlefield reveal the top card of your library. If an artifact card was revealed this way you may add it to your hand and put a +1/+1 counter on Camel Courrier. Otherwise put the card on the bottom of your library. 2/1
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Destroy target artifact.
Until end of turn artifact creatures can't block. Mehmed watched paralyzed as his friend's implants were clawed out by the ogre.
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Flying
When Wrathmantle Efreet enters the battlefield Wrathmantle Efreet deals 3 damage to target player if an opponent lost life this turn. There's always someone angry in the Bajr outskirts.
2/2
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
When Consultor of the Dead enters the battlefield draw two cards if you have three or more artifacts in your graveyard. 2/4
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Implanted creatures gain "Whenever this creature attacks or blocks, gain 1 life."
Implant ( Target creature you control is implanted for as long as you control Heart Node. Implant only as a sorcery.) |
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Djinn of Extravagant Wishes
(rare)
Remind Helm
(uncommon)
Alert System
(uncommon)
Soothing Rest
(uncommon)
Rikkar's Blade
(common)
Hizahd Manticore
(common)
Medisaber Apprentice
(common)
Second World Furnishings
(common)
Energy Syphon
(common)
Camel Courrier
(common)
Dismantling
(common)
Wrathmantle Efreet
(common)
Consultor of the Dead
(common)
Heart Node
(common)
Plains
(basic)



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: Shuffle target card with a converted mana cost of X from a player's graveyard into their library. Then that player puts the top X cards of their library into their graveyard.


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