Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Raqs 2 (During your turn this creature gets +2/+0. During your opponents turn this card gets +0/+2)
: Firebreathing Raqesah gets +1/+0 until end of turn.
![]() ![]() : Firebreathing Raqesah gains menace until end of turn.3/3
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: Add to your mana pool and gain 1 life."Why seek the Second World when only camels have seen the fringes of the First World?"- Rami, Pureflesh Disciple
1/1
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Raqs 2 (During your turn this creature gets +2/+0. During your opponents turn this card gets +0/+2)
When Embereyes Dancer dies deal 1 damage to all creatures. 2/2
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If a non-land card would be returned to your hand from exile you may cast that card as if it had flash instead.
Some still seek djinns' wishes in traditional forms.
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Algebra 3 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 3 and put them onto the bottom of their owner's libraries. If you do, draw two cards.)
If you performed algebra, Kaabat Brute enters the battlefield with a +1/+1 counter. To the kaabat clans strength is everything, not how strength is achieved.
5/5
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
When Royal Peacekeeper enters the battlefield prevent all damage that would be dealt by target non-artifact creature this turn. 2/2
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Sacrifice Wishgranter's Aid: Deal 3 damage to target artifact creature.
Djinn have as many requests to remove enhancements from mortals as requests to enhance them.
2/1
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Raqs 2 (During your turn this creature gets +2/+0. During your opponents turn this card gets +0/+2)
The Glass Palace, where everything is a sharp and deadly as the merchant's dealings.
3/4
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When Nifaya Ghoul enters the battlefield return target creature or instant from your graveyard to your hand.
The Nifaya ghouls have dig up the deceased to eat their cybernetics, leaving the corpses out in the open.
3/1
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
If you have less life than an opponent when Hungering Forseer enters the battlefield you may scry 2. 1/1
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When Court Lion enters the battlefield put a +1/+1 counter on Court Lion unless an opponent has Court Lion fight target creature he or she controls.
Faiz rarely speaks beyond advising the Sultan of Two Worlds. Instead Faiz's lion is his public ambassador.
3/2
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Create two 1/1 red-green dancer tokens with raqs 1 (during your turn this creature gets +1/+0. During your opponents turn this card gets +0/+1).
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Flying
Exile Arrow Falcon: target creature gets +1/+1 and flying until end of turn. Activate this ability only during your main phase. 2/2
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Equipped creature gets "whenever this creature would block or be blocked by an artifact creature untap this creature. It gains +1/+1 and deathtouch until end of turn."
Equip ![]() |
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Firebreathing Raqesah
(rare)
Majdi Desert Dromedary
(uncommon)
Embereyes Dancer
(uncommon)
Instant Wish
(uncommon)
Kaabat Brute
(common)
Royal Peacekeeper
(common)
Wishgranter's Aid
(common)
Glass Palace Raqesah
(common)
Nifaya Ghoul
(common)
Hungering Forseer
(common)
Court Lion
(common)
Students of Parisham
(common)
Arrow Falcon
(common)
Security Scanner
(common)
Swamp
(basic)



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