Deshub: Virtual Booster
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| Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
At the beginning of your endstep you may return target non-land permanent with a converted mana cost of X or less to its owner's hand, where X is the number of cards in your hand. It defies the defiant.
4/5
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Flying
When Djinn of Last Wishes enters the battlefield, if you have no cards in hand you may draw two cards. Make your wishes count.
4/4
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
: Draw a card. Then, discard a card unless you pay 2 life.More truths come from brothels than palaces.
2/2
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Deathtouch
Break- When Snake Charmer enters the battlefield draw a card for each creature with deathtouch you control if a non-creature permanent was put into a graveyard from the battlefield this turn. 2/1
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When Ghoul Merchant enters the battlefield reveal the top 3 cards of your library. You may put an artifact revealed this way into your hand and the other two cards on the bottom of your library in any order.
Those seeking upgrades but not the djinn's demands wait seek out ghoul merchants who rob the deceased of their upgrades.
1/2
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Prairie Hub enters the battlefield tapped unless you tap an untapped artifact you control.
: Add or to your mana pool. |
Trample
Raqs 3 (During your turn this creature gets +3/+0. During your opponents turn this card gets +0/+3) 2/1
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Counter target non-creature spell. If the spell countered this way was an artifact or enchantment spell you may gain 5 life.
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When Cyberstrider enters the battlefield target artifact creature you control gains first strike and vigilance until end of turn.
The ancient queen Darli tamed the horses of the second world and was able to spread her rule across Deshub.
2/2
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Destroy target attacking creature with power 4 or greater.
Upgrade ![]() (Whenever you cast an instant or sorcery you may pay the upgrade cost and exile this card from your graveyard. If you do, add this card's effects to that spell. ) |
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Wishpowered (As this enters the battlefield, you may exile a card from your hand until this creature dies. If you do, this enters the battlefield with a +1/+1 counter on it.)
If Slow Calculator enter the battlefield with a +1/+1 counter tap target creature. That creature doesn't untap during its controller's next untap step. 0/2
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Reveal the top card of target player's library. If an artifact was revealed this way put that card into that player's graveyard and draw two cards, otherwise put the card on the bottom of its owner's library.
Stolen wares can be resold, but broken wares penalize merchants, and that's true sabotage.
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Discard a card then draw a card.
Break- Draw three cards instead of one if a non-creature permanent was put into a graveyard from the battlefield this turn. |
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Break- that creature also gets +2/+0 and gains first strike until end of turn if a non-creature permanent was put into a graveyard from the battlefield this turn. |
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Ashber's Agent of Rebuke
(rare)
Djinn of Last Wishes
(uncommon)
Conniving Wazir
(uncommon)
Snake Charmer
(uncommon)
Ghoul Merchant
(common)
Prairie Hub
(common)
Bladearm Raqesah
(common)
Esoteric Apprehension
(common)
Cyberstrider
(common)
Chaining Oblivion
(common)
Slow Calculator
(common)
Market Mischief
(common)
Lamp Smash
(common)
Disloyalty
(common)
Island
(basic)



: Draw a card. Then, discard a card unless you pay 2 life.
to your mana pool.

