Deshub: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Legendary Creature and Planeswalker Profiles |
CardName: Hateful Marid Cost: {3}{B} Type: Creature - Marid Pow/Tgh: 3/4 Rules Text: Algebra 5 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 5 and put them onto the bottom of their owners' libraries. If you do, draw two cards.) When Hateful Marid enters the battlefield, if you performed algebra, target creature gets +2/-1 until end of turn. Flavour Text: Set/Rarity: Deshub Common Algebra 5 (When you cast this spell you may reveal two cards from your hand or that you control on the battlefield whose total converted mana cost equals 5 and put them onto the bottom of their owners' libraries. If you do, draw two cards.)
When Hateful Marid enters the battlefield, if you performed algebra, target creature gets +2/-1 until end of turn. 3/4
|
History: [-] Add your comments: |
changed type from demon to marid
Was missing "When ~ ETBs,"
didn't fully read card, cut the ETBs at the end of the sentence from older wording
That reminder text is so long, so some trimming:
Cards from battlefield is iffy. Are you dead-set on disallowing the use of tokens?
Should it be "if algebra was performed" to cover control-change situations in a way consistent with kicker?
+2/-1 feels really weird. Wouldn't use it at common, or at all.
CMC is called mana value these days, so that trims the reminder text. You don't need to say "on the battlefield," since that's implied by "you control." This lets you use a token and a 5 drop, but I think that's fine
+2/-1 is often "on fire". It's an unusual size for a buff/harm; but there's... huh. Only 9 other things used it. And one of those was blue!
Anyway, yes; in print the wording of the reminder text would be massively trimmed down ("Discard two cards with total mana cost 5, draw replacements") but having the full thing spelled out here is appreciated for working out how good a card is.
And it's really really interesting! Red-looting for two; but only of a certain size, in order to deal 1 or 2 damage (depending on whether you can use it to buff your attack or to kill something off)
Maybe a bit too fiddly to actually design around; but certainly worth a try.