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Showing 50 of 129 Blue cards
Go to section: White (103) Blue (129) Black (118) Red (105) Green (110) Multicolour (52) Artifact (85) Land (20)
Show rarities: N C U R M



1/1
When you create an artifact token, transform Gifted Electrician.
1/4

2/4
Return all creatures with power 3 or greater to their owner's hands.
Flash

: Exile target blocked creature you control with power 2 or less, then return that card to the battlefield tapped under your control.


Revolution (
, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
,
: Draw a card, then discard a card.



1/1
Creatures you control with revolution enter the battlefield transformed.
,
: Draw a card.


2/2
3/5
Choose two. You may make the same choice more than once:
• Create a 1/1 colorless Thopter creature token with flying.
• Recharge (Create a colorless Canister artifact token with “
, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”)
• Create a 1/1 colorless Thopter creature token with flying.
• Recharge (Create a colorless Canister artifact token with “

Target creature you control gets +0/+1 and gains hexproof until end of turn.
Recharge (Create a colorless Canister artifact token with “
, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”)
Recharge (Create a colorless Canister artifact token with “

When a creature you control with power 2 or less deals combat damage to a player, creatures your opponents control loose hexproof until end of turn.
2/1
Develop (As this spell resolves, exile it. You may cast its back face as long as it remains exiled.)
Scry 1, then draw a card.
Scry 1, then draw a card.
Scry 2, then draw two cards.
Flying
Ionosphere Glider can’t be blocked by artifact creatures.
Ionosphere Glider can’t be blocked by artifact creatures.
3/1
Flying
When Ionosphere Hunter enters the battlefield, return target creature to its owner's hand.
When Ionosphere Hunter enters the battlefield, return target creature to its owner's hand.
3/4
+1Until your next turn, whenever a creature attacks you or a planeswalker you control, you may draw a card, then discard a card.
-2The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of your graveyard as it resolves.
-10Search your library, hand and graveyard for up to three instant or sorcery cards, exile them. You may cast them from exile without paying their mana costs. Shuffle your library.
-2The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of your graveyard as it resolves.
-10Search your library, hand and graveyard for up to three instant or sorcery cards, exile them. You may cast them from exile without paying their mana costs. Shuffle your library.
4
Creatures you control with power 2 or less gain flying until end of turn.
Draw a card.
Draw a card.
Whenever another creature with power 2 or less enters the battlefield, Launchpad Manager gets +1/+0 and gains flying until end of turn.
2/1
Enchant nonland permanent
Enchanted permanent is an artifact creature with base power and toughness 5/5 in addition to its other types.
Enchanted permanent is an artifact creature with base power and toughness 5/5 in addition to its other types.
Trample
When Lurking Serpent enters the battlefield, tap it. It doesn’t untap during your next untap step.
When Lurking Serpent enters the battlefield, tap it. It doesn’t untap during your next untap step.
6/6
Counter target spell with converted mana cost less than or equal to the number of artifacts you control.
Put target creature or artifact on top of its owner’s library.
Draw two cards. Recharge, then Recharge (Create a colorless Canister artifact token with “
, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”)

Draw three cards.
: Put Mechanical Vision from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery.



“The revolt shall never succeed while we have them under such constant surveillance.”
—Braav, Consul Artimiester
—Braav, Consul Artimiester
It is against the law for an opponent to cast no spells during his or her turn.
Justice — At the beginning of your upkeep, if an opponent broke any laws since your last turn, that player puts the top three cards of his or her library into his or her graveyard.
Justice — At the beginning of your upkeep, if an opponent broke any laws since your last turn, that player puts the top three cards of his or her library into his or her graveyard.
1/3
Whenever a creature you control becomes untapped, scry 1.
Counter target noncreature spell.
Now rare, the few mages left in Kaladesh must work for the Consul hunting down their own kind.
Tap target creature. It doesn't untap during its owner's next untap step.
Recharge (Create a colorless Canister artifact token with “
, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”)
Recharge (Create a colorless Canister artifact token with “

It's against the law to put a card into your hand or draw a card other than the first card on your draw step.
Justice-at the beginning of your upkeep, if an opponent broke the law since your last turn, draw a card.
Justice-at the beginning of your upkeep, if an opponent broke the law since your last turn, draw a card.
1/3
Prowess
2/1
It's against the law to attack you with exactly one creature.
Justice – At the beginning of your upkeep, if an opponent broke the law since your last turn, target creature doesn't untap during its controller's next untap step.
Justice – At the beginning of your upkeep, if an opponent broke the law since your last turn, target creature doesn't untap during its controller's next untap step.
Flying
Whenever Overseer Agent or another creature with flying enters the battlefield under your control, scry 1.
Whenever Overseer Agent or another creature with flying enters the battlefield under your control, scry 1.
2/3

2/3
Prowess
Whenever you cast a noncreature spell, target creature with power 2 or less can't be blocked this turn.
Whenever you cast a noncreature spell, target creature with power 2 or less can't be blocked this turn.
2/2
Target player reveals his or her hand. Choose a instant, sorcery or artifact card from it. You may cast a copy of that card and may spend mana as though it were mana of any type to cast it. If you cast a copy of an artifact card this way, put a token onto the battlefield as a copy of the chosen card when that spell resolves.
When you create an artifact token, transform Prodigious Janitor.
1/3
Tap three untapped artifacts you control: Return target creature to its owner’s hand.
2/4
When Product of Ingenuity enters the battlefield, draw 7 cards.
Whenever you cast a noncreature spell, put a +1/+1 counter on Product of Ingenuity, then you may have it become a copy of target permanent and gain this ability.
Whenever you cast a noncreature spell, put a +1/+1 counter on Product of Ingenuity, then you may have it become a copy of target permanent and gain this ability.
If an effect you control would create one or more artifact tokens, it creates twice that many of those tokens instead.
1/4
Having two or more creatures enter the battlefield under your control this turn is against the law.
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, you may pay
. If you do, create a 1/1 colorless Thopter artifact creature token with flying..
Justice — At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, you may pay

3/2
Draw three cards.
: Put Psychic Insight from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery.



Put an artifact creature card from your hand onto the battlefield.
At the beginning of your upkeep step, exile the top card of your library.
Revolution (
, Tap two untapped creatures you control: Transform all creatures with revolution you control. Revolt only as a sorcery.)
Revolution (

2/1
Creatures you control with revolution enter the battlefield transformed.
At the beginning of your upkeep step, you may cast a card exiled by this.
At the beginning of your upkeep step, you may cast a card exiled by this.
2/3
When Reconnaisance Man enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
Whenever a Thopter creature you control becomes blocked, draw a card.
Whenever a Thopter creature you control becomes blocked, draw a card.
1/1
Counter target spell.
Recharge (Create a colorless Canister artifact token with “
, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”)
Recharge (Create a colorless Canister artifact token with “

Put a 1/1 colorless Thopter token with flying onto the battlefield.
Counter target non-artifact spell if its converted mana cost is less than or equal to the number of artifacts you control.
Counter target non-artifact spell if its converted mana cost is less than or equal to the number of artifacts you control.
Return target instant or sorcery card from your graveyard to your hand.
Recharge (Create a colorless Canister artifact token with “
, Sacrifice this artifact: Untap target permanent. Activate this ability only during your turn.”)
Recharge (Create a colorless Canister artifact token with “

Savvy Infiltrator can't be blocked as long as you control a Thopter.
2/1

2/2
As an additional cost to cast Shared Discovery, tap four untapped creatures you control.
Draw three cards.
Draw three cards.





4/4
Prowess
Shimmersuit Engineer has hexproof as long as you control an artifact.
Shimmersuit Engineer has hexproof as long as you control an artifact.
3/2
Scry 7, then reveal the top card of your library. If its an artifact card, draw cards equal to that card's converted mana cost.
Go to section: White (103) Blue (129) Black (118) Red (105) Green (110) Multicolour (52) Artifact (85) Land (20)
Show rarities: N C U R M
Tesla Project: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types |
last 2016-02-04 04:27:10 by Doombringer