Tesla Project: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types |
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Tesla Project: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types |
Code: History: [-] Add your comments: |
I figured we could use another nonflyer that wasn't like a 1/4.
Blue doesn't get 3/2s for 3.
now cost 4
I think at this cost it could easily be a gray ogre, no? Compare to Primal Huntbeast.
(I think you are suggesting a 3/3) You are comparing a blue creature to a green creatures which is the mistake I originally made when I costed this at 3. I think that it could be done if you wanted but it isn't normal. Take a look through all of the 3/3 for 4 blue commons in modern.
I figured this could be a mediocre card that gets a lot better if you can give it evasion.
Well, Primal Huntbeast has hexproof natively. This has conditonal hexproof.
While blue rarely has Gray Ogres, it's certainly not out of their color pie. A 3/3 for 4 is acceptable in any color, it's just less often seen. Unfortunately, blue doesn't have a lot of bodies we can use, and I think a 3/3 is more blue than a 3/2.
Blue gets 2/3 for
all the time. I think blue could easily have a 2/2 for 
(a blue Gray Ogre) with conditional hexproof. I agree that it'd be very unusual for blue to get a 3/3 for 
at common (a blue Hill Giant).
Well, teh goal here was to make it 4CMC. If we can move it to 3CMC and move something at 3CMC up to 4CMC, though, that'd probably be fine.
I'm not sure blue needs yet another very low impact creature, going to remove this from the skeleton for now
removing from skeleton
How do we feel about the same stats but replace the ability with "When CARDNAME dies, if you control an artifact, draw a card."
It is a little bad that both of the blue artifact matter commons are about card draw but I don't think we want to do flying here. It could bounce a creature but chances are you are doing that after blocking and they recast it second mainphase so you made them use mana but untapped it. It could kill an enemy thopter or bounce your own thopter maker.
Seems t me like this could easily gain Prowess, especially since the set currently has no common prowess cards. Makes the hexproof a LOT more relevant too.
Agreed, that'd be nice
I like it. Normally a 3/2 for 4 is an evasive creature in blue, but this uses something else over evasion. I'd say these stats are fine especially compared to Ringwarden Owl.
Looks good to me. Compare to Whirlwind Adept
I'd completely forgotten about that one XD