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Mechanics | Skeleton | Storyline | Limited Archetypes | Creature Types |
Recent updates to Tesla Project: (Generated at 2025-05-10 23:11:17)
Templating
red DFC rare
Sweet
I was wondering about repeating raid triggers, like they did for morbid in conspiracy
Alternative to Lightning Strike?
Rarity
now freezes rather than taps
I've never untapped it with canisters.
I'm not sure this card is working
this can go back to being a 3/3 in the playtest file
now being contended by (((Zephyr Prowler)))
Canisters are slightly rarer than Clues, so 3 life is totally fine.
I really like this
Fixed up a bit. 0/3 on front side, 6/6 on backside, no indestructible
true. then it loses flavor. fair to scrap this.
Yep! I'm really happy with how close we got!
If you do it as a 1 time etb we may want to push it up the scale a bit so it doesn't come down before your opponent has put counters on their creatures. (Not that black raid creature wants to be too big)
It can block countery creatures. If we make it 3/2, it's more of a choice whether to block it with them or let it through. alt: Raid—When ~ ETB, if you attacked with a creature this turn, put a +1/+1 counter on ~ and remove one from a creature an opponent controls.
Holy crap we basically did it.
Maybe blue
Good Point. Do we have end step raid triggers? If so, it could just be Raid Bloodcrazed Hoplite
I don't like this. It is too much of a Sengir Vampire type ability, where it is powerful enough that your opponent will play around it but will never have to trigger it, so it won't live up to the promise. I would rather pay mana and tap or trigger when it hits a player and that is assuming we want to be stealing counters. Also consider making it like Bloodcrazed Hoplite where you get half of the value even if there is nothing to steal.
1G Sorcery?