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Mechanics | Other non-themed cardsets | Skeleton |
Recent updates to Cards With No Home: (Generated at 2025-05-01 19:15:36)
Thank you, Dude. I realized in hindsight I should have included a fix. You are the hero we need.
For it to pump everything the same, it would need to be "whenever one or more creatures you control with power 2 or less attack, they get ..."
Whoops. This probably does not do what you think it does. Since this is a 'Whenever' trigger, if four Grizzly Bears attack, this goes on the stack four times. The first trigger resolves and gives bear #1 +4/+4, because four 2/2 bears are attacking. Then the second trigger resolves, and the second bear gets +3/+3... because three 2/2 bears are attacking with a 6/6 bear. Then the third bear gets +2/+2...
Well, if you have at least three attacking creatures, it's better than the flat +2/+2 granted by most of those. But then, it also costs more; and doesn't grant trample.
It also has a slightly unfortunate interaction with other enchantments that are trying to pump up your creatures. You can't stack too many of them. But this is so good, you probably won't care. And you can still throw instants on top of it.
Ooh, nice idea.
I really don't know about balance, my experience is out of date. I do wonder how it compares to flat boosts (which are also better with many small creatures).
Pegasus Refuge, Scuttletide, Saproling Cluster etc.
Seems definitely rare to me. I like how the activated abilities push you more strongly into nontraditional Vampire colors.
Well I think it's because it discards cards. As far as I've seen, black is the only color that discards to create tokens. Red also discards, but it's for impulse draw or to deal damage. I'm gonna give it flying though.
That was the point.
Wow, this makes token swarms truly horrific.
I prefer putting it into your library N cards from the top to bottom of library, so it can finish by itself in a reasonable time.
I don't know whether you have any intentional interactions in mind, but it seems more natural to put it onto the battlefield based on number of prayer counters you have rather than the amount of life gained.
Why is this black? I'm guessing it's to play in RWB vampire deck, but mechanically, it's probably fine as just RW. I'd think at rare that this vampire could have an flying itself, or at least a helpful evergreen mechanic.
Look again at Benediction of Moons. "When the creature ~ haunts dies" is literally the trigger condition of all the orginal cards with haunt. Hence you know it works once you coerce the card into haunting a creature.
You don't need a memory aid because you physically have the haunting card to stick under the creature
The reason for the useless counter is the same reason that the Book of Exalted Deeds puts a useless counter on it's target. It's for memory issues.
At this stage we're in territory where new rules are going to have to be written if you want it phrased much better because I don't know how easily you can refer to "the haunted creature" or "each card haunting" while having it function as intended.
The counter I guess marks the card as having the haunt on it - but having the sorcery tucked away does that pretty well anyway.
Ignoring the difficulty of templating a two-stage effect like this... I do like this. You'd not even really have to build around it much, it'll work with any spells you've got - though obviously it works best if most of your creatures are spectres.
And it lets you try to set up some kind of bizarre rube-goldburg mechanism where killing this creature casts this which kills that creature and... which is definitely a thing some players want to do.
So yeah, I like this idea. And of course, good catch making sure it lords itself.
What is the point of putting a keyword counter on that creature?
Why not use the original wording that declared the exiled card haunting? Literally all you had to do is add the sentence from the third paragraph of my first post (or use the slightly more correct "When the creature this card haunts"-wording).
The triggered ability doesn't even make sense, because the verb "choose" is used nowhere else on the card. And the exiled card is not a spell.
You managed to find the absolute worst way to template this XD
> Whenever a Specter you control deals combat damage to an opponent, you may exile target instant or sorcery card from your graveyard haunting that creature. It gains "When this creature dies, you may cast each card haunting it."