Foundations: Recent Activity
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Mechanics | Foundations | Sect Evolution |
Recent updates to Foundations: (Generated at 2025-05-01 14:30:24)
Foundations: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Foundations | Sect Evolution |
Recent updates to Foundations: (Generated at 2025-05-01 14:30:24)
"When CARDNAME becomes tapped, you may untap another target permanent."
A lot of your cards are missing commas, and the wording for Caravan is rather confusing.
"Swift Swordsman loses first strike and gains flying."
Is this meant to give the creature PERMANENT protection from that color? With the current wording, that's what it does. Also, Caulsieg can return himself from exile induced by other cards, and I'm not sure he should be able to do that.
Is this restriction (as compared to Kabuto Moth) because it's cheaper? I think the double white casting cost and the white mana in the ability more than make up for it. Also, there should be a comma in the ability cost.
The wording is off on this. I think it should read: "You may choose not to untap CARDNAME during your untap step. 
,
: Put target creature card from your graveyard onto the battlefield under your control, then put the top six cards of your library into your graveyard. When CARDNAME becomes untapped, sacrifice that creature."
This clarifies the wording and makes it work better within the rules. I changed "destroy" to "sacrifice," because otherwise it could resurrect indestructible creatures limitlessly. Note that I'm unsure about the mana cost for the ability.
Strange. As it stands, you can just return this card at any time you feel like, assuming you have the ability to tap your islands. It doesn't even require you to tap the islands now... you could return it during your opponent's turn even though you tapped the islands during your turn in response to anything. If your opponent tries to respond to you returning it to your hand, you can respond again by returning it to your hand. The only time it wouldn't work is when you don't have any Islands under your control (non-basic lands, much?)
If it's a creature spell, it's not on the battlefield. (Dealing any amount of damage to creature spells doesn't do anything anyway.)
There's only two things that make this from being strictly worse than Tooth and Nail:
. Also, I'd suggest putting the creatures into play... unless casting spells is important to your set. Seems weird that a Remove Soul can stop this spell from being effective.
1). It's a Black-White Hybrid Spell, not Green, and
2). It's an instant.
I would think there are enough restrictions here that the casting cost can be brought down by at least